diff src/protocols/qq/sys_msg.c @ 13870:983fd420e86b

[gaim-migrate @ 16340] Performed minor cleanup of the OpenQ codebase and patched it into the Gaim trunk as a prpl, providing basic QQ functionality. committer: Tailor Script <tailor@pidgin.im>
author Mark Huetsch <markhuetsch>
date Mon, 26 Jun 2006 02:58:54 +0000
parents
children ef8490f9e823
line wrap: on
line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/protocols/qq/sys_msg.c	Mon Jun 26 02:58:54 2006 +0000
@@ -0,0 +1,323 @@
+/**
+* The QQ2003C protocol plugin
+ *
+ * for gaim
+ *
+ * Copyright (C) 2004 Puzzlebird
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+ */
+
+// START OF FILE
+/*****************************************************************************/
+#include "debug.h"		// gaim_debug
+#include "internal.h"		// _("get_text")
+#include "notify.h"		// gaim_noitfy_xx
+#include "request.h"		// gaim_request_action
+
+#include "utils.h"		// hex_dump_to_str
+#include "packet_parse.h"	// create_packet_
+#include "buddy_info.h"		// qq_send_packet_get_info
+#include "buddy_list.h"		// qq_send_packet_get_buddies_online
+#include "buddy_opt.h"		// gc_and_uid
+#include "char_conv.h"		// qq_to_utf8
+#include "crypt.h"		// qq_crypt
+#include "header_info.h"	// cmd alias
+#include "send_core.h"		// qq_send_cmd
+#include "sys_msg.h"
+#include "qq.h"			// qq_data
+
+enum {
+	QQ_MSG_SYS_BEING_ADDED = 0x01,
+	QQ_MSG_SYS_ADD_CONTACT_REQUEST = 0x02,
+	QQ_MSG_SYS_ADD_CONTACT_APPROVED = 0x03,
+	QQ_MSG_SYS_ADD_CONTACT_REJECTED = 0x04,
+	QQ_MSG_SYS_NEW_VERSION = 0x09,
+};
+
+/* Henry: private function for reading/writing of system log */
+static void _qq_sys_msg_log_write(GaimConnection *gc, gchar *msg, gchar *from)
+{
+	GaimLog *log;
+	GaimAccount *account;
+
+	account = gaim_connection_get_account(gc);
+	g_return_if_fail(gc != NULL && gc->proto_data != NULL);
+
+	log = gaim_log_new(GAIM_LOG_IM,
+			"systemim",
+			account,
+			NULL,        //gfhuang
+			time(NULL),
+			NULL
+			);
+	gaim_log_write(log, GAIM_MESSAGE_SYSTEM, from,
+			time(NULL), msg);
+	gaim_log_free(log);
+}
+
+/*****************************************************************************/
+// suggested by rakescar@linuxsir, can still approve after search
+static void _qq_search_before_auth_with_gc_and_uid(gc_and_uid * g)
+{
+	GaimConnection *gc;
+	guint32 uid;
+
+	g_return_if_fail(g != NULL);
+
+	gc = g->gc;
+	uid = g->uid;
+	g_return_if_fail(gc != 0 && uid != 0);
+
+	qq_send_packet_get_info(gc, uid, TRUE);	// we wanna see window
+	gaim_request_action
+	    (gc, NULL, _("Do you wanna approve the request?"), "", 2, g, 2,
+	     _("Reject"),
+	     G_CALLBACK(qq_reject_add_request_with_gc_and_uid),
+	     _("Approve"), G_CALLBACK(qq_approve_add_request_with_gc_and_uid));
+
+}				// _qq_search_before_auth_with_gc_and_uid
+
+/*****************************************************************************/
+static void _qq_search_before_add_with_gc_and_uid(gc_and_uid * g)
+{
+	GaimConnection *gc;
+	guint32 uid;
+
+	g_return_if_fail(g != NULL);
+
+	gc = g->gc;
+	uid = g->uid;
+	g_return_if_fail(gc != 0 && uid != 0);
+
+	qq_send_packet_get_info(gc, uid, TRUE);	// we wanna see window
+	gaim_request_action
+	    (gc, NULL, _("Do you wanna add this buddy?"), "", 2, g, 2,
+	     _("Cancel"), NULL, _("Add"), G_CALLBACK(qq_add_buddy_with_gc_and_uid));
+
+}				// _qq_search_before_add_with_gc_and_uid
+
+/*****************************************************************************/
+// Send ACK if the sys message needs an ACK
+static void _qq_send_packet_ack_msg_sys(GaimConnection * gc, guint8 code, guint32 from, guint16 seq) {
+	guint8 bar, *ack, *cursor;
+	gchar *str;
+	gint ack_len, bytes;
+
+	str = g_strdup_printf("%d", from);
+	bar = 0x1e;
+	ack_len = 1 + 1 + strlen(str) + 1 + 2;
+	ack = g_newa(guint8, ack_len);
+	cursor = ack;
+	bytes = 0;
+
+	bytes += create_packet_b(ack, &cursor, code);
+	bytes += create_packet_b(ack, &cursor, bar);
+	bytes += create_packet_data(ack, &cursor, str, strlen(str));
+	bytes += create_packet_b(ack, &cursor, bar);
+	bytes += create_packet_w(ack, &cursor, seq);
+
+	g_free(str);
+
+	if (bytes == ack_len)	// creation OK
+		qq_send_cmd(gc, QQ_CMD_ACK_SYS_MSG, TRUE, 0, FALSE, ack, ack_len);
+	else
+		gaim_debug(GAIM_DEBUG_ERROR, "QQ",
+			   "Fail creating sys msg ACK, expect %d bytes, build %d bytes\n", ack_len, bytes);
+
+}				// _qq_send_packet_ack_msg_sys
+
+/*****************************************************************************/
+// when you are added by a person, QQ server will send sys message
+static void _qq_process_msg_sys_being_added(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) {
+	gchar *message;
+	GaimBuddy *b;
+	guint32 uid;
+	gc_and_uid *g;
+	gchar *name; //for memory leak bug, by gfhuang
+
+	g_return_if_fail(gc != NULL && from != NULL && to != NULL);
+
+	uid = strtol(from, NULL, 10);
+	name = uid_to_gaim_name(uid);   //by gfhuang
+	b = gaim_find_buddy(gc->account, name);
+	g_free(name);
+	if (b == NULL) {	// the person is not in my list 
+		g = g_new0(gc_and_uid, 1);
+		g->gc = gc;
+		g->uid = uid;	// only need to get value
+		message = g_strdup_printf(_("You have been added by %s"), from);
+		_qq_sys_msg_log_write(gc, message, from);
+		gaim_request_action(gc, NULL, message,
+				    _("Would like to add him?"), 2, g, 3,
+				    _("Cancel"), NULL, _("Add"),
+				    G_CALLBACK
+				    (qq_add_buddy_with_gc_and_uid),
+				    _("Search"), G_CALLBACK(_qq_search_before_add_with_gc_and_uid));
+	} else {
+		message = g_strdup_printf(_("%s has added you [%s]"), from, to);
+		_qq_sys_msg_log_write(gc, message, from);
+		gaim_notify_info(gc, NULL, message, NULL);
+	}
+
+	g_free(message);
+}				// qq_process_msg_sys_being_added
+
+/*****************************************************************************/
+// you are rejected by the person
+static void _qq_process_msg_sys_add_contact_rejected(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) {
+	gchar *message, *reason;
+
+	g_return_if_fail(gc != NULL && from != NULL && to != NULL);
+
+	message = g_strdup_printf(_("User %s rejected your request"), from);
+	reason = g_strdup_printf(_("Reason: %s"), msg_utf8);
+	_qq_sys_msg_log_write(gc, message, from);
+
+	gaim_notify_info(gc, NULL, message, reason);
+	g_free(message);
+	g_free(reason);
+}				// qq_process_msg_sys_add_contact_rejected
+
+/*****************************************************************************/
+// the buddy approves your request of adding him/her as your friend
+static void _qq_process_msg_sys_add_contact_approved(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) {
+	gchar *message;
+	qq_data *qd;
+
+	g_return_if_fail(gc != NULL && from != NULL && to != NULL);
+
+	qd = (qq_data *) gc->proto_data;
+	qq_add_buddy_by_recv_packet(gc, strtol(from, NULL, 10), TRUE, TRUE);
+
+	message = g_strdup_printf(_("Use %s has approved your request"), from);
+	_qq_sys_msg_log_write(gc, message, from);
+	gaim_notify_info(gc, NULL, message, NULL);
+
+	g_free(message);
+}				// qq_process_msg_sys_add_contact_approved
+
+/*****************************************************************************/
+// someone wants to add you to his buddy list
+static void _qq_process_msg_sys_add_contact_request(GaimConnection * gc, gchar * from, gchar * to, gchar * msg_utf8) {
+	gchar *message, *reason;
+	guint32 uid;
+	gc_and_uid *g, *g2;
+	GaimBuddy *b;
+	gchar *name;  // by gfhuang
+
+	g_return_if_fail(gc != NULL && from != NULL && to != NULL);
+
+	uid = strtol(from, NULL, 10);
+	g = g_new0(gc_and_uid, 1);
+	g->gc = gc;
+	g->uid = uid;
+
+	message = g_strdup_printf(_("%s wanna add you [%s] as friends"), from, to);
+	reason = g_strdup_printf(_("Message: %s"), msg_utf8);
+	_qq_sys_msg_log_write(gc, message, from);
+
+	gaim_request_action
+	    (gc, NULL, message, reason, 2, g, 3,
+	     _("Reject"),
+	     G_CALLBACK(qq_reject_add_request_with_gc_and_uid),
+	     _("Approve"),
+	     G_CALLBACK(qq_approve_add_request_with_gc_and_uid),
+	     _("Search"), G_CALLBACK(_qq_search_before_auth_with_gc_and_uid));
+
+	g_free(message);
+	g_free(reason);
+
+	name = uid_to_gaim_name(uid);	//by gfhuang
+	b = gaim_find_buddy(gc->account, name);
+	g_free(name);
+	if (b == NULL) {	// the person is not in my list 
+		g2 = g_new0(gc_and_uid, 1);
+		g2->gc = gc;
+		g2->uid = strtol(from, NULL, 10);
+		message = g_strdup_printf(_("%s is not in your buddy list"), from);
+		gaim_request_action(gc, NULL, message,
+				    _("Would you like to add him?"), 2, g2,
+				    3, _("Cancel"), NULL, _("Add"),
+				    G_CALLBACK
+				    (qq_add_buddy_with_gc_and_uid),
+				    _("Search"), G_CALLBACK(_qq_search_before_add_with_gc_and_uid));
+		g_free(message);
+	}			// if b== NULL
+
+}				// qq_process_msg_sys_add_contact_request
+
+/*****************************************************************************/
+void qq_process_msg_sys(guint8 * buf, gint buf_len, guint16 seq, GaimConnection * gc) {
+	qq_data *qd;
+	gint len;
+	guint8 *data;
+	gchar **segments, *code, *from, *to, *msg, *msg_utf8;
+
+	g_return_if_fail(gc != NULL && gc->proto_data != NULL);
+	g_return_if_fail(buf != NULL && buf_len != 0);
+
+	qd = (qq_data *) gc->proto_data;
+	len = buf_len;
+	data = g_newa(gchar, len);
+
+	if (qq_crypt(DECRYPT, buf, buf_len, qd->session_key, data, &len)) {
+		if (NULL == (segments = split_data(data, len, "\x1f", 4)))
+			return;
+		code = segments[0];
+		from = segments[1];
+		to = segments[2];
+		msg = segments[3];
+
+		_qq_send_packet_ack_msg_sys(gc, code[0], strtol(from, NULL, 10), seq);
+
+		if (strtol(to, NULL, 10) != qd->uid) {	// not to me
+			gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Recv sys msg to [%s], not me!, discard\n", to);
+			g_strfreev(segments);
+			return;
+		}
+
+		msg_utf8 = qq_to_utf8(msg, QQ_CHARSET_DEFAULT);
+		switch (strtol(code, NULL, 10)) {
+		case QQ_MSG_SYS_BEING_ADDED:
+			_qq_process_msg_sys_being_added(gc, from, to, msg_utf8);
+			break;
+		case QQ_MSG_SYS_ADD_CONTACT_REQUEST:
+			_qq_process_msg_sys_add_contact_request(gc, from, to, msg_utf8);
+			break;
+		case QQ_MSG_SYS_ADD_CONTACT_APPROVED:
+			_qq_process_msg_sys_add_contact_approved(gc, from, to, msg_utf8);
+			break;
+		case QQ_MSG_SYS_ADD_CONTACT_REJECTED:
+			_qq_process_msg_sys_add_contact_rejected(gc, from, to, msg_utf8);
+			break;
+		case QQ_MSG_SYS_NEW_VERSION:
+			gaim_debug(GAIM_DEBUG_WARNING, "QQ",
+				   "QQ server says there is newer version than %s\n", qq_get_source_str(QQ_CLIENT));
+			break;
+		default:
+			gaim_debug(GAIM_DEBUG_WARNING, "QQ", "Recv unknown sys msg code: %s\n", code);
+			gaim_debug(GAIM_DEBUG_WARNING, "QQ", "the msg is : %s\n", msg_utf8);
+		}		// switch code
+		g_free(msg_utf8);
+		g_strfreev(segments);
+
+	} else
+		gaim_debug(GAIM_DEBUG_ERROR, "QQ", "Error decrypt recv msg sys\n");
+
+}				// qq_process_msg_sys
+
+/*****************************************************************************/
+// END OF FILE