diff src/core.h @ 6179:16e384bb7fbf

[gaim-migrate @ 6664] Core/UI split the core initialization and shutdown. I think I got all the bugs worked out. It's looking nice and stable here, but if it causes CVS to go to hell for everyone.. er, try to fix it or let me know :) I don't have this in patch form. committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Thu, 17 Jul 2003 10:35:43 +0000
parents 0a210d84d9d7
children 0342af6a8b36
line wrap: on
line diff
--- a/src/core.h	Thu Jul 17 06:55:29 2003 +0000
+++ b/src/core.h	Thu Jul 17 10:35:43 2003 +0000
@@ -1,10 +1,10 @@
 /**
- * @file core.h Gaim Core
+ * @file core.h Gaim Core API
  * @defgroup core Gaim Core
  *
  * gaim
  *
- * Copyright (C) 1998-1999, Mark Spencer <markster@marko.net>
+ * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
  * 
  * This program is free software; you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
@@ -20,11 +20,67 @@
  * along with this program; if not, write to the Free Software
  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
  */
+#ifndef _GAIM_CORE_H_
+#define _GAIM_CORE_H_
 
-#ifndef _CORE_H_
-#define _CORE_H_
+typedef struct GaimCore GaimCore;
+
+typedef struct
+{
+	void (*ui_prefs_init)(void);
+	void (*debug_ui_init)(void); /* Unfortunate necessity. */
+	void (*ui_init)(void);
+	void (*quit)(void);
+
+} GaimCoreUiOps;
+
+/**
+ * Initializes the core of gaim.
+ *
+ * This will setup preferences for all the core subsystems.
+ *
+ * @param ui The ID of the UI using the core. This should be a
+ *           unique ID, registered with the gaim team.
+ *
+ * @return @c TRUE if successful, or @c FALSE otherwise.
+ */
+gboolean gaim_core_init(const char *ui);
+
+/**
+ * Quits the core of gaim, which, depending on the UI, may quit the
+ * application using the gaim core.
+ */
+void gaim_core_quit(void);
 
-#endif /* _CORE_H_ */
+/**
+ * Returns the ID of the UI that is using the core.
+ *
+ * @return The ID of the UI that is currently using the core.
+ */
+const char *gaim_core_get_ui(void);
+
+/**
+ * Returns a handle to the gaim core.
+ *
+ * This is used for such things as signals.
+ */
+GaimCore *gaim_get_core(void);
+
+/**
+ * Sets the UI ops for the core.
+ *
+ * @param A UI ops structure for the core.
+ */
+void gaim_set_core_ui_ops(GaimCoreUiOps *ops);
+
+/**
+ * Returns the UI ops for the core.
+ *
+ * @return The core's UI ops structure.
+ */
+GaimCoreUiOps *gaim_get_core_ui_ops(void);
+
+#endif /* _GAIM_CORE_H_ */
 
 /*
 
@@ -36,9 +92,9 @@
   .'        /       |   \\         /"   "\    /' /        \   /'
  /  ____  /         |    \`\.__/-""  D O   \_/'  /          \/'
 /-'"    """""---__  |     "-/"   O G     R   /'        _--"`
-                  \_|      /   R    __--_    ),   __--""
-                    '""--_/  T   _-"_>--<_\the'-" \
-                   {\__--_/}    / \\__>--<__\   B  \
+                  \_|      /   R    __--_  t ),   __--""
+                    '""--_/  T   _-"_>--<_\ h '-" \
+                   {\__--_/}    / \\__>--<__\ e B  \
                    /'   (_/  _-"  | |__>--<__|   U  |
                   |   _/) )-"     | |__>--<__|  R   |
                   / /" ,_/       / /__>---<__/ N    |