Mercurial > pidgin.yaz
comparison STATUS @ 960:fa681641643d
[gaim-migrate @ 970]
*** MULTIPLE-CONNECTIONS ***
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
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date | Tue, 10 Oct 2000 00:02:02 +0000 |
parents | |
children | f7886476f9d9 |
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1 STATUS of GAIM CVS tree. Last modified $Date: 2000-10-09 20:02:02 -0400 (Mon, 09 Oct 2000) $ by $Author: warmenhoven $. | |
2 | |
3 This file is meant to provide gaim users who use the CVS version to see whether | |
4 the actually want to compile what they just checked out. Gaim CVS is usually | |
5 relatively stable (we use it all the time), but has tendencies to be quirky at | |
6 times. | |
7 | |
8 | |
9 OVERALL | |
10 ======= | |
11 | |
12 The current CVS tree is completely broken. You can still use it to sign in and | |
13 converse with users as normal. If you only have one account signed in then all | |
14 of the old functions still work perfectly (or as well as they did before The | |
15 Change (multiple connections)). | |
16 | |
17 There are a lot of things that are probably going to be very buggy over the | |
18 next month or so. Please bear with us. | |
19 | |
20 | |
21 MULTIPLE CONNECTIONS | |
22 ==================== | |
23 | |
24 I'm impressed that this is working. It took a major restructuring of the | |
25 internals of gaim. Everything had been based around one connection, and that | |
26 connection used one protocol or the other. Now, there are many connections, and | |
27 each connection may be using a different protocol. Most of the functionality is | |
28 complete but the UI hasn't been updated to reflect all of the different users. | |
29 This change isn't going to be complete for quite some time so just bear with us | |
30 as we try to get things operational again. | |
31 | |
32 | |
33 BUDDY LIST | |
34 ========== | |
35 | |
36 The buddy list is completely fucked up. It needs to be heavily modified to be | |
37 able to support The Change. But logging in as only one user makes it work as | |
38 it always did. | |
39 | |
40 This may be changed, but here's how the buddy list cache currently works. When | |
41 you sign on it imports the list from the name you sign on as. When the list is | |
42 saved, it is saved to all of the signed on users. This means that when you sign | |
43 on two or more names at once their lists will be merged. | |
44 | |
45 | |
46 TOC | |
47 === | |
48 | |
49 TOC is working reasonably well. | |
50 | |
51 | |
52 Oscar | |
53 ===== | |
54 | |
55 Oscar is working reasonably well. Please see gaim/libfaim/README.gaim for more | |
56 details on Oscar. | |
57 | |
58 | |
59 Applet | |
60 ====== | |
61 | |
62 I'll be amazed if the applet compiles. If it compiles, I'll be amazed if it | |
63 doesn't segfault. But technically nothing drastic changed with the applet in | |
64 The Change, so it may end up working just fine. I don't have the time nor the | |
65 energy to test it right now though; I'll come back to it as soon as the app is | |
66 stabilized. | |
67 | |
68 | |
69 Plugins/Perl | |
70 ============ | |
71 | |
72 The current plugin/perl system is in complete disarray as things are being | |
73 totally restructured inside gaim, in hopes of adding a more powerful plugin | |
74 system (one that can hopefully support Protocol Plugins (see PRPL comments)). | |
75 While The Change is taking place, most plugins won't compile (and we have set | |
76 all plugins in gaim/plugins not to compile by default). However, ones that have | |
77 been previously compiled may or may not work. The only way to know is to load | |
78 the plugin and test it. |