view src/win32/win32dep.h @ 4077:042a1efb892a

[gaim-migrate @ 4292] This was suggested by Ben Frantz Dale. I've changed the screenname colors to the red and blue in the official GNOME2 pallete. I don't know if I like it, but it probably makes more sense to use those colors. Besides, I'm colorblind so my opinion doesn't have much of a say. IM me with what you think of it. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Sun, 15 Dec 2002 08:11:50 +0000
parents a3ec0146c73e
children 929d23ef2ded
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/*
 *  win32dep.h
 */

#ifndef _WIN32DEP_H_
#define _WIN32DEP_H_
#include <winsock.h>
#include <gtk/gtk.h>
#include <gdk/gdkevents.h>
#include "winerror.h"
#include "libc_interface.h"
#include "systray.h"

/*
 *  PROTOS
 */

/**
 ** win32dep.c
 **/
/* Misc */
HINSTANCE wgaim_hinstance(void);
extern void wgaim_im_blink(GtkWidget*);

/* Determine Gaim paths */
extern char* wgaim_install_dir(void);
extern char* wgaim_lib_dir(void);
extern char* wgaim_locale_dir(void);

/* init / cleanup */
extern void wgaim_init(void);
extern void wgaim_cleanup(void);

/*
 *  MACROS
 */

/*
 *  Gaim specific
 */
#define DATADIR wgaim_install_dir()
#define LIBDIR wgaim_lib_dir()
#define LOCALEDIR wgaim_locale_dir()

/*
 *  Gtk specific
 */
/* Needed for accessing global variables outside the current module */
#ifdef G_MODULE_IMPORT
#undef G_MODULE_IMPORT
#endif
#define G_MODULE_IMPORT __declspec(dllimport)


#endif /* _WIN32DEP_H_ */