Mercurial > pidgin.yaz
diff libfaim/aim_txqueue.c @ 237:6ced2f1c8b24
[gaim-migrate @ 247]
How cool is this, libfaim is making a comeback. I completely redid everything,
as was necessary because of the updates to libfaim since gaim 0.9.7. You can
sign on and send/recv IMs, but there's a bad lag between display updates that
I haven't figured out how to fix yet.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
---|---|
date | Sat, 20 May 2000 00:30:53 +0000 |
parents | 68b230f8da5f |
children | cfa39d39dec6 |
line wrap: on
line diff
--- a/libfaim/aim_txqueue.c Thu May 18 18:20:18 2000 +0000 +++ b/libfaim/aim_txqueue.c Sat May 20 00:30:53 2000 +0000 @@ -1,307 +1,290 @@ /* - aim_txqueue.c - - Herein lies all the mangement routines for the transmit (Tx) queue. - - */ - -#include "aim.h" - -/* - aim_tx_enqeue() - - The overall purpose here is to enqueue the passed in command struct - into the outgoing (tx) queue. Basically... - 1) Make a scope-irrelevent copy of the struct - 2) Lock the struct - 3) Mark as not-sent-yet - 4) Enqueue the struct into the list - 5) Unlock the struct once it's linked in - 6) Return - + * aim_txqueue.c + * + * Herein lies all the mangement routines for the transmit (Tx) queue. + * */ -int aim_tx_enqueue(struct command_tx_struct *newpacket) +#include <aim.h> + +/* + * Allocate a new tx frame. + * + * This is more for looks than anything else. + * + * Right now, that is. If/when we implement a pool of transmit + * frames, this will become the request-an-unused-frame part. + */ +struct command_tx_struct *aim_tx_new(int chan, struct aim_conn_t *conn, int datalen) { - struct command_tx_struct *workingPtr = NULL; - struct command_tx_struct *newpacket_copy = NULL; + struct command_tx_struct *new; - if (newpacket->conn == NULL) - { - printf("aim_tx_enqueue: WARNING: enqueueing packet with no connecetion, defaulting to BOS\n"); - newpacket->conn = aim_getconn_type(AIM_CONN_TYPE_BOS); - } - - newpacket_copy = (struct command_tx_struct *) malloc (sizeof(struct command_tx_struct)); - memcpy(newpacket_copy, newpacket, sizeof(struct command_tx_struct)); + if (!conn) + return NULL; + + new = (struct command_tx_struct *)malloc(sizeof(struct command_tx_struct)); + if (!new) + return NULL; + memset(new, 0, sizeof(struct command_tx_struct)); - /* assign seqnum */ - newpacket_copy->seqnum = aim_get_next_txseqnum(newpacket_copy->conn); - /* set some more fields */ - newpacket_copy->lock = 1; /* lock */ - newpacket_copy->sent = 0; /* not sent yet */ - newpacket_copy->next = NULL; /* always last */ + new->conn = conn; + new->type = chan; + + if(datalen) { + new->data = (u_char *)malloc(datalen); + new->commandlen = datalen; + } + + return new; +} - if (aim_queue_outgoing == NULL) - { - aim_queue_outgoing = newpacket_copy; - } - else - { - workingPtr = aim_queue_outgoing; - while (workingPtr->next != NULL) - workingPtr = workingPtr->next; - workingPtr->next = newpacket_copy; - } - - newpacket_copy->lock = 0; /* unlock so it can be sent */ +/* + * aim_tx_enqeue() + * + * The overall purpose here is to enqueue the passed in command struct + * into the outgoing (tx) queue. Basically... + * 1) Make a scope-irrelevent copy of the struct + * 2) Lock the struct + * 3) Mark as not-sent-yet + * 4) Enqueue the struct into the list + * 5) Unlock the struct once it's linked in + * 6) Return + * + */ +int aim_tx_enqueue(struct aim_session_t *sess, + struct command_tx_struct *newpacket) +{ + struct command_tx_struct *cur; -#if debug > 2 - printf("calling aim_tx_printqueue()\n"); - aim_tx_printqueue(); - printf("back from aim_tx_printqueue()\n"); -#endif + if (newpacket->conn == NULL) { + faimdprintf(1, "aim_tx_enqueue: WARNING: enqueueing packet with no connecetion\n"); + newpacket->conn = aim_getconn_type(sess, AIM_CONN_TYPE_BOS); + } + + /* assign seqnum */ + newpacket->seqnum = aim_get_next_txseqnum(newpacket->conn); + /* set some more fields */ + newpacket->lock = 1; /* lock */ + newpacket->sent = 0; /* not sent yet */ + newpacket->next = NULL; /* always last */ - /* we'll force a flush for now -- this behavior probably will change */ -#if debug > 1 - printf("calling aim_tx_flushqueue()\n"); -#endif - aim_tx_flushqueue(); -#if debug > 1 - printf("back from aim_tx_flushqueue()\n"); + /* see overhead note in aim_rxqueue counterpart */ + if (sess->queue_outgoing == NULL) { + sess->queue_outgoing = newpacket; + } else { + for (cur = sess->queue_outgoing; + cur->next; + cur = cur->next) + ; + cur->next = newpacket; + } + + newpacket->lock = 0; /* unlock so it can be sent */ + +#if debug == 2 + faimdprintf(2, "calling aim_tx_printqueue()\n"); + aim_tx_printqueue(sess); + faimdprintf(2, "back from aim_tx_printqueue()\n"); #endif return 0; } /* - aim_get_next_txseqnum() - - This increments the tx command count, and returns the seqnum - that should be stamped on the next FLAP packet sent. This is - normally called during the final step of packet preparation - before enqueuement (in aim_tx_enqueue()). - + * aim_get_next_txseqnum() + * + * This increments the tx command count, and returns the seqnum + * that should be stamped on the next FLAP packet sent. This is + * normally called during the final step of packet preparation + * before enqueuement (in aim_tx_enqueue()). + * */ -unsigned int aim_get_next_txseqnum(struct aim_conn_t *conn) +u_int aim_get_next_txseqnum(struct aim_conn_t *conn) { return ( ++conn->seqnum ); } /* - aim_tx_printqueue() - - This is basically for debuging purposes only. It dumps all the - records in the tx queue and their current status. Very helpful - if the queue isn't working quite right. - + * aim_tx_printqueue() + * + * This is basically for debuging purposes only. It dumps all the + * records in the tx queue and their current status. Very helpful + * if the queue isn't working quite right. + * */ -#if debug > 2 -int aim_tx_printqueue(void) +#if debug == 2 +int aim_tx_printqueue(struct aim_session_t *sess) { - struct command_tx_struct *workingPtr = NULL; + struct command_tx_struct *cur; - workingPtr = aim_queue_outgoing; -#if debug > 2 - printf("\ncurrent aim_queue_outgoing...\n"); - printf("\ttype seqnum len lock sent\n"); -#endif - if (workingPtr == NULL) - printf("aim_tx_flushqueue(): queue empty"); - else - { - while (workingPtr != NULL) - { - printf("\t %2x %4x %4x %1d %1d\n", workingPtr->type, workingPtr->seqnum, workingPtr->commandlen, workingPtr->lock, workingPtr->sent); - - workingPtr = workingPtr->next; - } - } + faimdprintf(2, "\ncurrent aim_queue_outgoing...\n"); + faimdprintf(2, "\ttype seqnum len lock sent\n"); - printf("\n(done printing queue)\n"); + if (sess->queue_outgoing == NULL) + faimdprintf(2, "aim_tx_flushqueue(): queue empty"); + else { + for (cur = sess->queue_outgoing; cur; cur = cur->next) { + faimdprintf(2, "\t %2x %4x %4x %1d %1d\n", + cur->type, cur->seqnum, + cur->commandlen, cur->lock, + cur->sent); + } + } + + faimdprintf(2, "\n(done printing queue)\n"); return 0; } #endif /* - aim_tx_flushqueue() - - This the function is responsable for putting the queued commands - onto the wire. This function is critical to the operation of - the queue and therefore is the most prone to brokenness. It - seems to be working quite well at this point. - - Procedure: - 1) Traverse the list, only operate on commands that are unlocked - and haven't been sent yet. - 2) Lock the struct - 3) Allocate a temporary buffer to store the finished, fully - processed packet in. - 4) Build the packet from the command_tx_struct data. - 5) Write the packet to the socket. - 6) If success, mark the packet sent, if fail report failure, do NOT - mark the packet sent (so it will not get purged and therefore - be attempted again on next call). - 7) Unlock the struct. - 8) Free the temp buffer - 9) Step to next struct in list and go back to 1. - + * aim_tx_flushqueue() + * + * This the function is responsable for putting the queued commands + * onto the wire. This function is critical to the operation of + * the queue and therefore is the most prone to brokenness. It + * seems to be working quite well at this point. + * + * Procedure: + * 1) Traverse the list, only operate on commands that are unlocked + * and haven't been sent yet. + * 2) Lock the struct + * 3) Allocate a temporary buffer to store the finished, fully + * processed packet in. + * 4) Build the packet from the command_tx_struct data. + * 5) Write the packet to the socket. + * 6) If success, mark the packet sent, if fail report failure, do NOT + * mark the packet sent (so it will not get purged and therefore + * be attempted again on next call). + * 7) Unlock the struct. + * 8) Free the temp buffer + * 9) Step to next struct in list and go back to 1. + * */ -int aim_tx_flushqueue(void) +int aim_tx_flushqueue(struct aim_session_t *sess) { - struct command_tx_struct *workingPtr = NULL; - unsigned char *curPacket = NULL; + struct command_tx_struct *cur; + u_char *curPacket = NULL; #if debug > 1 int i = 0; #endif - workingPtr = aim_queue_outgoing; -#if debug > 1 - printf("beginning txflush...\n"); -#endif - while (workingPtr != NULL) - { - /* only process if its unlocked and unsent */ - if ( (workingPtr->lock == 0) && - (workingPtr->sent == 0) ) - { - workingPtr->lock = 1; /* lock the struct */ - - /* allocate full-packet buffer */ - curPacket = (char *) malloc(workingPtr->commandlen + 6); - - /* command byte */ - curPacket[0] = 0x2a; - /* type/family byte */ - curPacket[1] = workingPtr->type; - /* bytes 3+4: word: FLAP sequence number */ - curPacket[2] = (char) ( (workingPtr->seqnum) >> 8); - curPacket[3] = (char) ( (workingPtr->seqnum) & 0xFF); - /* bytes 5+6: word: SNAC len */ - curPacket[4] = (char) ( (workingPtr->commandlen) >> 8); - curPacket[5] = (char) ( (workingPtr->commandlen) & 0xFF); - /* bytes 7 and on: raw: SNAC data */ - memcpy(&(curPacket[6]), workingPtr->data, workingPtr->commandlen); - - /* full image of raw packet data now in curPacket */ + if (sess->queue_outgoing == NULL) + return 0; + + faimdprintf(2, "beginning txflush...\n"); + for (cur = sess->queue_outgoing; cur; cur = cur->next) { + /* only process if its unlocked and unsent */ + if (!cur->lock && !cur->sent) { + + /* + * And now for the meager attempt to force transmit + * latency and avoid missed messages. + */ + if ((cur->conn->lastactivity + cur->conn->forcedlatency) >= time(NULL)) { + /* FIXME FIXME -- should be a break! we dont want to block the upper layers */ + sleep((cur->conn->lastactivity + cur->conn->forcedlatency) - time(NULL)); + } + + cur->lock = 1; /* lock the struct */ + + /* allocate full-packet buffer */ + curPacket = (char *) malloc(cur->commandlen + 6); + + /* command byte */ + curPacket[0] = 0x2a; + + /* type/family byte */ + curPacket[1] = cur->type; + + /* bytes 3+4: word: FLAP sequence number */ + aimutil_put16(curPacket+2, cur->seqnum); - if ( write(workingPtr->conn->fd, curPacket, (workingPtr->commandlen + 6)) != (workingPtr->commandlen + 6)) - { - perror("write"); - printf("\nWARNING: Error in sending packet 0x%4x -- will try again next time\n\n", workingPtr->seqnum); - workingPtr->sent = 0; /* mark it unsent */ - return -1; /* bail out */ - } - else - { -#if debug > 2 - printf("\nSENT 0x%4x\n\n", workingPtr->seqnum); -#endif - workingPtr->sent = 1; /* mark the struct as sent */ - } + /* bytes 5+6: word: SNAC len */ + aimutil_put16(curPacket+4, cur->commandlen); + + /* bytes 7 and on: raw: SNAC data */ + memcpy(&(curPacket[6]), cur->data, cur->commandlen); + + /* full image of raw packet data now in curPacket */ + if ( (u_int)write(cur->conn->fd, curPacket, (cur->commandlen + 6)) != (cur->commandlen + 6)) { + printf("\nWARNING: Error in sending packet 0x%4x -- will try again next time\n\n", cur->seqnum); + cur->sent = 0; /* mark it unsent */ + continue; /* bail out */ + } else { + faimdprintf(2, "\nSENT 0x%4x\n\n", cur->seqnum); + + cur->sent = 1; /* mark the struct as sent */ + cur->conn->lastactivity = time(NULL); + } #if debug > 2 - printf("\nPacket:"); - for (i = 0; i < (workingPtr->commandlen + 6); i++) - { - if ((i % 8) == 0) - printf("\n\t"); - if (curPacket[i] >= ' ' && curPacket[i]<127) - printf("%c=%02x ",curPacket[i], curPacket[i]); - else - printf("0x%2x ", curPacket[i]); - } - printf("\n"); + faimdprintf(2, "\nPacket:"); + for (i = 0; i < (cur->commandlen + 6); i++) { + if ((i % 8) == 0) { + faimdprintf(2, "\n\t"); + } + if (curPacket[i] >= ' ' && curPacket[i]<127) { + faimdprintf(2, "%c=%02x ", curPacket[i], curPacket[i]); + } else { + faimdprintf(2, "0x%2x ", curPacket[i]); + } + } + faimdprintf(2, "\n"); #endif - workingPtr->lock = 0; /* unlock the struct */ - free(curPacket); /* free up full-packet buffer */ - } - workingPtr = workingPtr->next; + cur->lock = 0; /* unlock the struct */ + free(curPacket); /* free up full-packet buffer */ } + } /* purge sent commands from queue */ - /* this may not always occur explicitly--i may put this on a timer later */ -#if debug > 1 - printf("calling aim_tx_purgequeue()\n"); -#endif - aim_tx_purgequeue(); -#if debug > 1 - printf("back from aim_tx_purgequeu() [you must be a lucky one]\n"); -#endif + aim_tx_purgequeue(sess); return 0; } /* - aim_tx_purgequeue() - - This is responsable for removing sent commands from the transmit - queue. This is not a required operation, but it of course helps - reduce memory footprint at run time! - + * aim_tx_purgequeue() + * + * This is responsable for removing sent commands from the transmit + * queue. This is not a required operation, but it of course helps + * reduce memory footprint at run time! + * */ -int aim_tx_purgequeue(void) +void aim_tx_purgequeue(struct aim_session_t *sess) { - struct command_tx_struct *workingPtr = NULL; - struct command_tx_struct *workingPtr2 = NULL; -#if debug > 1 - printf("purgequeue(): starting purge\n"); -#endif - /* Empty queue: nothing to do */ - if (aim_queue_outgoing == NULL) - { -#if debug > 1 - printf("purgequeue(): purge done (len=0)\n"); -#endif - return 0; + struct command_tx_struct *cur = NULL; + struct command_tx_struct *tmp; + + if (sess->queue_outgoing == NULL) + return; + + if (sess->queue_outgoing->next == NULL) { + if (!sess->queue_outgoing->lock && sess->queue_outgoing->sent) { + tmp = sess->queue_outgoing; + sess->queue_outgoing = NULL; + free(tmp->data); + free(tmp); } - /* One Node queue: free node and return */ - else if (aim_queue_outgoing->next == NULL) - { -#if debug > 1 - printf("purgequeue(): entered case len=1\n"); -#endif - /* only free if sent AND unlocked -- dont assume sent structs are done */ - if ( (aim_queue_outgoing->lock == 0) && - (aim_queue_outgoing->sent == 1) ) - { -#if debug > 1 - printf("purgequeue(): purging seqnum 0x%04x\n", aim_queue_outgoing->seqnum); -#endif - workingPtr2 = aim_queue_outgoing; - aim_queue_outgoing = NULL; - free(workingPtr2->data); - free(workingPtr2); - } -#if debug > 1 - printf("purgequeue(): purge done (len=1)\n"); -#endif - return 0; - } - else - { -#if debug > 1 - printf("purgequeue(): entering case len>1\n"); -#endif - while(workingPtr->next != NULL) - { - if ( (workingPtr->next->lock == 0) && - (workingPtr->next->sent == 1) ) - { -#if debug > 1 - printf("purgequeue(): purging seqnum 0x%04x\n", workingPtr->next->seqnum); -#endif - workingPtr2 = workingPtr->next; - workingPtr->next = workingPtr2->next; - free(workingPtr2->data); - free(workingPtr2); - } - } -#if debug > 1 - printf("purgequeue(): purge done (len>1)\n"); -#endif - return 0; - } + return; + } + + for(cur = sess->queue_outgoing; cur->next != NULL; ) { + if (!cur->next->lock && cur->next->sent) { + tmp = cur->next; + cur->next = tmp->next; + free(tmp->data); + free(tmp); + } + cur = cur->next; - /* no reach */ + /* + * Be careful here. Because of the way we just + * manipulated the pointer, cur may be NULL and + * the for() will segfault doing the check unless + * we find this case first. + */ + if (cur == NULL) + break; + } + return; }