comparison src/gtkroomlist.c @ 12600:e856f985a0b9

[gaim-migrate @ 14934] Enable the extra warnings regardless of --enable-debug. Enable FORTIFY_SOURCE regardless of --enable-debug, adding a --disable-fortify flag to configure. Enable (well, stop disabling) the missing initializer warnings. This leads to warnings with: GValue v = {0,}; that must be worked around. Basically, instead of: GValue v = {0,}; ... g_value_init(&v, G_TYPE_FOO); /* or other use of the GValue */ We'd need to do: GValue v; ... v.g_type = 0; g_value_init(&v, G_TYPE_FOO); /* or other use of the GValue */ Fix several cases of missing initializers. I don't think any of these are bugs, but having this warning seems like a good idea. It might prevent us from making a mistake in the future. While I was fixing missing initializers, I optimized substitute_simple_word in plugins/spellchk.c, in the same way as I did substitute_word before. Yes, I'm bad for committing these together. Added a --enable-fatal-asserts flag to configure. As the name implies, this makes g_return_... guards fatal. This is a useful flag to run on a debug copy of Gaim. It will make it very clear if your changes have triggered one of these guards. It's also useful in detecting g_return_... abuse, which helps prevent crashes if Gaim is compiled with G_DISABLE_ASSERT defined. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Wed, 21 Dec 2005 18:36:19 +0000
parents 255e6912607b
children 82fd52867ffc
comparison
equal deleted inserted replaced
12599:e94c33909aa6 12600:e856f985a0b9
164 } 164 }
165 165
166 static void 166 static void
167 selection_changed_cb(GtkTreeSelection *selection, GaimGtkRoomlist *grl) { 167 selection_changed_cb(GtkTreeSelection *selection, GaimGtkRoomlist *grl) {
168 GtkTreeIter iter; 168 GtkTreeIter iter;
169 GValue val = { 0, }; 169 GValue val;
170 GaimRoomlistRoom *room; 170 GaimRoomlistRoom *room;
171 static struct _menu_cb_info *info; 171 static struct _menu_cb_info *info;
172 GaimGtkRoomlistDialog *dialog; 172 GaimGtkRoomlistDialog *dialog;
173 173
174 dialog = grl->dialog; 174 dialog = grl->dialog;
175 175
176 if (gtk_tree_selection_get_selected(selection, NULL, &iter)) { 176 if (gtk_tree_selection_get_selected(selection, NULL, &iter)) {
177 val.g_type = 0;
177 gtk_tree_model_get_value(GTK_TREE_MODEL(grl->model), &iter, ROOM_COLUMN, &val); 178 gtk_tree_model_get_value(GTK_TREE_MODEL(grl->model), &iter, ROOM_COLUMN, &val);
178 room = g_value_get_pointer(&val); 179 room = g_value_get_pointer(&val);
179 if (!room || !(room->type & GAIM_ROOMLIST_ROOMTYPE_ROOM)) { 180 if (!room || !(room->type & GAIM_ROOMLIST_ROOMTYPE_ROOM)) {
180 gtk_widget_set_sensitive(dialog->join_button, FALSE); 181 gtk_widget_set_sensitive(dialog->join_button, FALSE);
181 return; 182 return;
215 GaimRoomlist *list) 216 GaimRoomlist *list)
216 { 217 {
217 GaimGtkRoomlist *grl = list->ui_data; 218 GaimGtkRoomlist *grl = list->ui_data;
218 GtkTreeIter iter; 219 GtkTreeIter iter;
219 GaimRoomlistRoom *room; 220 GaimRoomlistRoom *room;
220 GValue val = { 0, }; 221 GValue val;
221 struct _menu_cb_info info; 222 struct _menu_cb_info info;
222 223
223 gtk_tree_model_get_iter(GTK_TREE_MODEL(grl->model), &iter, path); 224 gtk_tree_model_get_iter(GTK_TREE_MODEL(grl->model), &iter, path);
225 val.g_type = 0;
224 gtk_tree_model_get_value(GTK_TREE_MODEL(grl->model), &iter, ROOM_COLUMN, &val); 226 gtk_tree_model_get_value(GTK_TREE_MODEL(grl->model), &iter, ROOM_COLUMN, &val);
225 room = g_value_get_pointer(&val); 227 room = g_value_get_pointer(&val);
226 if (!room || !(room->type & GAIM_ROOMLIST_ROOMTYPE_ROOM)) 228 if (!room || !(room->type & GAIM_ROOMLIST_ROOMTYPE_ROOM))
227 return; 229 return;
228 230
234 236
235 static gboolean room_click_cb(GtkWidget *tv, GdkEventButton *event, GaimRoomlist *list) 237 static gboolean room_click_cb(GtkWidget *tv, GdkEventButton *event, GaimRoomlist *list)
236 { 238 {
237 GtkTreePath *path; 239 GtkTreePath *path;
238 GaimGtkRoomlist *grl = list->ui_data; 240 GaimGtkRoomlist *grl = list->ui_data;
239 GValue val = { 0, }; 241 GValue val;
240 GaimRoomlistRoom *room; 242 GaimRoomlistRoom *room;
241 GtkTreeIter iter; 243 GtkTreeIter iter;
242 GtkWidget *menu; 244 GtkWidget *menu;
243 static struct _menu_cb_info info; /* XXX? */ 245 static struct _menu_cb_info info; /* XXX? */
244 246
248 /* Here we figure out which room was clicked */ 250 /* Here we figure out which room was clicked */
249 if (!gtk_tree_view_get_path_at_pos(GTK_TREE_VIEW(tv), event->x, event->y, &path, NULL, NULL, NULL)) 251 if (!gtk_tree_view_get_path_at_pos(GTK_TREE_VIEW(tv), event->x, event->y, &path, NULL, NULL, NULL))
250 return FALSE; 252 return FALSE;
251 gtk_tree_model_get_iter(GTK_TREE_MODEL(grl->model), &iter, path); 253 gtk_tree_model_get_iter(GTK_TREE_MODEL(grl->model), &iter, path);
252 gtk_tree_path_free(path); 254 gtk_tree_path_free(path);
255 val.g_type = 0;
253 gtk_tree_model_get_value (GTK_TREE_MODEL(grl->model), &iter, ROOM_COLUMN, &val); 256 gtk_tree_model_get_value (GTK_TREE_MODEL(grl->model), &iter, ROOM_COLUMN, &val);
254 room = g_value_get_pointer(&val); 257 room = g_value_get_pointer(&val);
255 258
256 if (!room || !(room->type & GAIM_ROOMLIST_ROOMTYPE_ROOM)) 259 if (!room || !(room->type & GAIM_ROOMLIST_ROOMTYPE_ROOM))
257 return FALSE; 260 return FALSE;
273 276
274 static void row_expanded_cb(GtkTreeView *treeview, GtkTreeIter *arg1, GtkTreePath *arg2, gpointer user_data) 277 static void row_expanded_cb(GtkTreeView *treeview, GtkTreeIter *arg1, GtkTreePath *arg2, gpointer user_data)
275 { 278 {
276 GaimRoomlist *list = user_data; 279 GaimRoomlist *list = user_data;
277 GaimRoomlistRoom *category; 280 GaimRoomlistRoom *category;
278 GValue val = { 0, }; 281 GValue val;
279 282
283 val.g_type = 0;
280 gtk_tree_model_get_value(gtk_tree_view_get_model(treeview), arg1, ROOM_COLUMN, &val); 284 gtk_tree_model_get_value(gtk_tree_view_get_model(treeview), arg1, ROOM_COLUMN, &val);
281 category = g_value_get_pointer(&val); 285 category = g_value_get_pointer(&val);
282 286
283 if (!category->expanded_once) { 287 if (!category->expanded_once) {
284 gaim_roomlist_expand_category(list, category); 288 gaim_roomlist_expand_category(list, category);