Mercurial > pidgin.yaz
diff libgaim/eventloop.c @ 14192:60b1bc8dbf37
[gaim-migrate @ 16863]
Renamed 'core' to 'libgaim'
committer: Tailor Script <tailor@pidgin.im>
author | Evan Schoenberg <evan.s@dreskin.net> |
---|---|
date | Sat, 19 Aug 2006 01:50:10 +0000 |
parents | |
children | a6aad36ca735 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libgaim/eventloop.c Sat Aug 19 01:50:10 2006 +0000 @@ -0,0 +1,73 @@ +/** + * @file eventloop.c Gaim Event Loop API + * @ingroup core + * + * gaim + * + * Gaim is the legal property of its developers, whose names are too numerous + * to list here. Please refer to the COPYRIGHT file distributed with this + * source distribution. + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#include "eventloop.h" + +static GaimEventLoopUiOps *eventloop_ui_ops = NULL; + +guint +gaim_timeout_add(guint interval, GSourceFunc function, gpointer data) +{ + GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); + + return ops->timeout_add(interval, function, data); +} + +guint +gaim_timeout_remove(guint tag) +{ + GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); + + return ops->timeout_remove(tag); +} + +guint +gaim_input_add(int source, GaimInputCondition condition, GaimInputFunction func, gpointer user_data) +{ + GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); + + return ops->input_add(source, condition, func, user_data); +} + +guint +gaim_input_remove(guint tag) +{ + GaimEventLoopUiOps *ops = gaim_eventloop_get_ui_ops(); + + return ops->input_remove(tag); +} + +void +gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops) +{ + eventloop_ui_ops = ops; +} + +GaimEventLoopUiOps * +gaim_eventloop_get_ui_ops(void) +{ + g_return_val_if_fail(eventloop_ui_ops != NULL, NULL); + + return eventloop_ui_ops; +}