diff libpurple/protocols/msn/userlist.c @ 15374:5fe8042783c1

Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author Sean Egan <seanegan@gmail.com>
date Sat, 20 Jan 2007 02:32:10 +0000
parents
children 32c366eeeb99
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libpurple/protocols/msn/userlist.c	Sat Jan 20 02:32:10 2007 +0000
@@ -0,0 +1,697 @@
+/**
+ * @file userlist.c MSN user list support
+ *
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here.  Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+#include "msn.h"
+#include "userlist.h"
+
+const char *lists[] = { "FL", "AL", "BL", "RL" };
+
+typedef struct
+{
+	GaimConnection *gc;
+	char *who;
+	char *friendly;
+
+} MsnPermitAdd;
+
+/**************************************************************************
+ * Callbacks
+ **************************************************************************/
+static void
+msn_accept_add_cb(MsnPermitAdd *pa)
+{
+	MsnSession *session = pa->gc->proto_data;
+	MsnUserList *userlist = session->userlist;
+
+	msn_userlist_add_buddy(userlist, pa->who, MSN_LIST_AL, NULL);
+
+	g_free(pa->who);
+	g_free(pa->friendly);
+	g_free(pa);
+}
+
+static void
+msn_cancel_add_cb(MsnPermitAdd *pa)
+{
+	MsnSession *session = pa->gc->proto_data;
+	MsnUserList *userlist = session->userlist;
+
+	msn_userlist_add_buddy(userlist, pa->who, MSN_LIST_BL, NULL);
+
+	g_free(pa->who);
+	g_free(pa->friendly);
+	g_free(pa);
+}
+
+static void
+got_new_entry(GaimConnection *gc, const char *passport, const char *friendly)
+{
+	MsnPermitAdd *pa;
+
+	pa = g_new0(MsnPermitAdd, 1);
+	pa->who = g_strdup(passport);
+	pa->friendly = g_strdup(friendly);
+	pa->gc = gc;
+	
+	gaim_account_request_authorization(gaim_connection_get_account(gc), passport, NULL, friendly, NULL,
+					   gaim_find_buddy(gaim_connection_get_account(gc), passport) != NULL,
+					   G_CALLBACK(msn_accept_add_cb), G_CALLBACK(msn_cancel_add_cb), pa);
+}
+
+/**************************************************************************
+ * Utility functions
+ **************************************************************************/
+
+static gboolean
+user_is_in_group(MsnUser *user, int group_id)
+{
+	if (user == NULL)
+		return FALSE;
+
+	if (group_id < 0)
+		return FALSE;
+
+	if (g_list_find(user->group_ids, GINT_TO_POINTER(group_id)))
+		return TRUE;
+
+	return FALSE;
+}
+
+static gboolean
+user_is_there(MsnUser *user, int list_id, int group_id)
+{
+	int list_op;
+
+	if (user == NULL)
+		return FALSE;
+
+	list_op = 1 << list_id;
+
+	if (!(user->list_op & list_op))
+		return FALSE;
+
+	if (list_id == MSN_LIST_FL)
+	{
+		if (group_id >= 0)
+			return user_is_in_group(user, group_id);
+	}
+
+	return TRUE;
+}
+
+static const char*
+get_store_name(MsnUser *user)
+{
+	const char *store_name;
+
+	g_return_val_if_fail(user != NULL, NULL);
+
+	store_name = msn_user_get_store_name(user);
+
+	if (store_name != NULL)
+		store_name = gaim_url_encode(store_name);
+	else
+		store_name = msn_user_get_passport(user);
+
+	/* this might be a bit of a hack, but it should prevent notification server
+	 * disconnections for people who have buddies with insane friendly names
+	 * who added you to their buddy list from being disconnected. Stu. */
+	/* Shx: What? Isn't the store_name obtained from the server, and hence it's
+	 * below the BUDDY_ALIAS_MAXLEN ? */
+	/* Stu: yeah, that's why it's a bit of a hack, as you pointed out, we're
+	 * probably decoding the incoming store_name wrong, or something. bleh. */
+
+	if (strlen(store_name) > BUDDY_ALIAS_MAXLEN)
+		store_name = msn_user_get_passport(user);
+
+	return store_name;
+}
+
+static void
+msn_request_add_group(MsnUserList *userlist, const char *who,
+					  const char *old_group_name, const char *new_group_name)
+{
+	MsnCmdProc *cmdproc;
+	MsnTransaction *trans;
+	MsnMoveBuddy *data;
+
+	cmdproc = userlist->session->notification->cmdproc;
+	data = g_new0(MsnMoveBuddy, 1);
+
+	data->who = g_strdup(who);
+
+	if (old_group_name)
+		data->old_group_name = g_strdup(old_group_name);
+
+	trans = msn_transaction_new(cmdproc, "ADG", "%s %d",
+								gaim_url_encode(new_group_name),
+								0);
+
+	msn_transaction_set_data(trans, data);
+
+	msn_cmdproc_send_trans(cmdproc, trans);
+}
+
+/**************************************************************************
+ * Server functions
+ **************************************************************************/
+
+MsnListId
+msn_get_list_id(const char *list)
+{
+	if (list[0] == 'F')
+		return MSN_LIST_FL;
+	else if (list[0] == 'A')
+		return MSN_LIST_AL;
+	else if (list[0] == 'B')
+		return MSN_LIST_BL;
+	else if (list[0] == 'R')
+		return MSN_LIST_RL;
+
+	return -1;
+}
+
+void
+msn_got_add_user(MsnSession *session, MsnUser *user,
+				 MsnListId list_id, int group_id)
+{
+	GaimAccount *account;
+	const char *passport;
+	const char *friendly;
+
+	account = session->account;
+
+	passport = msn_user_get_passport(user);
+	friendly = msn_user_get_friendly_name(user);
+
+	if (list_id == MSN_LIST_FL)
+	{
+		GaimConnection *gc;
+
+		gc = gaim_account_get_connection(account);
+
+		serv_got_alias(gc, passport, friendly);
+
+		if (group_id >= 0)
+		{
+			msn_user_add_group_id(user, group_id);
+		}
+		else
+		{
+			/* session->sync->fl_users_count++; */
+		}
+	}
+	else if (list_id == MSN_LIST_AL)
+	{
+		gaim_privacy_permit_add(account, passport, TRUE);
+	}
+	else if (list_id == MSN_LIST_BL)
+	{
+		gaim_privacy_deny_add(account, passport, TRUE);
+	}
+	else if (list_id == MSN_LIST_RL)
+	{
+		GaimConnection *gc;
+		GaimConversation *convo;
+
+		gc = gaim_account_get_connection(account);
+
+		gaim_debug_info("msn",
+						"%s has added you to his or her buddy list.\n",
+						passport);
+
+ 		convo = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, passport, account);
+ 		if (convo) {
+ 			GaimBuddy *buddy;
+ 			char *msg;
+ 
+ 			buddy = gaim_find_buddy(account, passport);
+ 			msg = g_strdup_printf(
+ 				_("%s has added you to his or her buddy list."),
+ 				buddy ? gaim_buddy_get_contact_alias(buddy) : passport);
+ 			gaim_conv_im_write(GAIM_CONV_IM(convo), passport, msg,
+ 				GAIM_MESSAGE_SYSTEM, time(NULL));
+ 			g_free(msg);
+ 		}
+ 
+		if (!(user->list_op & (MSN_LIST_AL_OP | MSN_LIST_BL_OP)))
+		{
+			/*
+			 * TODO: The friendly name was NULL for me when I
+			 *       looked at this.  Maybe we should use the store
+			 *       name instead? --KingAnt
+			 */
+			got_new_entry(gc, passport, friendly);
+		}
+	}
+
+	user->list_op |= (1 << list_id);
+	/* gaim_user_add_list_id (user, list_id); */
+}
+
+void
+msn_got_rem_user(MsnSession *session, MsnUser *user,
+				 MsnListId list_id, int group_id)
+{
+	GaimAccount *account;
+	const char *passport;
+
+	account = session->account;
+
+	passport = msn_user_get_passport(user);
+
+	if (list_id == MSN_LIST_FL)
+	{
+		/* TODO: When is the user totally removed? */
+		if (group_id >= 0)
+		{
+			msn_user_remove_group_id(user, group_id);
+			return;
+		}
+		else
+		{
+			/* session->sync->fl_users_count--; */
+		}
+	}
+	else if (list_id == MSN_LIST_AL)
+	{
+		gaim_privacy_permit_remove(account, passport, TRUE);
+	}
+	else if (list_id == MSN_LIST_BL)
+	{
+		gaim_privacy_deny_remove(account, passport, TRUE);
+	}
+	else if (list_id == MSN_LIST_RL)
+	{
+		GaimConversation *convo;
+
+		gaim_debug_info("msn",
+						"%s has removed you from his or her buddy list.\n",
+						passport);
+
+		convo = gaim_find_conversation_with_account(GAIM_CONV_TYPE_IM, passport, account);
+		if (convo) {
+			GaimBuddy *buddy;
+			char *msg;
+
+			buddy = gaim_find_buddy(account, passport);
+			msg = g_strdup_printf(
+				_("%s has removed you from his or her buddy list."),
+				buddy ? gaim_buddy_get_contact_alias(buddy) : passport);
+			gaim_conv_im_write(GAIM_CONV_IM(convo), passport, msg,
+				GAIM_MESSAGE_SYSTEM, time(NULL));
+			g_free(msg);
+		}
+	}
+
+	user->list_op &= ~(1 << list_id);
+	/* gaim_user_remove_list_id (user, list_id); */
+
+	if (user->list_op == 0)
+	{
+		gaim_debug_info("msn", "Buddy '%s' shall be deleted?.\n",
+						passport);
+
+	}
+}
+
+void
+msn_got_lst_user(MsnSession *session, MsnUser *user,
+				 int list_op, GSList *group_ids)
+{
+	GaimConnection *gc;
+	GaimAccount *account;
+	const char *passport;
+	const char *store;
+
+	account = session->account;
+	gc = gaim_account_get_connection(account);
+
+	passport = msn_user_get_passport(user);
+	store = msn_user_get_store_name(user);
+
+	if (list_op & MSN_LIST_FL_OP)
+	{
+		GSList *c;
+		for (c = group_ids; c != NULL; c = g_slist_next(c))
+		{
+			int group_id;
+			group_id = GPOINTER_TO_INT(c->data);
+			msn_user_add_group_id(user, group_id);
+		}
+
+		/* FIXME: It might be a real alias */
+		/* Umm, what? This might fix bug #1385130 */
+		serv_got_alias(gc, passport, store);
+	}
+
+	if (list_op & MSN_LIST_AL_OP)
+	{
+		/* These are users who are allowed to see our status. */
+		gaim_privacy_deny_remove(account, passport, TRUE);
+		gaim_privacy_permit_add(account, passport, TRUE);
+	}
+
+	if (list_op & MSN_LIST_BL_OP)
+	{
+		/* These are users who are not allowed to see our status. */
+		gaim_privacy_permit_remove(account, passport, TRUE);
+		gaim_privacy_deny_add(account, passport, TRUE);
+	}
+
+	if (list_op & MSN_LIST_RL_OP)
+	{
+		/* These are users who have us on their buddy list. */
+		/*
+		 * TODO: What is store name set to when this happens?
+		 *       For one of my accounts "something@hotmail.com"
+		 *       the store name was "something."  Maybe we
+		 *       should use the friendly name, instead? --KingAnt
+		 */
+
+		if (!(list_op & (MSN_LIST_AL_OP | MSN_LIST_BL_OP)))
+		{
+			got_new_entry(gc, passport, store);
+		}
+	}
+
+	user->list_op = list_op;
+}
+
+/**************************************************************************
+ * UserList functions
+ **************************************************************************/
+
+MsnUserList*
+msn_userlist_new(MsnSession *session)
+{
+	MsnUserList *userlist;
+
+	userlist = g_new0(MsnUserList, 1);
+
+	userlist->session = session;
+	userlist->buddy_icon_requests = g_queue_new();
+	
+	/* buddy_icon_window is the number of allowed simultaneous buddy icon requests.
+	 * XXX With smarter rate limiting code, we could allow more at once... 5 was the limit set when
+	 * we weren't retrieiving any more than 5 per MSN session. */
+	userlist->buddy_icon_window = 1;
+
+	return userlist;
+}
+
+void
+msn_userlist_destroy(MsnUserList *userlist)
+{
+	GList *l;
+
+	for (l = userlist->users; l != NULL; l = l->next)
+	{
+		msn_user_destroy(l->data);
+	}
+
+	g_list_free(userlist->users);
+
+	for (l = userlist->groups; l != NULL; l = l->next)
+	{
+		msn_group_destroy(l->data);
+	}
+
+	g_list_free(userlist->groups);
+
+	g_queue_free(userlist->buddy_icon_requests);
+
+	if (userlist->buddy_icon_request_timer)
+		gaim_timeout_remove(userlist->buddy_icon_request_timer);
+
+	g_free(userlist);
+}
+
+void
+msn_userlist_add_user(MsnUserList *userlist, MsnUser *user)
+{
+	userlist->users = g_list_append(userlist->users, user);
+}
+
+void
+msn_userlist_remove_user(MsnUserList *userlist, MsnUser *user)
+{
+	userlist->users = g_list_remove(userlist->users, user);
+}
+
+MsnUser *
+msn_userlist_find_user(MsnUserList *userlist, const char *passport)
+{
+	GList *l;
+
+	g_return_val_if_fail(passport != NULL, NULL);
+
+	for (l = userlist->users; l != NULL; l = l->next)
+	{
+		MsnUser *user = (MsnUser *)l->data;
+
+		g_return_val_if_fail(user->passport != NULL, NULL);
+
+		if (!strcmp(passport, user->passport))
+			return user;
+	}
+
+	return NULL;
+}
+
+void
+msn_userlist_add_group(MsnUserList *userlist, MsnGroup *group)
+{
+	userlist->groups = g_list_append(userlist->groups, group);
+}
+
+void
+msn_userlist_remove_group(MsnUserList *userlist, MsnGroup *group)
+{
+	userlist->groups = g_list_remove(userlist->groups, group);
+}
+
+MsnGroup *
+msn_userlist_find_group_with_id(MsnUserList *userlist, int id)
+{
+	GList *l;
+
+	g_return_val_if_fail(userlist != NULL, NULL);
+	g_return_val_if_fail(id       >= 0,    NULL);
+
+	for (l = userlist->groups; l != NULL; l = l->next)
+	{
+		MsnGroup *group = l->data;
+
+		if (group->id == id)
+			return group;
+	}
+
+	return NULL;
+}
+
+MsnGroup *
+msn_userlist_find_group_with_name(MsnUserList *userlist, const char *name)
+{
+	GList *l;
+
+	g_return_val_if_fail(userlist != NULL, NULL);
+	g_return_val_if_fail(name     != NULL, NULL);
+
+	for (l = userlist->groups; l != NULL; l = l->next)
+	{
+		MsnGroup *group = l->data;
+
+		if ((group->name != NULL) && !g_ascii_strcasecmp(name, group->name))
+			return group;
+	}
+
+	return NULL;
+}
+
+int
+msn_userlist_find_group_id(MsnUserList *userlist, const char *group_name)
+{
+	MsnGroup *group;
+
+	group = msn_userlist_find_group_with_name(userlist, group_name);
+
+	if (group != NULL)
+		return msn_group_get_id(group);
+	else
+		return -1;
+}
+
+const char *
+msn_userlist_find_group_name(MsnUserList *userlist, int group_id)
+{
+	MsnGroup *group;
+
+	group = msn_userlist_find_group_with_id(userlist, group_id);
+
+	if (group != NULL)
+		return msn_group_get_name(group);
+	else
+		return NULL;
+}
+
+void
+msn_userlist_rename_group_id(MsnUserList *userlist, int group_id,
+							 const char *new_name)
+{
+	MsnGroup *group;
+
+	group = msn_userlist_find_group_with_id(userlist, group_id);
+
+	if (group != NULL)
+		msn_group_set_name(group, new_name);
+}
+
+void
+msn_userlist_remove_group_id(MsnUserList *userlist, int group_id)
+{
+	MsnGroup *group;
+
+	group = msn_userlist_find_group_with_id(userlist, group_id);
+
+	if (group != NULL)
+	{
+		msn_userlist_remove_group(userlist, group);
+		msn_group_destroy(group);
+	}
+}
+
+void
+msn_userlist_rem_buddy(MsnUserList *userlist,
+					   const char *who, int list_id, const char *group_name)
+{
+	MsnUser *user;
+	int group_id;
+	const char *list;
+
+	user = msn_userlist_find_user(userlist, who);
+	group_id = -1;
+
+	if (group_name != NULL)
+	{
+		group_id = msn_userlist_find_group_id(userlist, group_name);
+
+		if (group_id < 0)
+		{
+			/* Whoa, there is no such group. */
+			gaim_debug_error("msn", "Group doesn't exist: %s\n", group_name);
+			return;
+		}
+	}
+
+	/* First we're going to check if not there. */
+	if (!(user_is_there(user, list_id, group_id)))
+	{
+		list = lists[list_id];
+		gaim_debug_error("msn", "User '%s' is not there: %s\n",
+						 who, list);
+		return;
+	}
+
+	/* Then request the rem to the server. */
+	list = lists[list_id];
+
+	msn_notification_rem_buddy(userlist->session->notification, list, who, group_id);
+}
+
+void
+msn_userlist_add_buddy(MsnUserList *userlist,
+					   const char *who, int list_id,
+					   const char *group_name)
+{
+	MsnUser *user;
+	int group_id;
+	const char *list;
+	const char *store_name;
+
+	group_id = -1;
+
+	if (!gaim_email_is_valid(who))
+	{
+		/* only notify the user about problems adding to the friends list
+		 * maybe we should do something else for other lists, but it probably
+		 * won't cause too many problems if we just ignore it */
+		if (list_id == MSN_LIST_FL)
+		{
+			char *str = g_strdup_printf(_("Unable to add \"%s\"."), who);
+			gaim_notify_error(NULL, NULL, str,
+							  _("The screen name specified is invalid."));
+			g_free(str);
+		}
+
+		return;
+	}
+
+	if (group_name != NULL)
+	{
+		group_id = msn_userlist_find_group_id(userlist, group_name);
+
+		if (group_id < 0)
+		{
+			/* Whoa, we must add that group first. */
+			msn_request_add_group(userlist, who, NULL, group_name);
+			return;
+		}
+	}
+
+	user = msn_userlist_find_user(userlist, who);
+
+	/* First we're going to check if it's already there. */
+	if (user_is_there(user, list_id, group_id))
+	{
+		list = lists[list_id];
+		gaim_debug_error("msn", "User '%s' is already there: %s\n", who, list);
+		return;
+	}
+
+	store_name = (user != NULL) ? get_store_name(user) : who;
+
+	/* Then request the add to the server. */
+	list = lists[list_id];
+
+	msn_notification_add_buddy(userlist->session->notification, list, who,
+							   store_name, group_id);
+}
+
+void
+msn_userlist_move_buddy(MsnUserList *userlist, const char *who,
+						const char *old_group_name, const char *new_group_name)
+{
+	int new_group_id;
+
+	new_group_id = msn_userlist_find_group_id(userlist, new_group_name);
+
+	if (new_group_id < 0)
+	{
+		msn_request_add_group(userlist, who, old_group_name, new_group_name);
+		return;
+	}
+
+	msn_userlist_add_buddy(userlist, who, MSN_LIST_FL, new_group_name);
+	msn_userlist_rem_buddy(userlist, who, MSN_LIST_FL, old_group_name);
+}