diff src/multi.c @ 1063:e1408fb04c36

[gaim-migrate @ 1073] updated HACKING to describe gaim_connection/aim_user/prpl. updated FAQ to answer some questions about multiple connections. made it so you're not able to send a message in a chat room that you're no longer in (i.e. when you were in the room but sign off) free'd the buddy list when the connection is destroyed tried to prevent set_buddy from being called before the buddy list is drawn i think there was something else committer: Tailor Script <tailor@pidgin.im>
author Eric Warmenhoven <eric@warmenhoven.org>
date Sat, 04 Nov 2000 03:08:54 +0000
parents 4927ce25d8cc
children 2cff18c2f9c6
line wrap: on
line diff
--- a/src/multi.c	Sat Nov 04 00:21:33 2000 +0000
+++ b/src/multi.c	Sat Nov 04 03:08:54 2000 +0000
@@ -66,7 +66,22 @@
 
 void destroy_gaim_conn(struct gaim_connection *gc)
 {
+	GSList *g = gc->groups;
+	GSList *h;
+	struct group *m;
+	struct buddy *n;
 	connections = g_slist_remove(connections, gc);
+	while (g) {
+		m = (struct group *)g->data;
+		g = g_slist_remove(g, m);
+		h = m->members;
+		while (h) {
+			n = (struct buddy *)h->data;
+			h = g_slist_remove(h, n);
+			g_free(n);
+		}
+		g_free(m);
+	}
 	g_free(gc);
 	redo_convo_menus();
 	if (!connections && mainwindow)