diff libgaim/accountopt.c @ 14192:60b1bc8dbf37

[gaim-migrate @ 16863] Renamed 'core' to 'libgaim' committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sat, 19 Aug 2006 01:50:10 +0000
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libgaim/accountopt.c	Sat Aug 19 01:50:10 2006 +0000
@@ -0,0 +1,347 @@
+/**
+ * @file accountopt.c Account Options API
+ * @ingroup core
+ *
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here.  Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+#include "accountopt.h"
+#include "util.h"
+
+GaimAccountOption *
+gaim_account_option_new(GaimPrefType type, const char *text,
+						const char *pref_name)
+{
+	GaimAccountOption *option;
+
+	g_return_val_if_fail(type      != GAIM_PREF_NONE, NULL);
+	g_return_val_if_fail(text      != NULL,           NULL);
+	g_return_val_if_fail(pref_name != NULL,           NULL);
+
+	option = g_new0(GaimAccountOption, 1);
+
+	option->type      = type;
+	option->text      = g_strdup(text);
+	option->pref_name = g_strdup(pref_name);
+
+	return option;
+}
+
+GaimAccountOption *
+gaim_account_option_bool_new(const char *text, const char *pref_name,
+							 gboolean default_value)
+{
+	GaimAccountOption *option;
+
+	option = gaim_account_option_new(GAIM_PREF_BOOLEAN, text, pref_name);
+
+	if (option == NULL)
+		return NULL;
+
+	option->default_value.boolean = default_value;
+
+	return option;
+}
+
+GaimAccountOption *
+gaim_account_option_int_new(const char *text, const char *pref_name,
+							int default_value)
+{
+	GaimAccountOption *option;
+
+	option = gaim_account_option_new(GAIM_PREF_INT, text, pref_name);
+
+	if (option == NULL)
+		return NULL;
+
+	option->default_value.integer = default_value;
+
+	return option;
+}
+
+GaimAccountOption *
+gaim_account_option_string_new(const char *text, const char *pref_name,
+							   const char *default_value)
+{
+	GaimAccountOption *option;
+
+	option = gaim_account_option_new(GAIM_PREF_STRING, text, pref_name);
+
+	if (option == NULL)
+		return NULL;
+
+	option->default_value.string = g_strdup(default_value);
+
+	return option;
+}
+
+GaimAccountOption *
+gaim_account_option_list_new(const char *text, const char *pref_name,
+							 GList *list)
+{
+	GaimAccountOption *option;
+
+	option = gaim_account_option_new(GAIM_PREF_STRING_LIST, text, pref_name);
+
+	if (option == NULL)
+		return NULL;
+
+	option->default_value.list = list;
+
+	return option;
+}
+
+void
+gaim_account_option_destroy(GaimAccountOption *option)
+{
+	g_return_if_fail(option != NULL);
+
+	g_free(option->text);
+	g_free(option->pref_name);
+
+	if (option->type == GAIM_PREF_STRING)
+	{
+		g_free(option->default_value.string);
+	}
+	else if (option->type == GAIM_PREF_STRING_LIST)
+	{
+		if (option->default_value.list != NULL)
+		{
+			g_list_foreach(option->default_value.list, (GFunc)g_free, NULL);
+			g_list_free(option->default_value.list);
+		}
+	}
+
+	g_free(option);
+}
+
+void
+gaim_account_option_set_default_bool(GaimAccountOption *option,
+									 gboolean value)
+{
+	g_return_if_fail(option != NULL);
+	g_return_if_fail(option->type == GAIM_PREF_BOOLEAN);
+
+	option->default_value.boolean = value;
+}
+
+void
+gaim_account_option_set_default_int(GaimAccountOption *option, int value)
+{
+	g_return_if_fail(option != NULL);
+	g_return_if_fail(option->type == GAIM_PREF_INT);
+
+	option->default_value.integer = value;
+}
+
+void
+gaim_account_option_set_default_string(GaimAccountOption *option,
+									   const char *value)
+{
+	g_return_if_fail(option != NULL);
+	g_return_if_fail(option->type == GAIM_PREF_STRING);
+
+	g_free(option->default_value.string);
+	option->default_value.string = g_strdup(value);
+}
+
+void
+gaim_account_option_set_masked(GaimAccountOption *option, gboolean masked)
+{
+	g_return_if_fail(option != NULL);
+	g_return_if_fail(option->type == GAIM_PREF_STRING);
+
+	option->masked = masked;
+}
+
+
+void
+gaim_account_option_set_list(GaimAccountOption *option, GList *values)
+{
+	g_return_if_fail(option != NULL);
+	g_return_if_fail(option->type == GAIM_PREF_STRING_LIST);
+
+	if (option->default_value.list != NULL)
+	{
+		g_list_foreach(option->default_value.list, (GFunc)g_free, NULL);
+		g_list_free(option->default_value.list);
+	}
+
+	option->default_value.list = values;
+}
+
+void
+gaim_account_option_add_list_item(GaimAccountOption *option,
+								  const char *key, const char *value)
+{
+	GaimKeyValuePair *kvp;
+
+	g_return_if_fail(option != NULL);
+	g_return_if_fail(key    != NULL);
+	g_return_if_fail(value  != NULL);
+	g_return_if_fail(option->type == GAIM_PREF_STRING_LIST);
+
+	kvp = g_new0(GaimKeyValuePair, 1);
+	kvp->key = g_strdup(key);
+	kvp->value = g_strdup(value);
+
+	option->default_value.list = g_list_append(option->default_value.list,
+											   kvp);
+}
+
+GaimPrefType
+gaim_account_option_get_type(const GaimAccountOption *option)
+{
+	g_return_val_if_fail(option != NULL, GAIM_PREF_NONE);
+
+	return option->type;
+}
+
+const char *
+gaim_account_option_get_text(const GaimAccountOption *option)
+{
+	g_return_val_if_fail(option != NULL, NULL);
+
+	return option->text;
+}
+
+const char *
+gaim_account_option_get_setting(const GaimAccountOption *option)
+{
+	g_return_val_if_fail(option != NULL, NULL);
+
+	return option->pref_name;
+}
+
+gboolean
+gaim_account_option_get_default_bool(const GaimAccountOption *option)
+{
+	g_return_val_if_fail(option != NULL, FALSE);
+	g_return_val_if_fail(option->type == GAIM_PREF_BOOLEAN, FALSE);
+
+	return option->default_value.boolean;
+}
+
+int
+gaim_account_option_get_default_int(const GaimAccountOption *option)
+{
+	g_return_val_if_fail(option != NULL, -1);
+	g_return_val_if_fail(option->type == GAIM_PREF_INT, -1);
+
+	return option->default_value.integer;
+}
+
+const char *
+gaim_account_option_get_default_string(const GaimAccountOption *option)
+{
+	g_return_val_if_fail(option != NULL, NULL);
+	g_return_val_if_fail(option->type == GAIM_PREF_STRING, NULL);
+
+	return option->default_value.string;
+}
+
+const char *
+gaim_account_option_get_default_list_value(const GaimAccountOption *option)
+{
+	GaimKeyValuePair *kvp;
+
+	g_return_val_if_fail(option != NULL, NULL);
+	g_return_val_if_fail(option->type == GAIM_PREF_STRING_LIST, NULL);
+
+	if (option->default_value.list == NULL)
+		return NULL;
+
+	kvp = option->default_value.list->data;
+
+	return (kvp ? kvp->value : NULL);
+}
+
+gboolean
+gaim_account_option_get_masked(const GaimAccountOption *option)
+{
+	g_return_val_if_fail(option != NULL, FALSE);
+	g_return_val_if_fail(option->type == GAIM_PREF_STRING, FALSE);
+
+	return option->masked;
+}
+
+const GList *
+gaim_account_option_get_list(const GaimAccountOption *option)
+{
+	g_return_val_if_fail(option != NULL, NULL);
+	g_return_val_if_fail(option->type == GAIM_PREF_STRING_LIST, NULL);
+
+	return option->default_value.list;
+}
+
+/**************************************************************************
+ * Account User Split API
+ **************************************************************************/
+GaimAccountUserSplit *
+gaim_account_user_split_new(const char *text, const char *default_value,
+							char sep)
+{
+	GaimAccountUserSplit *split;
+
+	g_return_val_if_fail(text != NULL, NULL);
+	g_return_val_if_fail(sep != 0, NULL);
+
+	split = g_new0(GaimAccountUserSplit, 1);
+
+	split->text = g_strdup(text);
+	split->field_sep = sep;
+	split->default_value = g_strdup(default_value);
+
+	return split;
+}
+
+void
+gaim_account_user_split_destroy(GaimAccountUserSplit *split)
+{
+	g_return_if_fail(split != NULL);
+
+	g_free(split->text);
+	g_free(split->default_value);
+	g_free(split);
+}
+
+const char *
+gaim_account_user_split_get_text(const GaimAccountUserSplit *split)
+{
+	g_return_val_if_fail(split != NULL, NULL);
+
+	return split->text;
+}
+
+const char *
+gaim_account_user_split_get_default_value(const GaimAccountUserSplit *split)
+{
+	g_return_val_if_fail(split != NULL, NULL);
+
+	return split->default_value;
+}
+
+char
+gaim_account_user_split_get_separator(const GaimAccountUserSplit *split)
+{
+	g_return_val_if_fail(split != NULL, 0);
+
+	return split->field_sep;
+}