diff src/protocols/bonjour/jabber.c @ 11477:36f575351c49

[gaim-migrate @ 13719] Commit the Bonjour code from oldstatus to HEAD. It hasn't been updated for the new status code yet. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 09 Sep 2005 12:34:27 +0000
parents
children ea52fefd3602
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/protocols/bonjour/jabber.c	Fri Sep 09 12:34:27 2005 +0000
@@ -0,0 +1,591 @@
+/*
+ * gaim - Bonjour Protocol Plugin
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here.  Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+#include <sys/socket.h>
+#include <sys/types.h>
+#include <netinet/in.h>
+#include <arpa/inet.h>
+#include <glib.h>
+#include <glib/gprintf.h>
+#include <unistd.h>
+#include <fcntl.h>
+
+#include "network.h"
+#include "eventloop.h"
+#include "connection.h"
+#include "blist.h"
+#include "xmlnode.h"
+#include "debug.h"
+#include "notify.h"
+#include "util.h"
+
+#include "jabber.h"
+#include "bonjour.h"
+#include "buddy.h"
+
+gint _connect_to_buddy(GaimBuddy* gb)
+{
+	gint socket_fd;
+	gint retorno = 0;
+	struct sockaddr_in buddy_address;
+	
+	// Create a socket and make it non-blocking
+	socket_fd = socket(PF_INET, SOCK_STREAM, 0);
+	
+	buddy_address.sin_family = PF_INET;
+	buddy_address.sin_port = htons(((BonjourBuddy*)(gb->proto_data))->port_p2pj);
+	inet_aton(((BonjourBuddy*)(gb->proto_data))->ip, &(buddy_address.sin_addr));
+	memset(&(buddy_address.sin_zero), '\0', 8);
+	
+	retorno = connect(socket_fd, (struct sockaddr*)&buddy_address, sizeof(struct sockaddr));
+	if (retorno == -1) {
+		perror("connect");	
+	}
+	fcntl(socket_fd, F_SETFL, O_NONBLOCK);
+
+	return socket_fd;
+}
+
+char* _font_size_gaim_to_ichat(int size)
+{
+	GString* result = NULL;
+	
+	switch(size){
+		case 1 :
+			result = g_string_new("8");
+			break;
+		case 2 :
+			result = g_string_new("10");
+			break;
+		case 3 :
+			result = g_string_new("12");
+			break;
+		case 4 :
+			result = g_string_new("14");
+			break;
+		case 5 :
+			result = g_string_new("17");
+			break;
+		case 6 :
+			result = g_string_new("21");
+			break;
+		case 7 :
+			result = g_string_new("24");
+			break;
+		default:
+			result = g_string_new("12");
+	}
+	
+	return g_string_free(result, FALSE);
+}
+
+char* _font_size_ichat_to_gaim(int size)
+{
+	GString* result = NULL;
+	
+	if (size > 24) {
+		result = g_string_new("7");
+	} else if(size >= 21) {
+		result = g_string_new("6");
+	} else if(size >= 17) {
+		result = g_string_new("5");
+	} else if(size >= 14) {
+		result = g_string_new("4");
+	} else if(size >= 12) {
+		result = g_string_new("3");
+	} else if(size >= 10) {
+		result = g_string_new("2");
+	} else {
+		result = g_string_new("1");
+	}
+
+	return g_string_free(result, FALSE);
+}
+void _jabber_parse_and_write_message_to_ui(char* message, GaimConnection* connection, GaimBuddy* gb)
+{
+	xmlnode* body_node = NULL;
+	char* body = NULL;
+	xmlnode* html_node = NULL;
+	gboolean isHTML = FALSE;
+	xmlnode* html_body_node = NULL;
+	char* ichat_balloon_color = NULL;
+	char* ichat_text_color = NULL;
+	xmlnode* html_body_font_node = NULL;
+	char* font_face = NULL;
+	char* font_size = NULL;
+	char* font_color = NULL;
+	char* html_body = NULL;
+	xmlnode* events_node = NULL;
+	gboolean composing_event = FALSE;
+	gint garbage = -1;
+	xmlnode* message_node = NULL;
+
+	// Parsing of the message
+	message_node = xmlnode_from_str(message, strlen(message));
+	if (message_node == NULL) {
+		return;
+	}
+	
+	body_node = xmlnode_get_child(message_node, "body");
+	if (body_node != NULL) {
+		body = xmlnode_get_data(body_node);
+	} else {
+		return;
+	}
+	
+	html_node = xmlnode_get_child(message_node, "html");
+	if (html_node != NULL) {
+		isHTML = TRUE;
+		html_body_node = xmlnode_get_child(html_node, "body");
+		if (html_body_node != NULL) {
+			ichat_balloon_color = xmlnode_get_attrib(html_body_node, "ichatballooncolor");
+			ichat_text_color = xmlnode_get_attrib(html_body_node, "ichattextcolor");
+			html_body_font_node = xmlnode_get_child(html_body_node, "font");
+			if (html_body_font_node != NULL) { // Types of messages sent by iChat
+				font_face = xmlnode_get_attrib(html_body_font_node, "face");
+				// The absolute iChat font sizes should be converted to 1..7 range
+				font_size = xmlnode_get_attrib(html_body_font_node, "ABSZ");
+				if (font_size != NULL) {
+					font_size = _font_size_ichat_to_gaim(atoi(font_size)); //<-- This call will probably leak memory
+				}
+				font_color = xmlnode_get_attrib(html_body_font_node, "color");
+				html_body = xmlnode_get_data(html_body_font_node);
+				if (html_body == NULL) { // This is the kind of formated messages that Gaim creates
+					html_body = xmlnode_to_str(html_body_font_node, &garbage);
+				}
+			} else {
+				isHTML = FALSE;
+			}
+		} else {
+			isHTML = FALSE;
+		}
+			
+	}
+	
+	events_node = xmlnode_get_child_with_namespace(message_node, "x", "jabber:x:event");
+	if (events_node != NULL) {
+		if (xmlnode_get_child(events_node, "composing") != NULL) {
+			composing_event = TRUE;
+		}
+		if (xmlnode_get_child(events_node, "id") != NULL) { // The user is just typing
+			xmlnode_free(message_node);
+			g_free(body);
+			g_free(html_body);
+			return;
+		}
+	}
+	
+	// Compose the message
+	if (isHTML) {
+		if (font_face == NULL) font_face = "Helvetica";
+		if (font_size == NULL) font_size = "3";
+		if (ichat_text_color == NULL) ichat_text_color = "#000000";
+		if (ichat_balloon_color == NULL) ichat_balloon_color = "#FFFFFF";
+		body = g_strconcat("<font face='", font_face, "' size='", font_size, "' color='", ichat_text_color, 
+							"' back='", ichat_balloon_color, "'>", html_body, "</font>", NULL);
+	}
+	
+	// Send the message to the UI
+	serv_got_im(connection, gb->name, body, 0, time(NULL));
+	
+	// Free all the strings and nodes (the attributes are freed with their nodes)
+	xmlnode_free(message_node);
+	g_free(body);
+	g_free(html_body);
+}
+
+gboolean _check_buddy_by_address(gpointer key, gpointer value, gpointer address)
+{
+	GaimBuddy* gb = (GaimBuddy*)value;
+	BonjourBuddy* bb = (BonjourBuddy*)gb->proto_data;
+	
+	if (bb != NULL) {
+		if (g_strcasecmp(bb->ip, (char*)address) == 0) {
+			return TRUE;
+		} else {
+			return FALSE;
+		}
+	} else {
+		return FALSE;	
+	}
+}
+
+gint _read_data(gint socket, char** message)
+{
+	GString* data = g_string_new("");
+	char parcial_data[512];
+	gint total_message_length = 0;
+	gint parcial_message_length = 0;
+
+	// Read chunks of 512 bytes till the end of the data
+	while ((parcial_message_length = recv(socket, parcial_data, 512, 0)) > 0) {
+			g_string_append_len(data, parcial_data, parcial_message_length);
+			total_message_length += parcial_message_length;
+	}
+	
+	if (parcial_message_length == -1) {
+		perror("recv");
+		if (total_message_length == 0) {
+			return -1;
+		}
+	}
+
+	*message = data->str;
+	g_string_free(data, FALSE);
+if (total_message_length != 0) gaim_debug_info("bonjour", "Receive: -%s- %d bytes\n", *message, total_message_length);
+	return total_message_length;
+}
+
+gint _send_data(gint socket, char* message)
+{
+	gint message_len = strlen(message);
+	gint parcial_sent = 0;
+	gchar* parcial_message = message;
+	
+	while ((parcial_sent = send(socket, parcial_message, message_len, 0)) < message_len) {
+		if (parcial_sent != -1) {
+			parcial_message += parcial_sent;
+			message_len -= parcial_sent;
+		} else {
+			return -1;
+		}
+	}
+	
+	return strlen(message);
+}
+
+void _client_socket_handler(gpointer data, gint socket, GaimInputCondition condition)
+{
+	char* message = NULL;
+	gint message_length;
+	GaimBuddy* gb = (GaimBuddy*)data;
+	GaimAccount* account = gb->account;
+	GaimConversation* conversation;
+	char* closed_conv_message;
+	BonjourBuddy* bb = (BonjourBuddy*)gb->proto_data;
+	gboolean closed_conversation = FALSE;
+	char* error_message;
+
+	// Read the data from the socket
+	if ((message_length = _read_data(socket, &message)) == -1) {
+		// There have been an error reading from the socket
+		return;
+	} else if (message_length == 0) { // The other end has closed the socket
+		closed_conversation = TRUE;
+	} else {
+		message[message_length] = '\0';
+		
+		while (g_ascii_iscntrl(message[message_length - 1])) {
+			message[message_length - 1] = '\0';
+			message_length--;
+		}
+	}
+	
+	// Check if the start of the doctype has been received, if not check that the current
+	// data is the doctype
+	if (!(bb->conversation->start_step_one)) {
+		if (g_str_has_prefix(message, DOCTYPE_DECLARATION)){
+			bb->conversation->start_step_one = TRUE;
+		}
+	}
+	
+	// Check if the start of the stream has been received, if not check that the current 
+	// data is the start of the stream
+	if (!(bb->conversation->start_step_two)) {
+		if (g_str_has_suffix(message, STREAM_START)) {
+			bb->conversation->start_step_two = TRUE;
+			
+			// If we haven't done it yet, we have to sent the start of the stream to the other buddy
+			if (!(bb->conversation->stream_started)) {
+				if (send(bb->conversation->socket, DOCTYPE, strlen(DOCTYPE), 0) == -1) {
+					gaim_debug_error("bonjour", "Unable to start a conversation with %s\n", bb->name);
+				}
+			}
+		}
+		return;
+	}
+	
+	// Check that this is not the end of the conversation
+	if (g_str_has_prefix(message, STREAM_END) || (closed_conversation == TRUE)) {
+		// Close the socket, clear the watcher and free memory
+		if (bb->conversation != NULL) {
+			close(bb->conversation->socket);
+			gaim_input_remove(bb->conversation->watcher_id);
+			g_free(bb->conversation->buddy_name);
+			g_free(bb->conversation);
+			bb->conversation = NULL;
+		}
+		
+		// Inform the user that the conversation has been closed
+		conversation = gaim_find_conversation_with_account(gb->name, account);
+		closed_conv_message = g_strconcat(gb->name, " has closed the conversation.", NULL);
+		gaim_conversation_write(conversation, NULL, closed_conv_message, GAIM_MESSAGE_SYSTEM, time(NULL));
+	} else {
+		// Parse the message to get the data and send to the ui
+		_jabber_parse_and_write_message_to_ui(message, account->gc, gb);
+	}
+}
+
+void _server_socket_handler(gpointer data, int server_socket, GaimInputCondition condition)
+{
+	GaimBuddy* gb = NULL;
+	struct sockaddr_in their_addr; // connector's address information
+	int sin_size = sizeof(struct sockaddr);
+	int client_socket;
+	BonjourBuddy* bb = NULL;
+	char* address_text = NULL;
+	GaimBuddyList* bl = gaim_get_blist();
+
+	//Check that it is a read condition
+	if (condition != GAIM_INPUT_READ) {
+		return;
+	}
+
+	if ((client_socket = accept(server_socket, (struct sockaddr *)&their_addr, &sin_size)) == -1) {
+		return;
+	}
+	fcntl(client_socket, F_SETFL, O_NONBLOCK);
+
+	// Look for the buddy that has open the conversation and fill information
+	address_text = inet_ntoa(their_addr.sin_addr);
+	gb = (GaimBuddy*)g_hash_table_find(bl->buddies, _check_buddy_by_address, address_text);
+	if (gb == NULL) {
+		gaim_debug_info("bonjour", "We don't like invisible buddies, this is not a superheros comic\n");
+		close(client_socket);
+		return;
+	}
+	bb = (BonjourBuddy*)gb->proto_data;
+
+	// Check if the conversation has been previously started
+	if (bb->conversation == NULL) {
+		bb->conversation = g_new(BonjourJabberConversation, 1);
+		bb->conversation->socket = client_socket;
+		bb->conversation->start_step_one = FALSE;
+		bb->conversation->start_step_two = FALSE;
+		bb->conversation->stream_started = FALSE;
+		bb->conversation->buddy_name = g_strdup(gb->name);
+		bb->conversation->message_id = 1;
+		
+		if (bb->conversation->stream_started == FALSE) {
+			// Start the stream
+			send(bb->conversation->socket, DOCTYPE, strlen(DOCTYPE), 0);
+			bb->conversation->stream_started = TRUE;
+		}
+
+		// Open a watcher for the client socket
+		bb->conversation->watcher_id = gaim_input_add(client_socket, GAIM_INPUT_READ, 
+													_client_socket_handler, gb);
+	} else {
+		close(client_socket);
+	}
+}
+
+gint bonjour_jabber_start(BonjourJabber* data)
+{
+	struct sockaddr_in my_addr;
+	int yes = 1;
+	char* error_message = NULL;
+	
+
+	// Open a listening socket for incoming conversations
+	if ((data->socket = socket(PF_INET, SOCK_STREAM, 0)) < 0) {
+		gaim_debug_error("bonjour", "Cannot get socket\n");
+		error_message = strerror(errno);
+		gaim_debug_error("bonjour", "%s\n", error_message);
+		gaim_connection_error(data->account->gc, "Cannot open socket");
+		return -1;
+	}
+	
+	// Make the socket reusable
+	if (setsockopt(data->socket, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) != 0) {
+		gaim_debug_error("bonjour", "Cannot make socket reusable\n");
+		error_message = strerror(errno);
+		gaim_debug_error("bonjour", "%s\n", error_message);
+		gaim_connection_error(data->account->gc, "Error setting socket options");
+		return -1;
+	}
+
+	memset(&my_addr, 0, sizeof(struct sockaddr_in));
+	my_addr.sin_family = PF_INET;
+	my_addr.sin_port = htons(data->port);
+	
+	if (bind(data->socket, (struct sockaddr*)&my_addr, sizeof(struct sockaddr)) != 0) {
+		gaim_debug_error("bonjour", "Cannot bind socket\n");
+		error_message = strerror(errno);
+		gaim_debug_error("bonjour", "%s\n", error_message);
+		gaim_connection_error(data->account->gc, "Cannot bind socket to port");
+		return -1;
+	}
+	
+	if (listen(data->socket, 10) != 0) {
+		gaim_debug_error("bonjour", "Cannot listen to socket\n");
+		error_message = strerror(errno);
+		gaim_debug_error("bonjour", "%s\n", error_message);
+		gaim_connection_error(data->account->gc, "Cannot listen to socket");
+		return -1;
+	}
+
+	//data->socket = gaim_network_listen(data->port);
+
+	//if (data->socket == -1) {
+	//	gaim_debug_error("bonjour", "No se ha podido crear el socket\n");
+	//}
+
+	// Open a watcher in the socket we have just opened
+	data->watcher_id = gaim_input_add(data->socket, GAIM_INPUT_READ, _server_socket_handler, data);
+	
+	return 0;
+}
+
+void bonjour_jabber_send_message(BonjourJabber* data, const gchar* to, const gchar* body)
+{
+	xmlnode* message_node = NULL;
+	gchar* message = NULL;
+	gint message_length = -1;
+	xmlnode* message_body_node = NULL;
+	xmlnode* message_html_node = NULL;
+	xmlnode* message_html_body_node = NULL;
+	xmlnode* message_html_body_font_node = NULL;
+	xmlnode* message_x_node = NULL;
+	GaimBuddy* gb = gaim_find_buddy(data->account, to);
+	BonjourBuddy* bb = (BonjourBuddy*)gb->proto_data;
+	char* conv_message = NULL;
+	GaimConversation* conversation = NULL;
+	char* message_from_ui = NULL;
+	char* stripped_message = NULL;
+	
+	// Enclose the message from the UI within a "font" node
+	message_body_node = xmlnode_new("body");
+	stripped_message = gaim_markup_strip_html(body);
+	xmlnode_insert_data(message_body_node, stripped_message, strlen(stripped_message));
+	
+	message_from_ui = g_strconcat("<font>", body, "</font>", NULL);
+	message_html_body_font_node = xmlnode_from_str(message_from_ui, strlen(message_from_ui));
+	
+	message_html_body_node = xmlnode_new("body");
+	xmlnode_insert_child(message_html_body_node, message_html_body_font_node);
+	
+	message_html_node = xmlnode_new("html");
+	xmlnode_set_attrib(message_html_node, "xmlns", "http://www.w3.org/1999/xhtml");
+	xmlnode_insert_child(message_html_node, message_html_body_node);
+
+	message_x_node = xmlnode_new("x");
+	xmlnode_set_attrib(message_x_node, "xmlns", "jabber:x:event");
+	xmlnode_insert_child(message_x_node, xmlnode_new("composing"));
+	
+	message_node = xmlnode_new("message");
+	xmlnode_set_attrib(message_node, "to", ((BonjourBuddy*)(gb->proto_data))->name);
+	xmlnode_set_attrib(message_node, "type", "chat");
+	xmlnode_insert_child(message_node, message_body_node);
+	xmlnode_insert_child(message_node, message_html_node);
+	xmlnode_insert_child(message_node, message_x_node);
+	
+	message = xmlnode_to_str(message_node, &message_length);
+
+	// Check if there is a previously open conversation
+	if (bb->conversation == NULL) {
+		bb->conversation = g_new(BonjourJabberConversation, 1);
+		bb->conversation->socket = _connect_to_buddy(gb);;
+		bb->conversation->start_step_one = FALSE;
+		bb->conversation->start_step_two = FALSE;
+		bb->conversation->stream_started = FALSE;
+		bb->conversation->buddy_name = g_strdup(gb->name);
+		bb->conversation->watcher_id = gaim_input_add(bb->conversation->socket, 
+														GAIM_INPUT_READ, _client_socket_handler, gb);
+	}
+
+	// Check if the stream for the conversation has been started
+	if (bb->conversation->stream_started == FALSE) {
+		// Start the stream
+		if (send(bb->conversation->socket, DOCTYPE, strlen(DOCTYPE), 0) == -1) {
+				gaim_debug_error("bonjour", "Unable to start a conversation\n");
+				perror("send");
+				conv_message = g_strdup("Unable to send the message, the conversation couldn't be started.");
+				conversation = gaim_find_conversation_with_account(bb->name, data->account);
+				gaim_conversation_write(conversation, NULL, conv_message, GAIM_MESSAGE_SYSTEM, time(NULL));
+				close(bb->conversation->socket);
+				gaim_input_remove(bb->conversation->watcher_id);
+				
+				// Free all the data related to the conversation
+				g_free(bb->conversation->buddy_name);
+				g_free(bb->conversation);
+				bb->conversation = NULL;
+				return;
+		}
+		
+		bb->conversation->stream_started = TRUE;
+	}
+	
+	// Send the message
+	if (_send_data(bb->conversation->socket, message) == -1) {
+		gaim_debug_error("bonjour", "Unable to send the message\n");
+		conv_message = g_strdup("Unable to send the message.");
+		conversation = gaim_find_conversation_with_account(bb->name, data->account);
+		gaim_conversation_write(conversation, NULL, conv_message, GAIM_MESSAGE_SYSTEM, time(NULL));
+	}
+}
+
+void bonjour_jabber_close_conversation(BonjourJabber* data, GaimBuddy* gb)
+{
+	BonjourBuddy* bb = (BonjourBuddy*)gb->proto_data;
+	
+	if (bb->conversation != NULL) {
+		// Send the end of the stream to the other end of the conversation
+		send(bb->conversation->socket, STREAM_END, strlen(STREAM_END), 0);
+		
+		// Close the socket and remove the watcher
+		close(bb->conversation->socket);
+		gaim_input_remove(bb->conversation->watcher_id);
+		
+		// Free all the data related to the conversation
+		g_free(bb->conversation->buddy_name);
+		g_free(bb->conversation);
+		bb->conversation = NULL;
+	}
+}
+
+void bonjour_jabber_stop(BonjourJabber* data)
+{
+	GaimBuddy* gb = NULL;
+	BonjourBuddy* bb = NULL;
+	GSList* buddies;
+	GSList* l;
+	
+	// Close the server socket and remove all the watcher
+	close(data->socket);
+	gaim_input_remove(data->watcher_id);
+	
+	// Close all the sockets and remove all the watchers after sending end streams
+	if(data->account->gc != NULL){
+		buddies = gaim_find_buddies(data->account, data->account->username);
+		for(l = buddies; l; l = l->next){
+			gb = (GaimBuddy*)l->data;
+			bb = (BonjourBuddy*)gb->proto_data;
+			if (bb->conversation != NULL) {
+				send(bb->conversation->socket, STREAM_END, strlen(STREAM_END), 0);
+				close(bb->conversation->socket);
+				gaim_input_remove(bb->conversation->watcher_id);
+			}
+		}
+		g_slist_free(buddies);
+	}
+}