diff src/debug.h @ 11256:bb0d7b719af2

[gaim-migrate @ 13430] I give you regex filtering in the debug window. We keep a buffer of all the text, so when unpausing all the messages that were output when paused will be displayed, as well as when you change the filter. This _should_ be alright on systems that don't have regex.h but I haven't gotten anyone to test it recently, if it's busted, just #ifdef HAVE_REGEX_H it. committer: Tailor Script <tailor@pidgin.im>
author Gary Kramlich <grim@reaperworld.com>
date Sat, 13 Aug 2005 22:09:34 +0000
parents 50224ac8184d
children 921f64947cad
line wrap: on
line diff
--- a/src/debug.h	Sat Aug 13 18:40:40 2005 +0000
+++ b/src/debug.h	Sat Aug 13 22:09:34 2005 +0000
@@ -49,8 +49,6 @@
 {
 	void (*print)(GaimDebugLevel level, const char *category,
 				  const char *format, va_list args);
-	void (*register_category)(const char *category);
-	void (*unregister_category)(const char *category);
 } GaimDebugUiOps;
 
 #ifdef __cplusplus
@@ -151,20 +149,6 @@
 void gaim_debug_fatal(const char *category, const char *format, ...);
 
 /**
- * Registers a debug category so that it can be filtered on.
- *
- * @param category The category to register.
- */
-void gaim_debug_register_category(const char *category);
-
-/**
- * Remove a registered category.
- *
- * @param category The category to unregister.
- */
-void gaim_debug_unregister_category(const char *category);
-
-/**
  * Enable or disable printing debug output to the console.
  *
  * @param enabled TRUE to enable debug output or FALSE to disable it.