Mercurial > pidgin.yaz
view src/status.c @ 6982:083d1e4a9c78
[gaim-migrate @ 7538]
This is Mr. Holland's Opus. And by Mr. Holland I mean Robot101. He
rewrote the coreish IM image support so that the binary data gets
ripped out in the prpl and put in an imgstore instead of just being
passed in the same huge as char string as the actual message. This
is good because it's prpl agnostic, or something. It also means
we don't have a silly length of "-1" with pretty much every send or
receive IM function.
It should be crash free, bug free, and memleak free, but additional
testing is always a good thing.
If you like good stuff then you'll love this patch. But don't take
my word for it--ba dun dunt!
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
---|---|
date | Sat, 27 Sep 2003 19:17:21 +0000 |
parents | 8f94cce8faa5 |
children | fa6395637e2c |
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/* * gaim * * Copyright (C) 2003 Jason Priestly * Copyright (C) 2003 Luke Perry * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "status.h" #include "internal.h" #include "debug.h" #include "util.h" /* XXX CORE/UI */ #include "gtkinternal.h" #include "ui.h" /* for people like myself who are too lazy to add an away msg :) */ /* I don't know who "myself" is in this context. The exclamation point * makes it slightly less boring ;) */ #define BORING_DEFAULT_AWAY_MSG _("Sorry, I ran out for a bit!") /* XML File Saving */ /* All of this code is adapted from Nathan Walp's. It's adapted all over the place * for accounts, the buddy list, pounces, preferences, and the likes. It would be * neat if we could somehow make this more generic. */ static gboolean status_loaded = FALSE; static guint status_save_timer = 0; typedef enum { TAG_NONE = 0, TAG_STATUS, TAG_STATE, TAG_MESSAGE, } StatusParserTag; typedef struct { StatusParserTag tag; GString *buffer; struct away_message *am; } StatusParserData; static void free_parser_data(gpointer user_data) { StatusParserData *data = user_data; if (data->buffer != NULL) g_string_free(data->buffer, TRUE); g_free(data); } static void gaim_status_write(FILE *fp, struct away_message *am) { char *esc = NULL; esc = g_markup_escape_text(am->name, -1); fprintf(fp, "\t<status name=\"%s\">\n", esc); g_free(esc); fprintf(fp, "\t\t<state>away</state>\n"); esc = g_markup_escape_text(am->message, -1); fprintf(fp, "\t\t<message>%s</message>\n", esc); g_free(esc); fprintf(fp, "\t</status>\n"); } static gboolean status_save_cb(gpointer unused) { gaim_status_sync(); status_save_timer = 0; return FALSE; } static void schedule_status_save() { if (!status_save_timer) status_save_timer = g_timeout_add(5000, status_save_cb, NULL); } static void start_element_handler(GMarkupParseContext *context, const gchar *element_name, const gchar **attribute_names, const gchar **attribute_values, gpointer user_data, GError **error) { const char *value; StatusParserData *data = user_data; GHashTable *atts; int i; atts = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free); for (i = 0; attribute_names[i] != NULL; i++) { g_hash_table_insert(atts, g_strdup(attribute_names[i]), g_strdup(attribute_values[i])); } if (data->buffer != NULL) { g_string_free(data->buffer, TRUE); data->buffer = NULL; } if (!strcmp(element_name, "status")) { data->tag = TAG_STATUS; if ((value = g_hash_table_lookup(atts, "name")) != NULL) { data->am = g_new0(struct away_message, 1); g_snprintf(data->am->name, sizeof(data->am->name), "%s", value); away_messages = g_slist_append(away_messages, data->am); } } else if (!strcmp(element_name, "message")) { data->tag = TAG_MESSAGE; } g_hash_table_destroy(atts); } static void end_element_handler(GMarkupParseContext *context, const gchar *element_name, gpointer user_data, GError **error) { StatusParserData *data = user_data; gchar *buffer; if (data->buffer == NULL) return; buffer = g_string_free(data->buffer, FALSE); data->buffer = NULL; if (data->tag == TAG_MESSAGE) { if (*buffer != '\0') g_snprintf(data->am->message, sizeof(data->am->message), "%s", buffer); } data->tag = TAG_NONE; g_free(buffer); } static void text_handler(GMarkupParseContext *context, const gchar *text, gsize text_len, gpointer user_data, GError **error) { StatusParserData *data = user_data; if (data->buffer == NULL) data->buffer = g_string_new_len(text, text_len); else g_string_append_len(data->buffer, text, text_len); } static GMarkupParser status_parser = { start_element_handler, end_element_handler, text_handler, NULL, NULL }; void gaim_status_sync() { FILE *fp; const char *user_dir = gaim_user_dir(); char *filename, *filename_real; if (!status_loaded) { gaim_debug(GAIM_DEBUG_WARNING, "status", "Writing status to disk.\n"); schedule_status_save(); return; } if (user_dir == NULL) return; gaim_debug(GAIM_DEBUG_INFO, "status", "Saving statuses to disk\n"); fp = fopen(user_dir, "r"); if (fp == NULL) mkdir(user_dir, S_IRUSR | S_IWUSR | S_IXUSR); else fclose(fp); filename = g_build_filename(user_dir, "status.xml.save", NULL); if ((fp = fopen(filename, "w")) != NULL) { GSList *l; fprintf(fp, "<?xml version='1.0' encoding='UTF-8' ?>\n\n"); fprintf(fp, "<statuses>\n"); for (l = away_messages; l != NULL; l = l->next) gaim_status_write(fp, l->data); fprintf(fp, "</statuses>\n"); fclose(fp); chmod(filename, S_IRUSR | S_IWUSR); } else { gaim_debug(GAIM_DEBUG_ERROR, "status", "Unable to write %s\n", filename); } filename_real = g_build_filename(user_dir, "status.xml", NULL); if (rename(filename, filename_real) < 0) { gaim_debug(GAIM_DEBUG_ERROR, "status", "Error renaming %s to %s\n", filename, filename_real); } g_free(filename); g_free(filename_real); } void gaim_status_load() { gchar *filename = g_build_filename(gaim_user_dir(), "status.xml", NULL); gchar *contents = NULL; gsize length; GMarkupParseContext *context; GError *error = NULL; StatusParserData *parser_data; if (filename == NULL) { status_loaded = TRUE; return; } if (!g_file_get_contents(filename, &contents, &length, &error)) { gaim_debug(GAIM_DEBUG_ERROR, "status", "Error reading statuses: %s\n", error->message); g_error_free(error); g_free(filename); status_loaded = TRUE; if (!away_messages) { struct away_message *a = g_new0(struct away_message, 1); g_snprintf(a->name, sizeof(a->name), _("Slightly less boring default")); g_snprintf(a->message, sizeof(a->message), "%s", _(BORING_DEFAULT_AWAY_MSG)); away_messages = g_slist_append(away_messages, a); } return; } parser_data = g_new0(StatusParserData, 1); context = g_markup_parse_context_new(&status_parser, 0, parser_data, free_parser_data); if (!g_markup_parse_context_parse(context, contents, length, NULL)) { g_markup_parse_context_free(context); g_free(contents); g_free(filename); status_loaded = TRUE; return; } if (!g_markup_parse_context_end_parse(context, NULL)) { gaim_debug(GAIM_DEBUG_ERROR, "status", "Error parsing %s\n", filename); g_markup_parse_context_free(context); g_free(contents); g_free(filename); status_loaded = TRUE; return; } g_markup_parse_context_free(context); g_free(contents); g_free(filename); status_loaded = TRUE; return; }