Mercurial > pidgin.yaz
diff libpurple/server.h @ 15374:5fe8042783c1
Rename gtk/ and libgaim/ to pidgin/ and libpurple/
author | Sean Egan <seanegan@gmail.com> |
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date | Sat, 20 Jan 2007 02:32:10 +0000 |
parents | |
children | 32c366eeeb99 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libpurple/server.h Sat Jan 20 02:32:10 2007 +0000 @@ -0,0 +1,124 @@ +/** + * @file server.h Server API + * @ingroup core + * + * gaim + * + * Gaim is the legal property of its developers, whose names are too numerous + * to list here. Please refer to the COPYRIGHT file distributed with this + * source distribution. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#ifndef _GAIM_SERVER_H_ +#define _GAIM_SERVER_H_ + +#include "account.h" +#include "conversation.h" +#include "prpl.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Send a typing message to a given user over a given connection. + * + * TODO: Could probably move this into the conversation API. + * + * @param typing One of GAIM_TYPING, GAIM_TYPED, or GAIM_NOT_TYPING. + * @return A quiet-period, specified in seconds, where Gaim will not + * send any additional typing notification messages. Most + * protocols should return 0, which means that no additional + * GAIM_TYPING messages need to be sent. If this is 5, for + * example, then Gaim will wait five seconds, and if the Gaim + * user is still typing then Gaim will send another GAIM_TYPING + * message. + */ +unsigned int serv_send_typing(GaimConnection *gc, const char *name, GaimTypingState state); + +void serv_move_buddy(GaimBuddy *, GaimGroup *, GaimGroup *); +int serv_send_im(GaimConnection *, const char *, const char *, GaimMessageFlags flags); +void serv_get_info(GaimConnection *, const char *); +void serv_set_info(GaimConnection *, const char *); + +void serv_add_permit(GaimConnection *, const char *); +void serv_add_deny(GaimConnection *, const char *); +void serv_rem_permit(GaimConnection *, const char *); +void serv_rem_deny(GaimConnection *, const char *); +void serv_set_permit_deny(GaimConnection *); +void serv_chat_invite(GaimConnection *, int, const char *, const char *); +void serv_chat_leave(GaimConnection *, int); +void serv_chat_whisper(GaimConnection *, int, const char *, const char *); +int serv_chat_send(GaimConnection *, int, const char *, GaimMessageFlags flags); +void serv_alias_buddy(GaimBuddy *); +void serv_got_alias(GaimConnection *gc, const char *who, const char *alias); + +/** + * Receive a typing message from a remote user. Either GAIM_TYPING + * or GAIM_TYPED. If the user has stopped typing then use + * serv_got_typing_stopped instead. + * + * TODO: Could probably move this into the conversation API. + * + * @param timeout If this is a number greater than 0, then + * Gaim will wait this number of seconds and then + * set this buddy to the GAIM_NOT_TYPING state. This + * is used by protocols that send repeated typing messages + * while the user is composing the message. + */ +void serv_got_typing(GaimConnection *gc, const char *name, int timeout, + GaimTypingState state); + +/** + * TODO: Could probably move this into the conversation API. + */ +void serv_got_typing_stopped(GaimConnection *gc, const char *name); + +void serv_got_im(GaimConnection *gc, const char *who, const char *msg, + GaimMessageFlags flags, time_t mtime); + +/** + * @param data The hash function should be g_str_hash() and the equal + * function should be g_str_equal(). + */ +void serv_join_chat(GaimConnection *, GHashTable *); + +/** + * @param data The hash function should be g_str_hash() and the equal + * function should be g_str_equal(). + */ +void serv_reject_chat(GaimConnection *, GHashTable *); + +/** + * @param data The hash function should be g_str_hash() and the equal + * function should be g_str_equal(). + */ +void serv_got_chat_invite(GaimConnection *gc, const char *name, + const char *who, const char *message, + GHashTable *data); + +GaimConversation *serv_got_joined_chat(GaimConnection *gc, + int id, const char *name); +void serv_got_chat_left(GaimConnection *g, int id); +void serv_got_chat_in(GaimConnection *g, int id, const char *who, + GaimMessageFlags flags, const char *message, time_t mtime); +void serv_send_file(GaimConnection *gc, const char *who, const char *file); + +#ifdef __cplusplus +} +#endif + +#endif /* _GAIM_SERVER_H_ */