Mercurial > pidgin.yaz
diff src/ui.h @ 5211:0241d6b6702d
[gaim-migrate @ 5581]
Wrote a new debugging API, and of course core/ui split it. Debug statements
can now have debug levels and categories, for future filtering of stuff,
and color highlighting. It's nifty, m'kay?
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sat, 26 Apr 2003 06:46:08 +0000 |
parents | b8eafeb874a1 |
children | 890b29f00b68 |
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--- a/src/ui.h Sat Apr 26 05:31:26 2003 +0000 +++ b/src/ui.h Sat Apr 26 06:46:08 2003 +0000 @@ -90,12 +90,6 @@ GAIM_BUTTON_VERTICAL } GaimButtonStyle; - -struct debug_window { - GtkWidget *window; - GtkWidget *entry; -}; - /* XXX CUI: save_pos and window_size are used by gaimrc.c which is core. * Need to figure out options saving. Same goes for several global variables as well. */ struct save_pos { @@ -308,7 +302,6 @@ extern void set_option(GtkWidget *, int *); extern void show_prefs(); extern void show_debug(); -extern void toggle_debug(); extern void update_color(GtkWidget *, GtkWidget *); extern void set_default_away(GtkWidget *, gpointer); extern void default_away_menu_init(GtkWidget *);