diff src/mediastreamer/affine.c @ 12024:e67993da8a22

[gaim-migrate @ 14317] I strongly suspect CruiseControl is going to yell at me for this. A voice chat API, GUI + mediastreamer. This is what I'm using for Google Talk. This doesn't actually do anything at all. There's no code in the Jabber plugin yet to use this API (although it Works For Me). All it will do is compile and link. If you're lucky. To build this, you should install oRTP from Linphone, Speex and iLBC (also from linphone, I believe). To not build this, ./configure --disable-vv. Most of the configure.ac and Makefile.am hackery was lifted right out of Linphone with a few modifications. It seems to work if you have everything installed or if you --disable-vv. I haven't really tested not having everything installed and not --disabling-vv. It's kinda funky to include all of mediastreamer in the source tree like this, but linphone doesn't build it as a separate library. I'll probably wind up writing them a patch to build it as a .so so we can link it dynamically instead. This code certainly isn't finished. It'll adapt as I progress on the Google code, but it's certainly of more use here in CVS than in my personal tree. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Wed, 09 Nov 2005 08:07:20 +0000
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/mediastreamer/affine.c	Wed Nov 09 08:07:20 2005 +0000
@@ -0,0 +1,144 @@
+/*
+ * affine.c -- Affine Transforms for 2d objects
+ * Copyright (C) 2002 Charles Yates <charles.yates@pandora.be>
+ * Portions Copyright (C) 2003 Dan Dennedy <dan@dennedy.org>
+ * 		ported from C++ to C
+ *		wrote affine_scale()
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#include "affine.h"
+
+static inline void Multiply( affine_transform_t *this, affine_transform_t *that )
+{
+	double output[2][2];
+	register int i, j;
+
+	for ( i = 0; i < 2; i ++ )
+		for ( j = 0; j < 2; j ++ )
+			output[ i ][ j ] = this->matrix[ i ][ 0 ] * that->matrix[ j ][ 0 ] +
+							   this->matrix[ i ][ 1 ] * that->matrix[ j ][ 1 ];
+
+	this->matrix[ 0 ][ 0 ] = output[ 0 ][ 0 ];
+	this->matrix[ 0 ][ 1 ] = output[ 0 ][ 1 ];
+	this->matrix[ 1 ][ 0 ] = output[ 1 ][ 0 ];
+	this->matrix[ 1 ][ 1 ] = output[ 1 ][ 1 ];
+}
+
+void affine_transform_init( affine_transform_t *this )
+{
+	this->matrix[ 0 ][ 0 ] = 1;
+	this->matrix[ 0 ][ 1 ] = 0;
+	this->matrix[ 1 ][ 0 ] = 0;
+	this->matrix[ 1 ][ 1 ] = 1;
+}
+
+// Rotate by a given angle
+void affine_transform_rotate( affine_transform_t *this, double angle )
+{
+	affine_transform_t affine;
+	affine.matrix[ 0 ][ 0 ] = cos( angle * M_PI / 180 );
+	affine.matrix[ 0 ][ 1 ] = 0 - sin( angle * M_PI / 180 );
+	affine.matrix[ 1 ][ 0 ] = sin( angle * M_PI / 180 );
+	affine.matrix[ 1 ][ 1 ] = cos( angle * M_PI / 180 );
+	Multiply( this, &affine );
+}
+
+// Shear by a given value
+void affine_transform_shear( affine_transform_t *this, double shear )
+{
+	affine_transform_t affine;
+	affine.matrix[ 0 ][ 0 ] = 1;
+	affine.matrix[ 0 ][ 1 ] = shear;
+	affine.matrix[ 1 ][ 0 ] = 0;
+	affine.matrix[ 1 ][ 1 ] = 1;
+	Multiply( this, &affine );
+}
+
+void affine_transform_scale( affine_transform_t *this, double sx, double sy )
+{
+	affine_transform_t affine;
+	affine.matrix[ 0 ][ 0 ] = sx;
+	affine.matrix[ 0 ][ 1 ] = 0;
+	affine.matrix[ 1 ][ 0 ] = 0;
+	affine.matrix[ 1 ][ 1 ] = sy;
+	Multiply( this, &affine );
+}
+
+// Obtain the mapped x coordinate of the input
+double affine_transform_mapx( affine_transform_t *this, int x, int y )
+{
+	return this->matrix[0][0] * x + this->matrix[0][1] * y;
+}
+
+// Obtain the mapped y coordinate of the input
+double affine_transform_mapy( affine_transform_t *this, int x, int y )
+{
+	return this->matrix[1][0] * x + this->matrix[1][1] * y;
+}
+
+#define CLAMP(x, low, high)  (((x) > (high)) ? (high) : (((x) < (low)) ? (low) : (x)))
+
+void affine_scale( const unsigned char *src, unsigned char *dest, int src_width, int src_height, int dest_width, int dest_height, int bpp )
+{	
+	affine_transform_t affine;
+	double scale_x = (double) dest_width / (double) src_width;
+	double scale_y = (double) dest_height / (double) src_height;
+	register unsigned char *d = dest;
+    register const unsigned char  *s = src;
+	register int i, j, k, x, y;
+	
+	affine_transform_init( &affine );
+	
+	if ( scale_x <= 1.0 && scale_y <= 1.0 )
+	{
+		affine_transform_scale( &affine, scale_x, scale_y );
+
+		for( j = 0; j < src_height; j++ )
+			for( i = 0; i < src_width; i++ )
+			{
+				x = (int) ( affine_transform_mapx( &affine, i - src_width/2, j - src_height/2 ) );
+				y = (int) ( affine_transform_mapy( &affine, i - src_width/2, j - src_height/2 ) );
+				x += dest_width/2;
+				x = CLAMP( x, 0, dest_width);
+				y += dest_height/2;
+				y = CLAMP( y, 0, dest_height);
+				s = src + (j*src_width*bpp) + i*bpp; // + (bpp-1);
+				d = dest + y*dest_width*bpp + x*bpp;
+				for ( k = 0; k < bpp; k++ )
+					*d++ = *s++;
+			}
+	}
+	else if ( scale_x > 1.0 && scale_y > 1.0 )
+	{
+		affine_transform_scale( &affine, 1.0/scale_x, 1.0/scale_y );
+	
+		for( y = 0; y < dest_height; y++ )
+			for( x = 0; x < dest_width; x++ )
+			{
+				i = (int) ( affine_transform_mapx( &affine, x - dest_width/2, y - dest_height/2 ) );
+				j = (int) ( affine_transform_mapy( &affine, x - dest_width/2, y - dest_height/2 ) );
+				i += src_width/2;
+				i = CLAMP( i, 0, dest_width);
+				j += src_height/2;
+				j = CLAMP( j, 0, dest_height);
+				s = src + (j*src_width*bpp) + i*bpp; // + (bpp-1);
+				d = dest + y*dest_width*bpp + x*bpp;
+				for ( k = 0; k < bpp; k++ )
+					*d++ = *s++;
+			}
+	}
+}