Mercurial > pidgin.yaz
diff doc/FAQ @ 2536:0e0a54e5819a
[gaim-migrate @ 2549]
I got an itty bitty diff for you now ;-)
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Thu, 18 Oct 2001 12:12:38 +0000 |
parents | 7b25903b6c0f |
children | 0cb4b01c5733 |
line wrap: on
line diff
--- a/doc/FAQ Thu Oct 18 07:29:13 2001 +0000 +++ b/doc/FAQ Thu Oct 18 12:12:38 2001 +0000 @@ -1,4 +1,4 @@ -GAIM: The Pimpin' Penguin IM Clone Thats Good For The Soul +Gaim: The Pimpin' Penguin IM Clone Thats Good For The Soul 1 The Basics 1.1 What does 'gaim' stand for? @@ -70,8 +70,8 @@ 1.3 What are GtkHTML and GtkIMHtml, and why not just use GNOME's GtkHTML? -The widget GAIM had previously used to display HTML was called GtkHTML, and -was written by Mark and Jim specifically for GAIM. Over time, Rob and Eric +The widget Gaim had previously used to display HTML was called GtkHTML, and +was written by Mark and Jim specifically for Gaim. Over time, Rob and Eric hacked at it (read: broke it) and it's gotten to be very fragile and fairly buggy. @@ -81,9 +81,9 @@ could use it. He based it somewhat off of the old GtkHTML and GNOME's GtkHTML. GNOME's GtkHTML is a very powerful HTML viewer. Because of this, it isn't -well-suited for GAIM. It wouldn't be very good if we let you have IFrames in +well-suited for Gaim. It wouldn't be very good if we let you have IFrames in your conversation, for example. Also, GNOME's GtkHTML depends on a lot of -GNOME libraries that we don't want to force people to use in GAIM. (There is +GNOME libraries that we don't want to force people to use in Gaim. (There is a strip-down version, CSCHTML, which doesn't use the GNOME libraries; but the first objection (that it supports too many tags) still applies.)