view src/mediastreamer/affine.h @ 12233:02833a0ae716

[gaim-migrate @ 14535] SF Patch #1367116 from Michael Carlson "In profiling gaim, I noticed that on simply starting CVS gaim, xmlnode_insert_child is using up by far the most CPU time. After some testing, I realized the reason why: xmlnode_insert_child is called some 18,000 times on startup, and it is inserting the child at the end of the list each time, simply by traversing through the entire linked list. Sometimes this list can have as many as 800 elements. This patch adds a variable to the _xmlnode struct, lastchild, which simply keeps track of the last node in the list of children. This is then used by xmlnode_insert_child to insert at the end of the list, instead of traversing through the whole list each time. The two relevant functions in xmlnode.c that need to be updated to keep track of this function appropriately have been updated. Running 3 times with and without the change, the results from oprofile say it all. Here are the measured number of clock cycles / % of total clock cycles / function used to simply start and close gaim before the change: 204 60.7143 xmlnode_insert_child 210 61.4035 xmlnode_insert_child 230 61.8280 xmlnode_insert_child And after (note that one time no clock cycles were caught at all) 3 2.5862 xmlnode_insert_child 3 2.5641 xmlnode_insert_child This affects other areas of the program than just starting up, but this seems to be the most noticeable place." Speed is good. As I was verifying this patch, I added some g_return_val_if_fail() checks. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 27 Nov 2005 03:42:39 +0000
parents e67993da8a22
children
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/*
 * affine.h -- Affine Transforms for 2d objects
 * Copyright (C) 2002 Charles Yates <charles.yates@pandora.be>
 * Portions Copyright (C) 2003 Dan Dennedy <dan@dennedy.org>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software Foundation,
 * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#ifndef _AFFINE_H
#define _AFFINE_H

#include <math.h>

/** Affine transforms for 2d image manipulation. Current provides shearing and 
	rotating support.
*/

typedef struct {
	double matrix[2][2];
} affine_transform_t;

void affine_transform_init( affine_transform_t *this );
void affine_transform_rotate( affine_transform_t *this, double angle );
void affine_transform_shear( affine_transform_t *this, double shear );
void affine_transform_scale( affine_transform_t *this, double sx, double sy );
double affine_transform_mapx( affine_transform_t *this, int x, int y );
double affine_transform_mapy( affine_transform_t *this, int x, int y );
void affine_scale( const unsigned char *src, unsigned char *dest, int src_width, int src_height, int dest_width, int dest_height, int bpp );

#endif