diff src/protocols/oscar/rxqueue.c @ 2086:424a40f12a6c

[gaim-migrate @ 2096] moving protocols from plugins/ to src/protocols. making it so that you can select which protocols are compiled statically. committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Tue, 31 Jul 2001 01:00:39 +0000
parents
children 933346315b9b
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/protocols/oscar/rxqueue.c	Tue Jul 31 01:00:39 2001 +0000
@@ -0,0 +1,252 @@
+/*
+ *  aim_rxqueue.c
+ *
+ * This file contains the management routines for the receive
+ * (incoming packet) queue.  The actual packet handlers are in
+ * aim_rxhandlers.c.
+ */
+
+#define FAIM_INTERNAL
+#include <aim.h> 
+
+#ifndef _WIN32
+#include <sys/socket.h>
+#endif
+
+/*
+ * Since not all implementations support MSG_WAITALL, define
+ * an alternate guarenteed read function...
+ *
+ * We keep recv() for systems that can do it because it means
+ * a single system call for the entire packet, where read may
+ * take more for a badly fragmented packet.
+ *
+ */
+faim_internal int aim_recv(int fd, void *buf, size_t count)
+{
+#ifdef MSG_WAITALL
+  return recv(fd, buf, count, MSG_WAITALL);
+#else
+  int left, ret, cur = 0; 
+
+  left = count;
+
+  while (left) {
+    ret = recv(fd, ((unsigned char *)buf)+cur, left, 0);
+    if (ret == -1)
+      return -1;
+    if (ret == 0)
+      return cur;
+    
+    cur += ret;
+    left -= ret;
+  }
+
+  return cur;
+#endif
+}
+
+/*
+ * Grab a single command sequence off the socket, and enqueue
+ * it in the incoming event queue in a seperate struct.
+ */
+faim_export int aim_get_command(struct aim_session_t *sess, struct aim_conn_t *conn)
+{
+  unsigned char generic[6]; 
+  struct command_rx_struct *newrx = NULL;
+
+  if (!sess || !conn)
+    return 0;
+
+  if (conn->fd == -1)
+    return -1; /* its a aim_conn_close()'d connection */
+
+  if (conn->fd < 3)  /* can happen when people abuse the interface */
+    return 0;
+
+  if (conn->status & AIM_CONN_STATUS_INPROGRESS)
+    return aim_conn_completeconnect(sess, conn);
+
+  /*
+   * Rendezvous (client-client) connections do not speak
+   * FLAP, so this function will break on them.
+   */
+  if (conn->type == AIM_CONN_TYPE_RENDEZVOUS) 
+    return aim_get_command_rendezvous(sess, conn);
+  if (conn->type == AIM_CONN_TYPE_RENDEZVOUS_OUT) {
+    faimdprintf(sess, 0, "out on fd %d\n", conn->fd);
+    return 0; 
+  }
+
+  /*
+   * Read FLAP header.  Six bytes:
+   *    
+   *   0 char  -- Always 0x2a
+   *   1 char  -- Channel ID.  Usually 2 -- 1 and 4 are used during login.
+   *   2 short -- Sequence number 
+   *   4 short -- Number of data bytes that follow.
+   */
+  faim_mutex_lock(&conn->active);
+  if (aim_recv(conn->fd, generic, 6) < 6){
+    aim_conn_close(conn);
+    faim_mutex_unlock(&conn->active);
+    return -1;
+  }
+
+  /*
+   * This shouldn't happen unless the socket breaks, the server breaks,
+   * or we break.  We must handle it just in case.
+   */
+  if (generic[0] != 0x2a) {
+    faimdprintf(sess, 1, "Bad incoming data!");
+    aim_conn_close(conn);
+    faim_mutex_unlock(&conn->active);
+    return -1;
+  }	
+
+  /* allocate a new struct */
+  if (!(newrx = (struct command_rx_struct *)malloc(sizeof(struct command_rx_struct)))) {
+    faim_mutex_unlock(&conn->active);
+    return -1;
+  }
+  memset(newrx, 0x00, sizeof(struct command_rx_struct));
+
+  newrx->lock = 1;  /* lock the struct */
+
+  /* we're doing OSCAR if we're here */
+  newrx->hdrtype = AIM_FRAMETYPE_OSCAR;
+
+  /* store channel -- byte 2 */
+  newrx->hdr.oscar.type = (char) generic[1];
+
+  /* store seqnum -- bytes 3 and 4 */
+  newrx->hdr.oscar.seqnum = aimutil_get16(generic+2);
+
+  /* store commandlen -- bytes 5 and 6 */
+  newrx->commandlen = aimutil_get16(generic+4);
+
+  newrx->nofree = 0; /* free by default */
+
+  /* malloc for data portion */
+  if (!(newrx->data = (u_char *) malloc(newrx->commandlen))) {
+    free(newrx);
+    faim_mutex_unlock(&conn->active);
+    return -1;
+  }
+
+  /* read the data portion of the packet */
+  if (aim_recv(conn->fd, newrx->data, newrx->commandlen) < newrx->commandlen){
+    free(newrx->data);
+    free(newrx);
+    aim_conn_close(conn);
+    faim_mutex_unlock(&conn->active);
+    return -1;
+  }
+  faim_mutex_unlock(&conn->active);
+
+  newrx->conn = conn;
+
+  newrx->next = NULL;  /* this will always be at the bottom */
+  newrx->lock = 0; /* unlock */
+
+  /* enqueue this packet */
+  if (sess->queue_incoming == NULL) {
+    sess->queue_incoming = newrx;
+  } else {
+    struct command_rx_struct *cur;
+
+    /*
+     * This append operation takes a while.  It might be faster
+     * if we maintain a pointer to the last entry in the queue
+     * and just update that.  Need to determine if the overhead
+     * to maintain that is lower than the overhead for this loop.
+     */
+    for (cur = sess->queue_incoming; cur->next; cur = cur->next)
+      ;
+    cur->next = newrx;
+  }
+  
+  newrx->conn->lastactivity = time(NULL);
+
+  return 0;  
+}
+
+/*
+ * Purge recieve queue of all handled commands (->handled==1).  Also
+ * allows for selective freeing using ->nofree so that the client can
+ * keep the data for various purposes.  
+ *
+ * If ->nofree is nonzero, the frame will be delinked from the global list, 
+ * but will not be free'ed.  The client _must_ keep a pointer to the
+ * data -- libfaim will not!  If the client marks ->nofree but
+ * does not keep a pointer, it's lost forever.
+ *
+ */
+faim_export void aim_purge_rxqueue(struct aim_session_t *sess)
+{
+  struct command_rx_struct *cur = NULL;
+  struct command_rx_struct *tmp;
+
+  if (sess->queue_incoming == NULL)
+    return;
+  
+  if (sess->queue_incoming->next == NULL) {
+    if (sess->queue_incoming->handled) {
+      tmp = sess->queue_incoming;
+      sess->queue_incoming = NULL;
+
+      if (!tmp->nofree) {
+	if (tmp->hdrtype == AIM_FRAMETYPE_OFT)
+	  free(tmp->hdr.oft.hdr2);
+	free(tmp->data);
+	free(tmp);
+      } else
+	tmp->next = NULL;
+    }
+    return;
+  }
+
+  for(cur = sess->queue_incoming; cur->next != NULL; ) {
+    if (cur->next->handled) {
+      tmp = cur->next;
+      cur->next = tmp->next;
+      if (!tmp->nofree) {
+	if (tmp->hdrtype == AIM_FRAMETYPE_OFT)
+	  free(tmp->hdr.oft.hdr2);
+	free(tmp->data);
+	free(tmp);
+      } else
+	tmp->next = NULL;
+    }	
+    cur = cur->next;
+
+    /* 
+     * Be careful here.  Because of the way we just
+     * manipulated the pointer, cur may be NULL and 
+     * the for() will segfault doing the check unless
+     * we find this case first.
+     */
+    if (cur == NULL)	
+      break;
+  }
+
+  return;
+}
+
+/*
+ * Since aim_get_command will aim_conn_kill dead connections, we need
+ * to clean up the rxqueue of unprocessed connections on that socket.
+ *
+ * XXX: this is something that was handled better in the old connection
+ * handling method, but eh.
+ */
+faim_internal void aim_rxqueue_cleanbyconn(struct aim_session_t *sess, struct aim_conn_t *conn)
+{
+  struct command_rx_struct *currx;
+
+  for (currx = sess->queue_incoming; currx; currx = currx->next) {
+    if ((!currx->handled) && (currx->conn == conn))
+      currx->handled = 1;
+  }	
+  return;
+}