Mercurial > pidgin.yaz
diff src/debug.c @ 5212:740303e8425b
[gaim-migrate @ 5582]
And, er, having the actual debugging code in would be just dandy.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
---|---|
date | Sat, 26 Apr 2003 06:46:59 +0000 |
parents | |
children | 565339a6eb86 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/debug.c Sat Apr 26 06:46:59 2003 +0000 @@ -0,0 +1,80 @@ +/** + * @file debug.c Debug API + * @ingroup core + * + * gaim + * + * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ +#include "debug.h" +#include <stdlib.h> +#include <glib.h> + +static GaimDebugUiOps *debug_ui_ops = NULL; + +void +gaim_debug_vargs(GaimDebugLevel level, const char *category, + const char *format, va_list args) +{ + GaimDebugUiOps *ops; + + g_return_if_fail(level != GAIM_DEBUG_ALL); + g_return_if_fail(format != NULL); + + ops = gaim_get_debug_ui_ops(); + + if (ops != NULL && ops->print != NULL) + ops->print(level, category, format, args); +} + +void +gaim_debug(GaimDebugLevel level, const char *category, + const char *format, ...) +{ + va_list args; + + g_return_if_fail(level != GAIM_DEBUG_ALL); + g_return_if_fail(format != NULL); + + va_start(args, format); + gaim_debug_vargs(level, category, format, args); + va_end(args); +} + +void +debug_printf(const char *format, ...) +{ + va_list args; + + g_return_if_fail(format != NULL); + + va_start(args, format); + gaim_debug_vargs(GAIM_DEBUG_INFO, NULL, format, args); + va_end(args); +} + +void +gaim_set_debug_ui_ops(GaimDebugUiOps *ops) +{ + debug_ui_ops = ops; +} + +GaimDebugUiOps * +gaim_get_debug_ui_ops(void) +{ + return debug_ui_ops; +}