diff src/util.c @ 10732:c4cb90065e1d

[gaim-migrate @ 12334] "gaim_escape_html (according to Ethan) predates g_markup_escape_text. Current code in Gaim uses both functions. This patch removes gaim_escape_html from the API and replaces all calls in the Gaim tree with g_markup_escape_text. I included a ChangeLog.API note. As far as I can tell, this still works perfectly. This is obviously intended for HEAD only, as it removes a public function." --rlaager this was discussed extensively this morning committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Sat, 26 Mar 2005 02:43:49 +0000
parents 783ca1f1ebdb
children 8002e95c0809
line wrap: on
line diff
--- a/src/util.c	Sat Mar 26 01:20:31 2005 +0000
+++ b/src/util.c	Sat Mar 26 02:43:49 2005 +0000
@@ -1673,39 +1673,6 @@
 }
 
 char *
-gaim_escape_html(const char *html) {
-	const char *c = html;
-	GString *ret;
-
-	if (html == NULL)
-		return NULL;
-
-	ret = g_string_new("");
-
-	while (*c) {
-		switch (*c) {
-			case '&':
-				ret = g_string_append(ret, "&amp;");
-				break;
-			case '<':
-				ret = g_string_append(ret, "&lt;");
-				break;
-			case '>':
-				ret = g_string_append(ret, "&gt;");
-				break;
-			case '"':
-				ret = g_string_append(ret, "&quot;");
-				break;
-			default:
-				ret = g_string_append_c(ret, *c);
-		}
-		c++;
-	}
-
-	return g_string_free(ret, FALSE);
-}
-
-char *
 gaim_unescape_html(const char *html) {
 	char *unescaped = NULL;