Mercurial > pidgin.yaz
diff src/win32/win32dep.c @ 10589:0f7452b1f777
[gaim-migrate @ 11994]
Use GLib 2.6's gstdio functions. This should fix gaim not liking non-ascii filenames in win32.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Fri, 11 Feb 2005 05:10:40 +0000 |
parents | 20e750dd21a0 |
children | 179b0245a2f7 |
line wrap: on
line diff
--- a/src/win32/win32dep.c Fri Feb 11 03:51:26 2005 +0000 +++ b/src/win32/win32dep.c Fri Feb 11 05:10:40 2005 +0000 @@ -27,9 +27,16 @@ #include <stdlib.h> #include <stdio.h> #include <winuser.h> +#include <shlobj.h> #include <gtk/gtk.h> #include <glib.h> +#if GLIB_CHECK_VERSION(2,6,0) +# include <glib/gstdio.h> +#else +# define g_fopen fopen +# define g_unlink unlink +#endif #include <gdk/gdkwin32.h> #include "gaim.h" @@ -56,16 +63,14 @@ */ /* For shfolder.dll */ -typedef HRESULT (CALLBACK* LPFNSHGETFOLDERPATH)(HWND, int, HANDLE, DWORD, LPTSTR); +typedef HRESULT (CALLBACK* LPFNSHGETFOLDERPATHA)(HWND, int, HANDLE, DWORD, LPSTR); +typedef HRESULT (CALLBACK* LPFNSHGETFOLDERPATHW)(HWND, int, HANDLE, DWORD, LPWSTR); typedef enum { SHGFP_TYPE_CURRENT = 0, // current value for user, verify it exists SHGFP_TYPE_DEFAULT = 1, // default value, may not exist } SHGFP_TYPE; -#define CSIDL_APPDATA 0x001a -#define CSIDL_FLAG_CREATE 0x8000 - /* flash info */ typedef BOOL (CALLBACK* LPFNFLASHWINDOWEX)(PFLASHWINFO); @@ -78,7 +83,7 @@ /* * LOCALS */ -static char app_data_dir[MAX_PATH] = "C:"; +static char app_data_dir[MAX_PATH + 1] = "C:"; static char install_dir[MAXPATHLEN]; static char lib_dir[MAXPATHLEN]; static char locale_dir[MAXPATHLEN]; @@ -94,7 +99,8 @@ * PROTOS */ LPFNFLASHWINDOWEX MyFlashWindowEx = NULL; -LPFNSHGETFOLDERPATH MySHGetFolderPath = NULL; +LPFNSHGETFOLDERPATHA MySHGetFolderPathA = NULL; +LPFNSHGETFOLDERPATHW MySHGetFolderPathW = NULL; FARPROC wgaim_find_and_loadproc(char*, char*); extern void wgaim_gtkspell_init(); @@ -142,136 +148,15 @@ MyFlashWindowEx = (LPFNFLASHWINDOWEX)wgaim_find_and_loadproc("user32.dll", "FlashWindowEx" ); } -#if 0 -static char* base_name(char* path) { - char *tmp = path; - char *prev = NULL; - - while((tmp=strchr(tmp, '\\'))) { - prev = tmp; - tmp += 1; - } - if(prev) - return ++prev; - else - return NULL; -} -#endif - -BOOL folder_exists(char *folder) { - BOOL ret = FALSE; - WIN32_FIND_DATA fileinfo; - HANDLE fh; - - memset(&fileinfo, 0, sizeof(WIN32_FIND_DATA)); - if((fh=FindFirstFile(folder, &fileinfo))) { - if(fileinfo.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) { - ret = TRUE; - SetLastError(ERROR_SUCCESS); - } - else - SetLastError(ERROR_FILE_EXISTS); - FindClose(fh); - } - return ret; -} - -/* Recursively create directories in the dest path */ -static BOOL CreateDirectoryR(char *dest) { - static BOOL start = TRUE; - BOOL ret = FALSE; - - if(!dest) - return ret; - - if(start) { - char *str = g_strdup(dest); - start = FALSE; - ret = CreateDirectoryR(str); - g_free(str); - start = TRUE; - } - else { - char *tmp1 = dest; - char *tmp=NULL; - - while((tmp1=strchr(tmp1, '\\'))) { - tmp = tmp1; - tmp1+=1; - } - - if(tmp) { - tmp[0] = '\0'; - CreateDirectoryR(dest); - tmp[0] = '\\'; - if(CreateDirectory(dest, NULL) == 0 && GetLastError() != ERROR_ALREADY_EXISTS) { - gaim_debug(GAIM_DEBUG_ERROR, "wgaim", - "Error creating directory: %s. Errno: %u\n", - dest, (UINT)GetLastError()); - } - else - ret = TRUE; - } - } - return ret; -} - -#if 0 -static BOOL move_folder(char *src, char* dest, char* copytitle, BOOL overwrite) { - char *tsrc, *tdest; - SHFILEOPSTRUCT dirmove; - BOOL ret = FALSE; - - g_return_val_if_fail(src!=NULL, ret); - g_return_val_if_fail(dest!=NULL, ret); - - if(!folder_exists(src)) { - gaim_debug(GAIM_DEBUG_WARNING, "wgaim", - "move_folder: Source folder %s, does not exist\n", src); - return ret; - } - if(!overwrite) { - char *dstpath = g_strdup_printf("%s\\%s", dest, base_name(src)); - - if(folder_exists(dstpath)) { - gaim_debug(GAIM_DEBUG_WARNING, "wgaim", - "move_folder: Destination Folder %s, already exists\n", dstpath); - g_free(dstpath); - return ret; - } - g_free(dstpath); - } - - /* Create dest folder if it doesn't exist */ - if(!CreateDirectoryR(dest)) { - gaim_debug(GAIM_DEBUG_ERROR, "wgaim", "Error creating directory: %s\n", dest); - return ret; - } - - tsrc = g_strdup_printf("%s%c", src, '\0'); - tdest = g_strdup_printf("%s%c", dest, '\0'); - - memset(&dirmove, 0, sizeof(SHFILEOPSTRUCT)); - dirmove.wFunc = FO_MOVE; - dirmove.pFrom = tsrc; - dirmove.pTo = tdest; - dirmove.fFlags = FOF_NOCONFIRMATION | FOF_SIMPLEPROGRESS; - dirmove.hNameMappings = 0; - dirmove.lpszProgressTitle = copytitle; - - if(SHFileOperation(&dirmove)==0) - ret = TRUE; - - g_free(tsrc); - g_free(tdest); - return ret; -} -#endif - static void wgaim_debug_print(GaimDebugLevel level, const char *category, const char *format, va_list args) { - char *str = g_strdup_vprintf(format, args); - printf("%s%s%s", category?category:"", category?": ":"",str); - g_free(str); + char *str = NULL; + if (args != NULL) { + str = g_strdup_vprintf(format, args); + } else { + str = g_strdup(format); + } + printf("%s%s%s", category?category:"", category?": ":"",str); + g_free(str); } static GaimDebugUiOps ops = { @@ -448,7 +333,7 @@ int ret; if((fin = gzopen(in, "rb"))) { - if(!(fout = fopen(out, "wb"))) { + if(!(fout = g_fopen(out, "wb"))) { gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_decompress", "Error opening file: %s\n", out); gzclose(fin); return 0; @@ -491,7 +376,7 @@ gaim_debug(GAIM_DEBUG_ERROR, "wgaim_gz_untar", "Failure untaring %s\n", tmpfile); ret=0; } - unlink(tmpfile); + g_unlink(tmpfile); return ret; } else { @@ -569,13 +454,33 @@ /* Set app data dir, used by gaim_home_dir */ newenv = (char*)g_getenv("GAIMHOME"); if(!newenv) { - if((MySHGetFolderPath = (LPFNSHGETFOLDERPATH)wgaim_find_and_loadproc("shfolder.dll", "SHGetFolderPathA"))) { - MySHGetFolderPath(NULL, - CSIDL_APPDATA, - NULL, SHGFP_TYPE_CURRENT, app_data_dir); - } - else - strcpy(app_data_dir, "C:"); +#if GLIB_CHECK_VERSION(2,6,0) + if ((MySHGetFolderPathW = (LPFNSHGETFOLDERPATHW) wgaim_find_and_loadproc("shfolder.dll", "SHGetFolderPathW"))) { + wchar_t utf_16_dir[MAX_PATH +1]; + char *temp; + MySHGetFolderPathW(NULL, CSIDL_APPDATA, NULL, + SHGFP_TYPE_CURRENT, utf_16_dir); + temp = g_utf16_to_utf8(utf_16_dir, -1, NULL, NULL, NULL); + g_strlcpy(app_data_dir, temp, sizeof(app_data_dir)); + g_free(temp); + } else if ((MySHGetFolderPathA = (LPFNSHGETFOLDERPATHA) wgaim_find_and_loadproc("shfolder.dll", "SHGetFolderPathA"))) { + char locale_dir[MAX_PATH + 1]; + char *temp; + MySHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, + SHGFP_TYPE_CURRENT, locale_dir); + temp = g_locale_to_utf8(locale_dir, -1, NULL, NULL, NULL); + g_strlcpy(app_data_dir, temp, sizeof(app_data_dir)); + g_free(temp); + } +#else + if ((MySHGetFolderPathA = (LPFNSHGETFOLDERPATHA) wgaim_find_and_loadproc("shfolder.dll", "SHGetFolderPathA"))) { + MySHGetFolderPathA(NULL, CSIDL_APPDATA, NULL, + SHGFP_TYPE_CURRENT, app_data_dir); + } +#endif + else { + strcpy(app_data_dir, "C:"); + } } else { g_strlcpy(app_data_dir, newenv, sizeof(app_data_dir));