view src/privacy.h @ 12233:02833a0ae716

[gaim-migrate @ 14535] SF Patch #1367116 from Michael Carlson "In profiling gaim, I noticed that on simply starting CVS gaim, xmlnode_insert_child is using up by far the most CPU time. After some testing, I realized the reason why: xmlnode_insert_child is called some 18,000 times on startup, and it is inserting the child at the end of the list each time, simply by traversing through the entire linked list. Sometimes this list can have as many as 800 elements. This patch adds a variable to the _xmlnode struct, lastchild, which simply keeps track of the last node in the list of children. This is then used by xmlnode_insert_child to insert at the end of the list, instead of traversing through the whole list each time. The two relevant functions in xmlnode.c that need to be updated to keep track of this function appropriately have been updated. Running 3 times with and without the change, the results from oprofile say it all. Here are the measured number of clock cycles / % of total clock cycles / function used to simply start and close gaim before the change: 204 60.7143 xmlnode_insert_child 210 61.4035 xmlnode_insert_child 230 61.8280 xmlnode_insert_child And after (note that one time no clock cycles were caught at all) 3 2.5862 xmlnode_insert_child 3 2.5641 xmlnode_insert_child This affects other areas of the program than just starting up, but this seems to be the most noticeable place." Speed is good. As I was verifying this patch, I added some g_return_val_if_fail() checks. committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Sun, 27 Nov 2005 03:42:39 +0000
parents 59a4bc5c24e5
children
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/**
 * @file privacy.h Privacy API
 * @ingroup core
 *
 * gaim
 *
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 */
#ifndef _GAIM_PRIVACY_H_
#define _GAIM_PRIVACY_H_

#include "account.h"

/**
 * Privacy data types.
 */
typedef enum _GaimPrivacyType
{
	GAIM_PRIVACY_ALLOW_ALL = 1,
	GAIM_PRIVACY_DENY_ALL,
	GAIM_PRIVACY_ALLOW_USERS,
	GAIM_PRIVACY_DENY_USERS,
	GAIM_PRIVACY_ALLOW_BUDDYLIST
} GaimPrivacyType;

#ifdef __cplusplus
extern "C" {
#endif

/**
 * Privacy core/UI operations.
 */
typedef struct
{
	void (*permit_added)(GaimAccount *account, const char *name);
	void (*permit_removed)(GaimAccount *account, const char *name);
	void (*deny_added)(GaimAccount *account, const char *name);
	void (*deny_removed)(GaimAccount *account, const char *name);

} GaimPrivacyUiOps;

/**
 * Adds a user to the account's permit list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was added successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_permit_add(GaimAccount *account, const char *name,
								 gboolean local_only);

/**
 * Removes a user from the account's permit list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was removed successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_permit_remove(GaimAccount *account, const char *name,
									gboolean local_only);

/**
 * Adds a user to the account's deny list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was added successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_deny_add(GaimAccount *account, const char *name,
							   gboolean local_only);

/**
 * Removes a user from the account's deny list.
 *
 * @param account    The account.
 * @param name       The name of the user to add to the list.
 * @param local_only If TRUE, only the local list is updated, and not
 *                   the server.
 *
 * @return TRUE if the user was removed successfully, or @c FALSE otherwise.
 */
gboolean gaim_privacy_deny_remove(GaimAccount *account, const char *name,
								  gboolean local_only);


/**
 * Check the privacy-setting for a user.
 *
 * @param account	The account.
 * @param who		The name of the user.
 *
 * @return @c FALSE if the specified account's privacy settings block the user or @c TRUE otherwise. The meaning of "block" is protocol-dependent and generally relates to status and/or sending of messages.
 */
gboolean gaim_privacy_check(GaimAccount *account, const char *who);

/**
 * Sets the UI operations structure for the privacy subsystem.
 *
 * @param ops The UI operations structure.
 */
void gaim_privacy_set_ui_ops(GaimPrivacyUiOps *ops);

/**
 * Returns the UI operations structure for the privacy subsystem.
 *
 * @return The UI operations structure.
 */
GaimPrivacyUiOps *gaim_privacy_get_ui_ops(void);

/**
 * Initializes the privacy subsystem.
 */
void gaim_privacy_init(void);

#ifdef __cplusplus
}
#endif

#endif /* _GAIM_PRIVACY_H_ */