diff src/protocols/oscar/flap_connection.c @ 13592:6519aeb66b31

[gaim-migrate @ 15978] Holy cow this is crazy. 34 files changed, 5760 insertions(+), 8517 deletions(-) * Non-blocking I/O for all of oscar. That includes normal FLAP connections as well as file transfers and direct IM. * Kick-ass file transfer and direct IM. Either party can request the connection. Gaim will try both the "public" IP and the "client" IP. It'll fall back to transferring through a proxy if that fails. Should be relatively few memleaks (I didn't have a lot of confidence in the non-memleakiness of the old code). And the code is reasonably generic, so it shouldn't be too much work to add voice chat. This might still be a LITTLE buggy, but it shouldn't be too bad. If anything, file transfer will be more buggy than direct IM. And sending a file will be more buggy than receiving a file. Bug reports with a series of steps to reproduce are welcome. * I merged OscarData and aim_session_t * Somewhere between 50 and 100 hours of work. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Fri, 07 Apr 2006 05:10:56 +0000
parents
children 57e5d1455ad7
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/protocols/oscar/flap_connection.c	Fri Apr 07 05:10:56 2006 +0000
@@ -0,0 +1,815 @@
+/*
+ * Gaim's oscar protocol plugin
+ * This file is the legal property of its developers.
+ * Please see the AUTHORS file distributed alongside this file.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+*/
+
+#include "oscar.h"
+
+#include "eventloop.h"
+
+#ifndef _WIN32
+#include <netdb.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#endif
+
+#ifdef _WIN32
+#include "win32dep.h"
+#endif
+
+/**
+ * This sends a channel 1 SNAC containing the FLAP version.
+ * The FLAP version is sent by itself at the beginning of every
+ * connection to a FLAP server.  It is always the very first
+ * packet sent by both the server and the client after the SYN,
+ * SYN/ACK, ACK handshake.
+ */
+void
+flap_connection_send_version(OscarData *od, FlapConnection *conn)
+{
+	FlapFrame *frame;
+
+	frame = flap_frame_new(od, 0x01, 4);
+	byte_stream_put32(&frame->data, 0x00000001);
+	flap_connection_send(conn, frame);
+}
+
+/**
+ * This sends a channel 1 SNAC containing the FLAP version and
+ * the authentication cookie.  This is sent when connecting to
+ * any FLAP server after the initial connection to the auth
+ * server.  It is always the very first packet sent by both the
+ * server and the client after the SYN, SYN/ACK, ACK handshake.
+ */
+void
+flap_connection_send_version_with_cookie(OscarData *od, FlapConnection *conn, guint16 length, const guint8 *chipsahoy)
+{
+	FlapFrame *frame;
+	aim_tlvlist_t *tl = NULL;
+
+	frame = flap_frame_new(od, 0x01, 4 + 2 + 2 + length);
+	byte_stream_put32(&frame->data, 0x00000001);
+	aim_tlvlist_add_raw(&tl, 0x0006, length, chipsahoy);
+	aim_tlvlist_write(&frame->data, &tl);
+	aim_tlvlist_free(&tl);
+
+	flap_connection_send(conn, frame);
+}
+
+/**
+ * This sends an empty channel 4 SNAC.  This is sent to signify
+ * that we're logging off.  This shouldn't really be necessary--
+ * usually the AIM server will detect that the TCP connection has
+ * been destroyed--but it's good practice.
+ */
+static void
+flap_connection_send_close(OscarData *od, FlapConnection *conn)
+{
+	FlapFrame *frame;
+
+	frame = flap_frame_new(od, 0x04, 0);
+	flap_connection_send(conn, frame);
+}
+
+/**
+ * This sends an empty channel 5 SNAC.  This is used as a keepalive
+ * packet in FLAP connections.  WinAIM 4.x and higher send these
+ * _every minute_ to keep the connection alive.
+ */
+void
+flap_connection_send_keepalive(OscarData *od, FlapConnection *conn)
+{
+	FlapFrame *frame;
+
+	frame = flap_frame_new(od, 0x05, 0);
+	flap_connection_send(conn, frame);
+
+	/* clean out SNACs over 60sec old */
+	aim_cleansnacs(od, 60);
+}
+
+/**
+ * Allocate a new empty connection structure.
+ *
+ * @param od The oscar session associated with this connection.
+ * @param type Type of connection to create
+ *
+ * @return Returns the new connection structure.
+ */
+FlapConnection *
+flap_connection_new(OscarData *od, int type)
+{
+	FlapConnection *conn;
+
+	conn = g_new0(FlapConnection, 1);
+	conn->od = od;
+	conn->buffer_outgoing = gaim_circ_buffer_new(0);
+	conn->inside = g_new0(aim_conn_inside_t, 1);
+	conn->fd = -1;
+	conn->subtype = -1;
+	conn->type = type;
+
+	od->oscar_connections = g_list_prepend(od->oscar_connections, conn);
+
+	return conn;
+}
+
+/**
+ * Clone a FlapConnection.
+ *
+ * A new connection is allocated, and the values are filled in
+ * appropriately.
+ *
+ * @param od The session containing this connection.
+ * @param src The connection to clone.
+ * @return Returns a pointer to the new FlapConnection, or %NULL on error.
+ */
+FlapConnection *
+flap_connection_clone(OscarData *od, FlapConnection *src)
+{
+	FlapConnection *conn;
+
+	conn = flap_connection_new(od, src->type);
+	conn->fd = src->fd;
+	conn->type = src->type;
+	conn->subtype = src->subtype;
+	conn->seqnum = src->seqnum;
+	conn->internal = src->internal;
+	conn->lastactivity = src->lastactivity;
+
+	if (src->inside != NULL)
+	{
+		/*
+		 * XXX should clone this section as well, but since currently
+		 * this function only gets called for some of that rendezvous
+		 * crap, and not on SNAC connections, its probably okay for
+		 * now.
+		 *
+		 */
+	}
+
+	return conn;
+}
+
+/**
+ * Close (but not free) a connection.
+ *
+ * This leaves everything untouched except for setting the fd
+ * to -1 (used to recognize dead connections).
+ *
+ * @param conn The connection to close.
+ */
+void
+flap_connection_close(OscarData *od, FlapConnection *conn)
+{
+	if (conn->fd == -1)
+		return;
+
+	if (conn->type == SNAC_FAMILY_LOCATE)
+		flap_connection_send_close(od, conn);
+
+	close(conn->fd);
+}
+
+static void
+flap_connection_destroy_snacgroups(struct snacgroup *head)
+{
+	struct snacgroup *sg;
+	for (sg = head; sg; )
+	{
+		struct snacgroup *tmp;
+
+		tmp = sg->next;
+		free(sg);
+		sg = tmp;
+	}
+}
+
+static void
+flap_connection_destroy_rates(struct rateclass *head)
+{
+	struct rateclass *rc;
+
+	for (rc = head; rc; )
+	{
+		struct rateclass *tmp;
+		struct snacpair *sp;
+
+		tmp = rc->next;
+
+		for (sp = rc->members; sp; ) {
+			struct snacpair *tmpsp;
+
+			tmpsp = sp->next;
+			free(sp);
+			sp = tmpsp;
+		}
+		free(rc);
+
+		rc = tmp;
+	}
+}
+
+static gboolean
+flap_connection_destroy_cb(gpointer data)
+{
+	FlapConnection *conn;
+
+	conn = data;
+
+	gaim_debug_info("oscar", "Destroying oscar connection of "
+			"type 0x%04hx\n", conn->type);
+
+	flap_connection_close(conn->od, conn);
+
+	if (conn->watcher_incoming != 0)
+		gaim_input_remove(conn->watcher_incoming);
+	if (conn->watcher_outgoing != 0)
+		gaim_input_remove(conn->watcher_outgoing);
+	g_free(conn->buffer_incoming.data.data);
+	gaim_circ_buffer_destroy(conn->buffer_outgoing);
+
+	/*
+	 * Free conn->internal, if necessary
+	 */
+	if (conn->type == SNAC_FAMILY_CHAT)
+		flap_connection_destroy_chat(conn->od, conn);
+
+	if (conn->inside != NULL)
+	{
+		aim_conn_inside_t *inside = (aim_conn_inside_t *)conn->inside;
+
+		flap_connection_destroy_snacgroups(inside->groups);
+		flap_connection_destroy_rates(inside->rates);
+
+		free(inside);
+	}
+
+	conn->od->oscar_connections = g_list_remove(conn->od->oscar_connections, conn);
+
+	g_free(conn);
+
+	return FALSE;
+}
+
+void
+flap_connection_destroy(FlapConnection *conn)
+{
+	if (conn->destroy_timeout != 0)
+		gaim_timeout_remove(conn->destroy_timeout);
+	flap_connection_destroy_cb(conn);
+}
+
+/**
+ * Schedule Gaim to destroy the given FlapConnection as soon as we
+ * return control back to the program's main loop.  We must do this
+ * if we want to destroy the connection but we are still using it
+ * for some reason.
+ */
+void
+flap_connection_schedule_destroy(FlapConnection *conn)
+{
+	if (conn->destroy_timeout != 0)
+		/* Already taken care of */
+		return;
+
+	gaim_debug_info("oscar", "Scheduling destruction of FLAP "
+			"connection of type 0x%04hx\n", conn->type);
+	conn->destroy_timeout = gaim_timeout_add(0, flap_connection_destroy_cb, conn);
+}
+
+/**
+ * In OSCAR, every connection has a set of SNAC groups associated
+ * with it.  These are the groups that you can send over this connection
+ * without being guaranteed a "Not supported" SNAC error.
+ *
+ * The grand theory of things says that these associations transcend
+ * what libfaim calls "connection types" (conn->type).  You can probably
+ * see the elegance here, but since I want to revel in it for a bit, you
+ * get to hear it all spelled out.
+ *
+ * So let us say that you have your core BOS connection running.  One
+ * of your modules has just given you a SNAC of the group 0x0004 to send
+ * you.  Maybe an IM destined for some twit in Greenland.  So you start
+ * at the top of your connection list, looking for a connection that
+ * claims to support group 0x0004.  You find one.  Why, that neat BOS
+ * connection of yours can do that.  So you send it on its way.
+ *
+ * Now, say, that fellow from Greenland has friends and they all want to
+ * meet up with you in a lame chat room.  This has landed you a SNAC
+ * in the family 0x000e and you have to admit you're a bit lost.  You've
+ * searched your connection list for someone who wants to make your life
+ * easy and deliver this SNAC for you, but there isn't one there.
+ *
+ * Here comes the good bit.  Without even letting anyone know, particularly
+ * the module that decided to send this SNAC, and definitely not that twit
+ * in Greenland, you send out a service request.  In this request, you have
+ * marked the need for a connection supporting group 0x000e.  A few seconds
+ * later, you receive a service redirect with an IP address and a cookie in
+ * it.  Great, you say.  Now I have something to do.  Off you go, making
+ * that connection.  One of the first things you get from this new server
+ * is a message saying that indeed it does support the group you were looking
+ * for.  So you continue and send rate confirmation and all that.
+ *
+ * Then you remember you had that SNAC to send, and now you have a means to
+ * do it, and you do, and everyone is happy.  Except the Greenlander, who is
+ * still stuck in the bitter cold.
+ *
+ * Oh, and this is useful for building the Migration SNACs, too.  In the
+ * future, this may help convince me to implement rate limit mitigation
+ * for real.  We'll see.
+ *
+ * Just to make me look better, I'll say that I've known about this great
+ * scheme for quite some time now.  But I still haven't convinced myself
+ * to make libfaim work that way.  It would take a fair amount of effort,
+ * and probably some client API changes as well.  (Whenever I don't want
+ * to do something, I just say it would change the client API.  Then I
+ * instantly have a couple of supporters of not doing it.)
+ *
+ * Generally, addgroup is only called by the internal handling of the
+ * server ready SNAC.  So if you want to do something before that, you'll
+ * have to be more creative.  That is done rather early, though, so I don't
+ * think you have to worry about it.  Unless you're me.  I care deeply
+ * about such inane things.
+ *
+ */
+void
+flap_connection_addgroup(FlapConnection *conn, guint16 group)
+{
+	aim_conn_inside_t *ins = (aim_conn_inside_t *)conn->inside;
+	struct snacgroup *sg;
+
+	sg = g_new0(struct snacgroup, 1);
+
+	gaim_debug_misc("oscar", "Adding group 0x%04x to connection "
+			"of type 0x%04hx\n", group, conn->type);
+	sg->group = group;
+
+	sg->next = ins->groups;
+	ins->groups = sg;
+}
+
+/**
+ * Find a FlapConnection that supports the given oscar
+ * family.
+ *
+ * TODO: This should be implemented to use a hash table.
+ */
+FlapConnection *
+flap_connection_findbygroup(OscarData *od, guint16 group)
+{
+	GList *cur;
+
+	for (cur = od->oscar_connections; cur != NULL; cur = cur->next)
+	{
+		FlapConnection *conn;
+		aim_conn_inside_t *ins;
+		struct snacgroup *sg;
+
+		conn = cur->data;
+		ins = (aim_conn_inside_t *)conn->inside;
+
+		for (sg = ins->groups; sg != NULL; sg = sg->next)
+		{
+			if (sg->group == group)
+				return conn;
+		}
+	}
+
+	return NULL;
+}
+
+/**
+ * Locates a connection of the specified type in the
+ * specified session.
+ *
+ * TODO: Use flap_connection_findbygroup everywhere and get rid of this.
+ *
+ * @param od The session to search.
+ * @param type The type of connection to look for.
+ *
+ * @return Returns the first connection found of the given target type,
+ *         or NULL if none could be found.
+ */
+FlapConnection *
+flap_connection_getbytype(OscarData *od, int type)
+{
+	GList *cur;
+
+	for (cur = od->oscar_connections; cur != NULL; cur = cur->next)
+	{
+		FlapConnection *conn;
+		conn = cur->data;
+		if ((conn->type == type) && (conn->connected))
+			return conn;
+	}
+
+	return NULL;
+}
+
+FlapConnection *
+flap_connection_getbytype_all(OscarData *od, int type)
+{
+	GList *cur;
+
+	for (cur = od->oscar_connections; cur; cur = cur->next)
+	{
+		FlapConnection *conn;
+		conn = cur->data;
+		if (conn->type == type)
+			return conn;
+	}
+
+	return NULL;
+}
+
+/**
+ * Allocate a new FLAP frame.
+ *
+ * @param channel The FLAP channel.  This is almost always 2.
+ */
+FlapFrame *
+flap_frame_new(OscarData *od, guint16 channel, int datalen)
+{
+	FlapFrame *frame;
+
+	frame = g_new0(FlapFrame, 1);
+	frame->channel = channel;
+
+	if (datalen > 0)
+	{
+		guint8 *data;
+		data = g_malloc(datalen);
+		byte_stream_init(&frame->data, data, datalen);
+	}
+
+	return frame;
+}
+
+/**
+ * Free a FlapFrame
+ *
+ * @param frame The frame to free.
+ * @return -1 on error; 0 on success.
+ */
+static void
+flap_frame_destroy(FlapFrame *frame)
+{
+	free(frame->data.data);
+	free(frame);
+
+	return;
+}
+
+static void
+parse_snac(OscarData *od, FlapConnection *conn, FlapFrame *frame)
+{
+	aim_module_t *cur;
+	aim_modsnac_t snac;
+
+	if (byte_stream_empty(&frame->data) < 10)
+		return;
+
+	snac.family = byte_stream_get16(&frame->data);
+	snac.subtype = byte_stream_get16(&frame->data);
+	snac.flags = byte_stream_get16(&frame->data);
+	snac.id = byte_stream_get32(&frame->data);
+
+	/* SNAC flags are apparently uniform across all SNACs, so we handle them here */
+	if (snac.flags & 0x0001) {
+		/*
+		 * This means the SNAC will be followed by another SNAC with
+		 * related information.  We don't need to do anything about
+		 * this here.
+		 */
+	}
+	if (snac.flags & 0x8000) {
+		/*
+		 * This packet contains the version of the family that this SNAC is
+		 * in.  You get this when your SSI module is version 2 or higher.
+		 * For now we have no need for this, but you could always save
+		 * it as a part of aim_modnsac_t, or something.  The format is...
+		 * 2 byte length of total mini-header (which is 6 bytes), then TLV
+		 * of  type 0x0001, length 0x0002, value is the 2 byte version
+		 * number
+		 */
+		byte_stream_advance(&frame->data, byte_stream_get16(&frame->data));
+	}
+
+	for (cur = (aim_module_t *)od->modlistv; cur; cur = cur->next) {
+
+		if (!(cur->flags & AIM_MODFLAG_MULTIFAMILY) &&
+				(cur->family != snac.family))
+			continue;
+
+		if (cur->snachandler(od, conn, cur, frame, &snac, &frame->data))
+			return;
+	}
+}
+
+static void
+parse_fakesnac(OscarData *od, FlapConnection *conn, FlapFrame *frame, guint16 family, guint16 subtype)
+{
+	aim_module_t *cur;
+	aim_modsnac_t snac;
+
+	snac.family = family;
+	snac.subtype = subtype;
+	snac.flags = snac.id = 0;
+
+	for (cur = (aim_module_t *)od->modlistv; cur; cur = cur->next) {
+
+		if (!(cur->flags & AIM_MODFLAG_MULTIFAMILY) &&
+				(cur->family != snac.family))
+			continue;
+
+		if (cur->snachandler(od, conn, cur, frame, &snac, &frame->data))
+			return;
+	}
+}
+
+static void
+parse_flap_ch4(OscarData *od, FlapConnection *conn, FlapFrame *frame)
+{
+	aim_tlvlist_t *tlvlist;
+	char *msg = NULL;
+	guint16 code = 0;
+	aim_rxcallback_t userfunc;
+
+	if (byte_stream_empty(&frame->data) == 0) {
+		/* XXX should do something with this */
+		return;
+	}
+
+	/* Used only by the older login protocol */
+	/* XXX remove this special case? */
+	if (conn->type == SNAC_FAMILY_AUTH)
+	{
+		parse_fakesnac(od, conn, frame, 0x0017, 0x0003);
+		return;
+	}
+
+	tlvlist = aim_tlvlist_read(&frame->data);
+
+	if (aim_tlv_gettlv(tlvlist, 0x0009, 1))
+		code = aim_tlv_get16(tlvlist, 0x0009, 1);
+
+	if (aim_tlv_gettlv(tlvlist, 0x000b, 1))
+		msg = aim_tlv_getstr(tlvlist, 0x000b, 1);
+
+	if ((userfunc = aim_callhandler(od, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNERR)))
+		userfunc(od, conn, frame, code, msg);
+
+	aim_tlvlist_free(&tlvlist);
+
+	free(msg);
+}
+
+/**
+ * Takes a new incoming FLAP frame and sends it to the appropriate
+ * handler function to be parsed.
+ */
+static void
+parse_flap(OscarData *od, FlapConnection *conn, FlapFrame *frame)
+{
+	if (frame->channel == 0x01) {
+		guint32 flap_version = byte_stream_get32(&frame->data);
+		if (flap_version != 0x00000001)
+		{
+				/* Error! */
+				gaim_debug_warning("oscar", "Expecting FLAP version "
+					"0x00000001 but received FLAP version %08lx.  Closing connection.\n",
+					flap_version);
+				flap_connection_schedule_destroy(conn);
+		}
+		else
+			conn->connected = TRUE;
+
+	} else if (frame->channel == 0x02) {
+		parse_snac(od, conn, frame);
+
+	} else if (frame->channel == 0x04) {
+		parse_flap_ch4(od, conn, frame);
+
+	} else if (frame->channel == 0x05) {
+		/* TODO: Reset our keepalive watchdog? */
+
+	}
+}
+
+/**
+ * Read in all available data on the socket for a given connection.
+ * All complete FLAPs handled immedate after they're received.
+ * Incomplete FLAP data is stored locally and appended to the next
+ * time this callback is triggered.
+ */
+void
+flap_connection_recv_cb(gpointer data, gint source, GaimInputCondition cond)
+{
+	FlapConnection *conn;
+	ssize_t read;
+	guint8 header[6];
+
+	conn = data;
+
+	/* Read data until we run out of data and break out of the loop */
+	while (TRUE)
+	{
+		/* Start reading a new FLAP */
+		if (conn->buffer_incoming.data.data == NULL)
+		{
+			/* Peek at the first 6 bytes to get the length */
+			read = recv(conn->fd, &header, 6, MSG_PEEK);
+
+			/* Check if the FLAP server closed the connection */
+			if (read == 0)
+			{
+				/* TODO: Print an error?  Server closed connection. */
+				flap_connection_schedule_destroy(conn);
+				break;
+			}
+
+			/* If there was an error then close the connection */
+			if (read == -1)
+			{
+				if ((errno == EAGAIN) || (errno == EWOULDBLOCK))
+					/* No worries */
+					break;
+
+				/* Error! */
+				/* TODO: Print an error?  Lost connection with server. */
+				flap_connection_schedule_destroy(conn);
+				break;
+			}
+
+			/* If we don't even have a complete FLAP header then do nothing */
+			if (read < 6)
+				break;
+
+			/* Read the first 6 bytes (the FLAP header) */
+			read = recv(conn->fd, &header, 6, 0);
+
+			/* All FLAP frames must start with the byte 0x2a */
+			if (aimutil_get8(&header[0]) != 0x2a)
+			{
+				flap_connection_schedule_destroy(conn);
+				break;
+			}
+
+			/* Initialize a new temporary FlapFrame for incoming data */
+			conn->buffer_incoming.channel = aimutil_get8(&header[1]);
+			conn->buffer_incoming.seqnum = aimutil_get16(&header[2]);
+			conn->buffer_incoming.data.len = aimutil_get16(&header[4]);
+			conn->buffer_incoming.data.data = g_new(guint8, conn->buffer_incoming.data.len);
+			conn->buffer_incoming.data.offset = 0;
+		}
+
+		if (conn->buffer_incoming.data.len - conn->buffer_incoming.data.offset)
+		{
+			/* Read data into the temporary FlapFrame until it is complete */
+			read = recv(conn->fd,
+						&conn->buffer_incoming.data.data[conn->buffer_incoming.data.offset],
+						conn->buffer_incoming.data.len - conn->buffer_incoming.data.offset,
+						0);
+
+			/* Check if the FLAP server closed the connection */
+			if (read == 0)
+			{
+				flap_connection_schedule_destroy(conn);
+				break;
+			}
+
+			if (read == -1)
+			{
+				if ((errno == EAGAIN) || (errno == EWOULDBLOCK))
+					/* No worries */
+					break;
+
+				/* Error! */
+				/* TODO: Print an error?  Lost connection with server. */
+				flap_connection_schedule_destroy(conn);
+				break;
+			}
+
+			conn->buffer_incoming.data.offset += read;
+			if (conn->buffer_incoming.data.offset < conn->buffer_incoming.data.len)
+				/* Waiting for more data to arrive */
+				break;
+		}
+
+		/* We have a complete FLAP!  Handle it and continue reading */
+		byte_stream_rewind(&conn->buffer_incoming.data);
+		parse_flap(conn->od, conn, &conn->buffer_incoming);
+		conn->lastactivity = time(NULL);
+
+		g_free(conn->buffer_incoming.data.data);
+		conn->buffer_incoming.data.data = NULL;
+	}
+}
+
+static void
+send_cb(gpointer data, gint source, GaimInputCondition cond)
+{
+	FlapConnection *conn;
+	int writelen, ret;
+
+	conn = data;
+	writelen = gaim_circ_buffer_get_max_read(conn->buffer_outgoing);
+
+	if (writelen == 0)
+	{
+		gaim_input_remove(conn->watcher_outgoing);
+		conn->watcher_outgoing = 0;
+		return;
+	}
+
+	ret = send(conn->fd, conn->buffer_outgoing->outptr, writelen, 0);
+	if (ret <= 0)
+	{
+		if ((errno == EAGAIN) || (errno == EWOULDBLOCK))
+			/* No worries */
+			return;
+
+		/* Error! */
+		flap_connection_schedule_destroy(conn);
+		return;
+	}
+
+	gaim_circ_buffer_mark_read(conn->buffer_outgoing, ret);
+}
+
+static void
+flap_connection_send_byte_stream(ByteStream *bs, FlapConnection *conn, size_t count)
+{
+	if (conn == NULL)
+		return;
+
+	/* Make sure we don't send past the end of the bs */
+	if (count > byte_stream_empty(bs))
+		count = byte_stream_empty(bs); /* truncate to remaining space */
+
+	if (count == 0)
+		return;
+
+	/* Add everything to our outgoing buffer */
+	gaim_circ_buffer_append(conn->buffer_outgoing, bs->data, count);
+
+	/* If we haven't already started writing stuff, then start the cycle */
+	if (conn->watcher_outgoing == 0)
+	{
+		conn->watcher_outgoing = gaim_input_add(conn->fd,
+				GAIM_INPUT_WRITE, send_cb, conn);
+		send_cb(conn, conn->fd, 0);
+	}
+}
+
+static void
+sendframe_flap(FlapConnection *conn, FlapFrame *frame)
+{
+	ByteStream bs;
+	int payloadlen, bslen;
+
+	payloadlen = byte_stream_curpos(&frame->data);
+
+	byte_stream_init(&bs, malloc(6 + payloadlen), 6 + payloadlen);
+
+	/* FLAP header */
+	byte_stream_put8(&bs, 0x2a);
+	byte_stream_put8(&bs, frame->channel);
+	byte_stream_put16(&bs, frame->seqnum);
+	byte_stream_put16(&bs, payloadlen);
+
+	/* Payload */
+	byte_stream_rewind(&frame->data);
+	byte_stream_putbs(&bs, &frame->data, payloadlen);
+
+	bslen = byte_stream_curpos(&bs);
+	byte_stream_rewind(&bs);
+	flap_connection_send_byte_stream(&bs, conn, bslen);
+
+	free(bs.data); /* XXX byte_stream_free */
+}
+
+void
+flap_connection_send(FlapConnection *conn, FlapFrame *frame)
+{
+	frame->seqnum = ++(conn->seqnum);
+	sendframe_flap(conn, frame);
+	flap_frame_destroy(frame);
+}
+