Mercurial > pidgin.yaz
diff src/protocols/qq/sys_msg.c @ 13870:983fd420e86b
[gaim-migrate @ 16340]
Performed minor cleanup of the OpenQ codebase and patched it into the Gaim trunk as a prpl, providing basic QQ functionality.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Huetsch <markhuetsch> |
---|---|
date | Mon, 26 Jun 2006 02:58:54 +0000 |
parents | |
children | ef8490f9e823 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/src/protocols/qq/sys_msg.c Mon Jun 26 02:58:54 2006 +0000 @@ -0,0 +1,323 @@ +/** +* The QQ2003C protocol plugin + * + * for gaim + * + * Copyright (C) 2004 Puzzlebird + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +// START OF FILE +/*****************************************************************************/ +#include "debug.h" // gaim_debug +#include "internal.h" // _("get_text") +#include "notify.h" // gaim_noitfy_xx +#include "request.h" // gaim_request_action + +#include "utils.h" // hex_dump_to_str +#include "packet_parse.h" // create_packet_ +#include "buddy_info.h" // qq_send_packet_get_info +#include "buddy_list.h" // qq_send_packet_get_buddies_online +#include "buddy_opt.h" // gc_and_uid +#include "char_conv.h" // qq_to_utf8 +#include "crypt.h" // qq_crypt +#include "header_info.h" // cmd alias +#include "send_core.h" // qq_send_cmd +#include "sys_msg.h" +#include "qq.h" // qq_data + +enum { + QQ_MSG_SYS_BEING_ADDED = 0x01, + QQ_MSG_SYS_ADD_CONTACT_REQUEST = 0x02, + QQ_MSG_SYS_ADD_CONTACT_APPROVED = 0x03, + QQ_MSG_SYS_ADD_CONTACT_REJECTED = 0x04, + QQ_MSG_SYS_NEW_VERSION = 0x09, +}; + +/* Henry: private function for reading/writing of system log */ +static void _qq_sys_msg_log_write(GaimConnection *gc, gchar *msg, gchar *from) +{ + GaimLog *log; + GaimAccount *account; + + account = gaim_connection_get_account(gc); + g_return_if_fail(gc != NULL && gc->proto_data != NULL); + + log = gaim_log_new(GAIM_LOG_IM, + "systemim", + account, + NULL, //gfhuang + time(NULL), + NULL + ); + gaim_log_write(log, GAIM_MESSAGE_SYSTEM, from, + time(NULL), msg); + gaim_log_free(log); +} + +/*****************************************************************************/ +// suggested by rakescar@linuxsir, can still approve after search +static void _qq_search_before_auth_with_gc_and_uid(gc_and_uid * g) +{ + GaimConnection *gc; + guint32 uid; + + g_return_if_fail(g != NULL); + + gc = g->gc; + uid = g->uid; + g_return_if_fail(gc != 0 && uid != 0); + + qq_send_packet_get_info(gc, uid, TRUE); // we wanna see window + gaim_request_action + (gc, NULL, _("Do you wanna approve the request?"), "", 2, g, 2, + _("Reject"), + G_CALLBACK(qq_reject_add_request_with_gc_and_uid), + _("Approve"), G_CALLBACK(qq_approve_add_request_with_gc_and_uid)); + +} // _qq_search_before_auth_with_gc_and_uid + +/*****************************************************************************/ +static void _qq_search_before_add_with_gc_and_uid(gc_and_uid * g) +{ + GaimConnection *gc; + guint32 uid; + + g_return_if_fail(g != NULL); + + gc = g->gc; + uid = g->uid; + g_return_if_fail(gc != 0 && uid != 0); + + qq_send_packet_get_info(gc, uid, TRUE); // we wanna see window + gaim_request_action + (gc, NULL, _("Do you wanna add this buddy?"), "", 2, g, 2, + _("Cancel"), NULL, _("Add"), G_CALLBACK(qq_add_buddy_with_gc_and_uid)); + +} // _qq_search_before_add_with_gc_and_uid + +/*****************************************************************************/ +// Send ACK if the sys message needs an ACK +static void _qq_send_packet_ack_msg_sys(GaimConnection * gc, guint8 code, guint32 from, guint16 seq) { + guint8 bar, *ack, *cursor; + gchar *str; + gint ack_len, bytes; + + str = g_strdup_printf("%d", from); + bar = 0x1e; + ack_len = 1 + 1 + strlen(str) + 1 + 2; + ack = g_newa(guint8, ack_len); + cursor = ack; + bytes = 0; + + bytes += create_packet_b(ack, &cursor, code); + bytes += create_packet_b(ack, &cursor, bar); + bytes += create_packet_data(ack, &cursor, str, strlen(str)); + bytes += create_packet_b(ack, &cursor, bar); + bytes += create_packet_w(ack, &cursor, seq); + + g_free(str); + + if (bytes == ack_len) // creation OK + qq_send_cmd(gc, QQ_CMD_ACK_SYS_MSG, TRUE, 0, FALSE, ack, ack_len); + else + gaim_debug(GAIM_DEBUG_ERROR, "QQ", + "Fail creating sys msg ACK, expect %d bytes, build %d bytes\n", ack_len, bytes); + +} // _qq_send_packet_ack_msg_sys + +/*****************************************************************************/ +// when you are added by a person, QQ server will send sys message +static void _qq_process_msg_sys_being_added(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) { + gchar *message; + GaimBuddy *b; + guint32 uid; + gc_and_uid *g; + gchar *name; //for memory leak bug, by gfhuang + + g_return_if_fail(gc != NULL && from != NULL && to != NULL); + + uid = strtol(from, NULL, 10); + name = uid_to_gaim_name(uid); //by gfhuang + b = gaim_find_buddy(gc->account, name); + g_free(name); + if (b == NULL) { // the person is not in my list + g = g_new0(gc_and_uid, 1); + g->gc = gc; + g->uid = uid; // only need to get value + message = g_strdup_printf(_("You have been added by %s"), from); + _qq_sys_msg_log_write(gc, message, from); + gaim_request_action(gc, NULL, message, + _("Would like to add him?"), 2, g, 3, + _("Cancel"), NULL, _("Add"), + G_CALLBACK + (qq_add_buddy_with_gc_and_uid), + _("Search"), G_CALLBACK(_qq_search_before_add_with_gc_and_uid)); + } else { + message = g_strdup_printf(_("%s has added you [%s]"), from, to); + _qq_sys_msg_log_write(gc, message, from); + gaim_notify_info(gc, NULL, message, NULL); + } + + g_free(message); +} // qq_process_msg_sys_being_added + +/*****************************************************************************/ +// you are rejected by the person +static void _qq_process_msg_sys_add_contact_rejected(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) { + gchar *message, *reason; + + g_return_if_fail(gc != NULL && from != NULL && to != NULL); + + message = g_strdup_printf(_("User %s rejected your request"), from); + reason = g_strdup_printf(_("Reason: %s"), msg_utf8); + _qq_sys_msg_log_write(gc, message, from); + + gaim_notify_info(gc, NULL, message, reason); + g_free(message); + g_free(reason); +} // qq_process_msg_sys_add_contact_rejected + +/*****************************************************************************/ +// the buddy approves your request of adding him/her as your friend +static void _qq_process_msg_sys_add_contact_approved(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) { + gchar *message; + qq_data *qd; + + g_return_if_fail(gc != NULL && from != NULL && to != NULL); + + qd = (qq_data *) gc->proto_data; + qq_add_buddy_by_recv_packet(gc, strtol(from, NULL, 10), TRUE, TRUE); + + message = g_strdup_printf(_("Use %s has approved your request"), from); + _qq_sys_msg_log_write(gc, message, from); + gaim_notify_info(gc, NULL, message, NULL); + + g_free(message); +} // qq_process_msg_sys_add_contact_approved + +/*****************************************************************************/ +// someone wants to add you to his buddy list +static void _qq_process_msg_sys_add_contact_request(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) { + gchar *message, *reason; + guint32 uid; + gc_and_uid *g, *g2; + GaimBuddy *b; + gchar *name; // by gfhuang + + g_return_if_fail(gc != NULL && from != NULL && to != NULL); + + uid = strtol(from, NULL, 10); + g = g_new0(gc_and_uid, 1); + g->gc = gc; + g->uid = uid; + + message = g_strdup_printf(_("%s wanna add you [%s] as friends"), from, to); + reason = g_strdup_printf(_("Message: %s"), msg_utf8); + _qq_sys_msg_log_write(gc, message, from); + + gaim_request_action + (gc, NULL, message, reason, 2, g, 3, + _("Reject"), + G_CALLBACK(qq_reject_add_request_with_gc_and_uid), + _("Approve"), + G_CALLBACK(qq_approve_add_request_with_gc_and_uid), + _("Search"), G_CALLBACK(_qq_search_before_auth_with_gc_and_uid)); + + g_free(message); + g_free(reason); + + name = uid_to_gaim_name(uid); //by gfhuang + b = gaim_find_buddy(gc->account, name); + g_free(name); + if (b == NULL) { // the person is not in my list + g2 = g_new0(gc_and_uid, 1); + g2->gc = gc; + g2->uid = strtol(from, NULL, 10); + message = g_strdup_printf(_("%s is not in your buddy list"), from); + gaim_request_action(gc, NULL, message, + _("Would you like to add him?"), 2, g2, + 3, _("Cancel"), NULL, _("Add"), + G_CALLBACK + (qq_add_buddy_with_gc_and_uid), + _("Search"), G_CALLBACK(_qq_search_before_add_with_gc_and_uid)); + g_free(message); + } // if b== NULL + +} // qq_process_msg_sys_add_contact_request + +/*****************************************************************************/ +void qq_process_msg_sys(guint8 * buf, gint buf_len, guint16 seq, GaimConnection * gc) { + qq_data *qd; + gint len; + guint8 *data; + gchar **segments, *code, *from, *to, *msg, *msg_utf8; + + g_return_if_fail(gc != NULL && gc->proto_data != NULL); + g_return_if_fail(buf != NULL && buf_len != 0); + + qd = (qq_data *) gc->proto_data; + len = buf_len; + data = g_newa(gchar, len); + + if (qq_crypt(DECRYPT, buf, buf_len, qd->session_key, data, &len)) { + if (NULL == (segments = split_data(data, len, "\x1f", 4))) + return; + code = segments[0]; + from = segments[1]; + to = segments[2]; + msg = segments[3]; + + _qq_send_packet_ack_msg_sys(gc, code[0], strtol(from, NULL, 10), seq); + + if (strtol(to, NULL, 10) != qd->uid) { // not to me + gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Recv sys msg to [%s], not me!, discard\n", to); + g_strfreev(segments); + return; + } + + msg_utf8 = qq_to_utf8(msg, QQ_CHARSET_DEFAULT); + switch (strtol(code, NULL, 10)) { + case QQ_MSG_SYS_BEING_ADDED: + _qq_process_msg_sys_being_added(gc, from, to, msg_utf8); + break; + case QQ_MSG_SYS_ADD_CONTACT_REQUEST: + _qq_process_msg_sys_add_contact_request(gc, from, to, msg_utf8); + break; + case QQ_MSG_SYS_ADD_CONTACT_APPROVED: + _qq_process_msg_sys_add_contact_approved(gc, from, to, msg_utf8); + break; + case QQ_MSG_SYS_ADD_CONTACT_REJECTED: + _qq_process_msg_sys_add_contact_rejected(gc, from, to, msg_utf8); + break; + case QQ_MSG_SYS_NEW_VERSION: + gaim_debug(GAIM_DEBUG_WARNING, "QQ", + "QQ server says there is newer version than %s\n", qq_get_source_str(QQ_CLIENT)); + break; + default: + gaim_debug(GAIM_DEBUG_WARNING, "QQ", "Recv unknown sys msg code: %s\n", code); + gaim_debug(GAIM_DEBUG_WARNING, "QQ", "the msg is : %s\n", msg_utf8); + } // switch code + g_free(msg_utf8); + g_strfreev(segments); + + } else + gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Error decrypt recv msg sys\n"); + +} // qq_process_msg_sys + +/*****************************************************************************/ +// END OF FILE