diff libpurple/plugins/perl/perl.c @ 15374:5fe8042783c1

Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author Sean Egan <seanegan@gmail.com>
date Sat, 20 Jan 2007 02:32:10 +0000
parents
children 32c366eeeb99
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libpurple/plugins/perl/perl.c	Sat Jan 20 02:32:10 2007 +0000
@@ -0,0 +1,611 @@
+/*
+ * gaim
+ *
+ * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+# ifdef HAVE_LIMITS_H
+#  include <limits.h>
+#  ifndef NAME_MAX
+#   define NAME_MAX _POSIX_NAME_MAX
+#  endif
+# endif
+#endif
+
+#ifdef DEBUG
+# undef DEBUG
+#endif
+
+#undef PACKAGE
+
+#define group perl_group
+
+#ifdef _WIN32
+/* This took me an age to figure out.. without this __declspec(dllimport)
+ * will be ignored.
+ */
+# define HASATTRIBUTE
+#endif
+
+#include <EXTERN.h>
+
+#ifndef _SEM_SEMUN_UNDEFINED
+# define HAS_UNION_SEMUN
+#endif
+
+#include <perl.h>
+#include <XSUB.h>
+
+#ifndef _WIN32
+# include <sys/mman.h>
+#endif
+
+#undef PACKAGE
+
+#ifndef _WIN32
+# include <dirent.h>
+#else
+ /* We're using perl's win32 port of this */
+# define dirent direct
+#endif
+
+#undef group
+
+/* perl module support */
+#ifdef OLD_PERL
+extern void boot_DynaLoader _((CV * cv));
+#else
+extern void boot_DynaLoader _((pTHX_ CV * cv)); /* perl is so wacky */
+#endif
+
+#undef _
+#ifdef DEBUG
+# undef DEBUG
+#endif
+#ifdef _WIN32
+# undef pipe
+#endif
+
+#ifdef _WIN32
+#define _WIN32DEP_H_
+#endif
+#include "internal.h"
+#include "debug.h"
+#include "plugin.h"
+#include "signals.h"
+#include "version.h"
+
+#include "perl-common.h"
+#include "perl-handlers.h"
+
+#define PERL_PLUGIN_ID "core-perl"
+
+PerlInterpreter *my_perl = NULL;
+
+static GaimPluginUiInfo ui_info =
+{
+	gaim_perl_get_plugin_frame,
+	0,   /* page_num (Reserved) */
+	NULL /* frame (Reserved)    */
+};
+
+#ifdef GAIM_GTKPERL
+static GaimGtkPluginUiInfo gtk_ui_info =
+{
+	gaim_perl_gtk_get_plugin_frame,
+	0 /* page_num (Reserved) */
+};
+#endif
+
+static void
+#ifdef OLD_PERL
+xs_init()
+#else
+xs_init(pTHX)
+#endif
+{
+	char *file = __FILE__;
+
+	/* This one allows dynamic loading of perl modules in perl scripts by
+	 * the 'use perlmod;' construction */
+	newXS("DynaLoader::boot_DynaLoader", boot_DynaLoader, file);
+}
+
+static void
+perl_init(void)
+{
+	/* changed the name of the variable from load_file to perl_definitions
+	 * since now it does much more than defining the load_file sub.
+	 * Moreover, deplaced the initialisation to the xs_init function.
+	 * (TheHobbit) */
+	char *perl_args[] = { "", "-e", "0", "-w" };
+	char perl_definitions[] =
+	{
+		/* We use to function one to load a file the other to execute
+		 * the string obtained from the first and holding the file
+		 * contents. This allows to have a really local $/ without
+		 * introducing temp variables to hold the old value. Just a
+		 * question of style:) */
+		"package Gaim::PerlLoader;"
+		"use Symbol;"
+
+		"sub load_file {"
+		  "my $f_name=shift;"
+		  "local $/=undef;"
+		  "open FH,$f_name or return \"__FAILED__\";"
+		  "$_=<FH>;"
+		  "close FH;"
+		  "return $_;"
+		"}"
+
+		"sub destroy_package {"
+		  "eval { $_[0]->UNLOAD() if $_[0]->can('UNLOAD'); };"
+		  "Symbol::delete_package($_[0]);"
+		"}"
+
+		"sub load_n_eval {"
+		  "my ($f_name, $package) = @_;"
+		  "destroy_package($package);"
+		  "my $strin=load_file($f_name);"
+		  "return 2 if($strin eq \"__FAILED__\");"
+		  "my $eval = qq{package $package; $strin;};"
+
+		  "{"
+		  "  eval $eval;"
+		  "}"
+
+		  "if($@) {"
+		    /*"  #something went wrong\n"*/
+		    "die(\"Errors loading file $f_name: $@\");"
+		  "}"
+
+		  "return 0;"
+		"}"
+	};
+
+	my_perl = perl_alloc();
+	PERL_SET_CONTEXT(my_perl);
+	PL_perl_destruct_level = 1;
+	perl_construct(my_perl);
+#ifdef DEBUG
+	perl_parse(my_perl, xs_init, 4, perl_args, NULL);
+#else
+	perl_parse(my_perl, xs_init, 3, perl_args, NULL);
+#endif
+#ifdef HAVE_PERL_EVAL_PV
+	eval_pv(perl_definitions, TRUE);
+#else
+	perl_eval_pv(perl_definitions, TRUE); /* deprecated */
+#endif
+	perl_run(my_perl);
+}
+
+static void
+perl_end(void)
+{
+	if (my_perl == NULL)
+		return;
+
+	PL_perl_destruct_level = 1;
+	PERL_SET_CONTEXT(my_perl);
+	perl_eval_pv(
+		"foreach my $lib (@DynaLoader::dl_modules) {"
+		  "if ($lib =~ /^Gaim\\b/) {"
+		    "$lib .= '::deinit();';"
+		    "eval $lib;"
+		  "}"
+		"}",
+		TRUE);
+
+	PL_perl_destruct_level = 1;
+	PERL_SET_CONTEXT(my_perl);
+	perl_destruct(my_perl);
+	perl_free(my_perl);
+	my_perl = NULL;
+}
+
+void
+gaim_perl_callXS(void (*subaddr)(pTHX_ CV *cv), CV *cv, SV **mark)
+{
+	dSP;
+
+	PUSHMARK(mark);
+	(*subaddr)(aTHX_ cv);
+
+	PUTBACK;
+}
+
+static gboolean
+probe_perl_plugin(GaimPlugin *plugin)
+{
+	/* XXX This would be much faster if I didn't create a new
+	 *     PerlInterpreter every time I probed a plugin */
+
+	PerlInterpreter *prober = perl_alloc();
+	char *argv[] = {"", plugin->path };
+	gboolean status = TRUE;
+	HV *plugin_info;
+	PERL_SET_CONTEXT(prober);
+	PL_perl_destruct_level = 1;
+	perl_construct(prober);
+
+	perl_parse(prober, xs_init, 2, argv, NULL);
+
+	perl_run(prober);
+
+	plugin_info = perl_get_hv("PLUGIN_INFO", FALSE);
+
+	if (plugin_info == NULL)
+		status = FALSE;
+	else if (!hv_exists(plugin_info, "perl_api_version",
+	                    strlen("perl_api_version")) ||
+	         !hv_exists(plugin_info, "name", strlen("name")) ||
+	         !hv_exists(plugin_info, "load", strlen("load"))) {
+		/* Not a valid plugin. */
+
+		status = FALSE;
+	} else {
+		SV **key;
+		int perl_api_ver;
+
+		key = hv_fetch(plugin_info, "perl_api_version",
+		               strlen("perl_api_version"), 0);
+
+		perl_api_ver = SvIV(*key);
+
+		if (perl_api_ver != 2)
+			status = FALSE;
+		else {
+			GaimPluginInfo *info;
+			GaimPerlScript *gps;
+			char *basename;
+			STRLEN len;
+
+			info = g_new0(GaimPluginInfo, 1);
+			gps  = g_new0(GaimPerlScript, 1);
+
+			info->magic = GAIM_PLUGIN_MAGIC;
+			info->major_version = GAIM_MAJOR_VERSION;
+			info->minor_version = GAIM_MINOR_VERSION;
+			info->type = GAIM_PLUGIN_STANDARD;
+
+			info->dependencies = g_list_append(info->dependencies,
+			                                   PERL_PLUGIN_ID);
+
+			gps->plugin = plugin;
+
+			basename = g_path_get_basename(plugin->path);
+			gaim_perl_normalize_script_name(basename);
+			gps->package = g_strdup_printf("Gaim::Script::%s",
+			                               basename);
+			g_free(basename);
+
+			/* We know this one exists. */
+			key = hv_fetch(plugin_info, "name", strlen("name"), 0);
+			info->name = g_strdup(SvPV(*key, len));
+			/* Set id here in case we don't find one later. */
+			info->id = g_strdup(SvPV(*key, len));
+
+#ifdef GAIM_GTKPERL
+			if ((key = hv_fetch(plugin_info, "GTK_UI",
+			                    strlen("GTK_UI"), 0)))
+				info->ui_requirement = GAIM_GTK_PLUGIN_TYPE;
+#endif
+
+			if ((key = hv_fetch(plugin_info, "url",
+			                    strlen("url"), 0)))
+				info->homepage = g_strdup(SvPV(*key, len));
+
+			if ((key = hv_fetch(plugin_info, "author",
+			                    strlen("author"), 0)))
+				info->author = g_strdup(SvPV(*key, len));
+
+			if ((key = hv_fetch(plugin_info, "summary",
+			                    strlen("summary"), 0)))
+				info->summary = g_strdup(SvPV(*key, len));
+
+			if ((key = hv_fetch(plugin_info, "description",
+			                    strlen("description"), 0)))
+				info->description = g_strdup(SvPV(*key, len));
+
+			if ((key = hv_fetch(plugin_info, "version",
+			                    strlen("version"), 0)))
+				info->version = g_strdup(SvPV(*key, len));
+
+			/* We know this one exists. */
+			key = hv_fetch(plugin_info, "load", strlen("load"), 0);
+			gps->load_sub = g_strdup_printf("%s::%s", gps->package,
+			                                SvPV(*key, len));
+
+			if ((key = hv_fetch(plugin_info, "unload",
+			                    strlen("unload"), 0)))
+				gps->unload_sub = g_strdup_printf("%s::%s",
+				                                  gps->package,
+				                                  SvPV(*key, len));
+
+			if ((key = hv_fetch(plugin_info, "id",
+			                    strlen("id"), 0))) {
+				g_free(info->id);
+				info->id = g_strdup_printf("perl-%s",
+				                           SvPV(*key, len));
+			}
+
+		/********************************************************/
+		/* Only one of the next two options should be present   */
+		/*                                                      */
+		/* prefs_info - Uses non-GUI (read GTK) gaim API calls  */
+		/*              and creates a GaimPluginPrefInfo type.  */
+		/*                                                      */
+		/* gtk_prefs_info - Requires gtk2-perl be installed by  */
+		/*                  the user and he must create a       */
+		/*                  GtkWidget the user and he must      */
+		/*                  create a GtkWidget representing the */
+		/*                  plugin preferences page.            */
+		/********************************************************/
+			if ((key = hv_fetch(plugin_info, "prefs_info",
+			                    strlen("prefs_info"), 0))) {
+				/* key now is the name of the Perl sub that
+				 * will create a frame for us */
+				gps->prefs_sub = g_strdup_printf("%s::%s",
+				                                 gps->package,
+				                                 SvPV(*key, len));
+				info->prefs_info = &ui_info;
+			}
+
+#ifdef GAIM_GTKPERL
+			if ((key = hv_fetch(plugin_info, "gtk_prefs_info",
+			                    strlen("gtk_prefs_info"), 0))) {
+				/* key now is the name of the Perl sub that
+				 * will create a frame for us */
+				gps->gtk_prefs_sub = g_strdup_printf("%s::%s",
+				                                     gps->package,
+				                                     SvPV(*key, len));
+				info->ui_info = &gtk_ui_info;
+			}
+#endif
+
+			if ((key = hv_fetch(plugin_info, "plugin_action_sub",
+			                    strlen("plugin_action_sub"), 0))) {
+				gps->plugin_action_sub = g_strdup_printf("%s::%s",
+				                                         gps->package,
+				                                         SvPV(*key, len));
+				info->actions = gaim_perl_plugin_actions;
+			}
+
+			plugin->info = info;
+			info->extra_info = gps;
+
+			status = gaim_plugin_register(plugin);
+		}
+	}
+
+	PL_perl_destruct_level = 1;
+	PERL_SET_CONTEXT(prober);
+	perl_destruct(prober);
+	perl_free(prober);
+	return status;
+}
+
+static gboolean
+load_perl_plugin(GaimPlugin *plugin)
+{
+	GaimPerlScript *gps = (GaimPerlScript *)plugin->info->extra_info;
+	char *atmp[3] = { plugin->path, NULL, NULL };
+
+	if (gps == NULL || gps->load_sub == NULL)
+		return FALSE;
+
+	gaim_debug(GAIM_DEBUG_INFO, "perl", "Loading perl script\n");
+
+	if (my_perl == NULL)
+		perl_init();
+
+	plugin->handle = gps;
+
+	atmp[1] = gps->package;
+
+	PERL_SET_CONTEXT(my_perl);
+	execute_perl("Gaim::PerlLoader::load_n_eval", 2, atmp);
+
+	{
+		dSP;
+		PERL_SET_CONTEXT(my_perl);
+		SPAGAIN;
+		ENTER;
+		SAVETMPS;
+		PUSHMARK(sp);
+		XPUSHs(sv_2mortal(gaim_perl_bless_object(plugin,
+		                                         "Gaim::Plugin")));
+		PUTBACK;
+
+		perl_call_pv(gps->load_sub, G_EVAL | G_SCALAR);
+		SPAGAIN;
+
+		if (SvTRUE(ERRSV)) {
+			STRLEN len;
+
+			gaim_debug(GAIM_DEBUG_ERROR, "perl",
+			           "Perl function %s exited abnormally: %s\n",
+			           gps->load_sub, SvPV(ERRSV, len));
+		}
+
+		PUTBACK;
+		FREETMPS;
+		LEAVE;
+	}
+
+	return TRUE;
+}
+
+static void
+destroy_package(const char *package)
+{
+	dSP;
+	PERL_SET_CONTEXT(my_perl);
+	SPAGAIN;
+
+	ENTER;
+	SAVETMPS;
+
+	PUSHMARK(SP);
+	XPUSHs(sv_2mortal(newSVpv(package, strlen(package))));
+	PUTBACK;
+
+	perl_call_pv("Gaim::PerlLoader::destroy_package",
+	             G_VOID | G_EVAL | G_DISCARD);
+
+	SPAGAIN;
+
+	PUTBACK;
+	FREETMPS;
+	LEAVE;
+}
+
+static gboolean
+unload_perl_plugin(GaimPlugin *plugin)
+{
+	GaimPerlScript *gps = (GaimPerlScript *)plugin->info->extra_info;
+
+	if (gps == NULL)
+		return FALSE;
+
+	gaim_debug(GAIM_DEBUG_INFO, "perl", "Unloading perl script\n");
+
+	if (gps->unload_sub != NULL) {
+		dSP;
+		PERL_SET_CONTEXT(my_perl);
+		SPAGAIN;
+		ENTER;
+		SAVETMPS;
+		PUSHMARK(sp);
+		XPUSHs(sv_2mortal(gaim_perl_bless_object(plugin,
+		                                         "Gaim::Plugin")));
+		PUTBACK;
+
+		perl_call_pv(gps->unload_sub, G_EVAL | G_SCALAR);
+		SPAGAIN;
+
+		if (SvTRUE(ERRSV)) {
+			STRLEN len;
+
+			gaim_debug(GAIM_DEBUG_ERROR, "perl",
+			           "Perl function %s exited abnormally: %s\n",
+			           gps->load_sub, SvPV(ERRSV, len));
+		}
+
+		PUTBACK;
+		FREETMPS;
+		LEAVE;
+	}
+
+	gaim_perl_cmd_clear_for_plugin(plugin);
+	gaim_perl_signal_clear_for_plugin(plugin);
+	gaim_perl_timeout_clear_for_plugin(plugin);
+
+	destroy_package(gps->package);
+
+	return TRUE;
+}
+
+static void
+destroy_perl_plugin(GaimPlugin *plugin)
+{
+	if (plugin->info != NULL) {
+		GaimPerlScript *gps;
+
+		g_free(plugin->info->name);
+		g_free(plugin->info->version);
+		g_free(plugin->info->summary);
+		g_free(plugin->info->description);
+		g_free(plugin->info->author);
+		g_free(plugin->info->homepage);
+
+		gps = (GaimPerlScript *)plugin->info->extra_info;
+		if (gps != NULL) {
+			g_free(gps->load_sub);
+			g_free(gps->unload_sub);
+			g_free(gps->package);
+			g_free(gps->prefs_sub);
+#ifdef GAIM_GTKPERL
+			g_free(gps->gtk_prefs_sub);
+#endif
+			g_free(gps);
+			plugin->info->extra_info = NULL;
+		}
+	}
+}
+
+static gboolean
+plugin_load(GaimPlugin *plugin)
+{
+	return TRUE;
+}
+
+static gboolean
+plugin_unload(GaimPlugin *plugin)
+{
+	perl_end();
+
+	return TRUE;
+}
+
+static GaimPluginLoaderInfo loader_info =
+{
+	NULL,                                             /**< exts           */
+	probe_perl_plugin,                                /**< probe          */
+	load_perl_plugin,                                 /**< load           */
+	unload_perl_plugin,                               /**< unload         */
+	destroy_perl_plugin                               /**< destroy        */
+};
+
+static GaimPluginInfo info =
+{
+	GAIM_PLUGIN_MAGIC,
+	GAIM_MAJOR_VERSION,
+	GAIM_MINOR_VERSION,
+	GAIM_PLUGIN_LOADER,                               /**< type           */
+	NULL,                                             /**< ui_requirement */
+	0,                                                /**< flags          */
+	NULL,                                             /**< dependencies   */
+	GAIM_PRIORITY_DEFAULT,                            /**< priority       */
+
+	PERL_PLUGIN_ID,                                   /**< id             */
+	N_("Perl Plugin Loader"),                         /**< name           */
+	VERSION,                                          /**< version        */
+	N_("Provides support for loading perl plugins."), /**< summary        */
+	N_("Provides support for loading perl plugins."), /**< description    */
+	"Christian Hammond <chipx86@gnupdate.org>",       /**< author         */
+	GAIM_WEBSITE,                                     /**< homepage       */
+
+	plugin_load,                                      /**< load           */
+	plugin_unload,                                    /**< unload         */
+	NULL,                                             /**< destroy        */
+
+	NULL,                                             /**< ui_info        */
+	&loader_info,                                     /**< extra_info     */
+	NULL,
+	NULL
+};
+
+static void
+init_plugin(GaimPlugin *plugin)
+{
+	loader_info.exts = g_list_append(loader_info.exts, "pl");
+}
+
+GAIM_INIT_PLUGIN(perl, init_plugin, info)