comparison doc/gaim.1 @ 4340:f418708d4184

[gaim-migrate @ 4604] Benjamin Tegarden (tegarden) writes: "Updated the man page to be in line with the changes made for v0.60cvs. Made sure all options listed still existed, etc, etc" committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 18 Jan 2003 15:51:47 +0000
parents ac5a1d04bc7b
children 6fc8edf857f5
comparison
equal deleted inserted replaced
4339:78bc4c8e4b2e 4340:f418708d4184
19 .\" License along with this manual; if not, write to the Free 19 .\" License along with this manual; if not, write to the Free
20 .\" Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, 20 .\" Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139,
21 .\" USA. 21 .\" USA.
22 .TH gaim 1 22 .TH gaim 1
23 .SH NAME 23 .SH NAME
24 Gaim v0.59 \- Instant Messaging client 24 Gaim v0.60cvs \- Instant Messaging client
25 .SH SYNOPSIS 25 .SH SYNOPSIS
26 .TP 5 26 .TP 5
27 \fBgaim \fI[options]\fR 27 \fBgaim \fI[options]\fR
28 28
29 .SH DESCRIPTION 29 .SH DESCRIPTION
30 .PP 30 .PP
31 \fBgaim\fR is a GTK-based Instant Messaging (IM) client designed primarily for use with AOL Instant Messager (AIM). However, it supports most other popular IM protocols including ICQ, MSN Messager, Jabber, Yahoo!, IRC, Napster, Zephyr, and Gadu-Gadu. 31 \fBgaim\fR is a GTK2-based Instant Messaging (IM) client designed primarily for use with AOL Instant Messager (AIM). However, it supports most other popular IM protocols including Gadu-Gadu, ICQ, IRC, Jabber, MSN Messager, Napster, Yahoo!, and Zephyr.
32 32
33 .SH OPTIONS 33 .SH OPTIONS
34 The following options are provided by \fBgaim\fR using the standard GNU command line syntax. 34 The following options are provided by \fBgaim\fR using the standard GNU command line syntax:
35 .TP 35 .TP
36 .B \-a, \-\-acct 36 .B \-a, \-\-acct
37 Launch the \fBaccount editor\fR rather than the login window on start. 37 Launch the \fBAccount Editor\fR rather than the \fBLogin\fR window on start.
38 .TP 38 .TP
39 .B \-d, \-\-debug 39 .B \-d, \-\-debug
40 Print debugging messages to stdout. These are the same debugging messages that are displayed in the \fBdebug window\fR. 40 Print debugging messages to stdout. These are the same debugging messages that are displayed in the \fBDebug\fR window.
41 .TP 41 .TP
42 .B \-f, \-\-file=FILE 42 .B \-f, \-\-file=\fIFILE\fB
43 Use FILE as the configuration file instead of ~/.gaimrc. 43 Use \fIFILE\fR as the configuration file instead of \fI~/.gaimrc\fR.
44 .TP 44 .TP
45 .B \-h, \-\-help 45 .B \-h, \-\-help
46 Print this help and exit. 46 Print this help and exit.
47 .TP 47 .TP
48 .B \-l, \-\-login[=NAME] 48 .B \-l, \-\-login[=\fINAME\fB]
49 Automatically login on start using the default account or the account specified by the NAME parameter. 49 Automatically login on start using the default account or the account specified by the \fINAME\fR parameter.
50 .TP 50 .TP
51 .B \-u, \-\-user=NAME 51 .B \-n, \-\-loginwin
52 Use account NAME as default. 52 Don't automatically login when \fBgaim\fR starts. Show the \fBLogin\fR window instead.
53 .TP
54 .B \-u, \-\-user=\fINAME\fB
55 Use account \fINAME\fR as default.
53 .TP 56 .TP
54 .B \-v, \-\-version 57 .B \-v, \-\-version
55 Display the version information window. 58 Display the version information window.
56 .TP 59 .TP
57 .B \-w, \-\-away[=MESG] 60 .B \-w, \-\-away[=\fIMESG\fB]
58 Automatically go away on signon. You may optionally use the MESG parameter to set the away message. 61 Automatically go away on signon. You may optionally use the \fIMESG\fR parameter to set the away message.
59 62
60 .SH BUDDY LIST 63 .SH BUDDY LIST
61 The \fBBuddy List Window\fR is \fBgaim\fR's main interface window. The focus of this window is the \fBBuddy List\fR itself. This is a list of your contacts whose presence you have been notified of. 64 The \fBBuddy List\fR window is \fBgaim\fR's main interface window. The focus of this window is the \fBBuddy List\fR itself, shown in the \fBOnline\fR pane. Buddy list organization and editing is handled in the \fBEdit Buddies\fR pane.
62 65
63 The list of buddies is organized into groups. \fBGaim\fR supports multiple connections, but all online buddies are organized on the same buddy list. Buddy List organization is handled in the \fBEdit Buddies\fR tab. 66 Buddy Lists can be imported by using the \fIImport Buddy List\fR command in the \fIFile\fR menu.
64 67
65 Buddy Lists can be imported and exported to disk using the appropriate commands in the \fIfile\fR menu. 68 .SH Online Pane
66 69 The \fBOnline\fR pane contains a list of your buddies who are online and have allowed you to be notified of their presence. The icon to the left of each buddy (if enabled in \fBgaim\fR's \fBPreferences\fR) indicates the buddy's current state. Double clicking a buddy will open a new \fBConversation\fR window. Right clicking will pop up a menu:
67 The icon to the left of each buddy indicates the buddy's current state. Double clicking a buddy will open a new \fBconversation window\fR. Right clicking will open a menu:
68 .TP 70 .TP
69 .B IM 71 .B IM
70 Opens a new \fBconversation window\fR to the selected buddy. 72 Opens a new \fBConversation\fR window to the selected buddy.
71 .TP 73 .TP
72 .B Alias 74 .B Alias
73 Create an alias for this buddy. This will open up a new dialog in which one can give this buddy an alternate name to appear on the buddy list and in conversataions. 75 Create an alias for this buddy. This will open up a new dialog in which one can give this buddy an alternate name to appear on the buddy list and in conversataions.
74 76
75 For example, if a buddy's name screen name was jsmith1281xx and his real name was 'John Q. Smith,' one could create an alias as to identify the buddy by his common name. 77 For example, if a buddy's name screen name was jsmith1281xx and his real name was 'John Q. Smith,' one could create an alias as to identify the buddy by his common name.
76 .TP 78 .TP
77 .B Add Buddy Pounce 79 .B Add Buddy Pounce
78 A Buddy Pounce is a configurable automated action to be performed when the buddy's state changes. This will open the \fBBuddy Pounce\fR dialog to be discussed later. 80 A Buddy Pounce is a configurable automated action to be performed when the buddy's state changes. This will open the \fBBuddy Pounce\fR dialog to be discussed later.
79 .TP 81 .TP
80 .B View Log 82 .B View Log
81 \fBgaim\fR is capable of automatically log its activities. These logs are html files (with a .log extenstion) located in the ~/.gaim/logs directory. This menu command will attempt to view this file with \fBgaim's\fR internal log viewer. 83 \fBgaim\fR is capable of automatically log its activities. These logs are html files (with a .log extenstion) located in the \fI~/.gaim/logs\fR directory. This menu command will attempt to view this file with \fBgaim\fR's internal log viewer.
82 .LP 84 .LP
83 The remainder of the menu will consist of protocol specific commands. If logged on with multiple connections, these will appear in submenus named with each screen name logged on. These commands vary depending on the protocol; below are the commands available when using OSCAR, the more popular and developer-recommended AIM protocol: 85 The remainder of the menu will consist of protocol specific commands. These commands vary depending on the protocol; below are the commands available when using OSCAR, the more popular and developer-recommended AIM protocol:
84 .TP 86 .TP
85 .B Get Info 87 .B Get Info
86 Retrieves and displays information about the buddy. This information is also known as a Profile. 88 Retrieves and displays information about the buddy. This information is also known as a Profile.
87 .TP 89 .TP
88 .B Get Away Msg 90 .B Get Away Msg
89 If this buddy is in an Away state, this will retrieve and display the buddy's \fBAway Message\fR. 91 If this buddy is in an Away state, this will retrieve and display the buddy's \fBAway Message\fR.
90 .TP 92 .TP
91 .B Direct IM 93 .B Get Capabilities
92 This will send a request to the buddy for a \fBDirect IM\fR. If accepted, a direct connection will be made between the two clients, no longer relying on the server. This will reveal your IP address to your buddy, which may constitute a security risk. 94 Retrieves and displays the client capabilities of your buddy.
93 95 .LP
94 .SH The Conversation Window 96 At the bottom of the pane are several buttons (if enabled in \fBPreferences\fR):
95 When starting a new conversation, the user is presented with the conversation window. The conversation appears in the upper text box and the user types his message in the lower. Between the two is a row of setting, represented by icons. From left to right: 97 .TP
98 .B IM
99 Opens a new \fBConversation\fR window to to the selected buddy, or brings up the \fBNew Message\fR dialog box if no buddy is selected.
100 .TP
101 .B Info
102 Retrieves and display information about the selected buddy, or brings up the \fBGet User Info\fR dialog box if no buddy is selected.
103 .TP
104 .B Chat
105 Brings up the \fBJoin Chat\fR dialog box, prompting the user to select which username to use and what chat group to join.
106 .TP
107 .B Away
108 Brings up a menu of all available \fBAway Messages\fR. If an item is selected, all online accounts will use this item as their away message.
109
110 .SH Edit Buddies Pane
111 Clicking the \fBEdit Buddies\fR tab on the \fBBuddy List Window\fR will invoke the main interface to edit and organize buddy lists. Buddies already in your buddy list can be moved to different groups or reordered in the same group by clicking and dragging with the mouse. One can also add, rename, alias, or delete buddies here, as well as access some of the functions available in the \fBBuddy List Dialog\fR.
112
113 At the bottom of the pane are several buttons:
114 .TP
115 .B Add
116 This brings up the \fBAdd Buddy Dialog\fR, where you can add a buddy to your buddy list.
117 .TP
118 .B Group
119 This brings up the \fBAdd Group Dialog\fR, where you can add a group to the current connection (the connection with an item selected, otherwise the top-most connection).
120 .TP
121 .B Remove
122 This removes the currently selected buddy or group. If no buddy or group is selected, no action is taken.
123
124 .SH ACCOUNT EDITOR
125 The account editor consists of a list of accounts and information about them. Clicking \fIDelete\fR will delete the currently selected account. Clicking \fIAdd\fR or \fIModify\fR will invoke a \fBModify Account\fR window. Here, you can add or alter account information. When creating a new account, you will submit your screen name and password. You will also choose your protocol. The AIM protocol, OSCAR, is always loaded, but other protocols can be dynamically loaded and unloaded using \fBProtocols Plugins\fR (PRPLS).
126
127 If \fIRemember Password\fR is chosen, the password will be saved in \fBgaim\fR's configuration file.
128
129 If \fIAuto-Login\fR is chosen, this account will automatically login upon starting \fBgaim\fR.
130
131 Each protocol has it's own specific options that can be found in the protocol-specific tab on the modify screen.
132
133 .SH PREFERENCES
134
135 All options take effect immediately.
136
137 .SH Interface
138
139 \fIShow debug window\fR: Makes visable \fBgaim\fR's debugging window, which displays more verbose operating information. A must for bug-tracking.
140
141 \fIDisplay remote nicknames if no alias is set\fR: Toggles whether server nickname data should be used if no local alias exists.
142
143 .TP
144 .B Themes
145 Allows the user to choose between different emoticon themes.
146 .TP
147 .B Fonts
148 Lets the user pick a default font style/face/color for all accounts (only available in protocols that accept HTML messages).
149 .TP
150 .B Message Text
151 \fIShow graphical smileys\fR: Enables the replacement of text emoticons with their graphical equivalents.
152
153 \fIShow timestamp on messages\fR: Toggles the timestamp behavior for conversations. Per-conversation behavior can be changed by pressing \fIF2\fR in the \fBConversation\fR window.
154
155 \fIShow URLs as links\fR: Enables the translation of URLs (such as \fIhttp://gaim.sourceforge.net\fR) into clickable links.
156
157 \fIIgnore colors/font faces/font sizes\fR: Tells \fBgaim\fR to disregard buddies' color/font/size information in displaying IMs or Chats.
158 .TP
159 .B Shortcuts
160 Allows the user to determine which keyboard shortcuts are available.
161 .TP
162 .B Buddy List
163 \fIHide IM/Info/Chat buttons\fR: Disables the display of these buttons on the
164 \fBBuddy List\fR's \fBOnline\fR pane.
165
166 \fIShow pictures on buttons\fR: Toggles between picture-only and text-only views of the buttons on the \fBBuddy List\fR.
167
168 \fISave window size/position\fR: If enabled, \fBgaim\fR will place the \fBBuddy List\fR at its last screen position at start-up.
169
170 \fIRaise window on events\fR: Tells \fBgaim\fR to bring the \fBBuddy List\fR window to the top when buddies sign in or out.
171
172 \fIHide groups with no online buddies\fR: Groups in which no buddies are currently logged in will not be shown in the \fBOnline\fR pane.
173
174 \fIShow numbers in groups\fR: The number of buddies from each group currently logged in will be shown along with the total number of buddies in the group.
175
176 \fIShow buddy type icons\fR: The icons showing which protocol each buddy uses and whether or not the buddy is away will not be shown.
177
178 \fIShow warning levels\fR: Each buddy's warning level will be displayed next to the screen name. As a buddy's warning level increases, outgoing messages are more and more severely rate-limited.
179
180 \fIShow idle times\fR: The amount of time each buddy has been idle will be displayed next to the screen name (if the buddy has opted to have their client report this information).
181
182 \fIGrey idle buddies\fR: If enabled, idle buddies will be displayed in grey text instead of black text.
183 .TP
184 .B IM Window
185 \fIShow buttons as...\fR: The selected item will determine whether picture-only, text-only, or combined picture/text buttons will be used for \fBConversation\fR windows.
186
187 \fINew window width/height...\fR: The values here determine how large \fBConversation\fR windows are by default. However, each window can be independently resized.
188
189 \fIEntry widget height...\fR: This value controls the size of the entry widget (the part of the \fBConversation\fR window where you type). It should not be made greater than the \fINew window height\fR.
190
191 \fIRaise windows on events\fR: If enabled, \fBConversation\fR windows will be brought to the top when new messages are received.
192
193 \fIHide window on send\fR: If enabled, \fBConversation\fR windows will be iconified after each message is sent.
194
195 \fIHide buddy icons\fR: For protocols that support it, buddy icons allow buddies to send small pictures to be displayed during the course of a conversation. This option hides those pictures.
196
197 \fIDisable buddy icon animation\fR: If these pictures happen to be animated, this option will disable the animation, displaying only the first frame.
198
199 \fIShow logins in window\fR: If currently conversing with a buddy who signs off or on, this information will be shown in the \fBConversation\fR window.
200
201 \fINotify buddies that you are typing to them\fR: Some protocols allow clients to tell their buddies when they are typing. This option enables this feature for protocols that supports it.
202 .TP
203 .B Chat Window
204 \fIWindow\fR: The options in this section behave identically to the options of the same name in the \fBIM Window\fR preferences.
205
206 \fITab Completion\fR: In a chat room with many participants, it can be tedious to keep typing the screen name of the user to whom you wish to direct a comment. These options allow \fITab\fR to expand the current text into a valid nickname.
207 \fIShow people joining/leaving in window\fR: When chat room participants enter or exit the room, the information will be displayed in the \fBBuddy Chat\fR window.
208
209 \fIColorize screennames\fR: Color code the screen names of users in chat rooms.
210 .TP
211 .B Tabs
212 Tabbed chatting allows one to have multiple conversations without multiple windows. \fbTabs\fR show which conversations have unanswered messages, and can identify a user either by screen name or by alias.
213
214 .SH Proxy
215
216 The configuration section to enable \fBgaim\fR to operate through a proxy server. \fBgaim\fR currently supports SOCKS 4/5 and HTTP proxies.
217
218 .SH Browser
219
220 Allows the user to select \fBgaim\fR's default web browser. Galeon, Konqueror, Mozilla, Netscape, and Opera are supported natively. The user can also manually enter a command to be executed when a link is clicked (\fI%s\fR expands to the URL). For example, \fIxterm -e lynx %s\fR will open the link with lynx. \fIOpen new window by default\fR makes the browser use a new window instead of using the current window (or spawning a new tab).
221
222 .SH Logging
223
224 \fIMessage Logs\fR lets the user choose whether \fBConversations\fR and/or \fBBuddy Chats\fR will be logged as well as whether logs will be in HTML or plain text format. \fISystem Logs\fR describes the types of events to be logged.
225
226 .SH Sounds
227
228 \fINo sounds when you log in\fR: Makes the log-in process silent.
229
230 \fISounds while away\fR: Determines whether sounds are played when an away message is up.
231
232 \fISound Method\fR lets the user choose between different playback methods. The user can also manually enter a command to be executed when a sound is to be played (\fI%s\fR expands to the full path to the file name).
233
234 .TP
235 .B Sound Events
236 Lets the user choose when and what sounds are to be played.
237
238 .SH Away / Idle
239
240 \fISending messages removes away status\fR: If enabled, sending a message will change the sending account's status to Available. If disabled, any account may send messages without affecting their away status.
241
242 \fIQueue new messages when away\fR: Messages received since going Away will not be shown until away status is removed.
243
244 \fIIgnore new conversations when away\fR: Messages from current conversations will be accepted, but new conversations will not be shown until away status is removed.
245
246 \fISeconds before resending\fR: Auto-response information is resent to all buddies in current conversations every once in a while. This option decides just how often.
247
248 \fIDon't send auto-response\fR: If someone messages you while away, your auto-response will not be sent.
249
250 \fIOnly send auto-response when idle\fR: If someone messages you while away, your auto-response will only be sent if \fBgaim\fR decides that the connection is idle.
251
252 \fIDon't send auto-response in active conversations\fR: If you continue a conversation while away, this option will disable the sending of the auto-response for the duration of the conversation.
253
254 \fIIdle time reporting\fR: If \fINone\fR is selected, account idle time will not be reported. \fIGaim usage\fR infers your idle time from your usage of \fBgaim\fR. \fIX usage\fR infers your idle time from \fBX\fR (this option may not be universally available).
255
256 \fIAuto-away\fR: Determines if and under what conditions \fBgaim\fR will automatically turn on the Away status.
257
258 .TP
259 .B Away Messages
260 Lets the user add/edit/remove available \fBAway Messages\fR.
261
262 .SH Plugins
263
264 Allows the user to enable add-on plugins for \fBgaim\fR. Several of these come with \fBgaim\fR, while others must be downloaded separately. The \fIDescription\fR field gives the plugin author's description of the plugin, while the \fIDetails\fR field gives the plugin's authorship, URL, and file name/location information.
265
266 Some plugins can be configured. If you load such a plugin, its configuration preferences will appear as a submenu to \fBPlugins\fR, with the submenu title determined by the plugin's name.
267
268 .SH CONVERSATIONS
269 When starting a new conversation, the user is presented with the \fBConversation\fR window. The conversation appears in the upper text box and the user types his/her message in the lower text box. Between the two is a row of settings, represented by icons. From left to right:
96 .TP 270 .TP
97 .B Bold 271 .B Bold
98 adds <b></b> to your message 272 adds <b></b> to your message
99 .TP 273 .TP
100 .B Italics 274 .B Italics
101 adds <i></i> to your message 275 adds <i></i> to your message
102 .TP 276 .TP
103 .B Underline 277 .B Underline
104 adds <u></u> to your message 278 adds <u></u> to your message
105 .TP 279 .TP
106 .B Strikethrough
107 adds <s></s> to your message
108 .TP
109 .B Decrease font size 280 .B Decrease font size
110 adds <font size="1"></font> to your message 281 adds <font size="1"></font> to your message
111 .TP 282 .TP
112 .B Default font size 283 .B Default font size
113 adds <font size="3"></font> to your message 284 adds <font size="3"></font> to your message
114 .TP 285 .TP
115 .B Increase font size 286 .B Increase font size
116 adds <font size="5"></font> to your message 287 adds <font size="5"></font> to your message
117 .TP 288 .TP
118 .B Select font face
119 adds an appropriate font tag to your message.
120 .TP
121 .B Select a foreground color 289 .B Select a foreground color
122 adds an appropriate font tag to your message. 290 adds an appropriate font tag to your message.
123 .TP 291 .TP
124 .B Select a background color 292 .B Select a background color
125 adds an appropriate body tag to your message. 293 adds an appropriate body tag to your message.
126 .TP 294 .TP
295 .B Add image
296 inserts an appropriate img tag (not available in all protocols).
297 .TP
127 .B Add hyperlink 298 .B Add hyperlink
128 adds an appropriate a href tag to your message. 299 adds an appropriate a href tag to your message.
129 .TP 300 .TP
130 .B Add smiley 301 .B Add smiley
131 adds an ASCII smiley to your message. This will become a graphic smiley in the upper textbox if the option for graphical smileys is set. 302 adds an ASCII smiley to your message. This will become a graphic smiley in the upper text box if the option for graphical smileys is set.
132 .TP 303
133 .B Enable logging 304 Beneath the lower text box is a row of buttons that execute commands:
134 As the conversation continues, everything will get logged to a log file in ~/.gaim/logs 305 .TP
135 .TP 306 .B Warn
136 .B Save Conversation 307 This issues a warning to the other person in the conversation (not available in all protocols).
137 Saves the current conversation to a log file of your choice. 308 .TP
138 .TP 309 .B Block
139 .B Enable Sounds 310 This adds the other person to your deny list (not available in all protocols).
140 Choose whether events in this conversation will trigger sounds. 311 .TP
141 312 .B Add
142 Beneath the lower textbox is a row of buttons that execute commands: 313 This adds this user to your buddy list. This option is not available if the user is already on your list.
314 .TP
315 .B Remove
316 This removes this user from your buddy list. This option is not available if the user is not on your list.
317 .TP
318 .B Info
319 This gets information (a profile) about the other person in the conversation (not available in all protocols).
143 .TP 320 .TP
144 .B Send 321 .B Send
145 This sends what's currently in the lower textbox 322 This sends what's currently in the lower text box
146 .TP 323
147 .B Get Info 324 .SH BUDDY CHATS
148 This gets information (a profile) about the other person in the conversation. 325 For protocols that allow it, \fBBuddy Chats\fR can be entered through the \fIFile\fR menu or the \fIChat\fR button at the bottom of the \fBBuddy List\fR's \fBOnline\fR tab.
149 .TP
150 .B Warn
151 This issues a warning to the other person in the conversation.
152 .TP
153 .B Block
154 This adds the other person to your deny list.
155 .TP
156 .B Add to buddy list
157 This adds this user to your buddy list. If he already is on your list, it will remove him from it.
158 .TP
159 .B Close
160 Closes this window.
161
162
163 .SH Edit Buddies
164 Clicking this tab on the \fBBuddy List Window\fR will invoke the main interface to edit and organize buddy lists. Buddy's already in your buddy list can be moved to different groups or reordered in the same group by clicking and dragging with the mouse. One can also add, rename, alias, or delete buddies here, as well as some of the functions available in the \fBBuddy List Dialog\fR.
165
166 In the \fBEdit Buddies\fR dialog, the list is arranged by connection. If two or more connections have a group of the same, the \fBBuddy List\fR will only show one group with that name. Available buddies from \fIboth\fR connections will be shown in this group. If both connections have a buddy with the same screen name in a group of the same name, the buddy will appear only once.
167
168 .SH Buddy Chat
169 For protocols that allow it, \fBBuddy Chats\fR can be entered through the file menu, the keyboard shortcut \fICTRL+C\fR, or the right most button on the bottom of the \bBBuddy List Dialog\fR.
170 326
171 Additional commands available in chat, depending on the protocol are: 327 Additional commands available in chat, depending on the protocol are:
172 .TP 328 .TP
173 .B Whisper 329 .B Whisper
174 The text will appear in the chat conversation, but it will only be visible to the sender and the receiver. 330 The text will appear in the chat conversation, but it will only be visible to the sender and the receiver.
181 .TP 337 .TP
182 .B Set Topic 338 .B Set Topic
183 Set the topic of the chat room. This is usually a brief sentence describing the nature of the chat--an explanation of the chat room's name. 339 Set the topic of the chat room. This is usually a brief sentence describing the nature of the chat--an explanation of the chat room's name.
184 340
185 .SH AWAY MESSAGES 341 .SH AWAY MESSAGES
186 Most protocols allow for away messages. When a user is \fIaway\fR, he can leave a message indicating why for others to see. The \fBaway\fR submenu of the \fBTools\fR menu is used to add and remove away message, as well as to set a user's away state. 342 Most protocols allow for away messages. When a user is \fIAway\fR, he can leave an informative message for others to see. The \fBAway\fR submenu of the \fBTools\fR menu is used to add and remove away messages.
187 343
188 \fINew Away Message\fR provides space for one to enter an away message and a title for that message. If \fISave\fR of \fISave & Use\fR are chosen, this message will be saved. It can later be referred to by the title given to it. 344 \fINew Away Message\fR provides space for one to enter an away message and a title for that message. If \fISave\fR or \fISave & Use\fR are chosen, this message will be saved. It can later be referred to by the title given to it.
189 345
190 \fIRemove Away Message\fR is a submenu containing the titles of saved away messages. Clicking on one of these titles will remove the away message associated with it. 346 \fIRemove Away Message\fR is a submenu containing the titles of saved away messages. Clicking on one of these titles will remove the away message associated with it.
191 347
192 The rest of the \fIaway\fR menu provides the user with a way to assign different away messages to different connections. Choosing \fISet All Away\fR will set away all the connections capable of the away state. 348 The rest of the \fIaway\fR menu provides the user with a way to assign different away messages to different connections. Choosing \fISet All Away\fR will set away all the connections capable of the away state.
193 349
194 .SH BUDDY POUNCE 350 .SH BUDDY POUNCE
195 A Buddy Pounce is an automated trigger that occurs when a buddy returns to a normal state from an away state. A pounce can be set to occur on any combination of the events listed, and any combination of actions can result. If \fISave this pounce after activation\fR is checked, the trigger will remain until it is removed from the \fIRemove buddy pounce\fR menu. 351 A Buddy Pounce is an automated trigger that occurs when a buddy returns to a normal state from an away state. The \fBNew Buddy Pounce\fR dialog box can be activated by selecting the \fIBuddy Pounce\fR submenu from the \fBTools\fR menu. A pounce can be set to occur on any combination of the events listed, and any combination of actions can result. If \fISave this pounce after activation\fR is checked, the trigger will remain until it is removed from the \fIRemove Buddy Pounce\fR menu.
196 352
197 .SH ACCOUNT EDITOR 353 .SH PLUGINS
198 The account editor consists of a list of accounts and information about them. Clicking \fIAdd\fR or \fIModify\fR will invoke a \fIModify Account\fR window. Here, you can alter information about your account. When creating a new account, you will submit your screen name and password. You will also choose your protocol; The two AIM protocols, TOC and OSCAR are always loaded, but other protocols can be dynamically loaded and unloaded using \fBProtocols Plugins (PRPLS)\fR. 354 \fBGaim\fR allows for dynamic loading of plugins to add extra functionality to \fBgaim\fR. Plugins can be enabled and configured from the \fBPreferences\fR window. See \fIplugins/HOWTO\fR for more information on writing plugins.
199
200 If \fBRemember Password\fR is chosen, the password will be saved in \fBgaim's\fR configuration file.
201
202 If \fBAuto-Login\fR is chosen, this account will automatically login upon starting \fBgaim\fR.
203
204 Each protocol has it's own specific options that can be found in the protocol-specific tab on the modify screen.
205 355
206 .SH PERL 356 .SH PERL
207 \fBGaim\fR allows for perl scripting. This submenu provides for the loading of individual perl scripts and for the unloading of all of them. See PERL-HOWTO for more information about perl scripting. 357 \fBGaim\fR allows for perl scripting. See \fIplugins/PERL-HOWTO\fR for more information about perl scripting.
208
209 .SH PLUGINS
210 \fBGaim\fR allows for dynamic loading of plugins. The plugin window shows the paths to loaded plugins on the left, and the name and description of the plugin on the right.
211
212 You may load and unload plugins using the appropriate buttons.
213
214 .SH PREFERENCES
215 .SH General
216 .TP
217 .B Use Borderless Buttons
218 Change the appearence of the GUI's buttons.
219 .TP
220 .B Show Buddy Ticker
221 This opens the \fBBuddy Ticker\fR, a small window in which the contents of your buddy list scroll to keep you up to date on their status.
222 .TP
223 .B Show Debug Window
224 This opens a debug window into which \fBgaim\fR sends more verbose information about what it's doing.
225 .TP
226 .B Report Idle Times
227 For protocol's that require the client to report idle times, this option sets the method of determining idle times. If \fINone\fR is chosen, idleness will not be reported. If \fIGaim Use\fR is chosen, it will send idle times relative to the last time \fBgaim\fR was used. If \fIX Use\fR is chosen, idle times will be reported based on the last time the mouse or keyboard was used.
228 .TP
229 .B Logging
230 Log all conversations will automatically log conversations into ~/.gaim/logs/. Unless \fIStrip HTML from logs\fR is checked, they will be saved as an HTML file with a .log extension. The preferences window provides options to specify exactly what to log.
231 .TP
232 .B Browser
233 Choose the Web Browser to use when a hyperlink is clicked.
234 .SH Buddy List
235 .TP
236 .B Hide IM/Info/Chat buttons
237 This option will remove the three buttons beneath the \fBBuddy List\fR in the \fBBuddy List Window\fR.
238 .TP
239 .B Show pictures on buttons
240 If checked, the buttons will feature an icon, otherwise, the buttons will be text.
241 .TP
242 .B Hide groups with no online buddies
243 This feature will only display a folder representing a group if there is at least one online buddy in it.
244 .TP
245 .B Show numbers in groups
246 This feature displays the number of buddies in each group and the number of these online in the \fBBuddy List\fR.
247 .TP
248 .B Show buddy type icons
249 This icon is a quick reference as to what protocol a buddy is using, and what away state, if any, he is in.
250 .TP
251 .B Show Idle times
252 This shows how long a buddy has been idle next to his name.
253 .B Show warning levels
254 This shows the warning level of a buddy next to his name.
255 .SH Conversations
256 .TP
257 .B Keyboard Options
258 These options set certain keybindings.
259 .TP
260 .B Show graphical smileys
261 This will convert emoticons such as :) and >:-O to small icons representing them.
262 .TP
263 .B Show timestamp on messages
264 When selected, this option shows in the conversation window, the time each message was received or sent.
265 .TP
266 .B Show URLs as links
267 This will convert URLs such as http://gaim.sourceforge.net to a hyperlink pointing to that site.
268 .TP
269 .B Highlight misspelled words
270 While typing a message, if a user misspells a word, it will immediately turn red. Right-clicking on the word will invoke a menu of possible corrections.
271 .TP
272 .B Sending messages removes away status
273 If this option is selected, a user will come back from \fBaway\fR if he sends a message to someone.
274 .TP
275 .B Queue new messages when away
276 This option will cause new conversation windows not to be created until a user returns from away. Instead, a record of how many messages received and from whom they were received is shown in the away message window.
277 .TP
278 .B Ignore colors/font faces/ font sizes
279 These options ignore font settings that can be set in HTML tags.
280 .TP
281 .B Ignore TiK Automated Messages
282 AOL's open source TiK client gets a user's away message by sending him an automated message. This option ignores those messages.
283 .TP
284 .B Ignore new conversations when away
285 If checked, new conversations will be ignored entirely when away. Unlike the \fBQueue new messages when away\fR option, no record will be kept of these.
286 .SH Windows
287 .TP
288 .B Show buttons as:
289 This option selects the look of the buttons.
290 .TP
291 .B Show all conversations in one tabbed window
292 Instead of seperate windows for each conversation, they are all shown in one window with tabs at the top to select the conversation. A name on a tab will become red if a new message hasn't yet been read.
293 .TP
294 .B Raise windows on events
295 When an event happens to a conversation, the conversation window will be raised above all other windows on the desktop.
296 .TP
297 .B Show logins in window
298 This will show when buddies log in and out in the conversation window, if one is open for that buddy.
299 .TP
300 .B Window size
301 Select the default size for new conversation windows.
302 .SH Font Options
303 .TP
304 These set the font preferences that are sent with all messages over a protocol that supports HTML.
305 .SH Chat Rooms
306 .TP
307 This is a list of available chat rooms and chat rooms that you are subscribed to.
308 .SH Sounds
309 .TP
310 .B No sounds when you log in
311 This will prevent sounds from playing when \fBgaim\fR is first notified of your buddy's presence because you just signed on.
312 .TP
313 .B Sounds while away
314 This option will continue to play sounds on events if you are away.
315 .TP
316 .B Beep instead of playing sound
317 This will cause a terminal beep instead of a sound upon events.
318 .TP
319 .B Command to play sound files
320 If you need a special command executed to play a sound, enter it in the given box with %s representing the filename. If you prefer \fBgaim\fR to play the sound, leave it blank.
321 .TP
322 .B Events
323 Choose sounds to play when each event occurs.
324 .SH Away Messages
325 .TP
326 .B Don't send auto-response
327 If someone sends the user a message while away, \fBgaim\fR will not respond with the away message if this is checked.
328 .TP
329 .B Auto Away
330 If this is selected \fBgaim\fR will automatically go away if it's been idle for the specified length of time.
331 .SH Privacy
332 .TP
333 Here, the user can configure his permit/deny lists.
334
335
336 358
337 .SH FILES 359 .SH FILES
338 ~/.gaimrc \- Gaim Config File 360 \fI/usr/local/bin/gaim\fR: \fBgaim\fR's default location.
339 .br 361 .br
340 ~/.gaim/logs/SCREENNAME.log \- a log of all conversation with SCREENNAME. 362 \fI/usr/local/lib/gaim/\fR: \fBgaim\fR's plugins directory.
341 .br 363 .br
342 /usr/local/lib/gaim/ \- Gaim Plugin Files 364 \fI~/.gaimrc\fR: \fBgaim\fR's configuration file.
343 .br 365 .br
344 ~/.gaim/SCREENAME.PROTOCOL.blist \- the buddy list for SCREENAME using protocol number PROTOCOL 366 \fI~/.gaim/logs/SCREENNAME.log\fR: a log of all conversation with \fISCREENNAME\fR.
367 .br
368 \fI~/.gaim/SCREENAME.PROTOCOL.blist\fR: the buddy list for \fISCREENAME\fR using protocol number \fIPROTOCOL\fR.
369
345 .SH BUGS 370 .SH BUGS
346 Known bugs are at http://sourceforge.net/bugs/?group_id=235 371 Known bugs are listed at \fIhttp://sourceforge.net/tracker/?group_id=235&atid=100235\fR.
347 .SH BUG REPORTS 372
348 If you find a bug in \fBgaim\fR, please submit a bug form at 373 .SH PATCHES
349 http://sourceforge.net/bugs/?group_id=235 374 If you fix a bug in \fBgaim\fR (or otherwise enhance it), please submit a patch (using \fIcvs diff -u > my.diff\fR against the latest CVS version) at \fIhttp://sourceforge.net/tracker/?func=add&group_id=235&atid=300235\fR.
350 .PP 375
351 Before sending a bug report, please verify that you have the latest 376 Before sending a bug report, please verify that you have the latest
352 version of \fBgaim\fR. Many bugs (major and minor) are fixed 377 version of \fBgaim\fR. Many bugs (major and minor) are fixed
353 at each release, and if yours is out of date, the problem may already 378 at each release, and if yours is out of date, the problem may already
354 have been solved. 379 have been solved.
355 380
356 .SH SEE ALSO 381 .SH SEE ALSO
357 \fIhttp://gaim.sourceforge.net/\fR 382 \fIhttp://gaim.sourceforge.net/\fR
383 .br
358 \fIhttp://www.sourceforge.net/projects/gaim/\fR 384 \fIhttp://www.sourceforge.net/projects/gaim/\fR
359 385
360 .SH LICENSE 386 .SH LICENSE
361 This program is free software; you can redistribute it and/or modify 387 This program is free software; you can redistribute it and/or modify
362 it under the terms of the GNU General Public License as published by 388 it under the terms of the GNU General Public License as published by
363 the Free Software Foundation; either version 2 of the License, or 389 the Free Software Foundation; either version 2 of the License, or
364 (at your option) any later version. 390 (at your option) any later version.
365 .PP 391
366 This program is distributed in the hope that it will be useful, but 392 This program is distributed in the hope that it will be useful, but
367 \fBWITHOUT ANY WARRANTY\fR; without even the implied warranty of 393 \fBWITHOUT ANY WARRANTY\fR; without even the implied warranty of
368 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 394 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
369 General Public License for more details. 395 General Public License for more details.
370 .PP 396
371 You should have received a copy of the GNU General Public License 397 You should have received a copy of the GNU General Public License
372 along with this program; if not, write to the Free Software 398 along with this program; if not, write to the Free Software
373 Foundation, Inc., 59 Temple PLace, Suite 330, Boston, MA 02111-1307 USA 399 Foundation, Inc., 59 Temple PLace, Suite 330, Boston, MA 02111-1307 USA
400
374 .SH AUTHORS 401 .SH AUTHORS
375 The authors of \fBgaim\fR are: 402 \fBGaim\fR's active developers are:
376 .PP 403
377 Rob Flynn <rob@marko.net> \- AIM: RobFlynn 404 Rob Flynn (maintainer) <\fIrob@marko.net\fR>
378 .br 405 .br
379 Sean Egan <bj91704@binghamton.edu> \- AIM: SeanEgn 406 Sean Egan (coder) <\fIbj91704@binghamton.edu\fR>
380 .br 407
381 Syd Logan 408 The retired developers of \fBgaim\fR are:
382 409
383 The retired authors of \fBgaim\fR are: 410 Jim Duchek
384 .PP 411 .br
385 Jim Duchek <jim@linuxpimps.com> \- AIM: Zilding 412 Eric Warmenhoven <\fIwarmenhoven@yahoo.com\fR>
386 .br 413 .br
387 Eric Warmenhoven <eric@warmenhoven.org> 414 Mark Spencer (original author) <\fImarkster@marko.net\fR>
388 .br 415
389 Mark Spencer <markster@marko.net> \- AIM: Markster97 416
390 417 This manpage was originally written by Dennis Ristuccia <\fIdennis@dennisr.net\fR>. It has been updated and largely rewritten by Sean Egan <\fIbj91704@binghamton.edu\fR> and Ben Tegarden <\fItegarden@uclink.berkeley.edu\fR>.
391 418
392 .PP
393
394 This manpage was originally written by Dennis Ristuccia <dennis@dennisr.net> AIM: D3nnisR. It has been updated and largely rewritten by Sean Egan <bj91704@binghamton.edu> AIM: SeanEgn
395
396 .\" WOO!
397 .\" Agreed, Dennis, agreed.