diff src/plugin.h @ 5449:9442e8d0b21d

[gaim-migrate @ 5836] Decklin Foster writes: "this makes --enable-static-prpls compile again. i'm so lazy. it's only been what, well over a week since the new plugin api broke this? :) i'm not sure if everything here is "correct" but i'm sure someone can look over it. mainly, because i made _load return TRUE all the time, for the sake of consistency/completeness i changed the other applicable functions to do so as well. my feeling is, the only time these things are going to be called in the static case is from static_proto_init (since there's no plugin UI or whatever) and therefore they always "succeed". oh, yeah, and someone please test it *without* static prpls turned on. like i said, i'm lazy. :)" it works for me with no static prpls. committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Mon, 19 May 2003 17:27:03 +0000
parents fd81a00480ac
children 5e7de337a053
line wrap: on
line diff
--- a/src/plugin.h	Mon May 19 16:00:24 2003 +0000
+++ b/src/plugin.h	Mon May 19 17:27:03 2003 +0000
@@ -117,7 +117,7 @@
 /**
  * Handles the initialization of modules.
  */
-#ifdef STATIC_MODULE
+#ifndef GAIM_PLUGINS
 # define GAIM_INIT_PLUGIN(pluginname, initfunc, plugininfo) \
 	gboolean gaim_init_##pluginname##_plugin(void) { \
 		GaimPlugin *plugin = gaim_plugin_new(TRUE, NULL); \
@@ -125,7 +125,7 @@
 		initfunc((plugin)); \
 		return gaim_plugin_register(plugin); \
 	}
-#else /* if !STATIC_MODULE */
+#else /* GAIM_PLUGINS */
 # define GAIM_INIT_PLUGIN(pluginname, initfunc, plugininfo) \
 	G_MODULE_EXPORT gboolean gaim_init_plugin(GaimPlugin *plugin) { \
 		plugin->info = &(plugininfo); \