view plugins/ssl/Makefile.mingw @ 12798:09d4ea834370

[gaim-migrate @ 15145] SF Patch #1389870 from Bleeter, building on work in SF Patch #1114194 from Alex Badea "Following on from #1114194, where I thought that sending audibles is a little twitty because we can't see what's going on, I also noted that it would be nice if we could display the URL wheree the audible swf file lived. The example URL provided only supported US locales, which also needed addressing. I've tested this patch with the Taiwain audible, named within the patch, by confirming that the URL pattern match actually works. Whether it actually works when sent from a Taiwanese YIM native client, I have no idea. It looks like it should. Just to re-iterate: This patch displays the the received audible's URL and text only, not the audible swf file itself, nor does it send anything." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Mon, 09 Jan 2006 22:28:17 +0000
parents 2bc75d98af8b
children
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#
# Makefile.mingw
#
# Description: Makefile for ssl plugin.
#

#
# PATHS
#

GTK_TOP :=		../../../win32-dev/gtk_2_0
GAIM_TOP :=		../..
GAIM_INSTALL_DIR :=	$(GAIM_TOP)/win32-install-dir
DLL_INSTALL_DIR :=	$(GAIM_INSTALL_DIR)/plugins
NSS_DIR :=              ../../../win32-dev/nss-3.9
NSPR_DIR :=             ../../../win32-dev/nspr-4.4.1

##
## VARIABLE DEFINITIONS
##

TARGET = ssl
TARGET_NSS = ssl-nss

NEEDED_DLLS =		$(NSS_DIR)/lib/nss3.dll \
			$(NSS_DIR)/lib/nssckbi.dll \
			$(NSS_DIR)/lib/softokn3.dll \
			$(NSS_DIR)/lib/ssl3.dll \
			$(NSPR_DIR)/lib/nspr4.dll \
			$(NSPR_DIR)/lib/plc4.dll \
			$(NSPR_DIR)/lib/plds4.dll

# Compiler Options

CFLAGS =

DEFINES =

##
## INCLUDE  MAKEFILES
##

include $(GAIM_TOP)/src/win32/global.mak

##
## INCLUDE PATHS
##

INCLUDE_PATHS +=	-I. \
			-I$(GTK_TOP)/include \
			-I$(GTK_TOP)/include/gtk-2.0 \
			-I$(GTK_TOP)/include/glib-2.0 \
			-I$(GTK_TOP)/include/pango-1.0 \
			-I$(GTK_TOP)/include/atk-1.0 \
			-I$(GTK_TOP)/lib/glib-2.0/include \
			-I$(GTK_TOP)/lib/gtk-2.0/include \
			-I$(GAIM_TOP)/src \
			-I$(GAIM_TOP)/src/win32 \
			-I$(GAIM_TOP) \
                        -I$(NSS_DIR)/include \
                        -I$(NSPR_DIR)/include

LIB_PATHS =		-L$(GTK_TOP)/lib \
			-L$(GAIM_TOP)/src \
                        -L$(NSS_DIR)/lib \
                        -L$(NSPR_DIR)/lib

##
##  SOURCES, OBJECTS
##

C_SRC =			ssl.c

C_SRC_NSS =		ssl-nss.c


OBJECTS = $(C_SRC:%.c=%.o)

OBJECTS_NSS = $(C_SRC_NSS:%.c=%.o)


##
## LIBRARIES
##

LIBS =			-lgtk-win32-2.0 \
			-lglib-2.0 \
			-lgdk-win32-2.0 \
			-lgmodule-2.0 \
			-lgobject-2.0 \
			-lws2_32 \
			-lintl \
			-lgaim \
			-lnss3 \
			-lnspr4 \
			-lssl3


##
## RULES
##

# How to make a C file

%.o: %.c
	$(CC) $(CFLAGS) $(DEFINES) $(INCLUDE_PATHS) -o $@ -c $<

##
## TARGET DEFINITIONS
##

.PHONY: all clean

all: $(TARGET).dll $(TARGET_NSS).dll

install:
	cp $(TARGET).dll $(DLL_INSTALL_DIR)
	cp $(TARGET_NSS).dll $(DLL_INSTALL_DIR)
	cp $(NEEDED_DLLS) $(GAIM_INSTALL_DIR)

##
## BUILD Dependencies
##

$(GAIM_TOP)/src/gaim.lib:
	$(MAKE) -C $(GAIM_TOP)/src -f Makefile.mingw gaim.lib

##
## BUILD DLL
##

$(TARGET).dll: $(OBJECTS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -shared $(OBJECTS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET).dll

$(TARGET_NSS).dll: $(OBJECTS_NSS) $(GAIM_TOP)/src/gaim.lib
	$(CC) -shared $(OBJECTS_NSS) $(LIB_PATHS) $(LIBS) $(DLL_LD_FLAGS) -o $(TARGET_NSS).dll

##
## CLEAN RULES
##

clean:
	rm -rf *.o
	rm -rf $(TARGET).dll
	rm -rf $(TARGET_NSS).dll