Mercurial > pidgin.yaz
diff libfaim/aim_rxqueue.c @ 2:68b230f8da5f
[gaim-migrate @ 11]
A few more commits :)
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
---|---|
date | Thu, 23 Mar 2000 03:16:06 +0000 |
parents | |
children | 6ced2f1c8b24 |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/libfaim/aim_rxqueue.c Thu Mar 23 03:16:06 2000 +0000 @@ -0,0 +1,247 @@ +/* + aim_rxqueue.c + + This file contains the management routines for the receive + (incoming packet) queue. The actual packet handlers are in + aim_rxhandlers.c. + + */ + +#include "aim.h" + +/* + This is a modified read() to make SURE we get the number + of bytes we are told to, otherwise block. + */ +int Read(int fd, u_char *buf, int len) +{ + int i = 0; + int j = 0; + + while ((i < len) && (!(i < 0))) + { + j = read(fd, &(buf[i]), len-i); + if ( (j < 0) && (errno != EAGAIN)) + return -errno; /* fail */ + else + i += j; /* success, continue */ + } +#if 0 + printf("\nRead Block: (%d/%04x)\n", len, len); + printf("\t"); + for (j = 0; j < len; j++) + { + if (j % 8 == 0) + printf("\n\t"); + if (buf[j] >= ' ' && buf[j] < 127) + printf("%c=%02x ",buf[j], buf[j]); + else + printf("0x%02x ", buf[j]); + } + printf("\n\n"); +#endif + return i; +} + +/* + struct command_struct * + get_generic( + struct connection_info struct *, + struct command_struct * + ) + + Grab as many command sequences as we can off the socket, and enqueue + each command in the incoming event queue in a seperate struct. + +*/ +int aim_get_command(void) +{ + int i, readgood, j, isav, err; + int s; + fd_set fds; + struct timeval tv; + char generic[6]; + struct command_rx_struct *workingStruct = NULL; + struct command_rx_struct *workingPtr = NULL; + struct aim_conn_t *conn = NULL; +#if debug > 0 + printf("Reading generic/unknown response..."); +#endif + + + /* dont wait at all (ie, never call this unless something is there) */ + tv.tv_sec = 0; + tv.tv_usec = 0; + conn = aim_select(&tv); + + if (conn==NULL) + return 0; /* nothing waiting */ + + s = conn->fd; + + FD_ZERO(&fds); + FD_SET(s, &fds); + tv.tv_sec = 0; /* wait, but only for 10us */ + tv.tv_usec = 10; + + generic[0] = 0x00; + + readgood = 0; + i = 0; + j = 0; + /* read first 6 bytes (the FLAP header only) off the socket */ + while ( (select(s+1, &fds, NULL, NULL, &tv) == 1) && (i < 6)) + { + if ((err = Read(s, &(generic[i]), 1)) < 0) + { + /* error is probably not recoverable...(must be a pessimistic day) */ + aim_conn_close(conn); + return err; + } + + if (readgood == 0) + { + if (generic[i] == 0x2a) + { + readgood = 1; +#if debug > 1 + printf("%x ", generic[i]); + fflush(stdout); +#endif + i++; + } + else + { +#if debug > 1 + printf("skipping 0x%d ", generic[i]); + fflush(stdout); +#endif + j++; + } + } + else + { +#if debug > 1 + printf("%x ", generic[i]); +#endif + i++; + } + FD_ZERO(&fds); + FD_SET(s, &fds); + tv.tv_sec= 2; + tv.tv_usec= 2; + } + + if (generic[0] != 0x2a) + { + /* this really shouldn't happen, since the main loop + select() should protect us from entering this function + without data waiting */ + printf("Bad incoming data!"); + return -1; + } + + isav = i; + + /* allocate a new struct */ + workingStruct = (struct command_rx_struct *) malloc(sizeof(struct command_rx_struct)); + workingStruct->lock = 1; /* lock the struct */ + + /* store type -- byte 2 */ + workingStruct->type = (char) generic[1]; + + /* store seqnum -- bytes 3 and 4 */ + workingStruct->seqnum = ( (( (unsigned int) generic[2]) & 0xFF) << 8); + workingStruct->seqnum += ( (unsigned int) generic[3]) & 0xFF; + + /* store commandlen -- bytes 5 and 6 */ + workingStruct->commandlen = ( (( (unsigned int) generic[4]) & 0xFF ) << 8); + workingStruct->commandlen += ( (unsigned int) generic[5]) & 0xFF; + + printf("%d\n", workingStruct->commandlen); + + /* malloc for data portion */ + workingStruct->data = (char *) malloc(workingStruct->commandlen); + + /* read the data portion of the packet */ + i = Read(s, workingStruct->data, workingStruct->commandlen); + if (i < 0) + { + aim_conn_close(conn); + return i; + } + +#if debug > 0 + printf(" done. (%db+%db read, %db skipped)\n", isav, i, j); +#endif + + workingStruct->conn = conn; + + workingStruct->next = NULL; /* this will always be at the bottom */ + workingStruct->lock = 0; /* unlock */ + + /* enqueue this packet */ + if (aim_queue_incoming == NULL) + aim_queue_incoming = workingStruct; + else + { + workingPtr = aim_queue_incoming; + while (workingPtr->next != NULL) + workingPtr = workingPtr->next; + workingPtr->next = workingStruct; + } + + return 0; +} + +/* + purge_rxqueue() + + This is just what it sounds. It purges the receive (rx) queue of + all handled commands. This is normally called from inside + aim_rxdispatch() after it's processed all the commands in the queue. + + */ +struct command_rx_struct *aim_purge_rxqueue(struct command_rx_struct *queue) +{ + int i = 0; + struct command_rx_struct *workingPtr = NULL; + struct command_rx_struct *workingPtr2 = NULL; + + workingPtr = queue; + if (queue == NULL) + { + return queue; + } + else if (queue->next == NULL) + { + if (queue->handled == 1) + { + workingPtr2 = queue; + queue = NULL; + free(workingPtr2->data); + free(workingPtr2); + } + return queue; + } + else + { + for (i = 0; workingPtr != NULL; i++) + { + if (workingPtr->next->handled == 1) + { + /* save struct */ + workingPtr2 = workingPtr->next; + /* dequeue */ + workingPtr->next = workingPtr2->next; + /* free */ + free(workingPtr2->data); + free(workingPtr2); + } + + workingPtr = workingPtr->next; + } + } + + return queue; +}