diff src/ui.h @ 4561:9df99116840a

[gaim-migrate @ 4842] This is the new sound subsystem Lots of stuff got renamed, and everything sound-wise is documented. Gaim now uses libaudiofile and libao to play sounds. Lots of ugly hacks were removed, and now we support playing audio through anything that libao will support. If you need to (you shouldn't) you can force libao to use a specific output driver, by putting a line into ~/.libao like: default_driver=esd You shouldn't need to do this, libao is pretty good at figuring out what driver to use. committer: Tailor Script <tailor@pidgin.im>
author Nathan Walp <nwalp@pidgin.im>
date Sun, 09 Feb 2003 01:55:35 +0000
parents 7521e29658bc
children 493f050dc11a
line wrap: on
line diff
--- a/src/ui.h	Sun Feb 09 00:47:57 2003 +0000
+++ b/src/ui.h	Sun Feb 09 01:55:35 2003 +0000
@@ -306,9 +306,6 @@
 /* Globals in session.c */
 extern gboolean session_managed;
 
-/* Globals in sound.c */
-extern gboolean mute_sounds;
-
 /* Globals in themes.c */
 extern struct smiley_theme *current_smiley_theme;
 extern GSList *smiley_themes;
@@ -504,10 +501,6 @@
 extern void session_init(gchar *, gchar *);
 extern void session_end();
 
-/* Functions in sound.c */
-extern void play_sound(int);
-extern void play_file(char *);
-
 /* Functions in themes.c */
 extern void smiley_themeize(GtkWidget *);
 extern void smiley_theme_probe();