diff src/status.c @ 10378:28135f8c226d

[gaim-migrate @ 11603] I call this lazy contact priority computation. Be careful not to use contact->priority directly, unless you know what you're doing. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Wed, 15 Dec 2004 02:29:58 +0000
parents 242b5482910e
children 6a043ae92db6
line wrap: on
line diff
--- a/src/status.c	Wed Dec 15 02:17:59 2004 +0000
+++ b/src/status.c	Wed Dec 15 02:29:58 2004 +0000
@@ -1341,7 +1341,7 @@
 		}
 	}
 
-	gaim_contact_compute_priority_buddy(gaim_buddy_get_contact(buddy));
+	gaim_contact_invalidate_priority_buddy(gaim_buddy_get_contact(buddy));
 
 	if (ops != NULL && ops->update != NULL)
 		ops->update(gaim_get_blist(), (GaimBlistNode *)buddy);