Mercurial > pidgin.yaz
diff libpurple/protocols/oscar/encoding.h @ 30818:9d386bf63eab
Stop using custom encodings (and LATIN-1, for that matter) for sending
OSCAR messages (ICBM, chat, Direct IM). Now, we use ASCII if a message
contains ASCII characters only, and UTF-16 in all other cases.
That fixes #10833 (offline messages now will be sent as UTF-16)
and also a whole bunch of potential problems we can get
with charset 0x3. Different clients tend to interpret this
charset differently; for instance, the official client
always interprets it as LATIN-1, while alternative
clients may decode it as some other user-specified
8-bit encoding. On the other hand, ASCII messages
(charset 0x0) and UTF-16 messages (charset 0x2) are understood
uniformly by all clients.
I also cleaned-up the code a little (got rid of code paths that were
never executed, flags that were always set, unused struct members, etc.)
author | ivan.komarov@soc.pidgin.im |
---|---|
date | Tue, 27 Jul 2010 21:17:01 +0000 |
parents | 42862490dcb7 |
children | ca90b6c27eb8 |
line wrap: on
line diff
--- a/libpurple/protocols/oscar/encoding.h Mon Jul 26 17:02:32 2010 +0000 +++ b/libpurple/protocols/oscar/encoding.h Tue Jul 27 21:17:01 2010 +0000 @@ -27,7 +27,7 @@ /** * Determine the simplest encoding we can send this message in. */ -guint32 oscar_charset_check(const char *utf8); +guint16 oscar_charset_check(const char *utf8); /** * Take a string of the form charset="bleh" where bleh is @@ -56,9 +56,6 @@ /** * Figure out what encoding to use when sending a given outgoing message. */ -void oscar_convert_to_best_encoding(PurpleConnection *gc, - const char *destbn, const gchar *from, - gchar **msg, int *msglen_int, - guint16 *charset, guint16 *charsubset); +gchar * oscar_convert_to_best_encoding(const gchar *msg, gsize *result_len, guint16 *charset, gchar **charsetstr); #endif \ No newline at end of file