diff src/gtkconv.c @ 12116:e75ef7aa913e

[gaim-migrate @ 14416] " This patch implements a replacement for the queuing system from 1.x. It also obsoletes a previous patch [#1338873] I submitted to prioritize the unseen states in gtk conversations. The attached envelope.png is ripped from the msgunread.png already included in gaim. It should be dropped in the pixmaps directory (Makefile.am is updated accordingly in this patch). The two separate queuing preferences from 1.x, queuing messages while away and queuing all new messages (from docklet), are replaced with a single 3-way preference for conversations. The new preference is "Hide new IM conversations". This preference can be set to never, away and always. When a gtk conversation is created, it may be placed in a hidden conversation window instead of being placed normally. This decision is based upon the preference and possibly the away state of the account the conversation is being created for. This *will* effect conversations the user explicitly requests to be created, so in these cases the caller must be sure to present the conversation to the user, using gaim_gtkconv_present_conversation(). This is done already in gtkdialogs.c which handles creating conversations requested by the user from gaim proper (menus, double-clicking on budy in blist, etc.). The main advantage to not queuing messages is that the conversations exist, the message is written to the conversation (and logged if appropriate) and the unseen state is set on the conversation. This means no additional features are needed to track whether there are queued messages or not, just use the unseen state on conversations. Since conversations may not be visible (messages "queued"), gaim proper needs some notification that there are messages waiting. I opted for a menutray icon that shows up when an im conversation has an unseen message. Clicking this icon will focus (and show if hidden) the first conversation with an unseen message. This is essentially the same behavior of the docklet in cvs right now, except that the icon is only visible when there is a conversation with an unread message. The api that is added is flexible enough to allow either the docklet or the new blist menutray icon to be visible for conversations of any/all types and for unseen messages >= any state. Currently they are set to only IM conversations and only unseen states >= TEXT (system messages and no log messages will not trigger blinking the docklet or showing the blist tray icon), but these could be made preferences relatively easily in the future. Other plugins could probably benefit as well: gaim_gtk_conversations_get_first_unseen(). There is probably some limit to comment size, so I'll stop rambling now. If anyone has more questions/comments, catch me in #gaim, here or on gaim-devel." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Wed, 16 Nov 2005 18:17:01 +0000
parents 8c6ea55c84a4
children cb7ccb5048cf
line wrap: on
line diff
--- a/src/gtkconv.c	Wed Nov 16 17:55:26 2005 +0000
+++ b/src/gtkconv.c	Wed Nov 16 18:17:01 2005 +0000
@@ -113,6 +113,10 @@
 static GtkWidget *invite_dialog = NULL;
 static GtkWidget *warn_close_dialog = NULL;
 
+static GaimGtkWindow *hidden_convwin = NULL;
+static GList *window_list = NULL;
+
+
 static gboolean update_send_to_selection(GaimGtkWindow *win);
 static void generate_send_to_items(GaimGtkWindow *win);
 
@@ -128,6 +132,8 @@
 static void update_typing_icon(GaimGtkConversation *gtkconv);
 static char *item_factory_translate_func (const char *path, gpointer func_data);
 gboolean gaim_gtkconv_has_focus(GaimConversation *conv);
+static void private_remove_gtkconv(GaimGtkWindow *win, GaimGtkConversation *gtkconv, 
+                                   gboolean destroy_empty);
 
 static GdkColor *get_nick_color(GaimGtkConversation *gtkconv, const char *name) {
 	static GdkColor col;
@@ -2096,7 +2102,7 @@
 	if (status != NULL)
 		g_object_unref(status);
 
-	if (gaim_gtk_conv_window_get_active_conversation(win) == conv &&
+	if (gaim_gtk_conv_window_is_active_conversation(conv) &&
 		(gaim_conversation_get_type(conv) != GAIM_CONV_TYPE_IM ||
 		 gtkconv->u.im->anim == NULL))
 	{
@@ -2354,6 +2360,22 @@
 /**************************************************************************
  * End of the bunch of buddy icon functions
  **************************************************************************/
+void
+gaim_gtkconv_present_conversation(GaimConversation *conv)
+{
+	GaimGtkConversation *gtkconv = GAIM_GTK_CONVERSATION(conv);
+
+	if(gtkconv->win==hidden_convwin) {
+		private_remove_gtkconv(hidden_convwin, gtkconv, FALSE);
+		gaim_gtkconv_placement_place(gtkconv);
+	}
+
+	gaim_gtkconv_set_active_conversation(conv);
+	gaim_gtk_conv_window_switch_gtkconv(gtkconv->win, gtkconv);
+	gaim_gtk_conv_window_raise(gtkconv->win);
+	gtk_window_present(GTK_WINDOW(gtkconv->win->window));
+}
+
 GaimConversation *
 gaim_gtk_conversations_get_first_unseen(GaimConversationType type,
                                         GaimUnseenState min_state)
@@ -3958,6 +3980,23 @@
 	                         G_CALLBACK(gtk_widget_grab_focus),
 	                         gtkconv->entry);
 
+	if (conv_type == GAIM_CONV_TYPE_IM) {
+		/* put conv in hidden_convwin if hide_new pref is always */
+		if(strcmp(gaim_prefs_get_string("/gaim/gtk/conversations/im/hide_new"), "always")==0) {
+			gaim_gtk_conv_window_add_gtkconv(hidden_convwin, gtkconv);
+			return;
+		}
+ 
+		/* put conv in hidden_convwin if hide_new pref is away and account is away */
+		if(strcmp(gaim_prefs_get_string("/gaim/gtk/conversations/im/hide_new"), "away")==0
+				&& gaim_status_type_get_primitive(
+				gaim_status_get_type(gaim_account_get_active_status(
+				gaim_conversation_get_account(conv)))) == GAIM_STATUS_AWAY) {
+			gaim_gtk_conv_window_add_gtkconv(hidden_convwin, gtkconv);
+			return;
+		}
+	}
+
 	gaim_gtkconv_placement_place(gtkconv);
 }
 
@@ -4622,12 +4661,9 @@
 
 	g_object_get(G_OBJECT(win->window), "has-toplevel-focus", &has_focus, NULL);
 
-	if (has_focus)
-	{
-		GaimConversation *c = gaim_gtk_conv_window_get_active_conversation(win);
-		if (GAIM_GTK_CONVERSATION(c) == gtkconv)
-			return TRUE;
-	}
+	if (has_focus && gaim_gtk_conv_window_is_active_conversation(conv))
+		return TRUE;
+
 	return FALSE;
 }
 
@@ -5078,12 +5114,12 @@
 		else
 			gtk_label_set_text(GTK_LABEL(gtkconv->tab_label), title);
 
-		if (conv == gaim_gtk_conv_window_get_active_conversation(win))
+		if (gaim_gtk_conv_window_is_active_conversation(conv))
 			update_typing_icon(gtkconv);
 
 		if (type == GAIM_CONV_UPDATE_TITLE) {
 			gtk_label_set_text(GTK_LABEL(gtkconv->menu_label), title);
-			if (conv == gaim_gtk_conv_window_get_active_conversation(win))
+			if (gaim_gtk_conv_window_is_active_conversation(conv))
 				gtk_window_set_title(GTK_WINDOW(win->window), title);
 		}
 
@@ -5308,7 +5344,7 @@
 
 	/* The buddy icon code needs badly to be fixed. */
 	buf = gdk_pixbuf_animation_get_static_image(gtkconv->u.im->anim);
-	if(conv == gaim_gtk_conv_window_get_active_conversation(gtkconv->win))
+	if(gaim_gtk_conv_window_is_active_conversation(conv))
 		gtk_window_set_icon(GTK_WINDOW(win->window), buf);
 }
 
@@ -5534,6 +5570,72 @@
 }
 
 static void
+account_status_changed_cb(GaimAccount *account, GaimStatus *oldstatus, 
+                          GaimStatus *newstatus)
+{
+	GList *l;
+	GaimConversation *conv = NULL;
+	GaimGtkConversation *gtkconv;
+
+	if(strcmp(gaim_prefs_get_string("/gaim/gtk/conversations/im/hide_new"), "away")!=0)
+		return;
+
+	if(gaim_status_type_get_primitive(gaim_status_get_type(oldstatus))!=GAIM_STATUS_AWAY)
+		return;
+
+	if(gaim_status_type_get_primitive(gaim_status_get_type(newstatus))==GAIM_STATUS_AWAY)
+		return;
+
+	for (l = hidden_convwin->gtkconvs; l != NULL; l = l->next) {
+		gtkconv = l->data;
+
+		conv = gtkconv->active_conv;
+
+		if(gaim_status_type_get_primitive(
+					gaim_status_get_type(gaim_account_get_active_status(
+					gaim_conversation_get_account(conv)))) == GAIM_STATUS_AWAY)
+			continue;
+
+		private_remove_gtkconv(hidden_convwin, gtkconv, FALSE);
+		gaim_gtkconv_placement_place(gtkconv);
+	}
+}
+
+static void
+hide_new_pref_cb(const char *name, GaimPrefType type, gpointer value,
+				 gpointer data)
+{
+	GList *l;
+	GaimConversation *conv = NULL;
+	GaimGtkConversation *gtkconv;
+	gboolean when_away = FALSE;
+
+	if(!hidden_convwin)
+		return;
+
+	if(strcmp(gaim_prefs_get_string("/gaim/gtk/conversations/im/hide_new"), "always")==0)
+		return;
+
+	if(strcmp(gaim_prefs_get_string("/gaim/gtk/conversations/im/hide_new"), "away")==0)
+		when_away = TRUE;
+
+	for (l = hidden_convwin->gtkconvs; l != NULL; l = l->next) {
+		gtkconv = l->data;
+
+		conv = gtkconv->active_conv;
+
+		if(when_away && gaim_status_type_get_primitive(
+					gaim_status_get_type(gaim_account_get_active_status(
+					gaim_conversation_get_account(conv)))) == GAIM_STATUS_AWAY)
+			continue;
+
+		private_remove_gtkconv(hidden_convwin, gtkconv, FALSE);
+		gaim_gtkconv_placement_place(gtkconv);
+	}
+}
+
+
+static void
 conv_placement_pref_cb(const char *name, GaimPrefType type,
 					   gpointer value, gpointer data)
 {
@@ -5602,6 +5704,19 @@
 	gaim_prefs_add_int("/gaim/gtk/conversations/im/entry_height", 50);
 	gaim_prefs_add_bool("/gaim/gtk/conversations/im/show_buddy_icons", TRUE);
 
+	/* convert old queuing prefs to hide_new 3-way pref */
+    if(gaim_prefs_exists("/plugins/gtk/docklet/queue_messages") &&
+            gaim_prefs_get_bool("/plugins/gtk/docklet/queue_messages")) {
+		gaim_prefs_add_string("/gaim/gtk/conversations/im/hide_new", "always");
+    }
+    else if(gaim_prefs_exists("/gaim/gtk/away/queue_messages") &&
+            gaim_prefs_get_bool("/gaim/gtk/away/queue_messages")) {
+		gaim_prefs_add_string("/gaim/gtk/conversations/im/hide_new", "away");
+    }
+    else {
+		gaim_prefs_add_string("/gaim/gtk/conversations/im/hide_new", "never");
+    }
+
 	/* Connect callbacks. */
 	gaim_prefs_connect_callback(handle, "/gaim/gtk/conversations/close_on_tabs",
 								close_on_tabs_pref_cb, NULL);
@@ -5624,6 +5739,9 @@
 								animate_buddy_icons_pref_cb, NULL);
 	gaim_prefs_connect_callback(handle, "/gaim/gtk/conversations/im/show_buddy_icons",
 								show_buddy_icons_pref_cb, NULL);
+	gaim_prefs_connect_callback(handle, "/gaim/gtk/conversations/im/hide_new",
+                                hide_new_pref_cb, NULL);
+
 
 
 	/**********************************************************************
@@ -5665,6 +5783,12 @@
 						G_CALLBACK(buddy_update_cb), NULL);
 
 	gaim_conversations_set_ui_ops(&conversation_ui_ops);
+
+	hidden_convwin = gaim_gtk_conv_window_new();
+	window_list = g_list_remove(window_list, hidden_convwin);
+
+	gaim_signal_connect(gaim_accounts_get_handle(), "account-status-changed",
+                        handle, GAIM_CALLBACK(account_status_changed_cb), NULL);
 }
 
 void
@@ -5673,6 +5797,8 @@
 	gaim_prefs_disconnect_by_handle(gaim_gtk_conversations_get_handle());
 	gaim_signals_disconnect_by_handle(gaim_gtk_conversations_get_handle());
 	gaim_signals_unregister_by_instance(gaim_gtk_conversations_get_handle());
+	gaim_gtk_conv_window_destroy(hidden_convwin);
+	hidden_convwin=NULL;
 }
 
 
@@ -6399,8 +6525,6 @@
  * GTK+ window ops
  **************************************************************************/
 
-static GList *window_list = NULL;
-
 GList *
 gaim_gtk_conv_windows_get_list()
 {
@@ -6681,8 +6805,8 @@
 		update_send_to_selection(win);
 }
 
-void
-gaim_gtk_conv_window_remove_gtkconv(GaimGtkWindow *win, GaimGtkConversation *gtkconv)
+static void
+private_remove_gtkconv(GaimGtkWindow *win, GaimGtkConversation *gtkconv, gboolean destroy_empty)
 {
 	unsigned int index;
 	GaimConversationType conv_type;
@@ -6703,9 +6827,14 @@
 
 	win->gtkconvs = g_list_remove(win->gtkconvs, gtkconv);
 
-	if (!win->gtkconvs)
+	if (destroy_empty && !win->gtkconvs)
 		gaim_gtk_conv_window_destroy(win);
 }
+void
+gaim_gtk_conv_window_remove_gtkconv(GaimGtkWindow *win, GaimGtkConversation *gtkconv)
+{
+	private_remove_gtkconv(win, gtkconv, TRUE);
+}
 
 GaimGtkConversation *
 gaim_gtk_conv_window_get_gtkconv_at_index(const GaimGtkWindow *win, int index)