diff libgaim/win32/win32dep.h @ 14971:721465a37d4e

[gaim-migrate @ 17749] Re-read Windows proxy information when it has changed. committer: Tailor Script <tailor@pidgin.im>
author Daniel Atallah <daniel.atallah@gmail.com>
date Wed, 15 Nov 2006 06:00:51 +0000
parents 5b389aacc06b
children
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--- a/libgaim/win32/win32dep.h	Tue Nov 14 16:32:40 2006 +0000
+++ b/libgaim/win32/win32dep.h	Wed Nov 15 06:00:51 2006 +0000
@@ -41,6 +41,8 @@
 gboolean wgaim_write_reg_string(HKEY rootkey, const char *subkey, const char *valname, const char *value);
 char *wgaim_escape_dirsep(const char *filename); /* needs to be g_free'd */
 GIOChannel *wgaim_g_io_channel_win32_new_socket(int socket); /* Until we get the post-2.8 glib win32 giochannel implementation working, use the thread-based one */
+/** Check for changes to the system proxy settings and update the HTTP_PROXY env. var. if there have been changes */
+gboolean wgaim_check_for_proxy_changes(void);
 
 /* Determine Gaim paths */
 char *wgaim_get_special_folder(int folder_type); /* needs to be g_free'd */