Mercurial > pidgin.yaz
diff src/gaimrc.c @ 1137:5b5d03dfa48a
[gaim-migrate @ 1147]
Started setting up the new Buddy Pounce code.
The UI needs a little more work as it is a little cluttered right now.
The .gaimrc file is now in revision 4. It properly saves buddy pounces
between v3 and v4 and converts them.
Actual functionality will be commited soon. I remembered that I didnt commit
so I woke up to do so just incase :D
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
---|---|
date | Sun, 26 Nov 2000 10:45:49 +0000 |
parents | c73736fa0b7c |
children | ce935e673907 |
line wrap: on
line diff
--- a/src/gaimrc.c Sun Nov 26 07:35:57 2000 +0000 +++ b/src/gaimrc.c Sun Nov 26 10:45:49 2000 +0000 @@ -36,6 +36,7 @@ /* for people like myself, who are too lazy to add an away msg :) */ #define BORING_DEFAULT_AWAY_MSG "sorry, i ran out for a while. bbl" +#define MAX_VALUES 7 GList *aim_users = NULL; int general_options; @@ -51,7 +52,7 @@ struct parse { char option[256]; - char value[6][256]; + char value[MAX_VALUES][256]; }; static struct parse *parse_line(char *line) @@ -60,8 +61,13 @@ int inopt = 1, inval = 0, curval = -1; int optlen = 0, vallen = 0; static struct parse p; - + int x; + for (x = 0; x < MAX_VALUES; x++) { + p.value[x][0] = 0; + } + + while(*c) { if (*c == '\t') { c++; @@ -115,6 +121,7 @@ } c++; } + return &p; } @@ -277,7 +284,23 @@ b->popup = atoi(p->value[2]); b->sendim = atoi(p->value[3]); - + + /* Let's check our version and see what's going on here */ + if ((p->value[4]) && (strlen(p->value[4]) > 0)) + { + /* If we have data, lets use it */ + b->signon = atoi(p->value[4]); + b->unaway = atoi(p->value[5]); + b->unidle = atoi(p->value[6]); + } + else + { + /* Otherwise, we have old info. Let's adjust */ + b->signon = 1; + b->unaway = 0; + b->unidle = 0; + } + filter_break(b->message); buddy_pounces = g_list_append(buddy_pounces, b); } @@ -295,7 +318,6 @@ { while (pnc) { char *str1, *str2; - int popup, sendim; b = (struct buddy_pounce *)pnc->data; @@ -306,10 +328,8 @@ str2 = malloc(1); str2[0] = 0; } - popup = b->popup; - sendim = b->sendim; - fprintf(f, "\tentry { %s } { %s } { %d } { %d }\n", str1, str2, popup, sendim); + fprintf(f, "\tentry { %s } { %s } { %d } { %d } { %d } { %d } { %d }\n", str1, str2, b->popup, b->sendim, b->signon, b->unaway, b->unidle); /* escape_text2 uses malloc(), so we don't want to g_free these */ free(str1); @@ -841,7 +861,6 @@ if ( (ver == 2) || (buf[0] != '#')) { set_defaults(TRUE); } - } void save_prefs() @@ -852,7 +871,7 @@ if (getenv("HOME")) { g_snprintf(buf, sizeof(buf), "%s/.gaimrc", getenv("HOME")); if ((f = fopen(buf,"w"))) { - fprintf(f, "# .gaimrc v%d\n", 3); + fprintf(f, "# .gaimrc v%d\n", 4); gaimrc_write_users(f); gaimrc_write_options(f); gaimrc_write_sounds(f);