diff ChangeLog @ 9190:9e3289499977

[gaim-migrate @ 9985] Patch by Evan Schoenberg. The disconnected UI op was called twice on connection errors. Now it is only called once. He describes it as follows: "Currently, the UI's disconnected callback is called twice when there is a connection error. First, it is called by gaim_connection_error(). Then, gaim_connection_disconnect_cb is called, leading to a call to gaim_connection_set_state() at which point the gc's state is set to GAIM_DISCONNECTED. Finally, the UI's disconnected callback is called once the state is set to GAIM_DISCONNECTED. The call in gaim_connection_error() is incorrect; there is no need to manually call the UI's disconnected callback. It causes really nasty problems for smart reconnection handling and is wasteful. :)" committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Sun, 06 Jun 2004 02:07:59 +0000
parents 2645d2ccbe80
children 502707ca1836
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line diff
--- a/ChangeLog	Sun Jun 06 01:44:19 2004 +0000
+++ b/ChangeLog	Sun Jun 06 02:07:59 2004 +0000
@@ -20,6 +20,8 @@
 	  the buddy list (Pekka Riikonen)
 	* Parallel compiles of the perl plugin should work better
 	  (Stu Tomlinson)
+	* The disconnected UI op was called twice on connection errors. Now
+	  it is only called once. (Evan Schoenberg).
 
 version 0.78 (05/30/2004):
 	New Features: