view src/dnd-hints.c @ 9456:0577bb34622d

[gaim-migrate @ 10280] This fixes bug #964043 We were truncating the port to 4 ascii digits, because our buffer was too small. Oops. Let this be an example to you, not all users are on crack. This bug was somewhat confusing by the fact that the spin button to choose the port is only big enough to show 4 digits at a time. That's completely unrelated though, you can hit HOME and END and stuff to see all the digits and it saves file and all. committer: Tailor Script <tailor@pidgin.im>
author Tim Ringenbach <marv@pidgin.im>
date Tue, 06 Jul 2004 06:22:14 +0000
parents fa6395637e2c
children 03be9d653123
line wrap: on
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/*
 * Gaim is the legal property of its developers, whose names are too numerous
 * to list here.  Please refer to the COPYRIGHT file distributed with this
 * source distribution.
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or(at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#include "dnd-hints.h"

#include <gtk/gtk.h>
#include <gdk/gdk.h>
#include <gdk-pixbuf/gdk-pixbuf.h>

#ifdef _WIN32
#include "win32dep.h"
#endif

typedef struct
{
	GtkWidget *widget;
	gchar *filename;
	gint ox;
	gint oy;

} HintWindowInfo;

/**
 * Info about each hint widget. See DndHintWindowId enum.
 */
HintWindowInfo hint_windows[] = { 
	{ NULL, "tb_drag_arrow_up.xpm",   -13/2,     0 },
	{ NULL, "tb_drag_arrow_down.xpm", -13/2,   -16 },
	{ NULL, "tb_drag_arrow_left.xpm",     0, -13/2 },
	{ NULL, "tb_drag_arrow_right.xpm",  -16, -13/2 },
	{ NULL, NULL, 0, 0 }
};

static GtkWidget *
dnd_hints_init_window(const gchar *fname)
{
	GdkPixbuf *pixbuf;
	GdkPixmap *pixmap;
	GdkBitmap *bitmap;
	GtkWidget *pix;
	GtkWidget *win;

	pixbuf = gdk_pixbuf_new_from_file(fname, NULL);
	g_return_val_if_fail(pixbuf, NULL);

	gdk_pixbuf_render_pixmap_and_mask(pixbuf, &pixmap, &bitmap, 128);
	g_object_unref(G_OBJECT(pixbuf));

	gtk_widget_push_colormap(gdk_rgb_get_colormap());
	win = gtk_window_new(GTK_WINDOW_POPUP);
	pix = gtk_image_new_from_pixmap(pixmap, bitmap);
	gtk_widget_realize(win);
	gtk_container_add(GTK_CONTAINER(win), pix);
	gtk_widget_shape_combine_mask(win, bitmap, 0, 0);
	gtk_widget_pop_colormap();

	g_object_unref(G_OBJECT(pixmap));
	g_object_unref(G_OBJECT(bitmap));

	gtk_widget_show_all(pix);

	return win;
}

static void
get_widget_coords(GtkWidget *w, gint *x1, gint *y1, gint *x2, gint *y2)
{
	gint ox, oy, width, height;

	if (w->parent && w->parent->window == w->window)
	{
		get_widget_coords(w->parent, &ox, &oy, NULL, NULL);
		ox += w->allocation.x;
		oy += w->allocation.y;
		height = w->allocation.height;
		width = w->allocation.width;
	}
	else
	{
		gdk_window_get_origin(w->window, &ox, &oy);
		gdk_drawable_get_size(w->window, &width, &height);
	}

	if (x1) *x1 = ox;
	if (y1) *y1 = oy;
	if (x2) *x2 = ox + width;
	if (y2) *y2 = oy + height;
}

static void
dnd_hints_init(void)
{
	static gboolean done = FALSE;
	gint i;

	if (done)
		return;

	done = TRUE;

	for (i = 0; hint_windows[i].filename != NULL; i++) {
		gchar *fname;

		fname = g_build_filename(DATADIR, "pixmaps", "gaim",
								 hint_windows[i].filename, NULL);

		hint_windows[i].widget = dnd_hints_init_window(fname);

		g_free(fname);
	}
}

void
dnd_hints_hide_all(void)
{
	gint i;

	for (i = 0; hint_windows[i].filename != NULL; i++)
		dnd_hints_hide(i);
}

void 
dnd_hints_hide(DndHintWindowId i)
{
	GtkWidget *w = hint_windows[i].widget;

	if (w && GTK_IS_WIDGET(w))
		gtk_widget_hide(w);
}

void 
dnd_hints_show(DndHintWindowId id, gint x, gint y)
{
	GtkWidget *w;

	dnd_hints_init();

	w = hint_windows[id].widget;

	if (w && GTK_IS_WIDGET(w))
	{
		gtk_window_move(GTK_WINDOW(w), hint_windows[id].ox + x,
								 hint_windows[id].oy + y);
		gtk_widget_show(w);
	}
}

void 
dnd_hints_show_relative(DndHintWindowId id, GtkWidget *widget,
						DndHintPosition horiz, DndHintPosition vert)
{
	gint x1, x2, y1, y2;
	gint x = 0, y = 0;

	get_widget_coords(widget, &x1, &y1, &x2, &y2);

	switch (horiz)
	{
		case HINT_POSITION_RIGHT:  x = x2;            break;
		case HINT_POSITION_LEFT:   x = x1;            break;
		case HINT_POSITION_CENTER: x = (x1 + x2) / 2; break;
		default:
			/* should not happen */
			g_warning("Invalid parameter to dnd_hints_show_relative");
			break;
	}

	switch (vert)
	{
		case HINT_POSITION_TOP:    y = y1;            break;
		case HINT_POSITION_BOTTOM: y = y2;            break;
		case HINT_POSITION_CENTER: y = (y1 + y2) / 2; break;
		default:
			/* should not happen */
			g_warning("Invalid parameter to dnd_hints_show_relative");
			break;
	}

	dnd_hints_show(id, x, y);
}