diff src/conversation.h @ 13476:465c368366f8

[gaim-migrate @ 15852] Add GAIM_MESSAGE_ACTIVE_ONLY: This allows core plugins to hint to the UI that it should not show a message if a conversation is "inactive". For the GTK+ UI, this means conversations that aren't the active conversation in a contact-aware conversation. With the GTK+ UI, to avoid having such a message logged, you need to either call gaim_conv_im_write() (which will drop the message before logging, or allow it through for both logging and displaying) or set the GAIM_MESSAGE_NO_LOG flag (which obviously suppresses all logging). Look at the Buddy State Notification and Psychic plugins for the examples of each of these techniques, respectively. This fixes a ShowStopperBug. Also, rearrange some stuff in gtkconv.c to make things more clear and remove unused code. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 09 Mar 2006 04:02:09 +0000
parents cf3540702d21
children dd00149f6f9b
line wrap: on
line diff
--- a/src/conversation.h	Thu Mar 09 03:11:50 2006 +0000
+++ b/src/conversation.h	Thu Mar 09 04:02:09 2006 +0000
@@ -97,18 +97,25 @@
  */
 typedef enum
 {
-	GAIM_MESSAGE_SEND      = 0x0001, /**< Outgoing message.        */
-	GAIM_MESSAGE_RECV      = 0x0002, /**< Incoming message.        */
-	GAIM_MESSAGE_SYSTEM    = 0x0004, /**< System message.          */
-	GAIM_MESSAGE_AUTO_RESP = 0x0008, /**< Auto response.           */
-	GAIM_MESSAGE_COLORIZE  = 0x0010, /**< Colorize nicks.          */
-	GAIM_MESSAGE_NICK      = 0x0020, /**< Contains your nick.      */
-	GAIM_MESSAGE_NO_LOG    = 0x0040, /**< Do not log.              */
-	GAIM_MESSAGE_WHISPER   = 0x0080, /**< Whispered message.       */
-	GAIM_MESSAGE_ERROR     = 0x0200, /**< Error message.           */
-	GAIM_MESSAGE_DELAYED   = 0x0400, /**< Delayed message.         */
-	GAIM_MESSAGE_RAW       = 0x0800, /**< "Raw" message - don't apply formatting */
-	GAIM_MESSAGE_IMAGES    = 0x1000  /**< Message contains images  */
+	GAIM_MESSAGE_SEND        = 0x0001, /**< Outgoing message.        */
+	GAIM_MESSAGE_RECV        = 0x0002, /**< Incoming message.        */
+	GAIM_MESSAGE_SYSTEM      = 0x0004, /**< System message.          */
+	GAIM_MESSAGE_AUTO_RESP   = 0x0008, /**< Auto response.           */
+	GAIM_MESSAGE_ACTIVE_ONLY = 0x0010,  /**< Hint to the UI that this
+	                                        message should not be
+	                                        shown in conversations
+	                                        which are only open for
+	                                        internal UI purposes
+	                                        (e.g. for contact-aware
+	                                         conversions).           */
+	GAIM_MESSAGE_NICK        = 0x0020, /**< Contains your nick.      */
+	GAIM_MESSAGE_NO_LOG      = 0x0040, /**< Do not log.              */
+	GAIM_MESSAGE_WHISPER     = 0x0080, /**< Whispered message.       */
+	GAIM_MESSAGE_ERROR       = 0x0200, /**< Error message.           */
+	GAIM_MESSAGE_DELAYED     = 0x0400, /**< Delayed message.         */
+	GAIM_MESSAGE_RAW         = 0x0800, /**< "Raw" message - don't
+	                                        apply formatting         */
+	GAIM_MESSAGE_IMAGES      = 0x1000  /**< Message contains images  */
 
 } GaimMessageFlags;
 
@@ -124,7 +131,6 @@
 	GAIM_CBFLAGS_FOUNDER       = 0x0008, /**< Channel Founder              */
 	GAIM_CBFLAGS_TYPING        = 0x0010, /**< Currently typing             */
 
-
 } GaimConvChatBuddyFlags;
 
 #include "account.h"