comparison src/util.c @ 4853:fbfdacf7c611

[gaim-migrate @ 5180] This is better auto-getting of icons for oscar. Ethan made me write a tobase16 fucntion and a from16 function (and he done gave me some good advice for that, too) which convert to and from arbitrary data and a null terminated string of hex. I use these to get and store the md5 checksum for each icon sent to you. This way, Gaim will request the icon when the md5sum differs. Er, so the md5sum is stored in blist.xml. Previously, Gaim would only request the icon if you did not have any buddy icon for the other person. Now it will request it if the local md5sum differs from the server md5sum. To sum it up again, if their icon changes, gaim will request the new one. I tried using the base64 functions, but they look like they want to work with null terminated strings, rather than arbitrary data. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 22 Mar 2003 07:29:34 +0000
parents 0ed37c803503
children 912294585edf
comparison
equal deleted inserted replaced
4852:d1c17e81055e 4853:fbfdacf7c611
464 *data = out; 464 *data = out;
465 if (size) 465 if (size)
466 *size = len; 466 *size = len;
467 } 467 }
468 468
469 /*
470 * Converts raw data to a pretty, null-terminated base16 string.
471 */
472 char *tobase16(const char *data, int length)
473 {
474 int i;
475 char *ascii = NULL;
476
477 if (!data || !length)
478 return NULL;
479
480 ascii = (char *)malloc(length*2 + 1);
481
482 for (i=0; i<length; i++)
483 snprintf(&ascii[i*2], 3, "%02hhx", data[i]);
484
485 return ascii;
486 }
487
488 /*
489 * Converts a null-terminated string of hexidecimal to raw data.
490 */
491 int frombase16(const char *ascii, char **raw)
492 {
493 int len, i, accumulator;
494 char *data;
495
496 if (!ascii || !(len = strlen(ascii)) || (len % 2))
497 return 0;
498
499 data = (char *)malloc((len/2)*sizeof(char));
500 for (i=0; i<len; i++) {
501 if (!(i % 2))
502 accumulator = 0;
503 else
504 accumulator = accumulator << 4;
505 if (isdigit(ascii[i]))
506 accumulator |= ascii[i]-48;
507 else switch(ascii[i]) {
508 case 'a': case 'A': accumulator|=10; break;
509 case 'b': case 'B': accumulator|=11; break;
510 case 'c': case 'C': accumulator|=12; break;
511 case 'd': case 'D': accumulator|=13; break;
512 case 'e': case 'E': accumulator|=14; break;
513 case 'f': case 'F': accumulator|=15; break;
514 }
515 if (i % 2)
516 data[(i-1)/2] = accumulator;
517 }
518
519 *raw = data;
520 return len/2;
521 }
469 522
470 char *normalize(const char *s) 523 char *normalize(const char *s)
471 { 524 {
472 static char buf[BUF_LEN]; 525 static char buf[BUF_LEN];
473 char *tmp; 526 char *tmp;