view PROGRAMMING_NOTES @ 5959:0a2a32b1917c

[gaim-migrate @ 6405] Some minor UI fixes from yours truely: -Closing a conversation that has a "select image to insert" dialog open now also closes and frees the "select image to insert" dialog. -The buddy icon selection dialog now lets you type, eg "~/.gaim/icons" and hit enter without it thinking you've selected "~/.gaim/icons" as your buddy icon. It will instead change the icon selection dialog to that directory. -Same for the "select file to send" dialog. -Same for the right-click-on-an-icon "save icon" dialog. -Same for the right-click-on-an-IM-image "save image" dialog. -Same for buddy pounce "select sound" and "select program" dialogs. I think there is a small leak here, but I don't have time to figure it out. Someone should memprof this. I think it's gtkpounce.c line 140. -Same for toc's "select file to send" dialog. This needs to change-- toc has gtk code in it. -Made file_is_dir() accept a GtkFileSelection rather than a GtkWidget (there is no reason it would need to accept anything other than a GtkFileSelection) -Some minor pounce dialog memleak fixes, I think. The hash table wasn't getting freed on cancel. Line 4960 of gtkconv.c might be leaking somehow. Someone should look into that. committer: Tailor Script <tailor@pidgin.im>
author Mark Doliner <mark@kingant.net>
date Thu, 26 Jun 2003 02:01:56 +0000
parents 10b5ac17fdd6
children da88e2cd5c53
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Notes on keeping GAIM OS independant
------------------------------------

General
-------
- Use G_DIR_SEPARATOR_S and G_DIR_SEPARATOR for paths

- Use g_getenv, g_snprintf, g_vsnprintf

- Use gaim_home_dir instead of g_get_home_dir or g_getenv("HOME")

- Make sure when including win32dep.h that it is the last header to
  be included.

- Open binary files when reading or writing with 'b' mode.

  e.g: fopen("somefile", "wb");

  Not doing so will open files in windows using defaut translation mode. 
  i.e. newline -> <CR><LF>

Paths
-----

- DATADIR, LOCALEDIR & LIBDIR are defined in wingaim as functions.
  Doing the following will therefore break the windows build:

  printf("File in DATADIR is: %s\n", DATADIR G_DIR_SEPARATOR_S "pic.png");

  it should be:

  printf("File in DATADIR is: %s%s%s\n", DATADIR, G_DIR_SEPARATOR_S, "pic.png");

- When writing out paths to .gaimrc, use wgaim_escape_dirsep. This is necessary
  because the Windows dir separator '\' is being used to escape characters, when
  paths are read in from the .gaimrc file.

PLUGINS & PROTOS
----------------

- G_MODULE_EXPORT all functions which are to be accessed from outside the
  scope of its "dll" or "so". (E.G. gaim_plugin_init)

- G_MODULE_IMPORT all global variables which are located outside your
  dynamic library. (E.G. connections)

  (Not doing this will cause "Memory Access Violations" in Win32)