comparison src/prpl.h @ 11837:fa742ad8068c

[gaim-migrate @ 14128] Don't pass our active GaimStatus to the login PRPL callback... It's not used by most PRPLS, and that ones that DO use it probably shouldn't. Ideally the PRPLs won't store any info about their own status, message, etc. All that should be in the core status API, and when it needs some info it should query the core to get it. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Wed, 26 Oct 2005 05:40:02 +0000
parents b91a84e7cbcb
children e67993da8a22
comparison
equal deleted inserted replaced
11836:86cdfd6b32a6 11837:fa742ad8068c
217 GHashTable *(*chat_info_defaults)(GaimConnection *, const char *chat_name); 217 GHashTable *(*chat_info_defaults)(GaimConnection *, const char *chat_name);
218 218
219 /* All the server-related functions */ 219 /* All the server-related functions */
220 220
221 /** This must be implemented. */ 221 /** This must be implemented. */
222 void (*login)(GaimAccount *, GaimStatus *); 222 void (*login)(GaimAccount *);
223 223
224 /** This must be implemented. */ 224 /** This must be implemented. */
225 void (*close)(GaimConnection *); 225 void (*close)(GaimConnection *);
226 226
227 /** 227 /**