diff plugins/ChangeLog.API @ 12850:49b2347863b2

[gaim-migrate @ 15200] SF Patch #1403151 from charkins "This patch prevents two cases for "sonic avalanche" in the sound code. The first is to only play sounds in response to the chat-buddy-joined signal when the new_arrival flag is set." "The second case has to do with jabber pre-filling chat history when a chat is joined. The GAIM_MESSAGE_DELAYED flag is used on these messages, so sound are not played when this flag is set on received messages." "I also fixed sound_playing_event_cb() in signals-test.c which was assuming account!=NULL, which in turn was throwing an assertion error when gaim_account_get_username() was called." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Thu, 12 Jan 2006 06:59:39 +0000
parents c0fbdea8828b
children e5f780a6137b
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line diff
--- a/plugins/ChangeLog.API	Thu Jan 12 06:44:23 2006 +0000
+++ b/plugins/ChangeLog.API	Thu Jan 12 06:59:39 2006 +0000
@@ -240,6 +240,7 @@
 	  with GaimAccount*, const char *name.  Also, the signal is now emitted
 	  regardless of whether a conversation exists and regardless of whether
 	  the user is on the buddy list.
+	* "chat-buddy-joined": added the new_arrival argument
 	* "chat-invited" handlers can now return a value to control what happens
 	  to the invite (accept, reject, prompt the user).
 	* "chat-left": Emitted *after* setting chat->left to TRUE.