diff src/protocols/msn/slp.c @ 12618:204bd8fac61f

[gaim-migrate @ 14954] SF Patch #1355796 from Sadrul This fixes the custom smiley bug where your text gets smilies from the other party in the conversation. This is a bit of a hack, but it fix things until such time as the smiley tree stuff can be reworked. " From the kwiki: If someone uses an MSN smiley, it shows up when I type the textual representation of it. For example, someone set a smiley (a rainbow flashy question mark) for ? and it showed up (on my side, I have no idea about theirs) for every ? I typed. /luke as I understand this report, the problem is that the custom smiley should be restricted to exactly one conversation but is in fact spanning the account/ * (sadrul) It appears what happens is, the custom smiley is added to the smiley-tree for that conversation-imhtml. So whenever any new message is going to be added to the imhtml, it looks up the smiley-tree first, and since the "?" (or anything else) matches the smiley, it converts it to the smiley. At first glance, it seems the fix would be non-trivial. It will probably be necessary to distinguish between custom-smileys (and also messages added to the imhtml) of the sender and the receiver. ==== end ==== What this patch does is, it temporarily replaces the smiley-tree for the conversation-imhtml with the smiley-tree of the conversation-entrybox. I think this will work because the smiley-trees of both these imhtml-s are initially the same. When a custom smiley is received, it is added the smiley-tree of the conversation-imhtml. So temporarily restoring the smiley-tree with the original smiley-tree (that in conv-entrybox) should fix the problem." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 22 Dec 2005 04:07:21 +0000
parents fc464a0abccc
children d8e8feac6cce
line wrap: on
line diff
--- a/src/protocols/msn/slp.c	Thu Dec 22 04:07:00 2005 +0000
+++ b/src/protocols/msn/slp.c	Thu Dec 22 04:07:21 2005 +0000
@@ -831,7 +831,7 @@
 			conv = gaim_conversation_new(GAIM_CONV_TYPE_IM, session->account, who);
 		}
 
-		if (gaim_conv_custom_smiley_add(conv, smile, "sha1", sha1c)) {
+		if (gaim_conv_custom_smiley_add(conv, smile, "sha1", sha1c, TRUE)) {
 			msn_slplink_request_object(slplink, smile, got_emoticon, NULL, obj);
 		}