diff libgaim/eventloop.h @ 14192:60b1bc8dbf37

[gaim-migrate @ 16863] Renamed 'core' to 'libgaim' committer: Tailor Script <tailor@pidgin.im>
author Evan Schoenberg <evan.s@dreskin.net>
date Sat, 19 Aug 2006 01:50:10 +0000
parents
children a6aad36ca735
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/libgaim/eventloop.h	Sat Aug 19 01:50:10 2006 +0000
@@ -0,0 +1,151 @@
+/**
+ * @file eventloop.h Gaim Event Loop API
+ * @ingroup core
+ *
+ * gaim
+ *
+ * Gaim is the legal property of its developers, whose names are too numerous
+ * to list here.  Please refer to the COPYRIGHT file distributed with this
+ * source distribution.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+#ifndef _GAIM_EVENTLOOP_H_
+#define _GAIM_EVENTLOOP_H_
+
+#include <glib.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * An input condition.
+ */
+typedef enum
+{
+	GAIM_INPUT_READ  = 1 << 0,  /**< A read condition.  */
+	GAIM_INPUT_WRITE = 1 << 1   /**< A write condition. */
+
+} GaimInputCondition;
+
+typedef void (*GaimInputFunction)(gpointer, gint, GaimInputCondition);
+
+typedef struct _GaimEventLoopUiOps GaimEventLoopUiOps;
+
+struct _GaimEventLoopUiOps
+{
+	/**
+	 * Creates a callback timer.
+	 * @see g_timeout_add, gaim_timeout_add
+	 **/
+	guint (*timeout_add)(guint interval, GSourceFunc function, gpointer data);
+
+	/**
+	 * Removes a callback timer.
+	 * @see gaim_timeout_remove, g_source_remove
+	 */
+	guint (*timeout_remove)(guint handle);
+
+	/**
+	 * Adds an input handler.
+	 * @see gaim_input_add, g_io_add_watch_full
+	 */
+	guint (*input_add)(int fd, GaimInputCondition cond,
+					   GaimInputFunction func, gpointer user_data);
+
+	/**
+	 * Removes an input handler.
+	 * @see gaim_input_remove, g_source_remove
+	 */
+	guint (*input_remove)(guint handle);
+};
+
+/**************************************************************************/
+/** @name Event Loop API                                                  */
+/**************************************************************************/
+/*@{*/
+/**
+ * Creates a callback timer.
+ * The timer will repeat until the function returns @c FALSE. The
+ * first call will be at the end of the first interval.
+ * @param interval	The time between calls of the function, in
+ *					milliseconds.
+ * @param function	The function to call.
+ * @param data		data to pass to @a function.
+ * @return A handle to the timer which can be passed to 
+ *         gaim_timeout_remove to remove the timer.
+ */
+guint gaim_timeout_add(guint interval, GSourceFunc function, gpointer data);
+
+/**
+ * Removes a timeout handler.
+ *
+ * @param handle The handle, as returned by gaim_timeout_add.
+ *
+ * @return Something.
+ */
+guint gaim_timeout_remove(guint handle);
+
+/**
+ * Adds an input handler.
+ *
+ * @param fd        The input file descriptor.
+ * @param cond      The condition type.
+ * @param func      The callback function for data.
+ * @param user_data User-specified data.
+ *
+ * @return The resulting handle (will be greater than 0).
+ * @see g_io_add_watch_full
+ */
+guint gaim_input_add(int fd, GaimInputCondition cond,
+					 GaimInputFunction func, gpointer user_data);
+
+/**
+ * Removes an input handler.
+ *
+ * @param handle The handle of the input handler. Note that this is the return
+ * value from gaim_input_add, <i>not</i> the file descriptor.
+ */
+guint gaim_input_remove(guint handle);
+
+/*@}*/
+
+
+/**************************************************************************/
+/** @name UI Registration Functions                                       */
+/**************************************************************************/
+/*@{*/
+/**
+ * Sets the UI operations structure to be used for accounts.
+ *
+ * @param ops The UI operations structure.
+ */
+void gaim_eventloop_set_ui_ops(GaimEventLoopUiOps *ops);
+
+/**
+ * Returns the UI operations structure used for accounts.
+ *
+ * @return The UI operations structure in use.
+ */
+GaimEventLoopUiOps *gaim_eventloop_get_ui_ops(void);
+
+/*@}*/
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* _GAIM_EVENTLOOP_H_ */