diff src/account.h @ 10740:94cc67130789

[gaim-migrate @ 12342] More big changes, yay. I combined gaim_connection_new and gaim_connection_connect. Earlier today I realized that it's dumb to have a GaimConnection that isn't connected. I'm about to combine gaim_connection_disconnect and gaim_connection_destroy, as well. I added a "password" field to GaimConnection. It holds the password used to login a specific GaimConnection. Now, when "remember password" is false, account->password is NEVER set. When the user tries to sign on and Gaim prompts for the password, it goes directly into the GaimConnection. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Sat, 26 Mar 2005 23:25:18 +0000
parents 55af3fa46329
children c80a609bd747
line wrap: on
line diff
--- a/src/account.h	Sat Mar 26 21:22:53 2005 +0000
+++ b/src/account.h	Sat Mar 26 23:25:18 2005 +0000
@@ -113,20 +113,15 @@
  * Connects to an account.
  *
  * @param account The account to connect to.
- * @param status  The status the account should use when logging in.
- *
- * @return The gaim connection.
  */
-GaimConnection *gaim_account_connect(GaimAccount *account);
+void gaim_account_connect(GaimAccount *account);
 
 /**
  * Registers an account.
  *
  * @param account The account to register.
- *
- * @return The gaim connection.
  */
-GaimConnection *gaim_account_register(GaimAccount *account);
+void gaim_account_register(GaimAccount *account);
 
 /**
  * Disconnects from an account.