view src/gaim-disclosure.c @ 4934:04ca72a25f75

[gaim-migrate @ 5268] Morten Brix Pedersen (mbrix) writes: " When a user has the icons at the bottom turned off, the buddy list is still resized to a fairly large width when starting gaim. When using an i18n version of gaim, the strings in the button box are usually longer, thus meaning that with many languages (e.g. Danish), the gaim window will grow *very* wide. The solution is to not show() the buttonbox before it's enabled. Right now it's being show()ed together with the rest of the buddy list." committer: Tailor Script <tailor@pidgin.im>
author Luke Schierer <lschiere@pidgin.im>
date Tue, 01 Apr 2003 00:01:19 +0000
parents d03fcb3f4be2
children fa6395637e2c
line wrap: on
line source

/* -*- Mode: C; tab-width: 8; indent-tabs-mode: t; c-basic-offset: 8 -*- */
/*
 *  Authors: Iain Holmes <iain@ximian.com>
 *
 *  Copyright 2002 Iain Holmes
 *
 *  This program is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2 of the License, or
 *  (at your option) any later version.
 *
 *  This program is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License
 *  along with this program; if not, write to the Free Software
 *  Foundation, Inc., 59 Temple Street #330, Boston, MA 02111-1307, USA.
 *
 */

#ifdef HAVE_CONFIG_H
#include <config.h>
#endif

#include <gtk/gtktogglebutton.h>

#include "gaim-disclosure.h"

#ifdef ENABLE_NLS
#  include <libintl.h>
#  define _(x) gettext(x)
#  ifdef gettext_noop
#    define N_(String) gettext_noop (String)
#  else
#    define N_(String) (String)
#  endif
#else
#  define N_(String) (String)
#  define _(x) (x)
#endif

static GtkCheckButtonClass *parent_class = NULL;

struct _GaimDisclosurePrivate {
	GtkWidget *container;
	char *shown;
	char *hidden;
	
	guint32 expand_id;
	GtkExpanderStyle style;

	int expander_size;
	int direction;
};

static void
finalize (GObject *object)
{
	GaimDisclosure *disclosure;

	disclosure = GAIM_DISCLOSURE (object);
	if (disclosure->priv == NULL) {
		return;
	}

	g_free (disclosure->priv->hidden);
	g_free (disclosure->priv->shown);

	if (disclosure->priv->container != NULL) {
		g_object_unref (G_OBJECT (disclosure->priv->container));
	}
	
	g_free (disclosure->priv);
	disclosure->priv = NULL;

	G_OBJECT_CLASS (parent_class)->finalize (object);
}

static void
get_x_y (GaimDisclosure *disclosure,
	 int *x,
	 int *y,
	 GtkStateType *state_type)
{
	GtkCheckButton *check_button;
	int indicator_size = 0;
	int focus_width;
	int focus_pad;
	gboolean interior_focus;
	GtkWidget *widget = GTK_WIDGET (disclosure);
	GtkBin *bin = GTK_BIN (disclosure);
	int width;
	
	if (GTK_WIDGET_VISIBLE (disclosure) &&
	    GTK_WIDGET_MAPPED (disclosure)) {
		check_button = GTK_CHECK_BUTTON (disclosure);
		
		gtk_widget_style_get (widget,
				      "interior_focus", &interior_focus,
				      "focus-line-width", &focus_width,
				      "focus-padding", &focus_pad,
				      NULL);
		
		*state_type = GTK_WIDGET_STATE (widget);
		if ((*state_type != GTK_STATE_NORMAL) &&
		    (*state_type != GTK_STATE_PRELIGHT)) {
			*state_type = GTK_STATE_NORMAL;
		}

		if (bin->child) {
			width = bin->child->allocation.x - widget->allocation.x - (2 * GTK_CONTAINER (widget)->border_width);
		} else {
			width = widget->allocation.width;
		}
		
		*x = widget->allocation.x + (width) / 2;
		*y = widget->allocation.y + widget->allocation.height / 2;

		if (interior_focus == FALSE) {
			*x += focus_width + focus_pad;
		}

		*state_type = GTK_WIDGET_STATE (widget) == GTK_STATE_ACTIVE ? GTK_STATE_NORMAL : GTK_WIDGET_STATE (widget);

		if (gtk_widget_get_direction (widget) == GTK_TEXT_DIR_RTL) {
			*x = widget->allocation.x + widget->allocation.width - (indicator_size + *x - widget->allocation.x);
		}
	} else {
		*x = 0;
		*y = 0;
		*state_type = GTK_STATE_NORMAL;
	}
}

static gboolean
expand_collapse_timeout (gpointer data)
{
	GtkWidget *widget = data;
	GaimDisclosure *disclosure = data;
	GtkStateType state_type;
	int x, y;
	
	gdk_window_invalidate_rect (widget->window, &widget->allocation, TRUE);
	get_x_y (disclosure, &x, &y, &state_type);
	
	gtk_paint_expander (widget->style,
			    widget->window,
			    state_type,
			    &widget->allocation,
			    widget,
			    "disclosure",
			    x, y,
			    disclosure->priv->style);

	disclosure->priv->style += disclosure->priv->direction;
	if ((int) disclosure->priv->style > (int) GTK_EXPANDER_EXPANDED) {
		disclosure->priv->style = GTK_EXPANDER_EXPANDED;

		if (disclosure->priv->container != NULL) {
			gtk_widget_show (disclosure->priv->container);
		}

		g_object_set (G_OBJECT (disclosure),
			      "label", disclosure->priv->hidden,
			      NULL);
		return FALSE;
	} else if ((int) disclosure->priv->style < (int) GTK_EXPANDER_COLLAPSED) {
		disclosure->priv->style = GTK_EXPANDER_COLLAPSED;

		if (disclosure->priv->container != NULL) {
			gtk_widget_hide (disclosure->priv->container);
		}

		g_object_set (G_OBJECT (disclosure),
			      "label", disclosure->priv->shown,
			      NULL);

		return FALSE;
	} else {
		return TRUE;
	}
}

static void
do_animation (GaimDisclosure *disclosure,
	      gboolean opening)
{
	if (disclosure->priv->expand_id > 0) {
		g_source_remove(disclosure->priv->expand_id);
	}

	disclosure->priv->direction = opening ? 1 : -1;
	disclosure->priv->expand_id = g_timeout_add (50, expand_collapse_timeout, disclosure);
}

static void
toggled (GtkToggleButton *tb)
{
	GaimDisclosure *disclosure;

	disclosure = GAIM_DISCLOSURE (tb);
	do_animation (disclosure, gtk_toggle_button_get_active (tb));

	if (disclosure->priv->container == NULL) {
		return;
	}
}

static void
draw_indicator (GtkCheckButton *check,
		GdkRectangle *area)
{
	GtkWidget *widget = GTK_WIDGET (check);
	GaimDisclosure *disclosure = GAIM_DISCLOSURE (check);
	GtkStateType state_type;
	int x, y;

	get_x_y (disclosure, &x, &y, &state_type);
	gtk_paint_expander (widget->style,
			    widget->window,
			    state_type,
			    area,
			    widget,
			    "treeview",
			    x, y,
			    disclosure->priv->style);
}

static void
class_init (GaimDisclosureClass *klass)
{
	GObjectClass *object_class;
	GtkWidgetClass *widget_class;
	GtkCheckButtonClass *button_class;
	GtkToggleButtonClass *toggle_class;
	
	object_class = G_OBJECT_CLASS (klass);
	widget_class = GTK_WIDGET_CLASS (klass);
	button_class = GTK_CHECK_BUTTON_CLASS (klass);
	toggle_class = GTK_TOGGLE_BUTTON_CLASS (klass);
	
	toggle_class->toggled = toggled;
	button_class->draw_indicator = draw_indicator;

	object_class->finalize = finalize;

	parent_class = g_type_class_peek_parent (klass);

	gtk_widget_class_install_style_property (widget_class,
						 g_param_spec_int ("expander_size",
								   _("Expander Size"),
								   _("Size of the expander arrow"),
								   0, G_MAXINT,
								   10, G_PARAM_READABLE));
}

static void
init (GaimDisclosure *disclosure)
{
	disclosure->priv = g_new0 (GaimDisclosurePrivate, 1);
	disclosure->priv->expander_size = 10;
}

GType
gaim_disclosure_get_type (void)
{
	static GType type = 0;

	if (type == 0) {
		GTypeInfo info = {
			sizeof (GaimDisclosureClass),
			NULL, NULL, (GClassInitFunc) class_init, NULL, NULL,
			sizeof (GaimDisclosure), 0, (GInstanceInitFunc) init
		};

		type = g_type_register_static (GTK_TYPE_CHECK_BUTTON, "GaimDisclosure", &info, 0);
	}

	return type;
}

GtkWidget *
gaim_disclosure_new (const char *shown,
		     const char *hidden)
{
	GaimDisclosure *disclosure;

	disclosure = g_object_new (gaim_disclosure_get_type (), "label", shown, NULL);

	disclosure->priv->shown = g_strdup (shown);
	disclosure->priv->hidden = g_strdup (hidden);
	return GTK_WIDGET (disclosure);
}

void
gaim_disclosure_set_container (GaimDisclosure *disclosure,
			       GtkWidget *container)
{
	g_object_ref (G_OBJECT (container));
	disclosure->priv->container = container;
}