Mercurial > pidgin.yaz
diff gtk/Makefile.mingw @ 14467:fd45915c6988
[gaim-migrate @ 17183]
The gaim executable and the gtkgaim and libgaim dlls now contain version information.
committer: Tailor Script <tailor@pidgin.im>
author | Daniel Atallah <daniel.atallah@gmail.com> |
---|---|
date | Thu, 07 Sep 2006 17:53:25 +0000 |
parents | e88aae4f4c40 |
children | 9366a5873ebf |
line wrap: on
line diff
--- a/gtk/Makefile.mingw Wed Sep 06 10:06:58 2006 +0000 +++ b/gtk/Makefile.mingw Thu Sep 07 17:53:25 2006 +0000 @@ -12,12 +12,9 @@ ## ## VARIABLE DEFINITIONS ## -EXE_TARGET = gaim -GTKGAIM_TARGET = gtkgaim - -ifeq ($(MAKECMDGOALS), $(EXE_TARGET)-portable.exe) -DEFINES := $(DEFINES) -DPORTABLE -endif +EXE_TARGET := gaim +GTKGAIM_TARGET := gtkgaim +EXE_NAME := $(EXE_TARGET).exe WINAPP := -mwindows # The Debug version of gaim is a console app, always having a console @@ -95,10 +92,12 @@ win32/untar.c \ win32/wspell.c -RC_SRC = win32/gaimrc.rc +GTKGAIM_RC_SRC = win32/gtkgaimrc.rc +GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o) $(GTKGAIM_RC_SRC:%.rc=%.o) + +EXE_RC_SRC = win32/gaimrc.rc EXE_C_SRC = win32/win_gaim.c -GTKGAIM_OBJECTS = $(GTKGAIM_C_SRC:%.c=%.o) -EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(RC_SRC:%.rc=%.o) +EXE_OBJECTS = $(EXE_C_SRC:%.c=%.o) $(EXE_RC_SRC:%.rc=%.o) ## ## LIBRARIES @@ -129,7 +128,12 @@ ## ## TARGET DEFINITIONS ## -.PHONY: all clean +.PHONY: all clean clean_exe + +./win32/gaimrc.rc: ./win32/gaimrc.rc.in $(GAIM_TOP)/VERSION + sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ + -e 's/@ORIGINAL_FILENAME@/$(EXE_NAME)/' \ + $@.in > $@ all: $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) @@ -142,17 +146,23 @@ cp $(EXE_TARGET).exe $(GTKGAIM_TARGET).dll $(GAIM_INSTALL_DIR) cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR) -$(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H) +./win32/gtkgaimrc.rc: ./win32/gtkgaimrc.rc.in $(GAIM_TOP)/VERSION + sed -e 's/@GAIM_VERSION@/$(GAIM_VERSION)/g' \ + $@.in > $@ + +$(EXE_OBJECTS) $(GTKGAIM_OBJECTS): $(GAIM_CONFIG_H) $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a: $(GAIM_LIBGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(GTKGAIM_OBJECTS) $(CC) -shared $(GTKGAIM_OBJECTS) $(LIB_PATHS) $(GTKGAIM_LIBS) $(DLL_LD_FLAGS) -Wl,--out-implib,$(GTKGAIM_TARGET).dll.a -o $(GTKGAIM_TARGET).dll $(EXE_TARGET).exe: $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) - $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(EXE_TARGET).exe + $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET).exe +$(EXE_TARGET)-portable.exe: DEFINES += -DPORTABLE +$(EXE_TARGET)-portable.exe: EXE_NAME := $(EXE_TARGET)-portable.exe $(EXE_TARGET)-portable.exe: clean_exe $(GAIM_CONFIG_H) $(GAIM_GTKGAIM_DLL).a $(GAIM_IDLETRACK_DLL).a $(EXE_OBJECTS) - $(CC) $(LDFLAGS) $(EXE_OBJECTS) $(LIB_PATHS) $(EXE_LIBS) -o $(EXE_TARGET)-portable.exe - rm win_gaim.o + $(CC) $(LDFLAGS) $(EXE_OBJECTS) -o $(EXE_TARGET)-portable.exe + $(MAKE) -f $(GAIM_WIN32_MAKEFILE) clean_exe ## ## CLEAN RULES @@ -160,13 +170,11 @@ clean: $(MAKE) -C $(GAIM_GTK_IDLETRACK_TOP) -f $(GAIM_WIN32_MAKEFILE) clean $(MAKE) -C $(GAIM_GTK_PLUGINS_TOP) -f $(GAIM_WIN32_MAKEFILE) clean - rm -f $(GTKGAIM_OBJECTS) $(EXE_OBJECTS) - rm -f $(GTKGAIM_TARGET).dll - rm -f $(GTKGAIM_TARGET).dll.a - rm -f $(EXE_TARGET).exe - rm -f $(EXE_TARGET)-portable.exe + rm -f $(GTKGAIM_OBJECTS) $(GTKGAIM_RC_SRC) $(EXE_OBJECTS) $(EXE_RC_SRC) + rm -f $(GTKGAIM_TARGET).dll $(GTKGAIM_TARGET).dll.a + rm -f $(EXE_TARGET).exe $(EXE_TARGET)-portable.exe clean_exe: - rm -f win_gaim.o + rm -f $(EXE_OBJECTS) $(EXE_RC_SRC) include $(GAIM_COMMON_TARGETS)