Mercurial > pidgin.yaz
diff src/blist.h @ 6695:0c5637b5462e
[gaim-migrate @ 7221]
This is contact support. Really.
It has a few bugs left in it, like sorting not working, and stuff like that,
but it's pretty solid for the most part.
I'm not in the mood to do a whole lot of typing, so just use and enjoy.
committer: Tailor Script <tailor@pidgin.im>
author | Nathan Walp <nwalp@pidgin.im> |
---|---|
date | Tue, 02 Sep 2003 03:41:10 +0000 |
parents | 70d5122bc3ff |
children | 41120df7ed94 |
line wrap: on
line diff
--- a/src/blist.h Tue Sep 02 03:34:37 2003 +0000 +++ b/src/blist.h Tue Sep 02 03:41:10 2003 +0000 @@ -23,16 +23,17 @@ /* I can't believe I let ChipX86 inspire me to write good code. -Sean */ -#ifndef _LIST_H_ -#define _LIST_H_ +#ifndef _BLIST_H_ +#define _BLIST_H_ #include <glib.h> typedef struct _GaimBlistNode GaimBlistNode; -/* TODO Namespace these! */ -struct chat; -struct buddy; +typedef struct _GaimBlistChat GaimBlistChat; +typedef struct _GaimGroup GaimGroup; +typedef struct _GaimContact GaimContact; +typedef struct _GaimBuddy GaimBuddy; #include "account.h" @@ -41,6 +42,7 @@ /**************************************************************************/ enum gaim_blist_node_type { GAIM_BLIST_GROUP_NODE, + GAIM_BLIST_CONTACT_NODE, GAIM_BLIST_BUDDY_NODE, GAIM_BLIST_CHAT_NODE, GAIM_BLIST_OTHER_NODE @@ -48,6 +50,7 @@ #define GAIM_BLIST_NODE_IS_CHAT(n) ((n)->type == GAIM_BLIST_CHAT_NODE) #define GAIM_BLIST_NODE_IS_BUDDY(n) ((n)->type == GAIM_BLIST_BUDDY_NODE) +#define GAIM_BLIST_NODE_IS_CONTACT(n) ((n)->type == GAIM_BLIST_CONTACT_NODE) #define GAIM_BLIST_NODE_IS_GROUP(n) ((n)->type == GAIM_BLIST_GROUP_NODE) enum gaim_buddy_presence_state { @@ -57,8 +60,9 @@ GAIM_BUDDY_SIGNING_ON }; -#define GAIM_BUDDY_IS_ONLINE(b) ((b)->present == GAIM_BUDDY_ONLINE || \ - (b)->present == GAIM_BUDDY_SIGNING_ON) +#define GAIM_BUDDY_IS_ONLINE(b) ((b)->account->gc && \ + ((b)->present == GAIM_BUDDY_ONLINE || \ + (b)->present == GAIM_BUDDY_SIGNING_ON)) /**************************************************************************/ @@ -80,11 +84,11 @@ /** * A buddy. This contains everything Gaim will ever need to know about someone on the buddy list. Everything. */ -struct buddy { +struct _GaimBuddy { GaimBlistNode node; /**< The node that this buddy inherits from */ char *name; /**< The screenname of the buddy. */ char *alias; /**< The user-set alias of the buddy */ - char *server_alias; /**< The server-specified alias of the buddy. (i.e. MSN "Friendly Names") */ + char *server_alias; /**< The server-specified alias of the buddy. (i.e. MSN "Friendly Names") */ enum gaim_buddy_presence_state present; /**< This is 0 if the buddy appears offline, 1 if he appears online, and 2 if he has recently signed on */ int evil; /**< The warning level */ @@ -92,28 +96,39 @@ int idle; /**< The time the buddy has been idle in minutes. */ int uc; /**< This is a cryptic bitmask that makes sense only to the prpl. This will get changed */ void *proto_data; /**< This allows the prpl to associate whatever data it wants with a buddy */ - GaimAccount *account; /**< the account this buddy belongs to */ + GaimAccount *account; /**< the account this buddy belongs to */ GHashTable *settings; /**< per-buddy settings from the XML buddy list, set by plugins and the likes. */ guint timer; /**< The timer handle. */ }; /** + * A contact. This contains everything Gaim will ever need to know about a contact. + */ +struct _GaimContact { + GaimBlistNode node; /**< The node that this contact inherits from. */ + int totalsize; /**< The number of buddies in this contact */ + int currentsize; /**< The number of buddies in this contact corresponding to online accounts */ + int online; /**< The number of buddies in this contact who are currently online */ +}; + + +/** * A group. This contains everything Gaim will ever need to know about a group. */ -struct group { +struct _GaimGroup { GaimBlistNode node; /**< The node that this group inherits from */ char *name; /**< The name of this group. */ - int totalsize; /**< The number of buddies in this group */ - int currentsize; /**< The number of buddies in this group corresponding to online accounts */ - int online; /**< The number of buddies in this group who are currently online */ + int totalsize; /**< The number of chats and contacts in this group */ + int currentsize; /**< The number of chats and contacts in this group corresponding to online accounts */ + int online; /**< The number of chats and contacts in this group who are currently online */ GHashTable *settings; /**< per-group settings from the XML buddy list, set by plugins and the likes. */ }; /** - * A group. This contains everything Gaim needs to put a chat room in the + * A chat. This contains everything Gaim needs to put a chat room in the * buddy list. */ -struct chat { +struct _GaimBlistChat { GaimBlistNode node; /**< The node that this chat inherits from */ char *alias; /**< The display name of this chat. */ GHashTable *components; /**< the stuff the protocol needs to know to join the chat */ @@ -144,7 +159,7 @@ void (*new_list)(struct gaim_buddy_list *list); /**< Sets UI-specific data on a buddy list. */ void (*new_node)(GaimBlistNode *node); /**< Sets UI-specific data on a node. */ void (*show)(struct gaim_buddy_list *list); /**< The core will call this when its finished doing it's core stuff */ - void (*update)(struct gaim_buddy_list *list, + void (*update)(struct gaim_buddy_list *list, GaimBlistNode *node); /**< This will update a node in the buddy list. */ void (*remove)(struct gaim_buddy_list *list, GaimBlistNode *node); /**< This removes a node from the list */ @@ -209,7 +224,7 @@ * @param buddy The buddy whose status has changed * @param status The new status in cryptic prpl-understood code */ -void gaim_blist_update_buddy_status(struct buddy *buddy, int status); +void gaim_blist_update_buddy_status(GaimBuddy *buddy, int status); /** @@ -218,7 +233,7 @@ * @param buddy The buddy whose presence has changed * @param presence The new presence */ -void gaim_blist_update_buddy_presence(struct buddy *buddy, int presence); +void gaim_blist_update_buddy_presence(GaimBuddy *buddy, int presence); /** @@ -227,7 +242,7 @@ * @param buddy The buddy whose idle time has changed * @param idle The buddy's idle time in minutes. */ -void gaim_blist_update_buddy_idle(struct buddy *buddy, int idle); +void gaim_blist_update_buddy_idle(GaimBuddy *buddy, int idle); /** @@ -236,14 +251,14 @@ * @param buddy The buddy whose warning level has changed * @param evil The warning level as an int from 0 to 100 (or higher, I guess... but that'd be weird) */ -void gaim_blist_update_buddy_evil(struct buddy *buddy, int warning); +void gaim_blist_update_buddy_evil(GaimBuddy *buddy, int warning); /** * Updates a buddy's icon. * * @param buddy The buddy whose buddy icon has changed */ -void gaim_blist_update_buddy_icon(struct buddy *buddy); +void gaim_blist_update_buddy_icon(GaimBuddy *buddy); @@ -253,7 +268,7 @@ * @param buddy The buddy whose name will be changed. * @param name The new name of the buddy. */ -void gaim_blist_rename_buddy(struct buddy *buddy, const char *name); +void gaim_blist_rename_buddy(GaimBuddy *buddy, const char *name); /** @@ -262,7 +277,7 @@ * @param buddy The buddy whose alias will be changed. * @param alias The buddy's alias. */ -void gaim_blist_alias_buddy(struct buddy *buddy, const char *alias); +void gaim_blist_alias_buddy(GaimBuddy *buddy, const char *alias); /** * Sets the server-sent alias of a buddy in the buddy list. @@ -270,7 +285,7 @@ * @param buddy The buddy whose alias will be changed. * @param alias The buddy's "official" alias. */ -void gaim_blist_server_alias_buddy(struct buddy *buddy, const char *alias); +void gaim_blist_server_alias_buddy(GaimBuddy *buddy, const char *alias); /** * Aliases a chat in the buddy list. @@ -278,7 +293,7 @@ * @param chat The chat whose alias will be changed. * @param alias The chat's new alias. */ -void gaim_blist_alias_chat(struct chat *chat, const char *alias); +void gaim_blist_alias_chat(GaimBlistChat *chat, const char *alias); /** * Renames a group @@ -286,7 +301,7 @@ * @param group The group to rename * @param name The new name */ -void gaim_blist_rename_group(struct group *group, const char *name); +void gaim_blist_rename_group(GaimGroup *group, const char *name); /** * Creates a new chat for the buddy list @@ -296,7 +311,7 @@ * @param components The info the prpl needs to join the chat * @return A newly allocated chat */ -struct chat *gaim_chat_new(GaimAccount *account, const char *alias, GHashTable *components); +GaimBlistChat *gaim_blist_chat_new(GaimAccount *account, const char *alias, GHashTable *components); /** * Gets the alias of the chat, or the chat name if the alias does not exist @@ -304,7 +319,7 @@ * @param chat The chat * @return The display name of the chat */ -char *gaim_chat_get_display_name(struct chat *chat); +char *gaim_blist_chat_get_display_name(GaimBlistChat *chat); /** * Adds a new chat to the buddy list. @@ -317,7 +332,7 @@ * @param group The group to add the new chat to. * @param node The insertion point */ -void gaim_blist_add_chat(struct chat *chat, struct group *group, GaimBlistNode *node); +void gaim_blist_add_chat(GaimBlistChat *chat, GaimGroup *group, GaimBlistNode *node); /** * Creates a new buddy @@ -327,56 +342,91 @@ * @param alias The alias of the new buddy (or NULL if unaliased) * @return A newly allocated buddy */ -struct buddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias); +GaimBuddy *gaim_buddy_new(GaimAccount *account, const char *screenname, const char *alias); /** * Adds a new buddy to the buddy list. * - * The buddy will be inserted right after node or appended to the end - * of group if node is NULL. If both are NULL, the buddy will be added to + * The buddy will be inserted right after node or prepended to the + * group if node is NULL. If both are NULL, the buddy will be added to * the "Buddies" group. * * @param buddy The new buddy who gets added * @param group The group to add the new buddy to. - * @param node The insertion point + * @param node The insertion point */ -void gaim_blist_add_buddy(struct buddy *buddy, struct group *group, GaimBlistNode *node); +void gaim_blist_add_buddy(GaimBuddy *buddy, GaimContact *contact, GaimGroup *group, GaimBlistNode *node); /** * Creates a new group * - * You can't have more than one group with the same name. Sorry. If you pass this the - * name of a group that already exists, it will return that group. + * You can't have more than one group with the same name. Sorry. If you pass + * this the * name of a group that already exists, it will return that group. * * @param name The name of the new group - * @return A new group struct + * @return A new group struct */ -struct group *gaim_group_new(const char *name); +GaimGroup *gaim_group_new(const char *name); /** * Adds a new group to the buddy list. * - * The new group will be inserted after insert or appended to the end of - * the list if node is NULL. + * The new group will be inserted after insert or prepended to the list if + * node is NULL. + * + * @param group The group + * @param node The insertion point + */ +void gaim_blist_add_group(GaimGroup *group, GaimBlistNode *node); + +/** + * Creates a new contact * - * @param group The group to add the new buddy to. - * @param node The insertion point + * @return A new contact struct */ -void gaim_blist_add_group(struct group *group, GaimBlistNode *node); +GaimContact *gaim_contact_new(); + +/** + * Adds a new contact to the buddy list. + * + * The new contact will be inserted after insert or prepended to the list if + * node is NULL. + * + * @param contact The contact + * @param group The group to add the contact to + * @param node The insertion point + */ +void gaim_blist_add_contact(GaimContact *contact, GaimGroup *group, GaimBlistNode *node); + +/** + * Returns the highest priority buddy for a given contact. + * + * @param contact The contact + * @return The highest priority buddy + */ +GaimBuddy *gaim_contact_get_priority_buddy(GaimContact *contact); /** * Removes a buddy from the buddy list and frees the memory allocated to it. * * @param buddy The buddy to be removed */ -void gaim_blist_remove_buddy(struct buddy *buddy); +void gaim_blist_remove_buddy(GaimBuddy *buddy); + +/** + * Removes a contact, and any buddies it contains, and frees the memory + * allocated to it. + * + * @param contact The contact to be removed + */ +void gaim_blist_remove_contact(GaimContact *contact); /** * Removes a chat from the buddy list and frees the memory allocated to it. * * @param chat The chat to be removed */ -void gaim_blist_remove_chat(struct chat *chat); +void gaim_blist_remove_chat(GaimBlistChat *chat); /** * Removes a group from the buddy list and frees the memory allocated to it and to @@ -384,7 +434,7 @@ * * @param group The group to be removed */ -void gaim_blist_remove_group(struct group *group); +void gaim_blist_remove_group(GaimGroup *group); /** * Returns the alias of a buddy. @@ -392,7 +442,7 @@ * @param buddy The buddy whose name will be returned. * @return The alias (if set), server alias (if option is set), or NULL. */ -char *gaim_get_buddy_alias_only(struct buddy *buddy); +const char *gaim_get_buddy_alias_only(GaimBuddy *buddy); /** @@ -401,7 +451,7 @@ * @param buddy The buddy whose name will be returned. * @return The alias (if set), server alias (if option is set), screenname, or "Unknown" */ -char *gaim_get_buddy_alias(struct buddy *buddy); +const char *gaim_get_buddy_alias(GaimBuddy *buddy); /** * Finds the buddy struct given a screenname and an account @@ -411,7 +461,7 @@ * @param account The account this buddy belongs to * @return The buddy or NULL if the buddy does not exist */ -struct buddy *gaim_find_buddy(GaimAccount *account, const char *name); +GaimBuddy *gaim_find_buddy(GaimAccount *account, const char *name); /** * Finds all buddies struct given a screenname and an account @@ -430,7 +480,16 @@ * @param name The groups name * @return The group or NULL if the group does not exist */ -struct group *gaim_find_group(const char *name); +GaimGroup *gaim_find_group(const char *name); + +/** + * Finds a contact + * + * @param group The group to look in + * @param name The name to look for + * @return The contact or NULL if the contact does not exist + */ +GaimContact *gaim_find_contact(GaimGroup *group, const char *name); /** * Finds a chat by name. @@ -439,7 +498,7 @@ * * @return The chat, or @c NULL if the chat does not exist. */ -struct chat *gaim_blist_find_chat(GaimAccount *account, const char *name); +GaimBlistChat *gaim_blist_find_chat(GaimAccount *account, const char *name); /** * Returns the group of which the chat is a member. @@ -448,7 +507,7 @@ * * @return The parent group, or @c NULL if the chat is not in a group. */ -struct group *gaim_blist_chat_get_group(struct chat *chat); +GaimGroup *gaim_blist_chat_get_group(GaimBlistChat *chat); /** * Returns the group of which the buddy is a member. @@ -456,7 +515,7 @@ * @param buddy The buddy * @return The group or NULL if the buddy is not in a group */ -struct group *gaim_find_buddys_group(struct buddy *buddy); +GaimGroup *gaim_find_buddys_group(GaimBuddy *buddy); /** @@ -465,7 +524,7 @@ * @param group The group * @return A list of gaim_accounts */ -GSList *gaim_group_get_accounts(struct group *g); +GSList *gaim_group_get_accounts(GaimGroup *g); /** * Determines whether an account owns any buddies in a given group @@ -473,7 +532,7 @@ * @param g The group to search through. * @param account The account. */ -gboolean gaim_group_on_account(struct group *g, GaimAccount *account); +gboolean gaim_group_on_account(GaimGroup *g, GaimAccount *account); /** * Called when an account gets signed on. Tells the UI to update all the @@ -488,7 +547,7 @@ * Called when an account gets signed off. Sets the presence of all the buddies to 0 * and tells the UI to update them. * - * @param account The account + * @param account The account */ void gaim_blist_remove_account(GaimAccount *account); @@ -500,7 +559,7 @@ * @param offline Count buddies in offline accounts * @return The number of buddies in the group */ -int gaim_blist_get_group_size(struct group *group, gboolean offline); +int gaim_blist_get_group_size(GaimGroup *group, gboolean offline); /** * Determines the number of online buddies in a group @@ -508,7 +567,7 @@ * @param group The group * @return The number of online buddies in the group, or 0 if the group is NULL */ -int gaim_blist_get_group_online_count(struct group *group); +int gaim_blist_get_group_online_count(GaimGroup *group); /*@}*/ @@ -543,7 +602,7 @@ * @param key The key used to retrieve the data * @param value The data to set */ -void gaim_group_set_setting(struct group *g, const char *key, const char *value); +void gaim_group_set_setting(GaimGroup *g, const char *key, const char *value); /** * Retrieves data from the XML buddy list set by gaim_group_set_setting()) @@ -552,7 +611,7 @@ * @param key The key to retrieve the data with * @return The associated data or NULL if no data is associated */ -char *gaim_group_get_setting(struct group *g, const char *key); +char *gaim_group_get_setting(GaimGroup *g, const char *key); /** * Associates some data with the chat in the xml buddy list @@ -561,7 +620,7 @@ * @param key The key used to retrieve the data * @param value The data to set */ -void gaim_chat_set_setting(struct chat *c, const char *key, const char *value); +void gaim_blist_chat_set_setting(GaimBlistChat *c, const char *key, const char *value); /** * Retrieves data from the XML buddy list set by gaim_chat_set_setting()) @@ -570,7 +629,7 @@ * @param key The key to retrieve the data with * @return The associated data or NULL if no data is associated */ -char *gaim_chat_get_setting(struct chat *c, const char *key); +char *gaim_blist_chat_get_setting(GaimBlistChat *c, const char *key); /** * Associates some data with the buddy in the xml buddy list @@ -579,7 +638,7 @@ * @param key The key used to retrieve the data * @param value The data to set */ -void gaim_buddy_set_setting(struct buddy *b, const char *key, const char *value); +void gaim_buddy_set_setting(GaimBuddy *b, const char *key, const char *value); /** * Retrieves data from the XML buddy list set by gaim_buddy_set_setting()) @@ -588,7 +647,7 @@ * @param key The key to retrieve the data with * @return The associated data or NULL if no data is associated */ -char *gaim_buddy_get_setting(struct buddy *b, const char *key); +char *gaim_buddy_get_setting(GaimBuddy *b, const char *key); /*@}*/ @@ -641,4 +700,4 @@ } #endif -#endif /* _LIST_H_ */ +#endif /* _BLIST_H_ */