Mercurial > pidgin.yaz
view src/protocols/oscar/oscar.c @ 11208:0a3a85452896
[gaim-migrate @ 13339]
Judging from Adam's latest commit to upnp.c, I jumped the gun yesterday when I committed the change here. I'm reverting, so this matches upnp.c again.
Adam, my apologies.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Mon, 08 Aug 2005 16:07:27 +0000 |
parents | 1ce573a2e125 |
children | 751de30689ef |
line wrap: on
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/* * gaim * * Some code copyright (C) 1998-1999, Mark Spencer <markster@marko.net> * Some code copyright (C) 1999-2001, Eric Warmenhoven * Some code copyright (C) 2001-2003, Sean Egan * Some code copyright (C) 2001-2005, Mark Doliner <thekingant@users.sourceforge.net> * Some code copyright (C) 2005, Jonathan Clark <ardentlygnarly@users.sourceforge.net> * * Most libfaim code copyright (C) 1998-2001 Adam Fritzler <afritz@auk.cx> * Some libfaim code copyright (C) 2001-2004 Mark Doliner <thekingant@users.sourceforge.net> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * */ #include "internal.h" #include "account.h" #include "accountopt.h" #include "buddyicon.h" #include "conversation.h" #include "core.h" #include "debug.h" #include "ft.h" #include "imgstore.h" #include "network.h" #include "notify.h" #include "privacy.h" #include "prpl.h" #include "proxy.h" #include "request.h" #include "util.h" #include "version.h" #include "aim.h" #include "md5.h" #define OSCAR_STATUS_ID_INVISIBLE "invisible" #define OSCAR_STATUS_ID_OFFLINE "offline" #define OSCAR_STATUS_ID_ONLINE "online" #define OSCAR_STATUS_ID_AVAILABLE "available" #define OSCAR_STATUS_ID_AWAY "away" #define OSCAR_STATUS_ID_DND "dnd" #define OSCAR_STATUS_ID_NA "na" #define OSCAR_STATUS_ID_OCCUPIED "occupied" #define OSCAR_STATUS_ID_FREE4CHAT "free4chat" #define OSCAR_STATUS_ID_CUSTOM "custom" #define AIMHASHDATA "http://gaim.sourceforge.net/aim_data.php3" #define OSCAR_CONNECT_STEPS 6 #define OSCAR_DEFAULT_CUSTOM_ENCODING "ISO-8859-1" #define OSCAR_DEFAULT_AUTHORIZATION TRUE #define OSCAR_DEFAULT_HIDE_IP TRUE #define OSCAR_DEFAULT_WEB_AWARE FALSE /* Seconds each file transfer ip address will be given to make a connection */ #define FT_IP_TIMEOUT 15 #define FAIM_DEBUG_LEVEL 0 static int caps_aim = AIM_CAPS_CHAT | AIM_CAPS_BUDDYICON | AIM_CAPS_DIRECTIM | AIM_CAPS_SENDFILE | AIM_CAPS_INTEROPERATE | AIM_CAPS_ICHAT; static int caps_icq = AIM_CAPS_BUDDYICON | AIM_CAPS_DIRECTIM | AIM_CAPS_SENDFILE | AIM_CAPS_ICQUTF8 | AIM_CAPS_INTEROPERATE | AIM_CAPS_ICHAT; static fu8_t features_aim[] = {0x01, 0x01, 0x01, 0x02}; static fu8_t features_icq[] = {0x01, 0x06}; static fu8_t features_icq_offline[] = {0x01}; static fu8_t ck[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00}; typedef struct _OscarData OscarData; struct _OscarData { aim_session_t *sess; aim_conn_t *conn; guint cnpa; guint paspa; guint emlpa; guint icopa; gboolean iconconnecting; gboolean set_icon; GSList *create_rooms; gboolean conf; gboolean reqemail; gboolean setemail; char *email; gboolean setnick; char *newsn; gboolean chpass; char *oldp; char *newp; GSList *oscar_chats; GSList *direct_ims; GSList *file_transfers; GHashTable *buddyinfo; GSList *requesticon; gboolean killme; gboolean icq; guint icontimer; guint getblisttimer; guint getinfotimer; gint timeoffset; struct { guint maxwatchers; /* max users who can watch you */ guint maxbuddies; /* max users you can watch */ guint maxgroups; /* max groups in server list */ guint maxpermits; /* max users on permit list */ guint maxdenies; /* max users on deny list */ guint maxsiglen; /* max size (bytes) of profile */ guint maxawaymsglen; /* max size (bytes) of posted away message */ } rights; }; struct create_room { char *name; int exchange; }; struct chat_connection { char *name; char *show; /* AOL did something funny to us */ fu16_t exchange; fu16_t instance; aim_conn_t *conn; int inpa; int id; GaimConnection *gc; /* i hate this. */ GaimConversation *conv; /* bah. */ int maxlen; int maxvis; }; struct oscar_direct_im { GaimConnection *gc; char name[80]; int watcher; aim_conn_t *conn; gboolean connected; gboolean gpc_pend; gboolean killme; gboolean donttryagain; }; struct ask_direct { GaimConnection *gc; char *sn; char ip[64]; fu8_t cookie[8]; gboolean donttryagain; }; /* * Various PRPL-specific buddy info that we want to keep track of * Some other info is maintained by locate.c, and I'd like to move * the rest of this to libfaim, mostly im.c */ struct buddyinfo { gboolean typingnot; gchar *availmsg; fu32_t ipaddr; unsigned long ico_me_len; unsigned long ico_me_csum; time_t ico_me_time; gboolean ico_informed; unsigned long ico_len; unsigned long ico_csum; time_t ico_time; gboolean ico_need; gboolean ico_sent; }; struct name_data { GaimConnection *gc; gchar *name; gchar *nick; }; static char *msgerrreason[] = { N_("Invalid error"), N_("Invalid SNAC"), N_("Rate to host"), N_("Rate to client"), N_("Not logged in"), N_("Service unavailable"), N_("Service not defined"), N_("Obsolete SNAC"), N_("Not supported by host"), N_("Not supported by client"), N_("Refused by client"), N_("Reply too big"), N_("Responses lost"), N_("Request denied"), N_("Busted SNAC payload"), N_("Insufficient rights"), N_("In local permit/deny"), N_("Too evil (sender)"), N_("Too evil (receiver)"), N_("User temporarily unavailable"), N_("No match"), N_("List overflow"), N_("Request ambiguous"), N_("Queue full"), N_("Not while on AOL") }; static int msgerrreasonlen = 25; /* All the libfaim->gaim callback functions */ static int gaim_parse_auth_resp (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_login (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_auth_securid_request(aim_session_t *, aim_frame_t *, ...); static int gaim_handle_redirect (aim_session_t *, aim_frame_t *, ...); static int gaim_info_change (aim_session_t *, aim_frame_t *, ...); static int gaim_account_confirm (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_oncoming (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_offgoing (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_incoming_im(aim_session_t *, aim_frame_t *, ...); static int gaim_parse_misses (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_clientauto (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_userinfo (aim_session_t *, aim_frame_t *, ...); static int gaim_reqinfo_timeout (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_motd (aim_session_t *, aim_frame_t *, ...); static int gaim_chatnav_info (aim_session_t *, aim_frame_t *, ...); static int gaim_conv_chat_join (aim_session_t *, aim_frame_t *, ...); static int gaim_conv_chat_leave (aim_session_t *, aim_frame_t *, ...); static int gaim_conv_chat_info_update (aim_session_t *, aim_frame_t *, ...); static int gaim_conv_chat_incoming_msg(aim_session_t *, aim_frame_t *, ...); static int gaim_email_parseupdate(aim_session_t *, aim_frame_t *, ...); static int gaim_icon_error (aim_session_t *, aim_frame_t *, ...); static int gaim_icon_parseicon (aim_session_t *, aim_frame_t *, ...); static int oscar_icon_req (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_msgack (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_ratechange (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_evilnotify (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_searcherror(aim_session_t *, aim_frame_t *, ...); static int gaim_parse_searchreply(aim_session_t *, aim_frame_t *, ...); static int gaim_bosrights (aim_session_t *, aim_frame_t *, ...); static int gaim_connerr (aim_session_t *, aim_frame_t *, ...); static int conninitdone_admin (aim_session_t *, aim_frame_t *, ...); static int conninitdone_bos (aim_session_t *, aim_frame_t *, ...); static int conninitdone_chatnav (aim_session_t *, aim_frame_t *, ...); static int conninitdone_chat (aim_session_t *, aim_frame_t *, ...); static int conninitdone_email (aim_session_t *, aim_frame_t *, ...); static int conninitdone_icon (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_msgerr (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_mtn (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_locaterights(aim_session_t *, aim_frame_t *, ...); static int gaim_parse_buddyrights(aim_session_t *, aim_frame_t *, ...); static int gaim_parse_locerr (aim_session_t *, aim_frame_t *, ...); static int gaim_icbm_param_info (aim_session_t *, aim_frame_t *, ...); static int gaim_parse_genericerr (aim_session_t *, aim_frame_t *, ...); static int gaim_memrequest (aim_session_t *, aim_frame_t *, ...); static int gaim_selfinfo (aim_session_t *, aim_frame_t *, ...); static int gaim_offlinemsg (aim_session_t *, aim_frame_t *, ...); static int gaim_offlinemsgdone (aim_session_t *, aim_frame_t *, ...); static int gaim_icqalias (aim_session_t *, aim_frame_t *, ...); static int gaim_icqinfo (aim_session_t *, aim_frame_t *, ...); static int gaim_popup (aim_session_t *, aim_frame_t *, ...); static int gaim_ssi_parseerr (aim_session_t *, aim_frame_t *, ...); static int gaim_ssi_parserights (aim_session_t *, aim_frame_t *, ...); static int gaim_ssi_parselist (aim_session_t *, aim_frame_t *, ...); static int gaim_ssi_parseack (aim_session_t *, aim_frame_t *, ...); static int gaim_ssi_parseadd (aim_session_t *, aim_frame_t *, ...); static int gaim_ssi_authgiven (aim_session_t *, aim_frame_t *, ...); static int gaim_ssi_authrequest (aim_session_t *, aim_frame_t *, ...); static int gaim_ssi_authreply (aim_session_t *, aim_frame_t *, ...); static int gaim_ssi_gotadded (aim_session_t *, aim_frame_t *, ...); /* for DirectIM/image transfer */ static int gaim_odc_initiate (aim_session_t *, aim_frame_t *, ...); static int gaim_odc_incoming (aim_session_t *, aim_frame_t *, ...); static int gaim_odc_typing (aim_session_t *, aim_frame_t *, ...); static int gaim_odc_update_ui (aim_session_t *, aim_frame_t *, ...); /* for file transfer */ static int oscar_sendfile_estblsh(aim_session_t *, aim_frame_t *, ...); static int oscar_sendfile_prompt (aim_session_t *, aim_frame_t *, ...); static int oscar_sendfile_ack (aim_session_t *, aim_frame_t *, ...); static int oscar_sendfile_done (aim_session_t *, aim_frame_t *, ...); static gboolean gaim_icon_timerfunc(gpointer data); static void oscar_callback(gpointer data, gint source, GaimInputCondition condition); static void oscar_direct_im_initiate(GaimConnection *gc, const char *who, const guchar *cookie); static void oscar_set_info(GaimConnection *gc, const char *text); static void recent_buddies_cb(const char *name, GaimPrefType type, gpointer value, gpointer data); static void oscar_xfer_init_recv(GaimXfer *xfer); static void oscar_free_name_data(struct name_data *data) { g_free(data->name); g_free(data->nick); g_free(data); } static void oscar_free_buddyinfo(void *data) { struct buddyinfo *bi = data; g_free(bi->availmsg); g_free(bi); } static fu32_t oscar_charset_check(const char *utf8) { int i = 0; int charset = AIM_CHARSET_ASCII; /* Determine how we can send this message. Per the warnings elsewhere * in this file, these little checks determine the simplest encoding * we can use for a given message send using it. */ while (utf8[i]) { if ((unsigned char)utf8[i] > 0x7f) { /* not ASCII! */ charset = AIM_CHARSET_CUSTOM; break; } i++; } while (utf8[i]) { /* ISO-8859-1 is 0x00-0xbf in the first byte * followed by 0xc0-0xc3 in the second */ if ((unsigned char)utf8[i] < 0x80) { i++; continue; } else if (((unsigned char)utf8[i] & 0xfc) == 0xc0 && ((unsigned char)utf8[i + 1] & 0xc0) == 0x80) { i += 2; continue; } charset = AIM_CHARSET_UNICODE; break; } return charset; } /* * Take a string of the form charset="bleh" where bleh is * one of us-ascii, utf-8, iso-8859-1, or unicode-2-0, and * return a newly allocated string containing bleh. */ static gchar *oscar_encoding_extract(const char *encoding) { gchar *ret = NULL; char *begin, *end; g_return_val_if_fail(encoding != NULL, NULL); /* Make sure encoding begins with charset= */ if (strncmp(encoding, "text/aolrtf; charset=", 21) && strncmp(encoding, "text/x-aolrtf; charset=", 23)) { return NULL; } begin = strchr(encoding, '"'); end = strrchr(encoding, '"'); if ((begin == NULL) || (end == NULL) || (begin >= end)) return NULL; ret = g_strndup(begin+1, (end-1) - begin); return ret; } static gchar * oscar_encoding_to_utf8(const char *encoding, const char *text, int textlen) { gchar *utf8 = NULL; if ((encoding == NULL) || encoding[0] == '\0') { gaim_debug_info("oscar", "Empty encoding, assuming UTF-8\n"); } else if (!strcasecmp(encoding, "iso-8859-1")) { utf8 = g_convert(text, textlen, "UTF-8", "iso-8859-1", NULL, NULL, NULL); } else if (!strcasecmp(encoding, "ISO-8859-1-Windows-3.1-Latin-1")) { utf8 = g_convert(text, textlen, "UTF-8", "Windows-1252", NULL, NULL, NULL); } else if (!strcasecmp(encoding, "unicode-2-0")) { utf8 = g_convert(text, textlen, "UTF-8", "UCS-2BE", NULL, NULL, NULL); } else if (strcasecmp(encoding, "us-ascii") && strcmp(encoding, "utf-8")) { gaim_debug_warning("oscar", "Unrecognized character encoding \"%s\", " "attempting to convert to UTF-8 anyway\n", encoding); utf8 = g_convert(text, textlen, "UTF-8", encoding, NULL, NULL, NULL); } /* * If utf8 is still NULL then either the encoding is us-ascii/utf-8 or * we have been unable to convert the text to utf-8 from the encoding * that was specified. So we check if the text is valid utf-8 then * just copy it. */ if (utf8 == NULL) { if (textlen != 0 && *text != '\0' && !g_utf8_validate(text, textlen, NULL)) utf8 = g_strdup(_("(There was an error receiving this message. The buddy you are speaking to most likely has a buggy client.)")); else utf8 = g_strndup(text, textlen); } return utf8; } static gchar * gaim_plugin_oscar_convert_to_utf8(const gchar *data, gsize datalen, const char *charsetstr, gboolean fallback) { gchar *ret = NULL; GError *err = NULL; if ((charsetstr == NULL) || (*charsetstr == '\0')) return NULL; if (strcasecmp("UTF-8", charsetstr)) { if (fallback) ret = g_convert_with_fallback(data, datalen, "UTF-8", charsetstr, "?", NULL, NULL, &err); else ret = g_convert(data, datalen, "UTF-8", charsetstr, NULL, NULL, &err); if (err != NULL) { gaim_debug_warning("oscar", "Conversation from %s failed: %s.\n", charsetstr, err->message); g_error_free(err); } } else { if (g_utf8_validate(data, datalen, NULL)) ret = g_strndup(data, datalen); else gaim_debug_warning("oscar", "String is not valid UTF-8.\n"); } return ret; } /* * This attemps to decode an incoming IM into a UTF8 string. * * We try decoding using two different character sets. The charset * specified in the IM determines the order in which we attempt to * decode. We do this because there are lots of broken ICQ clients * that don't correctly send non-ASCII messages. And if Gaim isn't * able to deal with that crap, then people complain like banshees. * charsetstr1 is always set to what the correct encoding should be. */ static gchar * gaim_plugin_oscar_decode_im_part(GaimAccount *account, const char *sourcesn, fu16_t charset, fu16_t charsubset, const gchar *data, gsize datalen) { gchar *ret = NULL; const gchar *charsetstr1, *charsetstr2; gaim_debug_info("oscar", "Parsing IM part, charset=0x%04hx, charsubset=0x%04hx, datalen=%hd\n", charset, charsubset, datalen); if ((datalen == 0) || (data == NULL)) return NULL; if (charset == AIM_CHARSET_UNICODE) { charsetstr1 = "UCS-2BE"; charsetstr2 = "UTF-8"; } else if (charset == AIM_CHARSET_CUSTOM) { if ((sourcesn != NULL) && aim_sn_is_icq(sourcesn)) charsetstr1 = gaim_account_get_string(account, "encoding", OSCAR_DEFAULT_CUSTOM_ENCODING); else charsetstr1 = "ISO-8859-1"; charsetstr2 = "UTF-8"; } else if (charset == AIM_CHARSET_ASCII) { /* Should just be "ASCII" */ charsetstr1 = "ASCII"; charsetstr2 = gaim_account_get_string(account, "encoding", OSCAR_DEFAULT_CUSTOM_ENCODING); } else if (charset == 0x000d) { /* Mobile AIM client on a Nokia 3100 and an LG VX6000 */ charsetstr1 = "ISO-8859-1"; charsetstr2 = gaim_account_get_string(account, "encoding", OSCAR_DEFAULT_CUSTOM_ENCODING); } else { /* Unknown, hope for valid UTF-8... */ charsetstr1 = "UTF-8"; charsetstr2 = gaim_account_get_string(account, "encoding", OSCAR_DEFAULT_CUSTOM_ENCODING); } ret = gaim_plugin_oscar_convert_to_utf8(data, datalen, charsetstr1, FALSE); if (ret == NULL) ret = gaim_plugin_oscar_convert_to_utf8(data, datalen, charsetstr2, TRUE); if (ret == NULL) ret = g_strdup(_("(There was an error receiving this message. The buddy you are speaking to most likely has a buggy client.)")); return ret; } /* * Figure out what encoding to use when sending a given outgoing message. */ static void gaim_plugin_oscar_convert_to_best_encoding(GaimConnection *gc, const char *destsn, const gchar *from, gchar **msg, int *msglen_int, fu16_t *charset, fu16_t *charsubset) { OscarData *od = gc->proto_data; GaimAccount *account = gaim_connection_get_account(gc); GError *err = NULL; aim_userinfo_t *userinfo = NULL; const gchar *charsetstr; gsize msglen; /* Attempt to send as ASCII */ if (oscar_charset_check(from) == AIM_CHARSET_ASCII) { *msg = g_convert(from, strlen(from), "ASCII", "UTF-8", NULL, &msglen, NULL); *charset = AIM_CHARSET_ASCII; *charsubset = 0x0000; *msglen_int = msglen; return; } /* * If we're sending to an ICQ user, and they are in our * buddy list, and they are advertising the Unicode * capability, and they are online, then attempt to send * as UCS-2BE. */ if ((destsn != NULL) && aim_sn_is_icq(destsn)) userinfo = aim_locate_finduserinfo(od->sess, destsn); if ((userinfo != NULL) && (userinfo->capabilities & AIM_CAPS_ICQUTF8)) { GaimBuddy *b; b = gaim_find_buddy(account, destsn); if ((b != NULL) && (GAIM_BUDDY_IS_ONLINE(b))) { *msg = g_convert(from, strlen(from), "UCS-2BE", "UTF-8", NULL, &msglen, NULL); if (*msg != NULL) { *charset = AIM_CHARSET_UNICODE; *charsubset = 0x0000; *msglen_int = msglen; return; } } } /* * If this is AIM then attempt to send as ISO-8859-1. If this is * ICQ then attempt to send as the user specified character encoding. */ charsetstr = "ISO-8859-1"; if ((destsn != NULL) && aim_sn_is_icq(destsn)) charsetstr = gaim_account_get_string(account, "encoding", OSCAR_DEFAULT_CUSTOM_ENCODING); /* * XXX - We need a way to only attempt to convert if we KNOW "from" * can be converted to "charsetstr" */ *msg = g_convert(from, strlen(from), charsetstr, "UTF-8", NULL, &msglen, NULL); if (*msg != NULL) { *charset = AIM_CHARSET_CUSTOM; *charsubset = 0x0000; *msglen_int = msglen; return; } /* * Nothing else worked, so send as UCS-2BE. */ *msg = g_convert(from, strlen(from), "UCS-2BE", "UTF-8", NULL, &msglen, &err); if (*msg != NULL) { *charset = AIM_CHARSET_UNICODE; *charsubset = 0x0000; *msglen_int = msglen; return; } gaim_debug_error("oscar", "Error converting a Unicode message: %s\n", err->message); g_error_free(err); gaim_debug_error("oscar", "This should NEVER happen! Sending UTF-8 text flagged as ASCII.\n"); *msg = g_strdup(from); *msglen_int = strlen(*msg); *charset = AIM_CHARSET_ASCII; *charsubset = 0x0000; return; } gchar *oscar_caps_to_string(guint caps) { GString *str; gchar *tmp; guint bit = 1; str = g_string_new(""); if (!caps) { return NULL; } else while (bit <= AIM_CAPS_LAST) { if (bit & caps) { switch (bit) { case AIM_CAPS_BUDDYICON: tmp = _("Buddy Icon"); break; case AIM_CAPS_TALK: tmp = _("Voice"); break; case AIM_CAPS_DIRECTIM: tmp = _("AIM Direct IM"); break; case AIM_CAPS_CHAT: tmp = _("Chat"); break; case AIM_CAPS_GETFILE: tmp = _("Get File"); break; case AIM_CAPS_SENDFILE: tmp = _("Send File"); break; case AIM_CAPS_GAMES: case AIM_CAPS_GAMES2: tmp = _("Games"); break; case AIM_CAPS_ADDINS: tmp = _("Add-Ins"); break; case AIM_CAPS_SENDBUDDYLIST: tmp = _("Send Buddy List"); break; case AIM_CAPS_ICQ_DIRECT: tmp = _("ICQ Direct Connect"); break; case AIM_CAPS_APINFO: tmp = _("AP User"); break; case AIM_CAPS_ICQRTF: tmp = _("ICQ RTF"); break; case AIM_CAPS_EMPTY: tmp = _("Nihilist"); break; case AIM_CAPS_ICQSERVERRELAY: tmp = _("ICQ Server Relay"); break; case AIM_CAPS_ICQUTF8OLD: tmp = _("Old ICQ UTF8"); break; case AIM_CAPS_TRILLIANCRYPT: tmp = _("Trillian Encryption"); break; case AIM_CAPS_ICQUTF8: tmp = _("ICQ UTF8"); break; case AIM_CAPS_HIPTOP: tmp = _("Hiptop"); break; case AIM_CAPS_SECUREIM: tmp = _("Security Enabled"); break; case AIM_CAPS_VIDEO: tmp = _("Video Chat"); break; /* Not actually sure about this one... WinAIM doesn't show anything */ case AIM_CAPS_ICHATAV: tmp = _("iChat AV"); break; case AIM_CAPS_LIVEVIDEO: tmp = _("Live Video"); break; case AIM_CAPS_CAMERA: tmp = _("Camera"); break; default: tmp = NULL; break; } if (tmp) g_string_append_printf(str, "%s%s", (*(str->str) == '\0' ? "" : ", "), tmp); } bit <<= 1; } return g_string_free(str, FALSE); } static char *oscar_icqstatus(int state) { /* Make a cute little string that shows the status of the dude or dudet */ if (state & AIM_ICQ_STATE_CHAT) return g_strdup_printf(_("Free For Chat")); else if (state & AIM_ICQ_STATE_DND) return g_strdup_printf(_("Do Not Disturb")); else if (state & AIM_ICQ_STATE_OUT) return g_strdup_printf(_("Not Available")); else if (state & AIM_ICQ_STATE_BUSY) return g_strdup_printf(_("Occupied")); else if (state & AIM_ICQ_STATE_AWAY) return g_strdup_printf(_("Away")); else if (state & AIM_ICQ_STATE_WEBAWARE) return g_strdup_printf(_("Web Aware")); else if (state & AIM_ICQ_STATE_INVISIBLE) return g_strdup_printf(_("Invisible")); else return g_strdup_printf(_("Online")); } static void oscar_string_append(GString *str, const char *newline, const char *name, const char *value) { gchar *utf8; if (value && value[0] && (utf8 = gaim_utf8_try_convert(value))) { g_string_append_printf(str, "%s<b>%s:</b> %s", newline, name, utf8); g_free(utf8); } } static void oscar_string_append_info(GaimConnection *gc, GString *str, const char *newline, GaimBuddy *b, aim_userinfo_t *userinfo) { OscarData *od; GaimAccount *account; GaimPresence *presence = NULL; GaimStatus *status = NULL; GaimGroup *g = NULL; struct buddyinfo *bi = NULL; char *tmp; od = gc->proto_data; account = gaim_connection_get_account(gc); if ((str == NULL) || (newline == NULL) || ((b == NULL) && (userinfo == NULL))) return; if (userinfo == NULL) userinfo = aim_locate_finduserinfo(od->sess, b->name); if (b == NULL) b = gaim_find_buddy(account, userinfo->sn); if (b != NULL) { g = gaim_find_buddys_group(b); presence = gaim_buddy_get_presence(b); status = gaim_presence_get_active_status(presence); } if (userinfo != NULL) bi = g_hash_table_lookup(od->buddyinfo, gaim_normalize(account, userinfo->sn)); if (b != NULL) { if (gaim_presence_is_online(presence)) { if (aim_sn_is_icq(b->name)) { tmp = oscar_icqstatus((b->uc & 0xffff0000) >> 16); oscar_string_append(str, newline, _("Status"), tmp); g_free(tmp); } } else { tmp = aim_ssi_itemlist_findparentname(od->sess->ssi.local, b->name); if (aim_ssi_waitingforauth(od->sess->ssi.local, tmp, b->name)) oscar_string_append(str, newline, _("Status"), _("Not Authorized")); else oscar_string_append(str, newline, _("Status"), _("Offline")); } } if ((bi != NULL) && (bi->ipaddr != 0)) { tmp = g_strdup_printf("%hhu.%hhu.%hhu.%hhu", (bi->ipaddr & 0xff000000) >> 24, (bi->ipaddr & 0x00ff0000) >> 16, (bi->ipaddr & 0x0000ff00) >> 8, (bi->ipaddr & 0x000000ff)); oscar_string_append(str, newline, _("IP Address"), tmp); g_free(tmp); } if ((userinfo != NULL) && (userinfo->capabilities != 0)) { tmp = oscar_caps_to_string(userinfo->capabilities); oscar_string_append(str, newline, _("Capabilities"), tmp); g_free(tmp); } if ((b != NULL) && (b->name != NULL) && (g != NULL) && (g->name != NULL)) { tmp = aim_ssi_getcomment(od->sess->ssi.local, g->name, b->name); if (tmp != NULL) { char *tmp2 = g_markup_escape_text(tmp, strlen(tmp)); g_free(tmp); oscar_string_append(str, newline, _("Buddy Comment"), tmp2); g_free(tmp2); } } if ((bi != NULL) && (bi->availmsg != NULL) && gaim_status_is_available(status)) { tmp = g_markup_escape_text(bi->availmsg, strlen(bi->availmsg)); oscar_string_append(str, newline, _("Available"), tmp); g_free(tmp); } } static char *extract_name(const char *name) { char *tmp, *x; int i, j; if (!name) return NULL; x = strchr(name, '-'); if (!x) return NULL; x = strchr(++x, '-'); if (!x) return NULL; tmp = g_strdup(++x); for (i = 0, j = 0; x[i]; i++) { char hex[3]; if (x[i] != '%') { tmp[j++] = x[i]; continue; } strncpy(hex, x + ++i, 2); hex[2] = 0; i++; tmp[j++] = strtol(hex, NULL, 16); } tmp[j] = 0; return tmp; } static struct chat_connection * find_oscar_chat(GaimConnection *gc, int id) { OscarData *od = (OscarData *)gc->proto_data; GSList *cur; struct chat_connection *cc; for (cur = od->oscar_chats; cur != NULL; cur = cur->next) { cc = (struct chat_connection *)cur->data; if (cc->id == id) return cc; } return NULL; } static struct chat_connection * find_oscar_chat_by_conn(GaimConnection *gc, aim_conn_t *conn) { OscarData *od = (OscarData *)gc->proto_data; GSList *cur; struct chat_connection *cc; for (cur = od->oscar_chats; cur != NULL; cur = cur->next) { cc = (struct chat_connection *)cur->data; if (cc->conn == conn) return cc; } return NULL; } static struct chat_connection * find_oscar_chat_by_conv(GaimConnection *gc, GaimConversation *conv) { OscarData *od = (OscarData *)gc->proto_data; GSList *cur; struct chat_connection *cc; for (cur = od->oscar_chats; cur != NULL; cur = cur->next) { cc = (struct chat_connection *)cur->data; if (cc->conv == conv) return cc; } return NULL; } static void oscar_chat_kill(GaimConnection *gc, struct chat_connection *cc) { OscarData *od = (OscarData *)gc->proto_data; /* Notify the conversation window that we've left the chat */ serv_got_chat_left(gc, gaim_conv_chat_get_id(GAIM_CONV_CHAT(cc->conv))); /* Destroy the chat_connection */ od->oscar_chats = g_slist_remove(od->oscar_chats, cc); if (cc->inpa > 0) gaim_input_remove(cc->inpa); aim_conn_kill(od->sess, &cc->conn); g_free(cc->name); g_free(cc->show); g_free(cc); } /***************************************************************************** * Begin scary direct im stuff *****************************************************************************/ static struct oscar_direct_im *oscar_direct_im_find(OscarData *od, const char *who) { GSList *d = od->direct_ims; struct oscar_direct_im *m = NULL; while (d) { m = (struct oscar_direct_im *)d->data; if (!aim_sncmp(who, m->name)) return m; d = d->next; } return NULL; } static void oscar_direct_im_destroy(OscarData *od, struct oscar_direct_im *dim) { gaim_debug_info("oscar", "destroying Direct IM for %s.\n", dim->name); od->direct_ims = g_slist_remove(od->direct_ims, dim); if (dim->gpc_pend) { dim->killme = TRUE; return; } if (dim->watcher) gaim_input_remove(dim->watcher); if (dim->conn) { aim_conn_close(dim->conn); aim_conn_kill(od->sess, &dim->conn); } g_free(dim); } /* the only difference between this and destroy is this writes a conv message */ static void oscar_direct_im_disconnect(OscarData *od, struct oscar_direct_im *dim) { GaimConversation *conv; char buf[256]; gaim_debug_info("oscar", "%s disconnected Direct IM.\n", dim->name); if (dim->connected) g_snprintf(buf, sizeof buf, _("Direct IM with %s closed"), dim->name); else g_snprintf(buf, sizeof buf, _("Direct IM with %s failed"), dim->name); conv = gaim_find_conversation_with_account(GAIM_CONV_IM, dim->name, gaim_connection_get_account(dim->gc)); if (conv) { gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL)); gaim_conversation_update_progress(conv, 0); } else { gaim_notify_error(dim->gc, NULL, _("Direct Connect failed"), buf); } oscar_direct_im_destroy(od, dim); return; } /* oops i made two of these. this one just calls the other one. */ static void gaim_odc_disconnect(aim_session_t *sess, aim_conn_t *conn) { GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; struct oscar_direct_im *dim; char *sn; sn = g_strdup(aim_odc_getsn(conn)); dim = oscar_direct_im_find(od, sn); oscar_direct_im_disconnect(od, dim); g_free(sn); } static void destroy_direct_im_request(struct ask_direct *d) { gaim_debug_info("oscar", "Freeing DirectIM prompts.\n"); g_free(d->sn); g_free(d); } /* this is just a gaim_proxy_connect cb that sets up the rest of the cbs */ static void oscar_odc_callback(gpointer data, gint source, GaimInputCondition condition) { struct oscar_direct_im *dim = data; GaimConnection *gc = dim->gc; OscarData *od = gc->proto_data; GaimConversation *conv; char buf[256]; struct sockaddr name; socklen_t name_len = 1; g_return_if_fail(gc != NULL); dim->gpc_pend = FALSE; if (dim->killme) { oscar_direct_im_destroy(od, dim); return; } if (!g_list_find(gaim_connections_get_all(), gc)) { oscar_direct_im_destroy(od, dim); return; } if (source < 0) { if (dim->donttryagain) { oscar_direct_im_disconnect(od, dim); return; } else { guchar cookie[8]; char *who = g_strdup(dim->name); const guchar *tmp = aim_odc_getcookie(dim->conn); memcpy(cookie, tmp, 8); oscar_direct_im_destroy(od, dim); oscar_direct_im_initiate(gc, who, cookie); gaim_debug_info("oscar", "asking direct im initiator to connect to us\n"); g_free(who); return; } } dim->conn->fd = source; aim_conn_completeconnect(od->sess, dim->conn); conv = gaim_conversation_new(GAIM_CONV_IM, dim->gc->account, dim->name); /* This is the best way to see if we're connected or not */ /* Is this really needed? */ if (getpeername(source, &name, &name_len) == 0) { g_snprintf(buf, sizeof buf, _("Direct IM with %s established"), dim->name); dim->connected = TRUE; gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL)); dim->watcher = gaim_input_add(dim->conn->fd, GAIM_INPUT_READ, oscar_callback, dim->conn); } else { if (dim->donttryagain) { oscar_direct_im_disconnect(od, dim); return; } else { guchar cookie[8]; char *who = g_strdup(dim->name); const guchar *tmp = aim_odc_getcookie(dim->conn); memcpy(cookie, tmp, 8); oscar_direct_im_destroy(od, dim); oscar_direct_im_initiate(gc, who, cookie); gaim_debug_info("oscar", "asking direct im initiator to connect to us\n"); g_free(who); return; } } } static void accept_direct_im_request(struct ask_direct *d) { GaimConnection *gc = d->gc; OscarData *od; struct oscar_direct_im *dim; char *host; int port = 5190; int i, rc; char *tmp; GaimConversation *conv; if (!g_list_find(gaim_connections_get_all(), gc)) { destroy_direct_im_request(d); return; } od = (OscarData *)gc->proto_data; gaim_debug_info("oscar", "Accepted DirectIM.\n"); dim = oscar_direct_im_find(od, d->sn); if (dim && dim->connected) { destroy_direct_im_request(d); /* 40 */ /* what does that 40 mean? */ gaim_debug_info("oscar", "Wait, we're already connected, ignoring DirectIM.\n"); return; } dim = g_new0(struct oscar_direct_im, 1); dim->gc = d->gc; dim->donttryagain = d->donttryagain; g_snprintf(dim->name, sizeof dim->name, "%s", d->sn); dim->conn = aim_odc_connect(od->sess, d->sn, NULL, d->cookie); od->direct_ims = g_slist_append(od->direct_ims, dim); if (!dim->conn) { oscar_direct_im_disconnect(od, dim); destroy_direct_im_request(d); return; } aim_conn_addhandler(od->sess, dim->conn, AIM_CB_FAM_OFT, AIM_CB_OFT_DIRECTIMINCOMING, gaim_odc_incoming, 0); aim_conn_addhandler(od->sess, dim->conn, AIM_CB_FAM_OFT, AIM_CB_OFT_DIRECTIMTYPING, gaim_odc_typing, 0); aim_conn_addhandler(od->sess, dim->conn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_IMAGETRANSFER, gaim_odc_update_ui, 0); gaim_debug_info("oscar", "ip is %s.\n", d->ip); for (i = 0; i < (int)strlen(d->ip); i++) { if (d->ip[i] == ':') { port = atoi(&(d->ip[i+1])); break; } } host = g_strndup(d->ip, i); dim->conn->status |= AIM_CONN_STATUS_INPROGRESS; dim->gpc_pend = TRUE; rc = gaim_proxy_connect(gc->account, host, port, oscar_odc_callback, dim); conv = gaim_conversation_new(GAIM_CONV_IM, dim->gc->account, d->sn); tmp = g_strdup_printf(_("Attempting to connect to %s at %s:%hu for Direct IM."), d->sn, host, port); gaim_conversation_write(conv, NULL, tmp, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(tmp); g_free(host); if (rc < 0) { dim->gpc_pend = FALSE; oscar_direct_im_disconnect(od, dim); destroy_direct_im_request(d); return; } destroy_direct_im_request(d); return; } /* * We have just established a socket with the other dude, so set up some handlers. */ static int gaim_odc_initiate(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; GaimConversation *conv; struct oscar_direct_im *dim; char buf[256]; char *sn; va_list ap; aim_conn_t *newconn, *listenerconn; va_start(ap, fr); newconn = va_arg(ap, aim_conn_t *); listenerconn = va_arg(ap, aim_conn_t *); va_end(ap); aim_conn_close(listenerconn); aim_conn_kill(sess, &listenerconn); sn = g_strdup(aim_odc_getsn(newconn)); gaim_debug_info("oscar", "DirectIM: initiate success to %s\n", sn); dim = oscar_direct_im_find(od, sn); conv = gaim_conversation_new(GAIM_CONV_IM, dim->gc->account, sn); gaim_input_remove(dim->watcher); dim->conn = newconn; dim->watcher = gaim_input_add(dim->conn->fd, GAIM_INPUT_READ, oscar_callback, dim->conn); dim->connected = TRUE; g_snprintf(buf, sizeof buf, _("Direct IM with %s established"), sn); g_free(sn); gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL)); aim_conn_addhandler(sess, newconn, AIM_CB_FAM_OFT, AIM_CB_OFT_DIRECTIMINCOMING, gaim_odc_incoming, 0); aim_conn_addhandler(sess, newconn, AIM_CB_FAM_OFT, AIM_CB_OFT_DIRECTIMTYPING, gaim_odc_typing, 0); aim_conn_addhandler(sess, newconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_IMAGETRANSFER, gaim_odc_update_ui, 0); return 1; } /* * This is called when each chunk of an image is received. It can be used to * update a progress bar, or to eat lots of dry cat food. Wet cat food is * nasty, you sicko. */ static int gaim_odc_update_ui(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; char *sn; double percent; GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; GaimConversation *c; struct oscar_direct_im *dim; va_start(ap, fr); sn = va_arg(ap, char *); percent = va_arg(ap, double); va_end(ap); if (!sn || !(dim = oscar_direct_im_find(od, sn))) return 1; if (dim->watcher) { gaim_input_remove(dim->watcher); /* Otherwise, the callback will callback */ /* The callback will callback? I don't get how that would happen here. */ dim->watcher = 0; } c = gaim_find_conversation_with_account(GAIM_CONV_IM, sn, gaim_connection_get_account(gc)); if (c != NULL) gaim_conversation_update_progress(c, percent); dim->watcher = gaim_input_add(dim->conn->fd, GAIM_INPUT_READ, oscar_callback, dim->conn); return 1; } /* * This is called after a direct IM has been received in its entirety. This * function is passed a long chunk of data which contains the IM with any * data chunks (images) appended to it. * * This function rips out all the data chunks and creates an imgstore for * each one. In order to do this, it first goes through the IM and takes * out all the IMG tags. When doing so, it rewrites the original IMG tag * with one compatible with the imgstore Gaim core code. For each one, we * then read in chunks of data from the end of the message and actually * create the img store using the given data. * * For somewhat easy reference, here's a sample message * (without the whitespace and asterisks): * * <HTML><BODY BGCOLOR="#ffffff"> * <FONT LANG="0"> * This is a really stupid picture:<BR> * <IMG SRC="Sample.jpg" ID="1" WIDTH="283" HEIGHT="212" DATASIZE="9894"><BR> * Yeah it is<BR> * Here is another one:<BR> * <IMG SRC="Soap Bubbles.bmp" ID="2" WIDTH="256" HEIGHT="256" DATASIZE="65978"> * </FONT> * </BODY></HTML> * <BINARY> * <DATA ID="1" SIZE="9894">datadatadatadata</DATA> * <DATA ID="2" SIZE="65978">datadatadatadata</DATA> * </BINARY> */ static int gaim_odc_incoming(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; GaimConvImFlags imflags = 0; gchar *utf8; GString *newmsg = g_string_new(""); GSList *images = NULL; va_list ap; const char *sn, *msg, *msgend, *binary; size_t len; int encoding, isawaymsg; va_start(ap, fr); sn = va_arg(ap, const char *); msg = va_arg(ap, const char *); len = va_arg(ap, size_t); encoding = va_arg(ap, int); isawaymsg = va_arg(ap, int); va_end(ap); msgend = msg + len; gaim_debug_info("oscar", "Got DirectIM message from %s\n", sn); if (isawaymsg) imflags |= GAIM_CONV_IM_AUTO_RESP; /* message has a binary trailer */ if ((binary = gaim_strcasestr(msg, "<binary>"))) { GData *attribs; const char *tmp, *start, *end, *last = NULL; tmp = msg; /* for each valid image tag... */ while (gaim_markup_find_tag("img", tmp, &start, &end, &attribs)) { const char *id, *src, *datasize; const char *data = NULL; char *tag = NULL; size_t size; int imgid = 0; /* update the location of the last img tag */ last = end; /* grab attributes */ id = g_datalist_get_data(&attribs, "id"); src = g_datalist_get_data(&attribs, "src"); datasize = g_datalist_get_data(&attribs, "datasize"); /* if we have id & datasize, build the data tag */ if (id && datasize) tag = g_strdup_printf("<data id=\"%s\" size=\"%s\">", id, datasize); /* if we have a tag, find the start of the data */ if (tag && (data = gaim_strcasestr(binary, tag))) data += strlen(tag); g_free(tag); /* check the data is here and store it */ if (data + (size = atoi(datasize)) <= msgend) imgid = gaim_imgstore_add(data, size, src); /* * XXX - The code below contains some calls to oscar_encoding_to_utf8 * The hardcoded "us-ascii" value REALLY needs to be removed. */ /* if we have a stored image... */ if (imgid) { /* append the message up to the tag */ utf8 = oscar_encoding_to_utf8("us-ascii", tmp, start - tmp); if (utf8 != NULL) { newmsg = g_string_append(newmsg, utf8); g_free(utf8); } /* write the new image tag */ g_string_append_printf(newmsg, "<IMG ID=\"%d\">", imgid); /* and record the image number */ images = g_slist_append(images, GINT_TO_POINTER(imgid)); } else { /* otherwise, copy up to the end of the tag */ utf8 = oscar_encoding_to_utf8("us-ascii", tmp, (end + 1) - tmp); if (utf8 != NULL) { newmsg = g_string_append(newmsg, utf8); g_free(utf8); } } /* clear the attribute list */ g_datalist_clear(&attribs); /* continue from the end of the tag */ tmp = end + 1; } /* append any remaining message data (without the > :-) */ if (last++ && (last < binary)) newmsg = g_string_append_len(newmsg, last, binary - last); /* set the flag if we caught any images */ if (images) imflags |= GAIM_CONV_IM_IMAGES; } else { g_string_append_len(newmsg, msg, len); } /* Convert to UTF8 */ /* (This hasn't been tested very much) */ utf8 = gaim_plugin_oscar_decode_im_part(gc->account, sn, encoding, 0x0000, newmsg->str, len); if (utf8 != NULL) { serv_got_im(gc, sn, utf8, imflags, time(NULL)); g_free(utf8); } /* free the message */ g_string_free(newmsg, TRUE); /* unref any images we allocated */ if (images) { GSList *tmp; int id; for (tmp = images; tmp != NULL; tmp = tmp->next) { id = GPOINTER_TO_INT(tmp->data); gaim_imgstore_unref(id); } g_slist_free(images); } return 1; } static int gaim_odc_typing(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; char *sn; int typing; GaimConnection *gc = sess->aux_data; va_start(ap, fr); sn = va_arg(ap, char *); typing = va_arg(ap, int); va_end(ap); if (typing == 0x0002) { /* I had to leave this. It's just too funny. It reminds me of my sister. */ gaim_debug_info("oscar", "ohmigod! %s has started typing (DirectIM). He's going to send you a message! *squeal*\n", sn); serv_got_typing(gc, sn, 0, GAIM_TYPING); } else if (typing == 0x0001) serv_got_typing(gc, sn, 0, GAIM_TYPED); else serv_got_typing_stopped(gc, sn); return 1; } static int gaim_odc_send_im(aim_session_t *sess, aim_conn_t *conn, const char *message, GaimConvImFlags imflags) { char *buf; size_t len; int ret; GString *msg = g_string_new("<HTML><BODY>"); GString *data = g_string_new("</BODY></HTML><BINARY>"); GData *attribs; const char *start, *end, *last; int oscar_id = 0; last = message; /* for each valid IMG tag... */ while (last && *last && gaim_markup_find_tag("img", last, &start, &end, &attribs)) { GaimStoredImage *image = NULL; const char *id; if (start - last) { g_string_append_len(msg, last, start - last); } id = g_datalist_get_data(&attribs, "id"); /* ... if it refers to a valid gaim image ... */ if (id && (image = gaim_imgstore_get(atoi(id)))) { /* ... append the message from start to the tag ... */ unsigned long size = gaim_imgstore_get_size(image); const char *filename = gaim_imgstore_get_filename(image); gpointer imgdata = gaim_imgstore_get_data(image); oscar_id++; /* ... insert a new img tag with the oscar id ... */ if (filename) g_string_append_printf(msg, "<IMG SRC=\"%s\" ID=\"%d\" DATASIZE=\"%lu\">", filename, oscar_id, size); else g_string_append_printf(msg, "<IMG ID=\"%d\" DATASIZE=\"%lu\">", oscar_id, size); /* ... and append the data to the binary section ... */ g_string_append_printf(data, "<DATA ID=\"%d\" SIZE=\"%lu\">", oscar_id, size); data = g_string_append_len(data, imgdata, size); data = g_string_append(data, "</DATA>"); } /* If the tag is invalid, skip it, thus no else here */ g_datalist_clear(&attribs); /* continue from the end of the tag */ last = end + 1; } /* append any remaining message data (without the > :-) */ if (last && *last) msg = g_string_append(msg, last); /* if we inserted any images in the binary section, append it */ if (oscar_id) { msg = g_string_append_len(msg, data->str, data->len); msg = g_string_append(msg, "</BINARY>"); } len = msg->len; buf = msg->str; g_string_free(msg, FALSE); g_string_free(data, TRUE); /* XXX - The last parameter below is the encoding. Let Paco-Paco do something with it. */ if (imflags & GAIM_CONV_IM_AUTO_RESP) ret = aim_odc_send_im(sess, conn, buf, len, 0, 1); else ret = aim_odc_send_im(sess, conn, buf, len, 0, 0); g_free(buf); return ret; } struct ask_do_dir_im { char *who; GaimConnection *gc; }; static void oscar_cancel_direct_im(struct ask_do_dir_im *data) { g_free(data->who); g_free(data); } /* this function is used to initiate a direct im session with someone. * we start listening on a port and send a request. they either connect * or send some kind of reply. If they can't connect, they ask us to * connect to them, and so we do that. * * this function will also get called if the other side initiate's a direct * im and we try to connect and fail. in that case cookie will not be null. * * note that cookie is an 8 byte string that isn't NULL terminated */ static void oscar_direct_im_initiate(GaimConnection *gc, const char *who, const guchar *cookie) { OscarData *od; struct oscar_direct_im *dim; int listenfd; const char *ip; od = (OscarData *)gc->proto_data; dim = oscar_direct_im_find(od, who); if (dim) { if (!(dim->connected)) { /* We'll free the old, unconnected dim, and start over */ oscar_direct_im_disconnect(od, dim); gaim_debug_info("oscar", "Gave up on old direct IM, trying again\n"); } else { gaim_notify_error(gc, NULL, "DirectIM already open.", NULL); return; } } dim = g_new0(struct oscar_direct_im, 1); dim->gc = gc; g_snprintf(dim->name, sizeof dim->name, "%s", who); listenfd = gaim_network_listen_range(5190, 5199); ip = gaim_network_get_my_ip(od->conn ? od->conn->fd : -1); if (listenfd >= 0) dim->conn = aim_odc_initiate(od->sess, who, listenfd, gaim_network_ip_atoi(ip), gaim_network_get_port_from_fd(listenfd), cookie); if (dim->conn != NULL) { char *tmp; GaimConversation *conv; od->direct_ims = g_slist_append(od->direct_ims, dim); dim->watcher = gaim_input_add(dim->conn->fd, GAIM_INPUT_READ, oscar_callback, dim->conn); aim_conn_addhandler(od->sess, dim->conn, AIM_CB_FAM_OFT, AIM_CB_OFT_DIRECTIM_ESTABLISHED, gaim_odc_initiate, 0); conv = gaim_conversation_new(GAIM_CONV_IM, dim->gc->account, who); tmp = g_strdup_printf(_("Asking %s to connect to us at %s:%hu for Direct IM."), who, ip, gaim_network_get_port_from_fd(listenfd)); gaim_conversation_write(conv, NULL, tmp, GAIM_MESSAGE_SYSTEM, time(NULL)); g_free(tmp); } else { gaim_notify_error(gc, NULL, _("Unable to open Direct IM"), NULL); oscar_direct_im_destroy(od, dim); } } static void oscar_direct_im(struct ask_do_dir_im *data) { GaimConnection *gc = data->gc; if (!g_list_find(gaim_connections_get_all(), gc)) { g_free(data->who); g_free(data); return; } oscar_direct_im_initiate(gc, data->who, NULL); g_free(data->who); g_free(data); } /* this is the right click menu cb thingy */ static void oscar_ask_direct_im(GaimBlistNode *node, gpointer ignored) { GaimBuddy *buddy; GaimConnection *gc; gchar *buf; struct ask_do_dir_im *data; g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY(node)); buddy = (GaimBuddy *) node; gc = gaim_account_get_connection(buddy->account); data = g_new0(struct ask_do_dir_im, 1); data->who = g_strdup(buddy->name); data->gc = gc; buf = g_strdup_printf(_("You have selected to open a Direct IM connection with %s."), buddy->name); gaim_request_action(gc, NULL, buf, _("Because this reveals your IP address, it " "may be considered a privacy risk. Do you " "wish to continue?"), 0, data, 2, _("Connect"), G_CALLBACK(oscar_direct_im), _("Cancel"), G_CALLBACK(oscar_cancel_direct_im)); g_free(buf); } /***************************************************************************** * End scary direct im stuff *****************************************************************************/ static void oscar_callback(gpointer data, gint source, GaimInputCondition condition) { aim_conn_t *conn = (aim_conn_t *)data; aim_session_t *sess = aim_conn_getsess(conn); GaimConnection *gc = sess ? sess->aux_data : NULL; OscarData *od; if (!gc) { gaim_debug_info("oscar", "oscar callback for closed connection (1).\n"); return; } od = (OscarData *)gc->proto_data; if (!g_list_find(gaim_connections_get_all(), gc)) { /* oh boy. this is probably bad. i guess the only thing we * can really do is return? */ gaim_debug_info("oscar", "oscar callback for closed connection (2).\n"); gaim_debug_misc("oscar", "gc = %p\n", gc); return; } if (condition & GAIM_INPUT_READ) { if (conn->type == AIM_CONN_TYPE_LISTENER) { gaim_debug_info("oscar", "got information on rendezvous listener\n"); if (aim_handlerendconnect(od->sess, conn) < 0) { gaim_debug_error("oscar", "connection error (rendezvous listener)\n"); aim_conn_kill(od->sess, &conn); /* AAA - Don't we need to gaim_xfer_cancel here? --marv */ } } else { if (aim_get_command(od->sess, conn) >= 0) { aim_rxdispatch(od->sess); if (od->killme) { gaim_debug_error("oscar", "Waiting to be destroyed\n"); return; } } else { if ((conn->type == AIM_CONN_TYPE_BOS) || !(aim_getconn_type(od->sess, AIM_CONN_TYPE_BOS))) { gaim_debug_error("oscar", "Major connection error. i.e. " "invalid data was received on the oscar TCP stream\n"); gaim_connection_error(gc, _("Disconnected.")); } else if (conn->type == AIM_CONN_TYPE_CHAT) { struct chat_connection *cc = find_oscar_chat_by_conn(gc, conn); GaimConversation *conv = gaim_find_chat(gc, cc->id); char *buf; gaim_debug_info("oscar", "Lost connection " "to chat room %s\n", cc->name); buf = g_strdup_printf(_("You have lost your connection " "to chat room %s."), cc->name); if (conv != NULL) gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_ERROR, time(NULL)); else gaim_notify_error(gc, NULL, buf, NULL); g_free(buf); oscar_chat_kill(gc, cc); } else if (conn->type == AIM_CONN_TYPE_CHATNAV) { if (od->cnpa > 0) gaim_input_remove(od->cnpa); od->cnpa = 0; gaim_debug_info("oscar", "removing chatnav input watcher\n"); while (od->create_rooms) { struct create_room *cr = od->create_rooms->data; g_free(cr->name); od->create_rooms = g_slist_remove(od->create_rooms, cr); g_free(cr); gaim_notify_error(gc, NULL, _("Chat is currently unavailable"), NULL); } aim_conn_kill(od->sess, &conn); } else if (conn->type == AIM_CONN_TYPE_AUTH) { if (od->paspa > 0) gaim_input_remove(od->paspa); od->paspa = 0; gaim_debug_info("oscar", "removing authconn input watcher\n"); aim_conn_kill(od->sess, &conn); } else if (conn->type == AIM_CONN_TYPE_EMAIL) { if (od->emlpa > 0) gaim_input_remove(od->emlpa); od->emlpa = 0; gaim_debug_info("oscar", "removing email input watcher\n"); aim_conn_kill(od->sess, &conn); } else if (conn->type == AIM_CONN_TYPE_ICON) { if (od->icopa > 0) gaim_input_remove(od->icopa); od->icopa = 0; gaim_debug_info("oscar", "removing icon input watcher\n"); aim_conn_kill(od->sess, &conn); } else if (conn->type == AIM_CONN_TYPE_RENDEZVOUS) { if (conn->subtype == AIM_CONN_SUBTYPE_OFT_DIRECTIM) gaim_odc_disconnect(od->sess, conn); aim_conn_kill(od->sess, &conn); } else { gaim_debug_error("oscar", "holy crap! generic connection error! %hu\n", conn->type); aim_conn_kill(od->sess, &conn); } } } } } static void oscar_debug(aim_session_t *sess, int level, const char *format, va_list va) { GaimConnection *gc = sess->aux_data; gchar *s = g_strdup_vprintf(format, va); gchar *buf; buf = g_strdup_printf("%s %d: %s", gaim_account_get_username(gaim_connection_get_account(gc)), level, s); gaim_debug_info("oscar", buf); if (buf[strlen(buf)-1] != '\n') gaim_debug_info(NULL, "\n"); g_free(buf); g_free(s); } static void oscar_login_connect(gpointer data, gint source, GaimInputCondition cond) { GaimConnection *gc = data; OscarData *od; aim_session_t *sess; aim_conn_t *conn; if (!g_list_find(gaim_connections_get_all(), gc)) { close(source); return; } od = gc->proto_data; sess = od->sess; conn = aim_getconn_type_all(sess, AIM_CONN_TYPE_AUTH); conn->fd = source; if (source < 0) { gaim_connection_error(gc, _("Couldn't connect to host")); return; } aim_conn_completeconnect(sess, conn); gc->inpa = gaim_input_add(conn->fd, GAIM_INPUT_READ, oscar_callback, conn); aim_request_login(sess, conn, gaim_account_get_username(gaim_connection_get_account(gc))); gaim_debug_info("oscar", "Screen name sent, waiting for response\n"); gaim_connection_update_progress(gc, _("Screen name sent"), 1, OSCAR_CONNECT_STEPS); ck[1] = 0x65; } static void oscar_login(GaimAccount *account, GaimStatus *status) { aim_session_t *sess; aim_conn_t *conn; GaimConnection *gc = gaim_account_get_connection(account); OscarData *od = gc->proto_data = g_new0(OscarData, 1); GaimStatusType *status_type; GaimStatusPrimitive primitive; status_type = gaim_status_get_type(status); primitive = gaim_status_type_get_primitive(status_type); gaim_debug_misc("oscar", "oscar_login: gc = %p\n", gc); if (primitive == GAIM_STATUS_OFFLINE) return; if (!aim_snvalid(gaim_account_get_username(account))) { gchar *buf; buf = g_strdup_printf(_("Unable to login: Could not sign on as %s because the screen name is invalid. Screen names must either start with a letter and contain only letters, numbers and spaces, or contain only numbers."), gaim_account_get_username(account)); gaim_connection_error(gc, buf); g_free(buf); } if (aim_sn_is_icq((gaim_account_get_username(account)))) { od->icq = TRUE; } else { gc->flags |= GAIM_CONNECTION_HTML; gc->flags |= GAIM_CONNECTION_AUTO_RESP; } od->buddyinfo = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, oscar_free_buddyinfo); sess = g_new0(aim_session_t, 1); aim_session_init(sess, TRUE, FAIM_DEBUG_LEVEL); aim_setdebuggingcb(sess, oscar_debug); /* * We need an immediate queue because we don't use a while-loop * to see if things need to be sent. */ aim_tx_setenqueue(sess, AIM_TX_IMMEDIATE, NULL); od->sess = sess; sess->aux_data = gc; /* Connect to core Gaim signals */ gaim_prefs_connect_callback(gc, "/plugins/prpl/oscar/recent_buddies", recent_buddies_cb, gc); conn = aim_newconn(sess, AIM_CONN_TYPE_AUTH); if (conn == NULL) { gaim_debug_error("oscar", "internal connection error\n"); gaim_connection_error(gc, _("Unable to login to AIM")); return; } aim_conn_addhandler(sess, conn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNERR, gaim_connerr, 0); aim_conn_addhandler(sess, conn, 0x0017, 0x0003, gaim_parse_auth_resp, 0); aim_conn_addhandler(sess, conn, 0x0017, 0x0007, gaim_parse_login, 0); aim_conn_addhandler(sess, conn, AIM_CB_FAM_ATH, AIM_CB_ATH_SECURID_REQUEST, gaim_parse_auth_securid_request, 0); conn->status |= AIM_CONN_STATUS_INPROGRESS; if (gaim_proxy_connect(account, gaim_account_get_string(account, "server", FAIM_LOGIN_SERVER), gaim_account_get_int(account, "port", FAIM_LOGIN_PORT), oscar_login_connect, gc) < 0) { gaim_connection_error(gc, _("Couldn't connect to host")); return; } gaim_connection_update_progress(gc, _("Connecting"), 0, OSCAR_CONNECT_STEPS); ck[0] = 0x5a; } static void oscar_close(GaimConnection *gc) { OscarData *od = (OscarData *)gc->proto_data; while (od->oscar_chats) { struct chat_connection *n = od->oscar_chats->data; if (n->inpa > 0) gaim_input_remove(n->inpa); g_free(n->name); g_free(n->show); od->oscar_chats = g_slist_remove(od->oscar_chats, n); g_free(n); } while (od->direct_ims) { struct oscar_direct_im *n = od->direct_ims->data; oscar_direct_im_destroy(od, n); } /* BBB */ while (od->file_transfers) { GaimXfer *xfer; xfer = (GaimXfer *)od->file_transfers->data; gaim_xfer_cancel_local(xfer); } while (od->requesticon) { char *sn = od->requesticon->data; od->requesticon = g_slist_remove(od->requesticon, sn); free(sn); } g_hash_table_destroy(od->buddyinfo); while (od->create_rooms) { struct create_room *cr = od->create_rooms->data; g_free(cr->name); od->create_rooms = g_slist_remove(od->create_rooms, cr); g_free(cr); } if (od->email) g_free(od->email); if (od->newp) g_free(od->newp); if (od->oldp) g_free(od->oldp); if (gc->inpa > 0) gaim_input_remove(gc->inpa); if (od->cnpa > 0) gaim_input_remove(od->cnpa); if (od->paspa > 0) gaim_input_remove(od->paspa); if (od->emlpa > 0) gaim_input_remove(od->emlpa); if (od->icopa > 0) gaim_input_remove(od->icopa); if (od->icontimer > 0) gaim_timeout_remove(od->icontimer); if (od->getblisttimer > 0) gaim_timeout_remove(od->getblisttimer); if (od->getinfotimer > 0) gaim_timeout_remove(od->getinfotimer); gaim_prefs_disconnect_by_handle(gc); aim_session_kill(od->sess); g_free(od->sess); od->sess = NULL; g_free(gc->proto_data); gc->proto_data = NULL; gaim_debug_info("oscar", "Signed off.\n"); } static void oscar_bos_connect(gpointer data, gint source, GaimInputCondition cond) { GaimConnection *gc = data; OscarData *od; aim_session_t *sess; aim_conn_t *bosconn; if (!g_list_find(gaim_connections_get_all(), gc)) { close(source); return; } od = gc->proto_data; sess = od->sess; bosconn = od->conn; bosconn->fd = source; if (source < 0) { gaim_connection_error(gc, _("Could Not Connect")); return; } aim_conn_completeconnect(sess, bosconn); gc->inpa = gaim_input_add(bosconn->fd, GAIM_INPUT_READ, oscar_callback, bosconn); gaim_connection_update_progress(gc, _("Connection established, cookie sent"), 4, OSCAR_CONNECT_STEPS); ck[4] = 0x61; } /* BBB */ /* * This little area in oscar.c is the nexus of file transfer code, * so I wrote a little explanation of what happens. I am such a * ninja. * * The series of events for a file send is: * -Create xfer and call gaim_xfer_request (this happens in oscar_ask_sendfile) * -User chooses a file and oscar_xfer_init is called. It establishes a * listening socket, then asks the remote user to connect to us (and * gives them the file name, port, IP, etc.) * -They connect to us and we send them an AIM_CB_OFT_PROMPT (this happens * in oscar_sendfile_estblsh) * -They send us an AIM_CB_OFT_ACK and then we start sending data * -When we finish, they send us an AIM_CB_OFT_DONE and they close the * connection. * -We get drunk because file transfer kicks ass. * * The series of events for a file receive is: * -Create xfer and call gaim_xfer request (this happens in incomingim_chan2) * -Gaim user selects file to name and location to save file to and * oscar_xfer_init is called * -It connects to the remote user using the IP they gave us earlier * -After connecting, they send us an AIM_CB_OFT_PROMPT. In reply, we send * them an AIM_CB_OFT_ACK. * -They begin to send us lots of raw data. * -When they finish sending data we send an AIM_CB_OFT_DONE and then close * the connection. */ static void oscar_sendfile_connected(gpointer data, gint source, GaimInputCondition condition); /* * Miscellaneous xfer functions */ static GaimXfer *oscar_find_xfer_by_cookie(GSList *fts, const fu8_t *ck) { GaimXfer *xfer; struct aim_oft_info *oft_info; while (fts) { xfer = fts->data; oft_info = xfer->data; if (oft_info && !memcmp(ck, oft_info->cookie, 8)) return xfer; fts = g_slist_next(fts); } return NULL; } static GaimXfer *oscar_find_xfer_by_conn(GSList *fts, aim_conn_t *conn) { GaimXfer *xfer; struct aim_oft_info *oft_info; while (fts) { xfer = fts->data; oft_info = xfer->data; if (oft_info && (conn == oft_info->conn)) return xfer; fts = g_slist_next(fts); } return NULL; } static void oscar_xfer_end(GaimXfer *xfer) { struct aim_oft_info *oft_info = xfer->data; GaimConnection *gc = oft_info->sess->aux_data; OscarData *od = gc->proto_data; gaim_debug_info("oscar", "AAA - in oscar_xfer_end\n"); if (gaim_xfer_get_type(xfer) == GAIM_XFER_RECEIVE) { oft_info->fh.nrecvd = gaim_xfer_get_bytes_sent(xfer); aim_oft_sendheader(oft_info->sess, AIM_CB_OFT_DONE, oft_info); } aim_conn_kill(oft_info->sess, &oft_info->conn); aim_oft_destroyinfo(oft_info); xfer->data = NULL; od->file_transfers = g_slist_remove(od->file_transfers, xfer); } /* * xfer functions used when receiving files */ /* * This is a gaim timeout callback for when the clientip looks to be useless (after verifiedip has been tried) * It gives up on the file transfer completely if it doesn't approve of the file transfer status */ static gboolean oscar_clientip_timeout(gpointer data) { GaimXfer *xfer; struct aim_oft_info *oft_info; char *msg = NULL; gaim_debug_info("oscar","AAA - in oscar_clientip_timeout\n"); xfer = (GaimXfer*) data; if(xfer->data) { oft_info = (struct aim_oft_info*) xfer->data; /* Check to see if the clientip has produced any results */ if(oft_info->conn && oft_info->conn->status != AIM_CONN_STATUS_INPROGRESS) { msg = g_strdup_printf(_("Transfer of file %s timed out."),gaim_xfer_get_filename(xfer)); gaim_xfer_conversation_write(xfer, msg, TRUE); g_free(msg); gaim_xfer_unref(xfer); gaim_xfer_cancel_local(xfer); } } return FALSE; } /* * This is a gaim timeout callback for when the verifiedip looks to be useless * It tries the file transfer again using the clientip * * BBB */ static gboolean oscar_verifiedip_timeout(gpointer data) { GaimXfer *xfer; struct aim_oft_info *oft_info; gaim_debug_info("oscar","AAA - in oscar_verifiedip_timeout\n"); xfer = (GaimXfer*) data; if(xfer->data) { oft_info = (struct aim_oft_info*) xfer->data; /* Check to see if the verifiedip has produced any results */ if(oft_info->conn && oft_info->conn->status != AIM_CONN_STATUS_INPROGRESS) { /* gaim_xfer_conversation_write(xfer, "Attempting file transfer via secondary IP address...", FALSE); */ /* The verifiedip connection has worn out its welcome. Goodbye. */ aim_conn_kill(oft_info->sess, &oft_info->conn); /* Try the file transfer again with the clientip */ g_free(xfer->remote_ip); xfer->remote_ip = g_strdup(oft_info->clientip); gaim_debug_info("oscar","attempting connection using clientip\n"); oscar_xfer_init_recv(xfer); } } return FALSE; } static void oscar_xfer_init_recv(GaimXfer *xfer) { struct aim_oft_info *oft_info = xfer->data; GaimConnection *gc = oft_info->sess->aux_data; OscarData *od = gc->proto_data; gaim_debug_info("oscar", "AAA - in oscar_xfer_recv_init\n"); /* Start a timer for this ip address * If the verifiedip fails, try the clientip * If clientip fails, declare the whole file transfer dead * This xfer reference will be released in oscar_clientip_timeout */ if(xfer->data) { gaim_xfer_ref(xfer); /* If clientip & verifiedip are the same, we must prevent an infinite loop */ if(g_ascii_strcasecmp(xfer->remote_ip, oft_info->verifiedip) == 0 && g_ascii_strcasecmp(oft_info->clientip, oft_info->verifiedip) != 0 ) { gaim_timeout_add(FT_IP_TIMEOUT * 1000, oscar_verifiedip_timeout, xfer); } else { gaim_timeout_add(FT_IP_TIMEOUT * 1000, oscar_clientip_timeout, xfer); } } oft_info->conn = aim_newconn(od->sess, AIM_CONN_TYPE_RENDEZVOUS); if (oft_info->conn) { oft_info->conn->subtype = AIM_CONN_SUBTYPE_OFT_SENDFILE; aim_conn_addhandler(od->sess, oft_info->conn, AIM_CB_FAM_OFT, AIM_CB_OFT_PROMPT, oscar_sendfile_prompt, 0); oft_info->conn->fd = xfer->fd = gaim_proxy_connect(gaim_connection_get_account(gc), xfer->remote_ip, xfer->remote_port, oscar_sendfile_connected, xfer); if (xfer->fd == -1) { gaim_xfer_error(GAIM_XFER_RECEIVE, gaim_xfer_get_account(xfer), xfer->who, _("Unable to establish file descriptor.")); gaim_xfer_cancel_local(xfer); } } else { gaim_xfer_error(GAIM_XFER_RECEIVE, gaim_xfer_get_account(xfer), xfer->who, _("Unable to create new connection.")); gaim_xfer_cancel_local(xfer); /* Try a different port? Ask them to connect to us? /join #gaim and whine? */ } } static void oscar_xfer_cancel_recv(GaimXfer *xfer) { struct aim_oft_info *oft_info; GaimConnection *gc; OscarData *od; g_return_if_fail(xfer != NULL); g_return_if_fail(xfer->data != NULL); oft_info = xfer->data; gc = oft_info->sess->aux_data; od = gc->proto_data; gaim_debug_info("oscar", "AAA - in oscar_xfer_cancel_recv\n"); if (gaim_xfer_get_status(xfer) != GAIM_XFER_STATUS_CANCEL_REMOTE) aim_im_sendch2_sendfile_cancel(oft_info->sess, oft_info); aim_conn_kill(oft_info->sess, &oft_info->conn); aim_oft_destroyinfo(oft_info); xfer->data = NULL; od->file_transfers = g_slist_remove(od->file_transfers, xfer); } static void oscar_xfer_ack_recv(GaimXfer *xfer, const guchar *buffer, size_t size) { struct aim_oft_info *oft_info = xfer->data; /* Update our rolling checksum. Like Walmart, yo. */ oft_info->fh.recvcsum = aim_oft_checksum_chunk(buffer, size, oft_info->fh.recvcsum); } /* * xfer functions used when sending files */ static void oscar_xfer_init_send(GaimXfer *xfer) { struct aim_oft_info *oft_info = xfer->data; GaimConnection *gc = oft_info->sess->aux_data; OscarData *od = gc->proto_data; int listenfd; gaim_debug_info("oscar", "AAA - in oscar_xfer_send_init\n"); xfer->filename = g_path_get_basename(xfer->local_filename); strncpy(oft_info->fh.name, xfer->filename, 64); oft_info->fh.name[63] = '\0'; oft_info->fh.totsize = gaim_xfer_get_size(xfer); oft_info->fh.size = gaim_xfer_get_size(xfer); oft_info->fh.checksum = aim_oft_checksum_file(xfer->local_filename); /* Create a listening socket and an associated libfaim conn */ if ((listenfd = gaim_network_listen_range(5190, 5199)) < 0) { gaim_xfer_cancel_local(xfer); return; } xfer->local_port = gaim_network_get_port_from_fd(listenfd); oft_info->port = xfer->local_port; if (aim_sendfile_listen(od->sess, oft_info, listenfd) != 0) { gaim_xfer_cancel_local(xfer); return; } gaim_debug_misc("oscar", "port is %hu, ip is %s\n", xfer->local_port, oft_info->clientip); if (oft_info->conn) { xfer->watcher = gaim_input_add(oft_info->conn->fd, GAIM_INPUT_READ, oscar_callback, oft_info->conn); aim_im_sendch2_sendfile_ask(od->sess, oft_info); aim_conn_addhandler(od->sess, oft_info->conn, AIM_CB_FAM_OFT, AIM_CB_OFT_ESTABLISHED, oscar_sendfile_estblsh, 0); } else { gaim_xfer_error(GAIM_XFER_SEND, gaim_xfer_get_account(xfer), xfer->who, _("Unable to establish listener socket.")); gaim_xfer_cancel_local(xfer); } } static void oscar_xfer_cancel_send(GaimXfer *xfer) { struct aim_oft_info *oft_info = xfer->data; GaimConnection *gc = oft_info->sess->aux_data; OscarData *od = gc->proto_data; gaim_debug_info("oscar", "AAA - in oscar_xfer_cancel_send\n"); if (gaim_xfer_get_status(xfer) != GAIM_XFER_STATUS_CANCEL_REMOTE) aim_im_sendch2_sendfile_cancel(oft_info->sess, oft_info); aim_conn_kill(oft_info->sess, &oft_info->conn); aim_oft_destroyinfo(oft_info); xfer->data = NULL; od->file_transfers = g_slist_remove(od->file_transfers, xfer); } static void oscar_xfer_ack_send(GaimXfer *xfer, const guchar *buffer, size_t size) { struct aim_oft_info *oft_info = xfer->data; /* I'm not sure I like how we do this. --marv * I do. AIM file transfers aren't really meant to be thought * of as a transferring just a single file. The rendezvous * establishes a connection between two computers, and then * those computers can use the same connection for transferring * multiple files. So we don't want the Gaim core up and closing * the socket all willy-nilly. We want to do that in the oscar * prpl, whenever one side or the other says they're finished * using the connection. There might be a better way to intercept * the socket from the core, however... --KingAnt */ /* * If we're done sending, intercept the socket from the core ft code * and wait for the other guy to send the "done" OFT packet. */ if (gaim_xfer_get_bytes_remaining(xfer) <= 0) { gaim_input_remove(xfer->watcher); xfer->watcher = gaim_input_add(xfer->fd, GAIM_INPUT_READ, oscar_callback, oft_info->conn); xfer->fd = 0; gaim_xfer_set_completed(xfer, TRUE); } } static gboolean oscar_can_receive_file(GaimConnection *gc, const char *who) { gboolean can_receive = FALSE; OscarData *od = gc->proto_data; if (od != NULL) { aim_userinfo_t *userinfo; userinfo = aim_locate_finduserinfo(od->sess, who); if (userinfo && userinfo->capabilities & AIM_CAPS_SENDFILE) can_receive = TRUE; } return can_receive; } static void oscar_send_file(GaimConnection *gc, const char *who, const char *file) { OscarData *od; GaimXfer *xfer; struct aim_oft_info *oft_info; const char *ip; od = (OscarData *)gc->proto_data; /* You want to send a file to someone else, you're so generous */ /* Build the file transfer handle */ xfer = gaim_xfer_new(gc->account, GAIM_XFER_SEND, who); /* Create the oscar-specific data */ ip = gaim_network_get_my_ip(od->conn ? od->conn->fd : -1); oft_info = aim_oft_createinfo(od->sess, NULL, who, ip, 0, 0, 0, NULL); xfer->data = oft_info; /* Setup our I/O op functions */ gaim_xfer_set_init_fnc(xfer, oscar_xfer_init_send); gaim_xfer_set_end_fnc(xfer, oscar_xfer_end); gaim_xfer_set_cancel_send_fnc(xfer, oscar_xfer_cancel_send); gaim_xfer_set_request_denied_fnc(xfer, oscar_xfer_cancel_send); gaim_xfer_set_ack_fnc(xfer, oscar_xfer_ack_send); /* Keep track of this transfer for later */ od->file_transfers = g_slist_append(od->file_transfers, xfer); /* Now perform the request */ if (file) gaim_xfer_request_accepted(xfer, file); else gaim_xfer_request(xfer); } static int gaim_parse_auth_resp(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; GaimAccount *account = gc->account; aim_conn_t *bosconn; char *host; int port; int i, rc; va_list ap; struct aim_authresp_info *info; port = gaim_account_get_int(account, "port", FAIM_LOGIN_PORT); va_start(ap, fr); info = va_arg(ap, struct aim_authresp_info *); va_end(ap); gaim_debug_info("oscar", "inside auth_resp (Screen name: %s)\n", info->sn); if (info->errorcode || !info->bosip || !info->cookielen || !info->cookie) { char buf[256]; switch (info->errorcode) { case 0x05: /* Incorrect nick/password */ gc->wants_to_die = TRUE; gaim_connection_error(gc, _("Incorrect nickname or password.")); break; case 0x11: /* Suspended account */ gc->wants_to_die = TRUE; gaim_connection_error(gc, _("Your account is currently suspended.")); break; case 0x14: /* service temporarily unavailable */ gaim_connection_error(gc, _("The AOL Instant Messenger service is temporarily unavailable.")); break; case 0x18: /* connecting too frequently */ gc->wants_to_die = TRUE; gaim_connection_error(gc, _("You have been connecting and disconnecting too frequently. Wait ten minutes and try again. If you continue to try, you will need to wait even longer.")); break; case 0x1c: /* client too old */ gc->wants_to_die = TRUE; g_snprintf(buf, sizeof(buf), _("The client version you are using is too old. Please upgrade at %s"), GAIM_WEBSITE); gaim_connection_error(gc, buf); break; default: gaim_connection_error(gc, _("Authentication failed")); break; } gaim_debug_error("oscar", "Login Error Code 0x%04hx\n", info->errorcode); gaim_debug_error("oscar", "Error URL: %s\n", info->errorurl); od->killme = TRUE; return 1; } gaim_debug_misc("oscar", "Reg status: %hu\n", info->regstatus); if (info->email) { gaim_debug_misc("oscar", "Email: %s\n", info->email); } else { gaim_debug_misc("oscar", "Email is NULL\n"); } gaim_debug_misc("oscar", "BOSIP: %s\n", info->bosip); gaim_debug_info("oscar", "Closing auth connection...\n"); aim_conn_kill(sess, &fr->conn); bosconn = aim_newconn(sess, AIM_CONN_TYPE_BOS); if (bosconn == NULL) { gaim_connection_error(gc, _("Internal Error")); od->killme = TRUE; return 0; } aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNERR, gaim_connerr, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNINITDONE, conninitdone_bos, 0); aim_conn_addhandler(sess, bosconn, 0x0009, 0x0003, gaim_bosrights, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_ACK, AIM_CB_ACK_ACK, NULL, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_GEN, AIM_CB_GEN_REDIRECT, gaim_handle_redirect, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_LOC, AIM_CB_LOC_RIGHTSINFO, gaim_parse_locaterights, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_BUD, AIM_CB_BUD_RIGHTSINFO, gaim_parse_buddyrights, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_BUD, AIM_CB_BUD_ONCOMING, gaim_parse_oncoming, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_BUD, AIM_CB_BUD_OFFGOING, gaim_parse_offgoing, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_MSG, AIM_CB_MSG_INCOMING, gaim_parse_incoming_im, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_LOC, AIM_CB_LOC_ERROR, gaim_parse_locerr, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_MSG, AIM_CB_MSG_MISSEDCALL, gaim_parse_misses, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_MSG, AIM_CB_MSG_CLIENTAUTORESP, gaim_parse_clientauto, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_GEN, AIM_CB_GEN_RATECHANGE, gaim_parse_ratechange, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_GEN, AIM_CB_GEN_EVIL, gaim_parse_evilnotify, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_LOK, AIM_CB_LOK_ERROR, gaim_parse_searcherror, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_LOK, 0x0003, gaim_parse_searchreply, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_MSG, AIM_CB_MSG_ERROR, gaim_parse_msgerr, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_MSG, AIM_CB_MSG_MTN, gaim_parse_mtn, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_LOC, AIM_CB_LOC_USERINFO, gaim_parse_userinfo, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_LOC, AIM_CB_LOC_REQUESTINFOTIMEOUT, gaim_reqinfo_timeout, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_MSG, AIM_CB_MSG_ACK, gaim_parse_msgack, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_GEN, AIM_CB_GEN_MOTD, gaim_parse_motd, 0); aim_conn_addhandler(sess, bosconn, 0x0004, 0x0005, gaim_icbm_param_info, 0); aim_conn_addhandler(sess, bosconn, 0x0001, 0x0001, gaim_parse_genericerr, 0); aim_conn_addhandler(sess, bosconn, 0x0003, 0x0001, gaim_parse_genericerr, 0); aim_conn_addhandler(sess, bosconn, 0x0009, 0x0001, gaim_parse_genericerr, 0); aim_conn_addhandler(sess, bosconn, 0x0001, 0x001f, gaim_memrequest, 0); aim_conn_addhandler(sess, bosconn, 0x0001, 0x000f, gaim_selfinfo, 0); aim_conn_addhandler(sess, bosconn, 0x0001, 0x0021, oscar_icon_req,0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_ICQ, AIM_CB_ICQ_OFFLINEMSG, gaim_offlinemsg, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_ICQ, AIM_CB_ICQ_OFFLINEMSGCOMPLETE, gaim_offlinemsgdone, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_POP, 0x0002, gaim_popup, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_ICQ, AIM_CB_ICQ_ALIAS, gaim_icqalias, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_ICQ, AIM_CB_ICQ_INFO, gaim_icqinfo, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SSI, AIM_CB_SSI_ERROR, gaim_ssi_parseerr, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SSI, AIM_CB_SSI_RIGHTSINFO, gaim_ssi_parserights, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SSI, AIM_CB_SSI_LIST, gaim_ssi_parselist, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SSI, AIM_CB_SSI_NOLIST, gaim_ssi_parselist, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SSI, AIM_CB_SSI_SRVACK, gaim_ssi_parseack, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SSI, AIM_CB_SSI_ADD, gaim_ssi_parseadd, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SSI, AIM_CB_SSI_RECVAUTH, gaim_ssi_authgiven, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SSI, AIM_CB_SSI_RECVAUTHREQ, gaim_ssi_authrequest, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SSI, AIM_CB_SSI_RECVAUTHREP, gaim_ssi_authreply, 0); aim_conn_addhandler(sess, bosconn, AIM_CB_FAM_SSI, AIM_CB_SSI_ADDED, gaim_ssi_gotadded, 0); od->conn = bosconn; for (i = 0; i < (int)strlen(info->bosip); i++) { if (info->bosip[i] == ':') { port = atoi(&(info->bosip[i+1])); break; } } host = g_strndup(info->bosip, i); bosconn->status |= AIM_CONN_STATUS_INPROGRESS; rc = gaim_proxy_connect(gc->account, host, port, oscar_bos_connect, gc); g_free(host); if (rc < 0) { gaim_connection_error(gc, _("Could Not Connect")); od->killme = TRUE; return 0; } aim_sendcookie(sess, bosconn, info->cookielen, info->cookie); gaim_input_remove(gc->inpa); gaim_connection_update_progress(gc, _("Received authorization"), 3, OSCAR_CONNECT_STEPS); ck[3] = 0x64; return 1; } static void gaim_parse_auth_securid_request_yes_cb(gpointer user_data, const char *msg) { GaimConnection *gc = user_data; OscarData *od = gc->proto_data; aim_session_t *sess = od->sess; aim_auth_securid_send(sess, msg); } static void gaim_parse_auth_securid_request_no_cb(gpointer user_data, const char *value) { GaimConnection *gc = user_data; OscarData *od = gc->proto_data; /* Disconnect */ gc->wants_to_die = TRUE; gaim_connection_error(gc, _("The SecurID key entered is invalid.")); od->killme = TRUE; } static int gaim_parse_auth_securid_request(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; GaimAccount *account = gaim_connection_get_account(gc); gchar *primary; gaim_debug_info("oscar", "Got SecurID request\n"); primary = g_strdup_printf("Enter the SecurID key for %s.", gaim_account_get_username(account)); gaim_request_input(gc, NULL, _("Enter SecurID"), primary, _("Enter the 6 digit number from the digital display."), FALSE, FALSE, NULL, _("OK"), G_CALLBACK(gaim_parse_auth_securid_request_yes_cb), _("Cancel"), G_CALLBACK(gaim_parse_auth_securid_request_no_cb), gc); g_free(primary); return 1; } /* XXX - Should use gaim_url_fetch for the below stuff */ struct pieceofcrap { GaimConnection *gc; unsigned long offset; unsigned long len; char *modname; int fd; aim_conn_t *conn; unsigned int inpa; }; static void damn_you(gpointer data, gint source, GaimInputCondition c) { struct pieceofcrap *pos = data; OscarData *od = pos->gc->proto_data; char in = '\0'; int x = 0; unsigned char m[17]; while (read(pos->fd, &in, 1) == 1) { if (in == '\n') x++; else if (in != '\r') x = 0; if (x == 2) break; in = '\0'; } if (in != '\n') { char buf[256]; g_snprintf(buf, sizeof(buf), _("You may be disconnected shortly. You may want to use TOC until " "this is fixed. Check %s for updates."), GAIM_WEBSITE); gaim_notify_warning(pos->gc, NULL, _("Gaim was unable to get a valid AIM login hash."), buf); gaim_input_remove(pos->inpa); close(pos->fd); g_free(pos); return; } read(pos->fd, m, 16); m[16] = '\0'; gaim_debug_misc("oscar", "Sending hash: "); for (x = 0; x < 16; x++) gaim_debug_misc(NULL, "%02hhx ", (unsigned char)m[x]); gaim_debug_misc(NULL, "\n"); gaim_input_remove(pos->inpa); close(pos->fd); aim_sendmemblock(od->sess, pos->conn, 0, 16, m, AIM_SENDMEMBLOCK_FLAG_ISHASH); g_free(pos); } static void straight_to_hell(gpointer data, gint source, GaimInputCondition cond) { struct pieceofcrap *pos = data; gchar *buf; pos->fd = source; if (source < 0) { buf = g_strdup_printf(_("You may be disconnected shortly. You may want to use TOC until " "this is fixed. Check %s for updates."), GAIM_WEBSITE); gaim_notify_warning(pos->gc, NULL, _("Gaim was unable to get a valid AIM login hash."), buf); g_free(buf); if (pos->modname) g_free(pos->modname); g_free(pos); return; } buf = g_strdup_printf("GET " AIMHASHDATA "?offset=%ld&len=%ld&modname=%s HTTP/1.0\n\n", pos->offset, pos->len, pos->modname ? pos->modname : ""); write(pos->fd, buf, strlen(buf)); g_free(buf); if (pos->modname) g_free(pos->modname); pos->inpa = gaim_input_add(pos->fd, GAIM_INPUT_READ, damn_you, pos); return; } /* size of icbmui.ocm, the largest module in AIM 3.5 */ #define AIM_MAX_FILE_SIZE 98304 int gaim_memrequest(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; struct pieceofcrap *pos; fu32_t offset, len; char *modname; va_start(ap, fr); offset = va_arg(ap, fu32_t); len = va_arg(ap, fu32_t); modname = va_arg(ap, char *); va_end(ap); gaim_debug_misc("oscar", "offset: %u, len: %u, file: %s\n", offset, len, (modname ? modname : "aim.exe")); if (len == 0) { gaim_debug_misc("oscar", "len is 0, hashing NULL\n"); aim_sendmemblock(sess, fr->conn, offset, len, NULL, AIM_SENDMEMBLOCK_FLAG_ISREQUEST); return 1; } /* uncomment this when you're convinced it's right. remember, it's been wrong before. */ #if 0 if (offset > AIM_MAX_FILE_SIZE || len > AIM_MAX_FILE_SIZE) { char *buf; int i = 8; if (modname) i += strlen(modname); buf = g_malloc(i); i = 0; if (modname) { memcpy(buf, modname, strlen(modname)); i += strlen(modname); } buf[i++] = offset & 0xff; buf[i++] = (offset >> 8) & 0xff; buf[i++] = (offset >> 16) & 0xff; buf[i++] = (offset >> 24) & 0xff; buf[i++] = len & 0xff; buf[i++] = (len >> 8) & 0xff; buf[i++] = (len >> 16) & 0xff; buf[i++] = (len >> 24) & 0xff; gaim_debug_misc("oscar", "len + offset is invalid, " "hashing request\n"); aim_sendmemblock(sess, command->conn, offset, i, buf, AIM_SENDMEMBLOCK_FLAG_ISREQUEST); g_free(buf); return 1; } #endif pos = g_new0(struct pieceofcrap, 1); pos->gc = sess->aux_data; pos->conn = fr->conn; pos->offset = offset; pos->len = len; pos->modname = modname ? g_strdup(modname) : NULL; if (gaim_proxy_connect(pos->gc->account, "gaim.sourceforge.net", 80, straight_to_hell, pos) != 0) { char buf[256]; if (pos->modname) g_free(pos->modname); g_free(pos); g_snprintf(buf, sizeof(buf), _("You may be disconnected shortly. You may want to use TOC until " "this is fixed. Check %s for updates."), GAIM_WEBSITE); gaim_notify_warning(pos->gc, NULL, _("Gaim was unable to get a valid login hash."), buf); } return 1; } static int gaim_parse_login(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; GaimAccount *account = gaim_connection_get_account(gc); #if 0 struct client_info_s info = {"gaim", 7, 3, 2003, "us", "en", 0x0004, 0x0000, 0x04b}; #endif va_list ap; char *key; va_start(ap, fr); key = va_arg(ap, char *); va_end(ap); if (od->icq) { struct client_info_s info = CLIENTINFO_ICQ_KNOWNGOOD; aim_send_login(sess, fr->conn, gaim_account_get_username(account), gaim_connection_get_password(gc), &info, key); } else { struct client_info_s info = CLIENTINFO_AIM_KNOWNGOOD; aim_send_login(sess, fr->conn, gaim_account_get_username(account), gaim_connection_get_password(gc), &info, key); } gaim_connection_update_progress(gc, _("Password sent"), 2, OSCAR_CONNECT_STEPS); ck[2] = 0x6c; return 1; } static int conninitdone_chat(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; struct chat_connection *chatcon; static int id = 1; aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_CHT, 0x0001, gaim_parse_genericerr, 0); aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_CHT, AIM_CB_CHT_USERJOIN, gaim_conv_chat_join, 0); aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_CHT, AIM_CB_CHT_USERLEAVE, gaim_conv_chat_leave, 0); aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_CHT, AIM_CB_CHT_ROOMINFOUPDATE, gaim_conv_chat_info_update, 0); aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_CHT, AIM_CB_CHT_INCOMINGMSG, gaim_conv_chat_incoming_msg, 0); aim_clientready(sess, fr->conn); chatcon = find_oscar_chat_by_conn(gc, fr->conn); chatcon->id = id; chatcon->conv = serv_got_joined_chat(gc, id++, chatcon->show); return 1; } static int conninitdone_chatnav(aim_session_t *sess, aim_frame_t *fr, ...) { aim_conn_addhandler(sess, fr->conn, 0x000d, 0x0001, gaim_parse_genericerr, 0); aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_CTN, AIM_CB_CTN_INFO, gaim_chatnav_info, 0); aim_clientready(sess, fr->conn); aim_chatnav_reqrights(sess, fr->conn); return 1; } static int conninitdone_email(aim_session_t *sess, aim_frame_t *fr, ...) { aim_conn_addhandler(sess, fr->conn, 0x0018, 0x0001, gaim_parse_genericerr, 0); aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_EML, AIM_CB_EML_MAILSTATUS, gaim_email_parseupdate, 0); aim_email_sendcookies(sess); aim_email_activate(sess); aim_clientready(sess, fr->conn); return 1; } static int conninitdone_icon(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; aim_conn_addhandler(sess, fr->conn, 0x0018, 0x0001, gaim_parse_genericerr, 0); aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_ICO, AIM_CB_ICO_ERROR, gaim_icon_error, 0); aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_ICO, AIM_CB_ICO_RESPONSE, gaim_icon_parseicon, 0); aim_clientready(sess, fr->conn); od->iconconnecting = FALSE; if (od->icontimer) gaim_timeout_remove(od->icontimer); od->icontimer = gaim_timeout_add(100, gaim_icon_timerfunc, gc); return 1; } static void oscar_chatnav_connect(gpointer data, gint source, GaimInputCondition cond) { GaimConnection *gc = data; OscarData *od; aim_session_t *sess; aim_conn_t *tstconn; if (!g_list_find(gaim_connections_get_all(), gc)) { close(source); return; } od = gc->proto_data; sess = od->sess; tstconn = aim_getconn_type_all(sess, AIM_CONN_TYPE_CHATNAV); tstconn->fd = source; if (source < 0) { aim_conn_kill(sess, &tstconn); gaim_debug_error("oscar", "unable to connect to chatnav server\n"); return; } aim_conn_completeconnect(sess, tstconn); od->cnpa = gaim_input_add(tstconn->fd, GAIM_INPUT_READ, oscar_callback, tstconn); gaim_debug_info("oscar", "chatnav: connected\n"); } static void oscar_auth_connect(gpointer data, gint source, GaimInputCondition cond) { GaimConnection *gc = data; OscarData *od; aim_session_t *sess; aim_conn_t *tstconn; if (!g_list_find(gaim_connections_get_all(), gc)) { close(source); return; } od = gc->proto_data; sess = od->sess; tstconn = aim_getconn_type_all(sess, AIM_CONN_TYPE_AUTH); tstconn->fd = source; if (source < 0) { aim_conn_kill(sess, &tstconn); gaim_debug_error("oscar", "unable to connect to authorizer\n"); return; } aim_conn_completeconnect(sess, tstconn); od->paspa = gaim_input_add(tstconn->fd, GAIM_INPUT_READ, oscar_callback, tstconn); gaim_debug_info("oscar", "admin: connected\n"); } static void oscar_chat_connect(gpointer data, gint source, GaimInputCondition cond) { struct chat_connection *ccon = data; GaimConnection *gc = ccon->gc; OscarData *od; aim_session_t *sess; aim_conn_t *tstconn; if (!g_list_find(gaim_connections_get_all(), gc)) { close(source); g_free(ccon->show); g_free(ccon->name); g_free(ccon); return; } od = gc->proto_data; sess = od->sess; tstconn = ccon->conn; tstconn->fd = source; if (source < 0) { aim_conn_kill(sess, &tstconn); g_free(ccon->show); g_free(ccon->name); g_free(ccon); return; } aim_conn_completeconnect(sess, ccon->conn); ccon->inpa = gaim_input_add(tstconn->fd, GAIM_INPUT_READ, oscar_callback, tstconn); od->oscar_chats = g_slist_append(od->oscar_chats, ccon); } static void oscar_email_connect(gpointer data, gint source, GaimInputCondition cond) { GaimConnection *gc = data; OscarData *od; aim_session_t *sess; aim_conn_t *tstconn; if (!g_list_find(gaim_connections_get_all(), gc)) { close(source); return; } od = gc->proto_data; sess = od->sess; tstconn = aim_getconn_type_all(sess, AIM_CONN_TYPE_EMAIL); tstconn->fd = source; if (source < 0) { aim_conn_kill(sess, &tstconn); gaim_debug_error("oscar", "unable to connect to email server\n"); return; } aim_conn_completeconnect(sess, tstconn); od->emlpa = gaim_input_add(tstconn->fd, GAIM_INPUT_READ, oscar_callback, tstconn); gaim_debug_info("oscar", "email: connected\n"); } static void oscar_icon_connect(gpointer data, gint source, GaimInputCondition cond) { GaimConnection *gc = data; OscarData *od; aim_session_t *sess; aim_conn_t *tstconn; if (!g_list_find(gaim_connections_get_all(), gc)) { close(source); return; } od = gc->proto_data; sess = od->sess; tstconn = aim_getconn_type_all(sess, AIM_CONN_TYPE_ICON); tstconn->fd = source; if (source < 0) { aim_conn_kill(sess, &tstconn); gaim_debug_error("oscar", "unable to connect to icon server\n"); return; } aim_conn_completeconnect(sess, tstconn); od->icopa = gaim_input_add(tstconn->fd, GAIM_INPUT_READ, oscar_callback, tstconn); gaim_debug_info("oscar", "icon: connected\n"); } /* Hrmph. I don't know how to make this look better. --mid */ static int gaim_handle_redirect(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; GaimAccount *account = gaim_connection_get_account(gc); aim_conn_t *tstconn; int i; char *host; int port; va_list ap; struct aim_redirect_data *redir; port = gaim_account_get_int(account, "port", FAIM_LOGIN_PORT); va_start(ap, fr); redir = va_arg(ap, struct aim_redirect_data *); va_end(ap); for (i = 0; i < (int)strlen(redir->ip); i++) { if (redir->ip[i] == ':') { port = atoi(&(redir->ip[i+1])); break; } } host = g_strndup(redir->ip, i); switch(redir->group) { case 0x7: /* Authorizer */ gaim_debug_info("oscar", "Reconnecting with authorizor...\n"); tstconn = aim_newconn(sess, AIM_CONN_TYPE_AUTH); if (tstconn == NULL) { gaim_debug_error("oscar", "unable to reconnect with authorizer\n"); g_free(host); return 1; } aim_conn_addhandler(sess, tstconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNERR, gaim_connerr, 0); aim_conn_addhandler(sess, tstconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNINITDONE, conninitdone_admin, 0); tstconn->status |= AIM_CONN_STATUS_INPROGRESS; if (gaim_proxy_connect(account, host, port, oscar_auth_connect, gc) != 0) { aim_conn_kill(sess, &tstconn); gaim_debug_error("oscar", "unable to reconnect with authorizer\n"); g_free(host); return 1; } aim_sendcookie(sess, tstconn, redir->cookielen, redir->cookie); break; case 0xd: /* ChatNav */ tstconn = aim_newconn(sess, AIM_CONN_TYPE_CHATNAV); if (tstconn == NULL) { gaim_debug_error("oscar", "unable to connect to chatnav server\n"); g_free(host); return 1; } aim_conn_addhandler(sess, tstconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNERR, gaim_connerr, 0); aim_conn_addhandler(sess, tstconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNINITDONE, conninitdone_chatnav, 0); tstconn->status |= AIM_CONN_STATUS_INPROGRESS; if (gaim_proxy_connect(account, host, port, oscar_chatnav_connect, gc) != 0) { aim_conn_kill(sess, &tstconn); gaim_debug_error("oscar", "unable to connect to chatnav server\n"); g_free(host); return 1; } aim_sendcookie(sess, tstconn, redir->cookielen, redir->cookie); break; case 0xe: { /* Chat */ struct chat_connection *ccon; tstconn = aim_newconn(sess, AIM_CONN_TYPE_CHAT); if (tstconn == NULL) { gaim_debug_error("oscar", "unable to connect to chat server\n"); g_free(host); return 1; } aim_conn_addhandler(sess, tstconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNERR, gaim_connerr, 0); aim_conn_addhandler(sess, tstconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNINITDONE, conninitdone_chat, 0); ccon = g_new0(struct chat_connection, 1); ccon->conn = tstconn; ccon->gc = gc; ccon->name = g_strdup(redir->chat.room); ccon->exchange = redir->chat.exchange; ccon->instance = redir->chat.instance; ccon->show = extract_name(redir->chat.room); ccon->conn->status |= AIM_CONN_STATUS_INPROGRESS; if (gaim_proxy_connect(account, host, port, oscar_chat_connect, ccon) != 0) { aim_conn_kill(sess, &tstconn); gaim_debug_error("oscar", "unable to connect to chat server\n"); g_free(host); g_free(ccon->show); g_free(ccon->name); g_free(ccon); return 1; } aim_sendcookie(sess, tstconn, redir->cookielen, redir->cookie); gaim_debug_info("oscar", "Connected to chat room %s exchange %hu\n", ccon->name, ccon->exchange); } break; case 0x0010: { /* icon */ if (!(tstconn = aim_newconn(sess, AIM_CONN_TYPE_ICON))) { gaim_debug_error("oscar", "unable to connect to icon server\n"); g_free(host); return 1; } aim_conn_addhandler(sess, tstconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNERR, gaim_connerr, 0); aim_conn_addhandler(sess, tstconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNINITDONE, conninitdone_icon, 0); tstconn->status |= AIM_CONN_STATUS_INPROGRESS; if (gaim_proxy_connect(account, host, port, oscar_icon_connect, gc) != 0) { aim_conn_kill(sess, &tstconn); gaim_debug_error("oscar", "unable to connect to icon server\n"); g_free(host); return 1; } aim_sendcookie(sess, tstconn, redir->cookielen, redir->cookie); } break; case 0x0018: { /* email */ if (!(tstconn = aim_newconn(sess, AIM_CONN_TYPE_EMAIL))) { gaim_debug_error("oscar", "unable to connect to email server\n"); g_free(host); return 1; } aim_conn_addhandler(sess, tstconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNERR, gaim_connerr, 0); aim_conn_addhandler(sess, tstconn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_CONNINITDONE, conninitdone_email, 0); tstconn->status |= AIM_CONN_STATUS_INPROGRESS; if (gaim_proxy_connect(account, host, port, oscar_email_connect, gc) != 0) { aim_conn_kill(sess, &tstconn); gaim_debug_error("oscar", "unable to connect to email server\n"); g_free(host); return 1; } aim_sendcookie(sess, tstconn, redir->cookielen, redir->cookie); } break; default: /* huh? */ gaim_debug_warning("oscar", "got redirect for unknown service 0x%04hx\n", redir->group); break; } g_free(host); return 1; } static int gaim_parse_oncoming(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc; GaimAccount *account; OscarData *od; struct buddyinfo *bi; time_t time_idle = 0, signon = 0; int type = 0; int caps = 0; va_list ap; aim_userinfo_t *info; gboolean buddy_is_away = FALSE; gc = sess->aux_data; account = gaim_connection_get_account(gc); od = gc->proto_data; va_start(ap, fr); info = va_arg(ap, aim_userinfo_t *); va_end(ap); g_return_val_if_fail(info != NULL, 1); g_return_val_if_fail(info->sn != NULL, 1); if (info->present & AIM_USERINFO_PRESENT_CAPABILITIES) caps = info->capabilities; if (info->present & AIM_USERINFO_PRESENT_FLAGS) { if (info->flags & AIM_FLAG_AWAY) buddy_is_away = TRUE; } if (info->present & AIM_USERINFO_PRESENT_ICQEXTSTATUS) { type = (info->icqinfo.status << 16); if (!(info->icqinfo.status & AIM_ICQ_STATE_CHAT) && (info->icqinfo.status != AIM_ICQ_STATE_NORMAL)) { buddy_is_away = TRUE; } } if (caps & AIM_CAPS_ICQ_DIRECT) caps ^= AIM_CAPS_ICQ_DIRECT; /* info->idletime is the number of minutes that this user has been idle */ if (info->present & AIM_USERINFO_PRESENT_IDLE) time_idle = time(NULL) - info->idletime * 60; if (info->present & AIM_USERINFO_PRESENT_ONLINESINCE) signon = info->onlinesince; else if (info->present & AIM_USERINFO_PRESENT_SESSIONLEN) signon = time(NULL) - info->sessionlen; if (!aim_sncmp(gaim_account_get_username(account), info->sn)) { gaim_connection_set_display_name(gc, info->sn); od->timeoffset = signon - gc->login_time; } bi = g_hash_table_lookup(od->buddyinfo, gaim_normalize(account, info->sn)); if (!bi) { bi = g_new0(struct buddyinfo, 1); g_hash_table_insert(od->buddyinfo, g_strdup(gaim_normalize(account, info->sn)), bi); } bi->typingnot = FALSE; bi->ico_informed = FALSE; bi->ipaddr = info->icqinfo.ipaddr; /* * Handle the available message. If info->avail is NULL then the user * may or may not have an available message, so don't do anything. If * info->avail is set to the empty string, then the user's client DOES * support available messages and the user DOES NOT have one set. * Otherwise info->avail contains the available message. */ if (info->avail != NULL) { free(bi->availmsg); if (info->avail[0] != '\0') bi->availmsg = oscar_encoding_to_utf8(info->avail_encoding, info->avail, info->avail_len); else bi->availmsg = NULL; } /* Server stored icon stuff */ if (info->iconcsumlen) { const char *filename = NULL, *saved_b16 = NULL; char *b16 = NULL, *filepath = NULL; GaimBuddy *b = NULL; b16 = gaim_base16_encode(info->iconcsum, info->iconcsumlen); b = gaim_find_buddy(account, info->sn); /* * If for some reason the checksum is valid, but cached file is not.. * we want to know. */ filename = gaim_blist_node_get_string((GaimBlistNode*)b, "buddy_icon"); if (filename != NULL) { if (g_file_test(filename, G_FILE_TEST_EXISTS)) saved_b16 = gaim_blist_node_get_string((GaimBlistNode*)b, "icon_checksum"); else { filepath = g_build_filename(gaim_buddy_icons_get_cache_dir(), filename, NULL); if (g_file_test(filepath, G_FILE_TEST_EXISTS)) saved_b16 = gaim_blist_node_get_string((GaimBlistNode*)b, "icon_checksum"); g_free(filepath); } } else saved_b16 = NULL; if (!b16 || !saved_b16 || strcmp(b16, saved_b16)) { GSList *cur = od->requesticon; while (cur && aim_sncmp((char *)cur->data, info->sn)) cur = cur->next; if (!cur) { od->requesticon = g_slist_append(od->requesticon, g_strdup(gaim_normalize(account, info->sn))); if (od->icontimer) gaim_timeout_remove(od->icontimer); od->icontimer = gaim_timeout_add(500, gaim_icon_timerfunc, gc); } } g_free(b16); } /* XXX - Represent other ICQ statuses */ if (buddy_is_away == TRUE) gaim_prpl_got_user_status(account, info->sn, OSCAR_STATUS_ID_AWAY, NULL); else gaim_prpl_got_user_status(account, info->sn, OSCAR_STATUS_ID_AVAILABLE, NULL); gaim_prpl_got_user_login_time(account, info->sn, signon - od->timeoffset); gaim_prpl_got_user_warning_level(account, info->sn, info->warnlevel/10.0 + 0.5); if (time_idle > 0) gaim_prpl_got_user_idle(account, info->sn, TRUE, time_idle); else gaim_prpl_got_user_idle(account, info->sn, FALSE, 0); return 1; } static void gaim_check_comment(OscarData *od, const char *str) { if ((str == NULL) || strcmp(str, (const char *)ck)) aim_locate_setcaps(od->sess, caps_aim); else aim_locate_setcaps(od->sess, caps_aim | AIM_CAPS_SECUREIM); } static int gaim_parse_offgoing(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; GaimAccount *account = gaim_connection_get_account(gc); va_list ap; aim_userinfo_t *info; va_start(ap, fr); info = va_arg(ap, aim_userinfo_t *); va_end(ap); gaim_prpl_got_user_status(account, info->sn, OSCAR_STATUS_ID_OFFLINE, NULL); g_hash_table_remove(od->buddyinfo, gaim_normalize(gc->account, info->sn)); return 1; } /* BBB */ /* * This is called after a remote AIM user has connected to us. We * want to do some voodoo with the socket file descriptors, add a * callback or two, and then send the AIM_CB_OFT_PROMPT. */ static int oscar_sendfile_estblsh(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; GaimXfer *xfer; struct aim_oft_info *oft_info; va_list ap; aim_conn_t *conn, *listenerconn; gaim_debug_info("oscar", "AAA - in oscar_sendfile_estblsh\n"); va_start(ap, fr); conn = va_arg(ap, aim_conn_t *); listenerconn = va_arg(ap, aim_conn_t *); va_end(ap); if (!(xfer = oscar_find_xfer_by_conn(od->file_transfers, listenerconn))) return 1; if (!(oft_info = xfer->data)) return 1; /* Stop watching listener conn; watch transfer conn instead */ gaim_input_remove(xfer->watcher); aim_conn_kill(sess, &listenerconn); oft_info->conn = conn; xfer->fd = oft_info->conn->fd; aim_conn_addhandler(sess, oft_info->conn, AIM_CB_FAM_OFT, AIM_CB_OFT_ACK, oscar_sendfile_ack, 0); aim_conn_addhandler(sess, oft_info->conn, AIM_CB_FAM_OFT, AIM_CB_OFT_DONE, oscar_sendfile_done, 0); xfer->watcher = gaim_input_add(oft_info->conn->fd, GAIM_INPUT_READ, oscar_callback, oft_info->conn); /* Inform the other user that we are connected and ready to transfer */ aim_oft_sendheader(sess, AIM_CB_OFT_PROMPT, oft_info); return 0; } /* * This is the gaim callback passed to gaim_proxy_connect when connecting to another AIM * user in order to transfer a file. */ static void oscar_sendfile_connected(gpointer data, gint source, GaimInputCondition condition) { GaimXfer *xfer; struct aim_oft_info *oft_info; gaim_debug_info("oscar", "AAA - in oscar_sendfile_connected\n"); if (!(xfer = data)) return; if (!(oft_info = xfer->data)) return; if (source < 0) { gaim_xfer_cancel_remote(xfer); return; } xfer->fd = source; oft_info->conn->fd = source; aim_conn_completeconnect(oft_info->sess, oft_info->conn); xfer->watcher = gaim_input_add(xfer->fd, GAIM_INPUT_READ, oscar_callback, oft_info->conn); /* Inform the other user that we are connected and ready to transfer */ aim_im_sendch2_sendfile_accept(oft_info->sess, oft_info); return; } /* * This is called when a buddy sends us some file info. This happens when they * are sending a file to you, and you have just established a connection to them. * You should send them the exact same info except use the real cookie. We also * get like totally ready to like, receive the file, kay? */ static int oscar_sendfile_prompt(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; GaimXfer *xfer; struct aim_oft_info *oft_info; va_list ap; aim_conn_t *conn; fu8_t *cookie; struct aim_fileheader_t *fh; gaim_debug_info("oscar", "AAA - in oscar_sendfile_prompt\n"); va_start(ap, fr); conn = va_arg(ap, aim_conn_t *); cookie = va_arg(ap, fu8_t *); fh = va_arg(ap, struct aim_fileheader_t *); va_end(ap); if (!(xfer = oscar_find_xfer_by_conn(od->file_transfers, conn))) return 1; if (!(oft_info = xfer->data)) return 1; /* We want to stop listening with a normal thingy */ gaim_input_remove(xfer->watcher); xfer->watcher = 0; /* They sent us some information about the file they're sending */ memcpy(&oft_info->fh, fh, sizeof(*fh)); /* Fill in the cookie */ memcpy(&oft_info->fh.bcookie, oft_info->cookie, 8); /* XXX - convert the name from UTF-8 to UCS-2 if necessary, and pass the encoding to the call below */ aim_oft_sendheader(oft_info->sess, AIM_CB_OFT_ACK, oft_info); gaim_xfer_start(xfer, xfer->fd, NULL, 0); return 0; } /* * We are sending a file to someone else. They have just acknowledged our * prompt, so we want to start sending data like there's no tomorrow. */ static int oscar_sendfile_ack(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; GaimXfer *xfer; va_list ap; aim_conn_t *conn; fu8_t *cookie; struct aim_fileheader_t *fh; gaim_debug_info("oscar", "AAA - in oscar_sendfile_ack\n"); va_start(ap, fr); conn = va_arg(ap, aim_conn_t *); cookie = va_arg(ap, fu8_t *); fh = va_arg(ap, struct aim_fileheader_t *); va_end(ap); if (!(xfer = oscar_find_xfer_by_cookie(od->file_transfers, cookie))) return 1; /* We want to stop listening with a normal thingy */ gaim_input_remove(xfer->watcher); xfer->watcher = 0; gaim_xfer_start(xfer, xfer->fd, NULL, 0); return 0; } /* * We just sent a file to someone. They said they got it and everything, * so we can close our direct connection and what not. */ static int oscar_sendfile_done(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; GaimXfer *xfer; va_list ap; aim_conn_t *conn; fu8_t *cookie; struct aim_fileheader_t *fh; gaim_debug_info("oscar", "AAA - in oscar_sendfile_done\n"); va_start(ap, fr); conn = va_arg(ap, aim_conn_t *); cookie = va_arg(ap, fu8_t *); fh = va_arg(ap, struct aim_fileheader_t *); va_end(ap); if (!(xfer = oscar_find_xfer_by_conn(od->file_transfers, conn))) return 1; xfer->fd = conn->fd; gaim_xfer_end(xfer); return 0; } static int incomingim_chan1(aim_session_t *sess, aim_conn_t *conn, aim_userinfo_t *userinfo, struct aim_incomingim_ch1_args *args) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; GaimAccount *account = gaim_connection_get_account(gc); GaimConvImFlags flags = 0; struct buddyinfo *bi; const char *iconfile; GString *message; gchar *tmp; aim_mpmsg_section_t *curpart; gaim_debug_misc("oscar", "Received IM from %s with %d parts\n", userinfo->sn, args->mpmsg.numparts); if (args->mpmsg.numparts == 0) return 1; bi = g_hash_table_lookup(od->buddyinfo, gaim_normalize(account, userinfo->sn)); if (!bi) { bi = g_new0(struct buddyinfo, 1); g_hash_table_insert(od->buddyinfo, g_strdup(gaim_normalize(account, userinfo->sn)), bi); } if (args->icbmflags & AIM_IMFLAGS_AWAY) flags |= GAIM_CONV_IM_AUTO_RESP; if (args->icbmflags & AIM_IMFLAGS_TYPINGNOT) bi->typingnot = TRUE; else bi->typingnot = FALSE; if ((args->icbmflags & AIM_IMFLAGS_HASICON) && (args->iconlen) && (args->iconsum) && (args->iconstamp)) { gaim_debug_misc("oscar", "%s has an icon\n", userinfo->sn); if ((args->iconlen != bi->ico_len) || (args->iconsum != bi->ico_csum) || (args->iconstamp != bi->ico_time)) { bi->ico_need = TRUE; bi->ico_len = args->iconlen; bi->ico_csum = args->iconsum; bi->ico_time = args->iconstamp; } } if ((iconfile = gaim_account_get_buddy_icon(account)) && (args->icbmflags & AIM_IMFLAGS_BUDDYREQ) && !bi->ico_sent && bi->ico_informed) { FILE *file; struct stat st; if (!g_stat(iconfile, &st)) { guchar *buf = g_malloc(st.st_size); file = g_fopen(iconfile, "rb"); if (file) { /* XXX - Use g_file_get_contents() */ int len = fread(buf, 1, st.st_size, file); gaim_debug_info("oscar", "Sending buddy icon to %s (%d bytes, " "%lu reported)\n", userinfo->sn, len, st.st_size); aim_im_sendch2_icon(sess, userinfo->sn, buf, st.st_size, st.st_mtime, aimutil_iconsum(buf, st.st_size)); fclose(file); } else gaim_debug_error("oscar", "Can't open buddy icon file!\n"); g_free(buf); } else gaim_debug_error("oscar", "Can't stat buddy icon file!\n"); } message = g_string_new(""); curpart = args->mpmsg.parts; while (curpart != NULL) { tmp = gaim_plugin_oscar_decode_im_part(account, userinfo->sn, curpart->charset, curpart->charsubset, curpart->data, curpart->datalen); if (tmp != NULL) { g_string_append(message, tmp); g_free(tmp); } curpart = curpart->next; } tmp = g_string_free(message, FALSE); /* * If the message is from an ICQ user and to an ICQ user then escape any HTML, * because HTML is not sent over ICQ as a means to format a message. * So any HTML we receive is intended to be displayed. Also, \r\n must be * replaced with <br> * * Note: There *may* be some clients which send messages as HTML formatted - * they need to be special-cased somehow. */ if (aim_sn_is_icq(gaim_account_get_username(account)) && aim_sn_is_icq(userinfo->sn)) { /* being recevied by ICQ from ICQ - escape HTML so it is displayed as sent */ gchar *tmp2 = g_markup_escape_text(tmp, -1); g_free(tmp); tmp = tmp2; tmp2 = gaim_strreplace(tmp, "\r\n", "<br>"); g_free(tmp); tmp = tmp2; } serv_got_im(gc, userinfo->sn, tmp, flags, time(NULL)); g_free(tmp); return 1; } static int incomingim_chan2(aim_session_t *sess, aim_conn_t *conn, aim_userinfo_t *userinfo, struct aim_incomingim_ch2_args *args) { GaimConnection *gc; GaimAccount *account; OscarData *od; const char *username = NULL; char *message = NULL; g_return_val_if_fail(sess != NULL, 0); g_return_val_if_fail(sess->aux_data != NULL, 0); gc = sess->aux_data; account = gaim_connection_get_account(gc); od = gc->proto_data; username = gaim_account_get_username(account); if (args == NULL) return 0; gaim_debug_misc("oscar", "rendezvous with %s, status is %hu\n", userinfo->sn, args->status); if (args->msg != NULL) { if (args->encoding != NULL) { char *encoding = NULL; encoding = oscar_encoding_extract(args->encoding); message = oscar_encoding_to_utf8(encoding, args->msg, args->msglen); g_free(encoding); } else { if (g_utf8_validate(args->msg, args->msglen, NULL)) message = g_strdup(args->msg); } } if (args->reqclass & AIM_CAPS_CHAT) { char *name; GHashTable *components; if (!args->info.chat.roominfo.name || !args->info.chat.roominfo.exchange) { g_free(message); return 1; } components = g_hash_table_new_full(g_str_hash, g_str_equal, g_free, g_free); name = extract_name(args->info.chat.roominfo.name); g_hash_table_replace(components, g_strdup("room"), g_strdup(name ? name : args->info.chat.roominfo.name)); g_hash_table_replace(components, g_strdup("exchange"), g_strdup_printf("%d", args->info.chat.roominfo.exchange)); serv_got_chat_invite(gc, name ? name : args->info.chat.roominfo.name, userinfo->sn, message, components); if (name) g_free(name); } else if (args->reqclass & AIM_CAPS_SENDFILE) { /* BBB */ if (args->status == AIM_RENDEZVOUS_PROPOSE) { /* Someone wants to send a file (or files) to us */ GaimXfer *xfer; struct aim_oft_info *oft_info; if (!args->cookie || !args->port || !args->verifiedip || !args->info.sendfile.filename || !args->info.sendfile.totsize || !args->info.sendfile.totfiles || !args->reqclass) { gaim_debug_warning("oscar", "%s tried to send you a file with incomplete " "information.\n", userinfo->sn); if (args->proxyip) gaim_debug_warning("oscar", "IP for a proxy server was given. Gaim " "does not support this yet.\n"); g_free(message); return 1; } if (args->info.sendfile.subtype == AIM_OFT_SUBTYPE_SEND_DIR) { /* last char of the ft req is a star, they are sending us a * directory -- remove the star and trailing slash so we don't save * directories that look like 'dirname\*' -- arl */ char *tmp = strrchr(args->info.sendfile.filename, '\\'); if (tmp && (tmp[1] == '*')) { tmp[0] = '\0'; } gaim_debug_warning("oscar", "We're receiving a whole directory! What fun! " "Especially since we don't support that!\n"); } /* Build the file transfer handle */ xfer = gaim_xfer_new(gc->account, GAIM_XFER_RECEIVE, userinfo->sn); xfer->remote_ip = g_strdup(args->verifiedip); xfer->remote_port = args->port; gaim_xfer_set_filename(xfer, args->info.sendfile.filename); gaim_xfer_set_size(xfer, args->info.sendfile.totsize); /* Ignore <ICQ_COOL_FT> XML that is sent along with ICQ sendfile requests */ if(g_ascii_strncasecmp(message,"<ICQ_COOL_FT>",13)) { gaim_debug_info("oscar","Ignoring ICQ file transfer message: %s\n", message); g_free(message); message = NULL; } gaim_xfer_set_message(xfer, message); /* Create the oscar-specific data */ oft_info = aim_oft_createinfo(od->sess, args->cookie, userinfo->sn, args->clientip, xfer->remote_port, 0, 0, NULL); if (args->proxyip) oft_info->proxyip = g_strdup(args->proxyip); if (args->verifiedip) oft_info->verifiedip = g_strdup(args->verifiedip); xfer->data = oft_info; /* Setup our I/O op functions */ gaim_xfer_set_init_fnc(xfer, oscar_xfer_init_recv); gaim_xfer_set_end_fnc(xfer, oscar_xfer_end); gaim_xfer_set_request_denied_fnc(xfer, oscar_xfer_cancel_recv); gaim_xfer_set_cancel_recv_fnc(xfer, oscar_xfer_cancel_recv); gaim_xfer_set_ack_fnc(xfer, oscar_xfer_ack_recv); /* Keep track of this transfer for later */ od->file_transfers = g_slist_append(od->file_transfers, xfer); /* Now perform the request */ gaim_xfer_request(xfer); } else if (args->status == AIM_RENDEZVOUS_CANCEL) { /* The other user wants to cancel a file transfer */ GaimXfer *xfer; gaim_debug_info("oscar", "AAA - File transfer canceled by remote user\n"); if ((xfer = oscar_find_xfer_by_cookie(od->file_transfers, args->cookie))) gaim_xfer_cancel_remote(xfer); } else if (args->status == AIM_RENDEZVOUS_ACCEPT) { /* * This gets sent by the receiver of a file * as they connect directly to us. If we don't * get this, then maybe a third party connected * to us, and we shouldn't send them anything. */ } else { gaim_debug_error("oscar", "unknown rendezvous status!\n"); } } else if (args->reqclass & AIM_CAPS_GETFILE) { } else if (args->reqclass & AIM_CAPS_TALK) { } else if (args->reqclass & AIM_CAPS_BUDDYICON) { gaim_buddy_icons_set_for_user(account, userinfo->sn, args->info.icon.icon, args->info.icon.length); } else if (args->reqclass & AIM_CAPS_DIRECTIM) { /* Consider moving all this into a helper func in the direct im block way up there */ struct ask_direct *d = g_new0(struct ask_direct, 1); struct oscar_direct_im *dim = oscar_direct_im_find(od, userinfo->sn); char buf[256]; if (!args->verifiedip) { /* TODO: do something about this, after figuring out what it means */ gaim_debug_info("oscar", "directim kill blocked (%s)\n", userinfo->sn); g_free(message); return 1; } gaim_debug_info("oscar", "%s received direct im request from %s (%s)\n", username, userinfo->sn, args->verifiedip); d->gc = gc; d->sn = g_strdup(userinfo->sn); /* Let's use the clientip here, because I think that's what AIM does. * Besides, if the clientip is wrong, we'll probably timeout faster, * and then ask them to connect to us. */ /* * I disagree, let's use the verifiedip. I think AIM tries the * verified IP first, then tries the client IP if that fails. In * any case, there's a better chance the verified IP will be correct. * The client IP is what the other person _thinks_ their IP address * is. The verified IP is the address that the AIM server sees the * other person using. */ snprintf(d->ip, sizeof(d->ip), "%s:%d", args->verifiedip, args->port?args->port:5190); memcpy(d->cookie, args->cookie, 8); if (dim && !dim->connected && aim_odc_getcookie(dim->conn) && args->cookie && (!memcmp(aim_odc_getcookie(dim->conn), args->cookie, 8))) { oscar_direct_im_destroy(od, dim); d->donttryagain = TRUE; accept_direct_im_request(d); } else { if (dim && !dim->connected) gaim_debug_warning("oscar", "DirectIM: received direct im request while " "already connected to that buddy!"); g_snprintf(buf, sizeof buf, _("%s has just asked to directly connect to %s"), userinfo->sn, username); gaim_request_action(gc, NULL, buf, _("This requires a direct connection between " "the two computers and is necessary for IM " "Images. Because your IP address will be " "revealed, this may be considered a privacy " "risk."), GAIM_DEFAULT_ACTION_NONE, d, 2, _("Connect"), G_CALLBACK(accept_direct_im_request), _("Cancel"), G_CALLBACK(destroy_direct_im_request)); /* FIXME: we should actually send a packet on cancel */ } } else if (args->reqclass & AIM_CAPS_ICQSERVERRELAY) { gaim_debug_error("oscar", "Got an ICQ Server Relay message of type %d\n", args->info.rtfmsg.msgtype); } else { gaim_debug_error("oscar", "Unknown reqclass %hu\n", args->reqclass); } g_free(message); return 1; } /* * Authorization Functions * Most of these are callbacks from dialogs. They're used by both * methods of authorization (SSI and old-school channel 4 ICBM) */ /* When you ask other people for authorization */ static void gaim_auth_request(struct name_data *data, char *msg) { GaimConnection *gc = data->gc; if (g_list_find(gaim_connections_get_all(), gc)) { OscarData *od = gc->proto_data; GaimBuddy *buddy = gaim_find_buddy(gc->account, data->name); GaimGroup *group = gaim_find_buddys_group(buddy); if (buddy && group) { gaim_debug_info("oscar", "ssi: adding buddy %s to group %s\n", buddy->name, group->name); aim_ssi_sendauthrequest(od->sess, data->name, msg ? msg : _("Please authorize me so I can add you to my buddy list.")); if (!aim_ssi_itemlist_finditem(od->sess->ssi.local, group->name, buddy->name, AIM_SSI_TYPE_BUDDY)) aim_ssi_addbuddy(od->sess, buddy->name, group->name, gaim_buddy_get_alias_only(buddy), NULL, NULL, 1); } } } static void gaim_auth_request_msgprompt(struct name_data *data) { gaim_request_input(data->gc, NULL, _("Authorization Request Message:"), NULL, _("Please authorize me!"), TRUE, FALSE, NULL, _("OK"), G_CALLBACK(gaim_auth_request), _("Cancel"), G_CALLBACK(oscar_free_name_data), data); } static void gaim_auth_dontrequest(struct name_data *data) { GaimConnection *gc = data->gc; if (g_list_find(gaim_connections_get_all(), gc)) { /* Remove from local list */ GaimBuddy *b = gaim_find_buddy(gaim_connection_get_account(gc), data->name); gaim_blist_remove_buddy(b); } oscar_free_name_data(data); } static void gaim_auth_sendrequest(GaimConnection *gc, char *name) { struct name_data *data = g_new(struct name_data, 1); GaimBuddy *buddy; gchar *dialog_msg, *nombre; buddy = gaim_find_buddy(gc->account, name); if (buddy && (gaim_buddy_get_alias_only(buddy))) nombre = g_strdup_printf("%s (%s)", name, gaim_buddy_get_alias_only(buddy)); else nombre = NULL; dialog_msg = g_strdup_printf(_("The user %s requires authorization before being added to a buddy list. Do you want to send an authorization request?"), (nombre ? nombre : name)); data->gc = gc; data->name = g_strdup(name); data->nick = NULL; gaim_request_action(gc, NULL, _("Request Authorization"), dialog_msg, 0, data, 2, _("Request Authorization"), G_CALLBACK(gaim_auth_request_msgprompt), _("Cancel"), G_CALLBACK(gaim_auth_dontrequest)); g_free(dialog_msg); g_free(nombre); } static void gaim_auth_sendrequest_menu(GaimBlistNode *node, gpointer ignored) { GaimBuddy *buddy; GaimConnection *gc; g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY(node)); buddy = (GaimBuddy *) node; gc = gaim_account_get_connection(buddy->account); gaim_auth_sendrequest(gc, buddy->name); } /* When other people ask you for authorization */ static void gaim_auth_grant(struct name_data *data) { GaimConnection *gc = data->gc; if (g_list_find(gaim_connections_get_all(), gc)) { OscarData *od = gc->proto_data; aim_ssi_sendauthreply(od->sess, data->name, 0x01, NULL); } oscar_free_name_data(data); } /* When other people ask you for authorization */ static void gaim_auth_dontgrant(struct name_data *data, char *msg) { GaimConnection *gc = data->gc; if (g_list_find(gaim_connections_get_all(), gc)) { OscarData *od = gc->proto_data; aim_ssi_sendauthreply(od->sess, data->name, 0x00, msg ? msg : _("No reason given.")); } } static void gaim_auth_dontgrant_msgprompt(struct name_data *data) { gaim_request_input(data->gc, NULL, _("Authorization Denied Message:"), NULL, _("No reason given."), TRUE, FALSE, NULL, _("OK"), G_CALLBACK(gaim_auth_dontgrant), _("Cancel"), G_CALLBACK(oscar_free_name_data), data); } /* When someone sends you buddies */ static void gaim_icq_buddyadd(struct name_data *data) { GaimConnection *gc = data->gc; if (g_list_find(gaim_connections_get_all(), gc)) { gaim_blist_request_add_buddy(gaim_connection_get_account(gc), data->name, NULL, data->nick); } oscar_free_name_data(data); } static int incomingim_chan4(aim_session_t *sess, aim_conn_t *conn, aim_userinfo_t *userinfo, struct aim_incomingim_ch4_args *args, time_t t) { GaimConnection *gc = sess->aux_data; GaimAccount *account = gaim_connection_get_account(gc); gchar **msg1, **msg2; int i, numtoks; if (!args->type || !args->msg || !args->uin) return 1; gaim_debug_info("oscar", "Received a channel 4 message of type 0x%02hhx.\n", args->type); /* * Split up the message at the delimeter character, then convert each * string to UTF-8. Unless, of course, this is a type 1 message. If * this is a type 1 message, then the delimiter 0xfe could be a valid * character in whatever encoding the message was sent in. Type 1 * messages are always made up of only one part, so we can easily account * for this suck-ass part of the protocol by splitting the string into at * most 1 baby string. */ msg1 = g_strsplit(args->msg, "\376", (args->type == 0x01 ? 1 : 0)); for (numtoks=0; msg1[numtoks]; numtoks++); msg2 = (gchar **)g_malloc((numtoks+1)*sizeof(gchar *)); for (i=0; msg1[i]; i++) { gaim_str_strip_cr(msg1[i]); msg2[i] = gaim_plugin_oscar_decode_im_part(account, "1", AIM_CHARSET_ASCII, 0x0000, msg1[i], strlen(msg1[i])); } msg2[i] = NULL; switch (args->type) { case 0x01: { /* MacICQ message or basic offline message */ if (i >= 1) { gchar *uin = g_strdup_printf("%u", args->uin); gchar *tmp; /* If the message came from an ICQ user then escape any HTML */ tmp = g_markup_escape_text(msg2[0], -1); if (t) { /* This is an offline message */ /* The timestamp is UTC-ish, so we need to get the offset */ #ifdef HAVE_TM_GMTOFF time_t now; struct tm *tm; now = time(NULL); tm = localtime(&now); t += tm->tm_gmtoff; #else # ifdef HAVE_TIMEZONE tzset(); t -= timezone; # endif #endif serv_got_im(gc, uin, tmp, 0, t); } else { /* This is a message from MacICQ/Miranda */ serv_got_im(gc, uin, tmp, 0, time(NULL)); } g_free(uin); g_free(tmp); } } break; case 0x04: { /* Someone sent you a URL */ if (i >= 2) { if (msg2[1] != NULL) { gchar *uin = g_strdup_printf("%u", args->uin); gchar *message = g_strdup_printf("<A HREF=\"%s\">%s</A>", msg2[1], (msg2[0] && msg2[0][0]) ? msg2[0] : msg2[1]); serv_got_im(gc, uin, message, 0, time(NULL)); g_free(uin); g_free(message); } } } break; case 0x06: { /* Someone requested authorization */ if (i >= 6) { struct name_data *data = g_new(struct name_data, 1); gchar *sn = g_strdup_printf("%u", args->uin); gchar *reason; gchar *dialog_msg; if (msg2[5] != NULL) reason = gaim_plugin_oscar_decode_im_part(account, sn, AIM_CHARSET_CUSTOM, 0x0000, msg2[5], strlen(msg2[5])); else reason = g_strdup(_("No reason given.")); dialog_msg = g_strdup_printf( _("The user %u wants to add %s to their buddy list for the following reason:\n%s"), args->uin, gaim_account_get_username(gc->account), reason); g_free(reason); gaim_debug_info("oscar", "Received an authorization request from UIN %u\n", args->uin); data->gc = gc; data->name = sn; data->nick = NULL; gaim_request_action(gc, NULL, _("Authorization Request"), dialog_msg, GAIM_DEFAULT_ACTION_NONE, data, 2, _("Authorize"), G_CALLBACK(gaim_auth_grant), _("Deny"), G_CALLBACK(gaim_auth_dontgrant_msgprompt)); g_free(dialog_msg); } } break; case 0x07: { /* Someone has denied you authorization */ if (i >= 1) { gchar *dialog_msg = g_strdup_printf(_("The user %u has denied your request to add them to your buddy list for the following reason:\n%s"), args->uin, msg2[0] ? msg2[0] : _("No reason given.")); gaim_notify_info(gc, NULL, _("ICQ authorization denied."), dialog_msg); g_free(dialog_msg); } } break; case 0x08: { /* Someone has granted you authorization */ gchar *dialog_msg = g_strdup_printf(_("The user %u has granted your request to add them to your buddy list."), args->uin); gaim_notify_info(gc, NULL, "ICQ authorization accepted.", dialog_msg); g_free(dialog_msg); } break; case 0x09: { /* Message from the Godly ICQ server itself, I think */ if (i >= 5) { gchar *dialog_msg = g_strdup_printf(_("You have received a special message\n\nFrom: %s [%s]\n%s"), msg2[0], msg2[3], msg2[5]); gaim_notify_info(gc, NULL, "ICQ Server Message", dialog_msg); g_free(dialog_msg); } } break; case 0x0d: { /* Someone has sent you a pager message from http://www.icq.com/your_uin */ if (i >= 6) { gchar *dialog_msg = g_strdup_printf(_("You have received an ICQ page\n\nFrom: %s [%s]\n%s"), msg2[0], msg2[3], msg2[5]); gaim_notify_info(gc, NULL, "ICQ Page", dialog_msg); g_free(dialog_msg); } } break; case 0x0e: { /* Someone has emailed you at your_uin@pager.icq.com */ if (i >= 6) { gchar *dialog_msg = g_strdup_printf(_("You have received an ICQ email from %s [%s]\n\nMessage is:\n%s"), msg2[0], msg2[3], msg2[5]); gaim_notify_info(gc, NULL, "ICQ Email", dialog_msg); g_free(dialog_msg); } } break; case 0x12: { /* Ack for authorizing/denying someone. Or possibly an ack for sending any system notice */ /* Someone added you to their buddy list? */ } break; case 0x13: { /* Someone has sent you some ICQ buddies */ guint i, num; gchar **text; text = g_strsplit(args->msg, "\376", 0); if (text) { num = 0; for (i=0; i<strlen(text[0]); i++) num = num*10 + text[0][i]-48; for (i=0; i<num; i++) { struct name_data *data = g_new(struct name_data, 1); gchar *message = g_strdup_printf(_("ICQ user %u has sent you a buddy: %s (%s)"), args->uin, text[i*2+2], text[i*2+1]); data->gc = gc; data->name = g_strdup(text[i*2+1]); data->nick = g_strdup(text[i*2+2]); gaim_request_action(gc, NULL, message, _("Do you want to add this buddy " "to your buddy list?"), GAIM_DEFAULT_ACTION_NONE, data, 2, _("Add"), G_CALLBACK(gaim_icq_buddyadd), _("Decline"), G_CALLBACK(oscar_free_name_data)); g_free(message); } g_strfreev(text); } } break; case 0x1a: { /* Someone has sent you a greeting card or requested buddies? */ /* This is boring and silly. */ } break; default: { gaim_debug_info("oscar", "Received a channel 4 message of unknown type " "(type 0x%02hhx).\n", args->type); } break; } g_strfreev(msg1); g_strfreev(msg2); return 1; } static int gaim_parse_incoming_im(aim_session_t *sess, aim_frame_t *fr, ...) { fu16_t channel; int ret = 0; aim_userinfo_t *userinfo; va_list ap; va_start(ap, fr); channel = (fu16_t)va_arg(ap, unsigned int); userinfo = va_arg(ap, aim_userinfo_t *); switch (channel) { case 1: { /* standard message */ struct aim_incomingim_ch1_args *args; args = va_arg(ap, struct aim_incomingim_ch1_args *); ret = incomingim_chan1(sess, fr->conn, userinfo, args); } break; case 2: { /* rendezvous */ struct aim_incomingim_ch2_args *args; args = va_arg(ap, struct aim_incomingim_ch2_args *); ret = incomingim_chan2(sess, fr->conn, userinfo, args); } break; case 4: { /* ICQ */ struct aim_incomingim_ch4_args *args; args = va_arg(ap, struct aim_incomingim_ch4_args *); ret = incomingim_chan4(sess, fr->conn, userinfo, args, 0); } break; default: { gaim_debug_warning("oscar", "ICBM received on unsupported channel (channel " "0x%04hx).", channel); } break; } va_end(ap); return ret; } static int gaim_parse_misses(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; GaimAccount *account = gaim_connection_get_account(gc); char *buf; va_list ap; fu16_t chan, nummissed, reason; aim_userinfo_t *userinfo; va_start(ap, fr); chan = (fu16_t)va_arg(ap, unsigned int); userinfo = va_arg(ap, aim_userinfo_t *); nummissed = (fu16_t)va_arg(ap, unsigned int); reason = (fu16_t)va_arg(ap, unsigned int); va_end(ap); switch(reason) { case 0: /* Invalid (0) */ buf = g_strdup_printf( ngettext( "You missed %hu message from %s because it was invalid.", "You missed %hu messages from %s because they were invalid.", nummissed), nummissed, userinfo->sn); break; case 1: /* Message too large */ buf = g_strdup_printf( ngettext( "You missed %hu message from %s because it was too large.", "You missed %hu messages from %s because they were too large.", nummissed), nummissed, userinfo->sn); break; case 2: /* Rate exceeded */ buf = g_strdup_printf( ngettext( "You missed %hu message from %s because the rate limit has been exceeded.", "You missed %hu messages from %s because the rate limit has been exceeded.", nummissed), nummissed, userinfo->sn); break; case 3: /* Evil Sender */ buf = g_strdup_printf( ngettext( "You missed %hu message from %s because he/she was too evil.", "You missed %hu messages from %s because he/she was too evil.", nummissed), nummissed, userinfo->sn); break; case 4: /* Evil Receiver */ buf = g_strdup_printf( ngettext( "You missed %hu message from %s because you are too evil.", "You missed %hu messages from %s because you are too evil.", nummissed), nummissed, userinfo->sn); break; default: buf = g_strdup_printf( ngettext( "You missed %hu message from %s for an unknown reason.", "You missed %hu messages from %s for an unknown reason.", nummissed), nummissed, userinfo->sn); break; } if (!gaim_conv_present_error(userinfo->sn, account, buf)) gaim_notify_error(sess->aux_data, NULL, buf, NULL); g_free(buf); return 1; } static int gaim_parse_clientauto_ch2(aim_session_t *sess, const char *who, fu16_t reason, const guchar *cookie) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; /* BBB */ switch (reason) { case 3: { /* Decline sendfile. */ GaimXfer *xfer; struct oscar_direct_im *dim; gaim_debug_info("oscar", "AAA - Other user declined some sort of direct " "connect attempt (automaticly?)\n"); if ((xfer = oscar_find_xfer_by_cookie(od->file_transfers, cookie))) gaim_xfer_cancel_remote(xfer); else if ((dim = oscar_direct_im_find(od, who))) { /* AAA should use find by cookie or something here */ oscar_direct_im_disconnect(od, dim); } } break; default: { gaim_debug_warning("oscar", "Received an unknown rendezvous client auto-response " "from %s. Type 0x%04hx\n", who, reason); } } return 0; } static int gaim_parse_clientauto_ch4(aim_session_t *sess, char *who, fu16_t reason, fu32_t state, char *msg) { GaimConnection *gc = sess->aux_data; switch(reason) { case 0x0003: { /* Reply from an ICQ status message request */ char *title, *statusmsg, **splitmsg, *dialogmsg; title = g_strdup_printf(_("Info for %s"), who); /* Split at (carriage return/newline)'s, then rejoin later with BRs between. */ statusmsg = oscar_icqstatus(state); splitmsg = g_strsplit(msg, "\r\n", 0); dialogmsg = g_strdup_printf(_("<B>UIN:</B> %s<BR><B>Status:</B> %s<HR>%s"), who, statusmsg, g_strjoinv("<BR>", splitmsg)); g_free(statusmsg); g_strfreev(splitmsg); gaim_notify_userinfo(gc, who, title, _("Buddy Information"), NULL, dialogmsg, NULL, NULL); g_free(title); g_free(dialogmsg); } break; default: { gaim_debug_warning("oscar", "Received an unknown client auto-response from %s. " "Type 0x%04hx\n", who, reason); } break; } /* end of switch */ return 0; } static int gaim_parse_clientauto(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; fu16_t chan, reason; char *who; va_start(ap, fr); chan = (fu16_t)va_arg(ap, unsigned int); who = va_arg(ap, char *); reason = (fu16_t)va_arg(ap, unsigned int); if (chan == 0x0002) { /* File transfer declined */ guchar *cookie = va_arg(ap, guchar *); return gaim_parse_clientauto_ch2(sess, who, reason, cookie); } else if (chan == 0x0004) { /* ICQ message */ fu32_t state = 0; char *msg = NULL; if (reason == 0x0003) { state = va_arg(ap, fu32_t); msg = va_arg(ap, char *); } return gaim_parse_clientauto_ch4(sess, who, reason, state, msg); } va_end(ap); return 1; } static int gaim_parse_genericerr(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; fu16_t reason; char *m; va_start(ap, fr); reason = (fu16_t) va_arg(ap, unsigned int); va_end(ap); gaim_debug_error("oscar", "snac threw error (reason 0x%04hx: %s)\n", reason, (reason < msgerrreasonlen) ? msgerrreason[reason] : "unknown"); m = g_strdup_printf(_("SNAC threw error: %s\n"), reason < msgerrreasonlen ? _(msgerrreason[reason]) : _("Unknown error")); gaim_notify_error(sess->aux_data, NULL, m, NULL); g_free(m); return 1; } static int gaim_parse_msgerr(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; #if 0 OscarData *od = gc->proto_data; GaimXfer *xfer; #endif va_list ap; fu16_t reason; char *data, *buf; va_start(ap, fr); reason = (fu16_t)va_arg(ap, unsigned int); data = va_arg(ap, char *); va_end(ap); gaim_debug_error("oscar", "Message error with data %s and reason %hu\n", (data != NULL ? data : ""), reason); /* BBB */ #if 0 /* If this was a file transfer request, data is a cookie */ if ((xfer = oscar_find_xfer_by_cookie(od->file_transfers, data))) { gaim_xfer_cancel_remote(xfer); return 1; } #endif /* Data is assumed to be the destination sn */ buf = g_strdup_printf(_("Unable to send message: %s"), (reason < msgerrreasonlen) ? msgerrreason[reason] : _("Unknown reason.")); if (!gaim_conv_present_error(data, gaim_connection_get_account(gc), buf)) { g_free(buf); buf = g_strdup_printf(_("Unable to send message to %s:"), data ? data : "(unknown)"); gaim_notify_error(sess->aux_data, NULL, buf, (reason < msgerrreasonlen) ? _(msgerrreason[reason]) : _("Unknown reason.")); } g_free(buf); return 1; } static int gaim_parse_mtn(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; va_list ap; fu16_t type1, type2; char *sn; va_start(ap, fr); type1 = (fu16_t) va_arg(ap, unsigned int); sn = va_arg(ap, char *); type2 = (fu16_t) va_arg(ap, unsigned int); va_end(ap); switch (type2) { case 0x0000: { /* Text has been cleared */ serv_got_typing_stopped(gc, sn); } break; case 0x0001: { /* Paused typing */ serv_got_typing(gc, sn, 0, GAIM_TYPED); } break; case 0x0002: { /* Typing */ serv_got_typing(gc, sn, 0, GAIM_TYPING); } break; default: { gaim_debug_error("oscar", "Received unknown typing notification message from %s. Type1 is 0x%04x and type2 is 0x%04hx.\n", sn, type1, type2); } break; } return 1; } /* * We get this error when there was an error in the locate family. This * happens when you request info of someone who is offline. */ static int gaim_parse_locerr(aim_session_t *sess, aim_frame_t *fr, ...) { gchar *buf; va_list ap; fu16_t reason; char *destn; va_start(ap, fr); reason = (fu16_t) va_arg(ap, unsigned int); destn = va_arg(ap, char *); va_end(ap); if (destn == NULL) return 1; buf = g_strdup_printf(_("User information not available: %s"), (reason < msgerrreasonlen) ? _(msgerrreason[reason]) : _("Unknown reason.")); if (!gaim_conv_present_error(destn, gaim_connection_get_account((GaimConnection*)sess->aux_data), buf)) { g_free(buf); buf = g_strdup_printf(_("User information for %s unavailable:"), destn); gaim_notify_error(sess->aux_data, NULL, buf, (reason < msgerrreasonlen) ? _(msgerrreason[reason]) : _("Unknown reason.")); } g_free(buf); return 1; } static int gaim_parse_userinfo(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; GaimAccount *account = gaim_connection_get_account(gc); OscarData *od = gc->proto_data; GString *str; gchar *tmp = NULL, *info_utf8 = NULL, *away_utf8 = NULL, *title = NULL; va_list ap; aim_userinfo_t *userinfo; va_start(ap, fr); userinfo = va_arg(ap, aim_userinfo_t *); va_end(ap); str = g_string_new(""); g_string_append_printf(str, "<b>%s:</b> %s", _("Screen Name"), userinfo->sn); g_string_append_printf(str, "\n<br><b>%s</b>: %d%%", _("Warning Level"), (int)((userinfo->warnlevel/10.0) + 0.5)); if (userinfo->present & AIM_USERINFO_PRESENT_ONLINESINCE) { time_t t = userinfo->onlinesince - od->timeoffset; oscar_string_append(str, "\n<br>", _("Online Since"), ctime(&t)); } if (userinfo->present & AIM_USERINFO_PRESENT_MEMBERSINCE) { time_t t = userinfo->membersince - od->timeoffset; oscar_string_append(str, "\n<br>", _("Member Since"), ctime(&t)); } if (userinfo->present & AIM_USERINFO_PRESENT_IDLE) { tmp = gaim_str_seconds_to_string(userinfo->idletime*60); oscar_string_append(str, "\n<br>", _("Idle"), tmp); g_free(tmp); } oscar_string_append_info(gc, str, "\n<br>", NULL, userinfo); if ((userinfo->flags & AIM_FLAG_AWAY) && (userinfo->away_len > 0) && (userinfo->away != NULL) && (userinfo->away_encoding != NULL)) { tmp = oscar_encoding_extract(userinfo->away_encoding); away_utf8 = oscar_encoding_to_utf8(tmp, userinfo->away, userinfo->away_len); g_free(tmp); if (away_utf8 != NULL) { g_string_append_printf(str, "\n<hr>%s<br>", away_utf8); g_free(away_utf8); } } if ((userinfo->info_len > 0) && (userinfo->info != NULL) && (userinfo->info_encoding != NULL)) { tmp = oscar_encoding_extract(userinfo->info_encoding); info_utf8 = oscar_encoding_to_utf8(tmp, userinfo->info, userinfo->info_len); g_free(tmp); if (info_utf8 != NULL) { g_string_append_printf(str, "\n<hr>%s<br>", info_utf8); g_free(info_utf8); } } tmp = gaim_str_sub_away_formatters(str->str, gaim_account_get_username(account)); g_string_free(str, TRUE); title = g_strdup_printf(_("Info for %s"), userinfo->sn); gaim_notify_userinfo(gc, userinfo->sn, title, _("Buddy Information"), NULL, tmp, NULL, NULL); g_free(title); g_free(tmp); return 1; } static gboolean gaim_reqinfo_timeout_cb(void *data) { aim_session_t *sess = data; GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; aim_locate_dorequest(data); od->getinfotimer = 0; return FALSE; } static int gaim_reqinfo_timeout(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; /* * Wait a little while then call aim_locate_dorequest(sess). This keeps * us from hitting the rate limit due to request away messages and info * too quickly. */ if (od->getinfotimer == 0) od->getinfotimer = gaim_timeout_add(1500, gaim_reqinfo_timeout_cb, sess); return 1; } static int gaim_parse_motd(aim_session_t *sess, aim_frame_t *fr, ...) { char *msg; fu16_t id; va_list ap; va_start(ap, fr); id = (fu16_t) va_arg(ap, unsigned int); msg = va_arg(ap, char *); va_end(ap); gaim_debug_misc("oscar", "MOTD: %s (%hu)\n", msg ? msg : "Unknown", id); if (id < 4) gaim_notify_warning(sess->aux_data, NULL, _("Your AIM connection may be lost."), NULL); return 1; } static int gaim_chatnav_info(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; fu16_t type; GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; va_start(ap, fr); type = (fu16_t) va_arg(ap, unsigned int); switch(type) { case 0x0002: { fu8_t maxrooms; struct aim_chat_exchangeinfo *exchanges; int exchangecount, i; maxrooms = (fu8_t) va_arg(ap, unsigned int); exchangecount = va_arg(ap, int); exchanges = va_arg(ap, struct aim_chat_exchangeinfo *); gaim_debug_misc("oscar", "chat info: Chat Rights:\n"); gaim_debug_misc("oscar", "chat info: \tMax Concurrent Rooms: %hhd\n", maxrooms); gaim_debug_misc("oscar", "chat info: \tExchange List: (%d total)\n", exchangecount); for (i = 0; i < exchangecount; i++) gaim_debug_misc("oscar", "chat info: \t\t%hu %s\n", exchanges[i].number, exchanges[i].name ? exchanges[i].name : ""); while (od->create_rooms) { struct create_room *cr = od->create_rooms->data; gaim_debug_info("oscar", "creating room %s\n", cr->name); aim_chatnav_createroom(sess, fr->conn, cr->name, cr->exchange); g_free(cr->name); od->create_rooms = g_slist_remove(od->create_rooms, cr); g_free(cr); } } break; case 0x0008: { char *fqcn, *name, *ck; fu16_t instance, flags, maxmsglen, maxoccupancy, unknown, exchange; fu8_t createperms; fu32_t createtime; fqcn = va_arg(ap, char *); instance = (fu16_t)va_arg(ap, unsigned int); exchange = (fu16_t)va_arg(ap, unsigned int); flags = (fu16_t)va_arg(ap, unsigned int); createtime = va_arg(ap, fu32_t); maxmsglen = (fu16_t)va_arg(ap, unsigned int); maxoccupancy = (fu16_t)va_arg(ap, unsigned int); createperms = (fu8_t)va_arg(ap, unsigned int); unknown = (fu16_t)va_arg(ap, unsigned int); name = va_arg(ap, char *); ck = va_arg(ap, char *); gaim_debug_misc("oscar", "created room: %s %hu %hu %hu %u %hu %hu %hhu %hu %s %s\n", fqcn, exchange, instance, flags, createtime, maxmsglen, maxoccupancy, createperms, unknown, name, ck); aim_chat_join(od->sess, od->conn, exchange, ck, instance); } break; default: gaim_debug_warning("oscar", "chatnav info: unknown type (%04hx)\n", type); break; } va_end(ap); return 1; } static int gaim_conv_chat_join(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; int count, i; aim_userinfo_t *info; GaimConnection *g = sess->aux_data; struct chat_connection *c = NULL; va_start(ap, fr); count = va_arg(ap, int); info = va_arg(ap, aim_userinfo_t *); va_end(ap); c = find_oscar_chat_by_conn(g, fr->conn); if (!c) return 1; for (i = 0; i < count; i++) gaim_conv_chat_add_user(GAIM_CONV_CHAT(c->conv), info[i].sn, NULL, GAIM_CBFLAGS_NONE, TRUE); return 1; } static int gaim_conv_chat_leave(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; int count, i; aim_userinfo_t *info; GaimConnection *g = sess->aux_data; struct chat_connection *c = NULL; va_start(ap, fr); count = va_arg(ap, int); info = va_arg(ap, aim_userinfo_t *); va_end(ap); c = find_oscar_chat_by_conn(g, fr->conn); if (!c) return 1; for (i = 0; i < count; i++) gaim_conv_chat_remove_user(GAIM_CONV_CHAT(c->conv), info[i].sn, NULL); return 1; } static int gaim_conv_chat_info_update(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; aim_userinfo_t *userinfo; struct aim_chat_roominfo *roominfo; char *roomname; int usercount; char *roomdesc; fu16_t unknown_c9, unknown_d2, unknown_d5, maxmsglen, maxvisiblemsglen; fu32_t creationtime; GaimConnection *gc = sess->aux_data; struct chat_connection *ccon = find_oscar_chat_by_conn(gc, fr->conn); va_start(ap, fr); roominfo = va_arg(ap, struct aim_chat_roominfo *); roomname = va_arg(ap, char *); usercount= va_arg(ap, int); userinfo = va_arg(ap, aim_userinfo_t *); roomdesc = va_arg(ap, char *); unknown_c9 = (fu16_t)va_arg(ap, unsigned int); creationtime = va_arg(ap, fu32_t); maxmsglen = (fu16_t)va_arg(ap, unsigned int); unknown_d2 = (fu16_t)va_arg(ap, unsigned int); unknown_d5 = (fu16_t)va_arg(ap, unsigned int); maxvisiblemsglen = (fu16_t)va_arg(ap, unsigned int); va_end(ap); gaim_debug_misc("oscar", "inside chat_info_update (maxmsglen = %hu, maxvislen = %hu)\n", maxmsglen, maxvisiblemsglen); ccon->maxlen = maxmsglen; ccon->maxvis = maxvisiblemsglen; return 1; } static int gaim_conv_chat_incoming_msg(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; struct chat_connection *ccon = find_oscar_chat_by_conn(gc, fr->conn); gchar *utf8; va_list ap; aim_userinfo_t *info; int len; char *msg; char *charset; va_start(ap, fr); info = va_arg(ap, aim_userinfo_t *); len = va_arg(ap, int); msg = va_arg(ap, char *); charset = va_arg(ap, char *); va_end(ap); utf8 = oscar_encoding_to_utf8(charset, msg, len); if (utf8 == NULL) /* The conversion failed! */ utf8 = g_strdup(_("[Unable to display a message from this user because it contained invalid characters.]")); serv_got_chat_in(gc, ccon->id, info->sn, 0, utf8, time((time_t)NULL)); g_free(utf8); return 1; } static int gaim_email_parseupdate(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; GaimConnection *gc = sess->aux_data; struct aim_emailinfo *emailinfo; int havenewmail; char *alertitle, *alerturl; va_start(ap, fr); emailinfo = va_arg(ap, struct aim_emailinfo *); havenewmail = va_arg(ap, int); alertitle = va_arg(ap, char *); alerturl = va_arg(ap, char *); va_end(ap); if ((emailinfo != NULL) && gaim_account_get_check_mail(gc->account)) { gchar *to = g_strdup_printf("%s%s%s", gaim_account_get_username(gaim_connection_get_account(gc)), emailinfo->domain ? "@" : "", emailinfo->domain ? emailinfo->domain : ""); if (emailinfo->unread && havenewmail) gaim_notify_emails(gc, emailinfo->nummsgs, FALSE, NULL, NULL, (const char **)&to, (const char **)&emailinfo->url, NULL, NULL); g_free(to); } if (alertitle) gaim_debug_misc("oscar", "Got an alert '%s' %s\n", alertitle, alerturl ? alerturl : ""); return 1; } static int gaim_icon_error(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; char *sn; sn = od->requesticon->data; gaim_debug_misc("oscar", "removing %s from hash table\n", sn); od->requesticon = g_slist_remove(od->requesticon, sn); free(sn); if (od->icontimer) gaim_timeout_remove(od->icontimer); od->icontimer = gaim_timeout_add(500, gaim_icon_timerfunc, gc); return 1; } static int gaim_icon_parseicon(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; GSList *cur; va_list ap; char *sn; fu8_t iconcsumtype, *iconcsum, *icon; fu16_t iconcsumlen, iconlen; va_start(ap, fr); sn = va_arg(ap, char *); iconcsumtype = va_arg(ap, int); iconcsum = va_arg(ap, fu8_t *); iconcsumlen = va_arg(ap, int); icon = va_arg(ap, fu8_t *); iconlen = va_arg(ap, int); va_end(ap); /* * Some AIM clients will send a blank GIF image with iconlen 90 when * no icon is set. Ignore these. */ if ((iconlen > 0) && (iconlen != 90)) { char *b16; GaimBuddy *b = gaim_find_buddy(gc->account, sn); gaim_buddy_icons_set_for_user(gaim_connection_get_account(gc), sn, icon, iconlen); b16 = gaim_base16_encode(iconcsum, iconcsumlen); if (b16) { gaim_blist_node_set_string((GaimBlistNode*)b, "icon_checksum", b16); g_free(b16); } } cur = od->requesticon; while (cur) { char *cursn = cur->data; if (!aim_sncmp(cursn, sn)) { od->requesticon = g_slist_remove(od->requesticon, cursn); free(cursn); cur = od->requesticon; } else cur = cur->next; } if (od->icontimer) gaim_timeout_remove(od->icontimer); od->icontimer = gaim_timeout_add(250, gaim_icon_timerfunc, gc); return 1; } static gboolean gaim_icon_timerfunc(gpointer data) { GaimConnection *gc = data; OscarData *od = gc->proto_data; aim_userinfo_t *userinfo; aim_conn_t *conn; conn = aim_getconn_type(od->sess, AIM_CONN_TYPE_ICON); if (!conn) { if (!od->iconconnecting) { aim_reqservice(od->sess, od->conn, AIM_CONN_TYPE_ICON); od->iconconnecting = TRUE; } return FALSE; } if (od->set_icon) { struct stat st; const char *iconfile = gaim_account_get_buddy_icon(gaim_connection_get_account(gc)); if (iconfile == NULL) { aim_ssi_delicon(od->sess); } else if (!g_stat(iconfile, &st)) { guchar *buf = g_malloc(st.st_size); FILE *file = g_fopen(iconfile, "rb"); if (file) { /* XXX - Use g_file_get_contents()? */ fread(buf, 1, st.st_size, file); fclose(file); gaim_debug_info("oscar", "Uploading icon to icon server\n"); aim_bart_upload(od->sess, buf, st.st_size); } else gaim_debug_error("oscar", "Can't open buddy icon file!\n"); g_free(buf); } else { gaim_debug_error("oscar", "Can't stat buddy icon file!\n"); } od->set_icon = FALSE; } if (!od->requesticon) { gaim_debug_misc("oscar", "no more icons to request\n"); return FALSE; } userinfo = aim_locate_finduserinfo(od->sess, (char *)od->requesticon->data); if ((userinfo != NULL) && (userinfo->iconcsumlen > 0)) { aim_bart_request(od->sess, od->requesticon->data, userinfo->iconcsumtype, userinfo->iconcsum, userinfo->iconcsumlen); return FALSE; } else { char *sn = od->requesticon->data; od->requesticon = g_slist_remove(od->requesticon, sn); free(sn); } return TRUE; } /* * Recieved in response to an IM sent with the AIM_IMFLAGS_ACK option. */ static int gaim_parse_msgack(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; fu16_t type; char *sn; va_start(ap, fr); type = (fu16_t) va_arg(ap, unsigned int); sn = va_arg(ap, char *); va_end(ap); gaim_debug_info("oscar", "Sent message to %s.\n", sn); return 1; } static int gaim_parse_ratechange(aim_session_t *sess, aim_frame_t *fr, ...) { static const char *codes[5] = { "invalid", "change", "warning", "limit", "limit cleared", }; va_list ap; fu16_t code, rateclass; fu32_t windowsize, clear, alert, limit, disconnect, currentavg, maxavg; va_start(ap, fr); code = (fu16_t)va_arg(ap, unsigned int); rateclass= (fu16_t)va_arg(ap, unsigned int); windowsize = va_arg(ap, fu32_t); clear = va_arg(ap, fu32_t); alert = va_arg(ap, fu32_t); limit = va_arg(ap, fu32_t); disconnect = va_arg(ap, fu32_t); currentavg = va_arg(ap, fu32_t); maxavg = va_arg(ap, fu32_t); va_end(ap); gaim_debug_misc("oscar", "rate %s (param ID 0x%04hx): curavg = %u, maxavg = %u, alert at %u, " "clear warning at %u, limit at %u, disconnect at %u (window size = %u)\n", (code < 5) ? codes[code] : codes[0], rateclass, currentavg, maxavg, alert, clear, limit, disconnect, windowsize); /* XXX fix these values */ if (code == AIM_RATE_CODE_CHANGE) { if (currentavg >= clear) aim_conn_setlatency(fr->conn, 0); } else if (code == AIM_RATE_CODE_WARNING) { aim_conn_setlatency(fr->conn, windowsize/4); } else if (code == AIM_RATE_CODE_LIMIT) { gaim_notify_error(sess->aux_data, NULL, _("Rate limiting error."), _("The last action you attempted could not be " "performed because you are over the rate limit. " "Please wait 10 seconds and try again.")); aim_conn_setlatency(fr->conn, windowsize/2); } else if (code == AIM_RATE_CODE_CLEARLIMIT) { aim_conn_setlatency(fr->conn, 0); } return 1; } static int gaim_parse_evilnotify(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; GaimAccount *account = gaim_connection_get_account(gc); va_list ap; fu16_t newevil; aim_userinfo_t *userinfo; va_start(ap, fr); newevil = (fu16_t) va_arg(ap, unsigned int); userinfo = va_arg(ap, aim_userinfo_t *); va_end(ap); /* XXX - What's with the + 0.5? */ gaim_prpl_got_account_warning_level(account, (userinfo && userinfo->sn) ? userinfo->sn : NULL, (newevil/10.0) + 0.5); return 1; } static int gaim_selfinfo(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; GaimAccount *account = gaim_connection_get_account(gc); GaimPresence *presence = gaim_account_get_presence(account); int warning_level; va_list ap; aim_userinfo_t *info; va_start(ap, fr); info = va_arg(ap, aim_userinfo_t *); va_end(ap); warning_level = info->warnlevel/10.0 + 0.5; gaim_presence_set_warning_level(presence, warning_level); return 1; } static int gaim_connerr(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; va_list ap; fu16_t code; char *msg; va_start(ap, fr); code = (fu16_t)va_arg(ap, int); msg = va_arg(ap, char *); va_end(ap); gaim_debug_info("oscar", "Disconnected. Code is 0x%04x and msg is %s\n", code, (msg != NULL ? msg : "")); g_return_val_if_fail(fr != NULL, 1); g_return_val_if_fail(fr->conn != NULL, 1); if (fr->conn->type == AIM_CONN_TYPE_BOS) { if (code == 0x0001) { gc->wants_to_die = TRUE; gaim_connection_error(gc, _("You have signed on from another location.")); } else { gaim_connection_error(gc, _("You have been signed off for an unknown reason.")); } od->killme = TRUE; } else if (fr->conn->type == AIM_CONN_TYPE_CHAT) { struct chat_connection *cc; GaimConversation *conv; cc = find_oscar_chat_by_conn(gc, fr->conn); conv = gaim_find_chat(gc, cc->id); if (conv != NULL) { gchar *buf; buf = g_strdup_printf(_("You have been disconnected from chat " "room %s."), cc->name); gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_ERROR, time(NULL)); g_free(buf); } oscar_chat_kill(gc, cc); } return 1; } static int conninitdone_bos(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; aim_reqpersonalinfo(sess, fr->conn); gaim_debug_info("oscar", "ssi: requesting rights and list\n"); aim_ssi_reqrights(sess); aim_ssi_reqdata(sess); aim_locate_reqrights(sess); aim_buddylist_reqrights(sess, fr->conn); aim_im_reqparams(sess); aim_bos_reqrights(sess, fr->conn); /* XXX - Don't call this with ssi */ gaim_connection_update_progress(gc, _("Finalizing connection"), 5, OSCAR_CONNECT_STEPS); return 1; } static int conninitdone_admin(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_ADM, 0x0003, gaim_info_change, 0); aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_ADM, 0x0005, gaim_info_change, 0); aim_conn_addhandler(sess, fr->conn, AIM_CB_FAM_ADM, 0x0007, gaim_account_confirm, 0); aim_clientready(sess, fr->conn); gaim_debug_info("oscar", "connected to admin\n"); if (od->chpass) { gaim_debug_info("oscar", "changing password\n"); aim_admin_changepasswd(sess, fr->conn, od->newp, od->oldp); g_free(od->oldp); od->oldp = NULL; g_free(od->newp); od->newp = NULL; od->chpass = FALSE; } if (od->setnick) { gaim_debug_info("oscar", "formatting screen name\n"); aim_admin_setnick(sess, fr->conn, od->newsn); g_free(od->newsn); od->newsn = NULL; od->setnick = FALSE; } if (od->conf) { gaim_debug_info("oscar", "confirming account\n"); aim_admin_reqconfirm(sess, fr->conn); od->conf = FALSE; } if (od->reqemail) { gaim_debug_info("oscar", "requesting email\n"); aim_admin_getinfo(sess, fr->conn, 0x0011); od->reqemail = FALSE; } if (od->setemail) { gaim_debug_info("oscar", "setting email\n"); aim_admin_setemail(sess, fr->conn, od->email); g_free(od->email); od->email = NULL; od->setemail = FALSE; } return 1; } static int gaim_icbm_param_info(aim_session_t *sess, aim_frame_t *fr, ...) { struct aim_icbmparameters *params; va_list ap; va_start(ap, fr); params = va_arg(ap, struct aim_icbmparameters *); va_end(ap); /* XXX - evidently this crashes on solaris. i have no clue why gaim_debug_misc("oscar", "ICBM Parameters: maxchannel = %hu, default flags = 0x%08lx, max msg len = %hu, " "max sender evil = %f, max receiver evil = %f, min msg interval = %u\n", params->maxchan, params->flags, params->maxmsglen, ((float)params->maxsenderwarn)/10.0, ((float)params->maxrecverwarn)/10.0, params->minmsginterval); */ /* Maybe senderwarn and recverwarn should be user preferences... */ params->flags = 0x0000000b; params->maxmsglen = 8000; params->minmsginterval = 0; aim_im_setparams(sess, params); return 1; } static int gaim_parse_locaterights(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; va_list ap; fu16_t maxsiglen; va_start(ap, fr); maxsiglen = (fu16_t) va_arg(ap, int); va_end(ap); gaim_debug_misc("oscar", "locate rights: max sig len = %d\n", maxsiglen); od->rights.maxsiglen = od->rights.maxawaymsglen = (guint)maxsiglen; if (od->icq) aim_locate_setcaps(od->sess, caps_icq); else aim_locate_setcaps(od->sess, caps_aim); oscar_set_info(gc, gc->account->user_info); return 1; } static int gaim_parse_buddyrights(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; fu16_t maxbuddies, maxwatchers; GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; va_start(ap, fr); maxbuddies = (fu16_t) va_arg(ap, unsigned int); maxwatchers = (fu16_t) va_arg(ap, unsigned int); va_end(ap); gaim_debug_misc("oscar", "buddy list rights: Max buddies = %hu / Max watchers = %hu\n", maxbuddies, maxwatchers); od->rights.maxbuddies = (guint)maxbuddies; od->rights.maxwatchers = (guint)maxwatchers; return 1; } static int gaim_bosrights(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; GaimAccount *account = gaim_connection_get_account(gc); va_list ap; fu16_t maxpermits, maxdenies; va_start(ap, fr); maxpermits = (fu16_t) va_arg(ap, unsigned int); maxdenies = (fu16_t) va_arg(ap, unsigned int); va_end(ap); gaim_debug_misc("oscar", "BOS rights: Max permit = %hu / Max deny = %hu\n", maxpermits, maxdenies); od->rights.maxpermits = (guint)maxpermits; od->rights.maxdenies = (guint)maxdenies; gaim_connection_set_state(gc, GAIM_CONNECTED); gaim_debug_info("oscar", "buddy list loaded\n"); aim_clientready(sess, fr->conn); aim_srv_setavailmsg(sess, NULL); aim_srv_setidle(sess, 0); if (od->icq) { aim_icq_reqofflinemsgs(sess); aim_icq_setsecurity(sess, gaim_account_get_bool(account, "authorization", OSCAR_DEFAULT_AUTHORIZATION), gaim_account_get_bool(account, "web_aware", OSCAR_DEFAULT_WEB_AWARE), gaim_account_get_bool(account, "hide_ip", OSCAR_DEFAULT_HIDE_IP)); } aim_reqservice(sess, fr->conn, AIM_CONN_TYPE_CHATNAV); if (sess->authinfo->email) aim_reqservice(sess, fr->conn, AIM_CONN_TYPE_EMAIL); return 1; } static int gaim_offlinemsg(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; struct aim_icq_offlinemsg *msg; struct aim_incomingim_ch4_args args; time_t t; va_start(ap, fr); msg = va_arg(ap, struct aim_icq_offlinemsg *); va_end(ap); gaim_debug_info("oscar", "Received offline message. Converting to channel 4 ICBM...\n"); args.uin = msg->sender; args.type = msg->type; args.flags = msg->flags; args.msglen = msg->msglen; args.msg = msg->msg; t = gaim_time_build(msg->year, msg->month, msg->day, msg->hour, msg->minute, 0); incomingim_chan4(sess, fr->conn, NULL, &args, t); return 1; } static int gaim_offlinemsgdone(aim_session_t *sess, aim_frame_t *fr, ...) { aim_icq_ackofflinemsgs(sess); return 1; } #if 0 /* * Update, 2003-11-09: * Joseph S. Myers, a gcc dude, fixed this for gcc 3.4! Rock on! * * It may not be my place to do this, but... * I feel pretty strongly that the "last 2 digits" warning is ridiculously * stupid, and should not exist for % switches (%x in our case) that request * a year in the preferred representation for the current locale. For that * reason I've chosen to not use this workaround (n., see kluge). * * I have a date. I want to show it to the user in the "preferred" way. * Whether that displays a 2 digit year is perfectly fine--after all, it's * what the locale wanted. * * If I have a necessity for a full representation of the year in the current * locale, then I'll use a switch that returns a full representation of the * year. * * If you think the preferred locale should show 4 digits instead of 2 digits * (because you're anal, or whatever), then change the f***ing locale. * * I guess the bottom line is--I'm trying to show a date to the user how they * prefer to see it, why the hell does gcc want me to change that? * * See http://gcc.gnu.org/bugzilla/show_bug.cgi?id=3190 * See http://gcc.gnu.org/bugzilla/show_bug.cgi?id=8714 */ /* * This function was recommended by the STRFTIME(3) man page to remove the * "last 2 digits" warning. */ static size_t my_strftime(char *s, size_t max, const char *fmt, const struct tm *tm) { return strftime(s, max, fmt, tm); } /* * Before even realizing this was here, I went and did the same thing in util.c. * * Use gaim_strftime() */ #endif static int gaim_icqinfo(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; GaimBuddy *buddy; struct buddyinfo *bi = NULL; gchar who[16]; GString *str; gchar *primary, *utf8; const gchar *alias; va_list ap; struct aim_icq_info *info; va_start(ap, fr); info = va_arg(ap, struct aim_icq_info *); va_end(ap); if (!info->uin) return 0; str = g_string_sized_new(100); g_snprintf(who, sizeof(who), "%u", info->uin); buddy = gaim_find_buddy(gaim_connection_get_account(gc), who); if (buddy != NULL) bi = g_hash_table_lookup(od->buddyinfo, gaim_normalize(buddy->account, buddy->name)); g_string_append_printf(str, "<b>%s:</b> %s", _("UIN"), who); oscar_string_append(str, "\n<br>", _("Nick"), info->nick); if ((bi != NULL) && (bi->ipaddr != 0)) { char *tstr = g_strdup_printf("%hhu.%hhu.%hhu.%hhu", (bi->ipaddr & 0xff000000) >> 24, (bi->ipaddr & 0x00ff0000) >> 16, (bi->ipaddr & 0x0000ff00) >> 8, (bi->ipaddr & 0x000000ff)); oscar_string_append(str, "\n<br>", _("IP Address"), tstr); g_free(tstr); } oscar_string_append(str, "\n<br>", _("First Name"), info->first); oscar_string_append(str, "\n<br>", _("Last Name"), info->last); if (info->email && info->email[0] && (utf8 = gaim_utf8_try_convert(info->email))) { g_string_append_printf(str, "\n<br><b>%s:</b> <a href=\"mailto:%s\">%s</a>", _("Email Address"), utf8, utf8); g_free(utf8); } if (info->numaddresses && info->email2) { int i; for (i = 0; i < info->numaddresses; i++) { if (info->email2[i] && info->email2[i][0] && (utf8 = gaim_utf8_try_convert(info->email2[i]))) { g_string_append_printf(str, "\n<br><b>%s:</b> <a href=\"mailto:%s\">%s</a>", _("Email Address"), utf8, utf8); g_free(utf8); } } } oscar_string_append(str, "\n<br>", _("Mobile Phone"), info->mobile); if (info->gender != 0) oscar_string_append(str, "\n<br>", _("Gender"), info->gender == 1 ? _("Female") : _("Male")); if (info->birthyear || info->birthmonth || info->birthday) { char date[30]; struct tm tm; tm.tm_mday = (int)info->birthday; tm.tm_mon = (int)info->birthmonth-1; tm.tm_year = (int)info->birthyear-1900; gaim_strftime(date, sizeof(date), "%x", &tm); oscar_string_append(str, "\n<br>", _("Birthday"), date); } if (info->age) { char age[5]; snprintf(age, sizeof(age), "%hhd", info->age); oscar_string_append(str, "\n<br>", _("Age"), age); } if (info->personalwebpage && info->personalwebpage[0] && (utf8 = gaim_utf8_try_convert(info->personalwebpage))) { g_string_append_printf(str, "\n<br><b>%s:</b> <a href=\"%s\">%s</a>", _("Personal Web Page"), utf8, utf8); g_free(utf8); } if (info->info && info->info[0] && (utf8 = gaim_utf8_try_convert(info->info))) { g_string_append_printf(str, "<hr><b>%s:</b><br>%s", _("Additional Information"), utf8); g_free(utf8); } g_string_append_printf(str, "<hr>"); if ((info->homeaddr && (info->homeaddr[0])) || (info->homecity && info->homecity[0]) || (info->homestate && info->homestate[0]) || (info->homezip && info->homezip[0])) { g_string_append_printf(str, "<b>%s:</b>", _("Home Address")); oscar_string_append(str, "\n<br>", _("Address"), info->homeaddr); oscar_string_append(str, "\n<br>", _("City"), info->homecity); oscar_string_append(str, "\n<br>", _("State"), info->homestate); oscar_string_append(str, "\n<br>", _("Zip Code"), info->homezip); g_string_append_printf(str, "\n<hr>"); } if ((info->workaddr && info->workaddr[0]) || (info->workcity && info->workcity[0]) || (info->workstate && info->workstate[0]) || (info->workzip && info->workzip[0])) { g_string_append_printf(str, "<b>%s:</b>", _("Work Address")); oscar_string_append(str, "\n<br>", _("Address"), info->workaddr); oscar_string_append(str, "\n<br>", _("City"), info->workcity); oscar_string_append(str, "\n<br>", _("State"), info->workstate); oscar_string_append(str, "\n<br>", _("Zip Code"), info->workzip); g_string_append_printf(str, "\n<hr>"); } if ((info->workcompany && info->workcompany[0]) || (info->workdivision && info->workdivision[0]) || (info->workposition && info->workposition[0]) || (info->workwebpage && info->workwebpage[0])) { g_string_append_printf(str, "<b>%s:</b>", _("Work Information")); oscar_string_append(str, "\n<br>", _("Company"), info->workcompany); oscar_string_append(str, "\n<br>", _("Division"), info->workdivision); oscar_string_append(str, "\n<br>", _("Position"), info->workposition); if (info->workwebpage && info->workwebpage[0] && (utf8 = gaim_utf8_try_convert(info->workwebpage))) { g_string_append_printf(str, "\n<br><b>%s:</b> <a href=\"%s\">%s</a>", _("Web Page"), utf8, utf8); g_free(utf8); } g_string_append_printf(str, "\n<hr>"); } if (buddy != NULL) alias = gaim_buddy_get_alias(buddy); else alias = who; primary = g_strdup_printf(_("ICQ Info for %s"), alias); gaim_notify_userinfo(gc, who, NULL, primary, NULL, str->str, NULL, NULL); g_free(primary); g_string_free(str, TRUE); return 1; } static int gaim_icqalias(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; gchar who[16], *utf8; GaimBuddy *b; va_list ap; struct aim_icq_info *info; va_start(ap, fr); info = va_arg(ap, struct aim_icq_info *); va_end(ap); if (info->uin && info->nick && info->nick[0] && (utf8 = gaim_utf8_try_convert(info->nick))) { g_snprintf(who, sizeof(who), "%u", info->uin); serv_got_alias(gc, who, utf8); if ((b = gaim_find_buddy(gc->account, who))) { gaim_blist_node_set_string((GaimBlistNode*)b, "servernick", utf8); } g_free(utf8); } return 1; } static int gaim_popup(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; gchar *text; va_list ap; char *msg, *url; fu16_t wid, hei, delay; va_start(ap, fr); msg = va_arg(ap, char *); url = va_arg(ap, char *); wid = (fu16_t) va_arg(ap, int); hei = (fu16_t) va_arg(ap, int); delay = (fu16_t) va_arg(ap, int); va_end(ap); text = g_strdup_printf("%s<br><a href=\"%s\">%s</a>", msg, url, url); gaim_notify_formatted(gc, NULL, _("Pop-Up Message"), NULL, text, NULL, NULL); g_free(text); return 1; } static int gaim_parse_searchreply(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; gchar *secondary; gchar **screennames; int i, num; va_list ap; char *email, *SNs; va_start(ap, fr); email = va_arg(ap, char *); num = va_arg(ap, int); SNs = va_arg(ap, char *); va_end(ap); /* TODO: Need to use ngettext() here */ secondary = g_strdup_printf(_("The following screen names are associated with %s"), email); screennames = g_malloc((num + 1) * sizeof(gchar *)); for (i = 0; i < num; i++) screennames[i] = g_strdup(&SNs[i * (MAXSNLEN + 1)]); screennames[num] = NULL; gaim_notify_searchresults(gc, NULL, NULL, secondary, (const char **)screennames, NULL, NULL); g_free(secondary); g_strfreev(screennames); return 1; } static int gaim_parse_searcherror(aim_session_t *sess, aim_frame_t *fr, ...) { va_list ap; char *email; char *buf; va_start(ap, fr); email = va_arg(ap, char *); va_end(ap); buf = g_strdup_printf(_("No results found for email address %s"), email); gaim_notify_error(sess->aux_data, NULL, buf, NULL); g_free(buf); return 1; } static int gaim_account_confirm(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; fu16_t status; va_list ap; char msg[256]; va_start(ap, fr); status = (fu16_t) va_arg(ap, unsigned int); /* status code of confirmation request */ va_end(ap); gaim_debug_info("oscar", "account confirmation returned status 0x%04x (%s)\n", status, status ? "unknown" : "email sent"); if (!status) { g_snprintf(msg, sizeof(msg), _("You should receive an email asking to confirm %s."), gaim_account_get_username(gaim_connection_get_account(gc))); gaim_notify_info(gc, NULL, _("Account Confirmation Requested"), msg); } return 1; } static int gaim_info_change(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; va_list ap; fu16_t perms, err; char *url, *sn, *email; int change; va_start(ap, fr); change = va_arg(ap, int); perms = (fu16_t) va_arg(ap, unsigned int); err = (fu16_t) va_arg(ap, unsigned int); url = va_arg(ap, char *); sn = va_arg(ap, char *); email = va_arg(ap, char *); va_end(ap); gaim_debug_misc("oscar", "account info: because of %s, perms=0x%04x, err=0x%04x, url=%s, sn=%s, email=%s\n", change ? "change" : "request", perms, err, (url != NULL) ? url : "(null)", (sn != NULL) ? sn : "(null)", (email != NULL) ? email : "(null)"); if ((err > 0) && (url != NULL)) { char *dialog_msg; char *dialog_top = g_strdup_printf(_("Error Changing Account Info")); switch (err) { case 0x0001: { dialog_msg = g_strdup_printf(_("Error 0x%04x: Unable to format screen name because the requested screen name differs from the original."), err); } break; case 0x0006: { dialog_msg = g_strdup_printf(_("Error 0x%04x: Unable to format screen name because the requested screen name ends in a space."), err); } break; case 0x000b: { dialog_msg = g_strdup_printf(_("Error 0x%04x: Unable to format screen name because the requested screen name is too long."), err); } break; case 0x001d: { dialog_msg = g_strdup_printf(_("Error 0x%04x: Unable to change email address because there is already a request pending for this screen name."), err); } break; case 0x0021: { dialog_msg = g_strdup_printf(_("Error 0x%04x: Unable to change email address because the given address has too many screen names associated with it."), err); } break; case 0x0023: { dialog_msg = g_strdup_printf(_("Error 0x%04x: Unable to change email address because the given address is invalid."), err); } break; default: { dialog_msg = g_strdup_printf(_("Error 0x%04x: Unknown error."), err); } break; } gaim_notify_error(gc, NULL, dialog_top, dialog_msg); g_free(dialog_top); g_free(dialog_msg); return 1; } if (sn != NULL) { char *dialog_msg = g_strdup_printf(_("Your screen name is currently formatted as follows:\n%s"), sn); gaim_notify_info(gc, NULL, _("Account Info"), dialog_msg); g_free(dialog_msg); } if (email != NULL) { char *dialog_msg = g_strdup_printf(_("The email address for %s is %s"), gaim_account_get_username(gaim_connection_get_account(gc)), email); gaim_notify_info(gc, NULL, _("Account Info"), dialog_msg); g_free(dialog_msg); } return 1; } static void oscar_keepalive(GaimConnection *gc) { OscarData *od = (OscarData *)gc->proto_data; aim_flap_nop(od->sess, od->conn); } static int oscar_send_typing(GaimConnection *gc, const char *name, int typing) { OscarData *od = (OscarData *)gc->proto_data; struct oscar_direct_im *dim = oscar_direct_im_find(od, name); if (dim && dim->connected) if (typing == GAIM_TYPING) aim_odc_send_typing(od->sess, dim->conn, 0x0002); else if (typing == GAIM_TYPED) aim_odc_send_typing(od->sess, dim->conn, 0x0001); else aim_odc_send_typing(od->sess, dim->conn, 0x0000); else { /* Don't send if this turkey is in our deny list */ GSList *list; for (list=gc->account->deny; (list && aim_sncmp(name, list->data)); list=list->next); if (!list) { struct buddyinfo *bi = g_hash_table_lookup(od->buddyinfo, gaim_normalize(gc->account, name)); if (bi && bi->typingnot) { if (typing == GAIM_TYPING) aim_im_sendmtn(od->sess, 0x0001, name, 0x0002); else if (typing == GAIM_TYPED) aim_im_sendmtn(od->sess, 0x0001, name, 0x0001); else aim_im_sendmtn(od->sess, 0x0001, name, 0x0000); } } } return 0; } static int gaim_odc_send_im(aim_session_t *, aim_conn_t *, const char *, GaimConvImFlags); static int oscar_send_im(GaimConnection *gc, const char *name, const char *message, GaimConvImFlags imflags) { OscarData *od = (OscarData *)gc->proto_data; GaimAccount *account = gaim_connection_get_account(gc); struct oscar_direct_im *dim = oscar_direct_im_find(od, name); int ret = 0; const char *iconfile = gaim_account_get_buddy_icon(account); char *tmpmsg = NULL; if (dim && dim->connected) { /* If we're directly connected, send a direct IM */ ret = gaim_odc_send_im(od->sess, dim->conn, message, imflags); } else { struct buddyinfo *bi; struct aim_sendimext_args args; struct stat st; gsize len; GaimConversation *conv; conv = gaim_find_conversation_with_account(GAIM_CONV_IM, name, account); if (strstr(message, "<IMG ")) gaim_conversation_write(conv, "", _("Your IM Image was not sent. " "You must be Direct Connected to send IM Images."), GAIM_MESSAGE_ERROR, time(NULL)); bi = g_hash_table_lookup(od->buddyinfo, gaim_normalize(account, name)); if (!bi) { bi = g_new0(struct buddyinfo, 1); g_hash_table_insert(od->buddyinfo, g_strdup(gaim_normalize(account, name)), bi); } args.flags = AIM_IMFLAGS_ACK | AIM_IMFLAGS_CUSTOMFEATURES; if (od->icq) { /* We have to present different "features" (whose meaning is unclear and are merely a result of protocol inspection) to offline ICQ buddies. Otherwise, the official ICQ client doesn't treat those messages as being "ANSI- encoded" (and instead, assumes them to be UTF-8). For more details, see SF issue 1179452. */ GaimBuddy *buddy = gaim_find_buddy(gc->account, name); if (buddy && buddy->present != 0) { args.features = features_icq; args.featureslen = sizeof(features_icq); } else { args.features = features_icq_offline; args.featureslen = sizeof(features_icq_offline); } args.flags |= AIM_IMFLAGS_OFFLINE; } else { args.features = features_aim; args.featureslen = sizeof(features_aim); if (imflags & GAIM_CONV_IM_AUTO_RESP) args.flags |= AIM_IMFLAGS_AWAY; } if (bi->ico_need) { gaim_debug_info("oscar", "Sending buddy icon request with message\n"); args.flags |= AIM_IMFLAGS_BUDDYREQ; bi->ico_need = FALSE; } if (iconfile && !g_stat(iconfile, &st)) { FILE *file = g_fopen(iconfile, "rb"); if (file) { guchar *buf = g_malloc(st.st_size); /* XXX - Use g_file_get_contents()? */ fread(buf, 1, st.st_size, file); fclose(file); args.iconlen = st.st_size; args.iconsum = aimutil_iconsum(buf, st.st_size); args.iconstamp = st.st_mtime; if ((args.iconlen != bi->ico_me_len) || (args.iconsum != bi->ico_me_csum) || (args.iconstamp != bi->ico_me_time)) { bi->ico_informed = FALSE; bi->ico_sent = FALSE; } if (!bi->ico_informed) { gaim_debug_info("oscar", "Claiming to have a buddy icon\n"); args.flags |= AIM_IMFLAGS_HASICON; bi->ico_me_len = args.iconlen; bi->ico_me_csum = args.iconsum; bi->ico_me_time = args.iconstamp; bi->ico_informed = TRUE; } g_free(buf); } } args.destsn = name; /* * If we're IMing an ICQ user from an ICQ account, then strip HTML * and use \r\n as the newline character. */ if (aim_sn_is_icq(gaim_account_get_username(account))) { if (aim_sn_is_icq(name)) /* From ICQ to ICQ */ tmpmsg = g_strdup(message); else /* From ICQ to AIM */ tmpmsg = g_markup_escape_text(message, -1); } else { /* From AIM to AIM and AIM to ICQ */ tmpmsg = g_strdup(message); } len = strlen(tmpmsg); gaim_plugin_oscar_convert_to_best_encoding(gc, name, tmpmsg, (char **)&args.msg, &args.msglen, &args.charset, &args.charsubset); gaim_debug_info("oscar", "Sending IM, charset=0x%04hx, charsubset=0x%04hx, length=%d\n", args.charset, args.charsubset, args.msglen); ret = aim_im_sendch1_ext(od->sess, &args); g_free((char *)args.msg); } g_free(tmpmsg); if (ret >= 0) return 1; return ret; } static void oscar_get_info(GaimConnection *gc, const char *name) { OscarData *od = (OscarData *)gc->proto_data; if (od->icq && aim_sn_is_icq(name)) aim_icq_getallinfo(od->sess, name); else aim_locate_getinfoshort(od->sess, name, 0x00000003); } #if 0 static void oscar_set_dir(GaimConnection *gc, const char *first, const char *middle, const char *last, const char *maiden, const char *city, const char *state, const char *country, int web) { /* XXX - some of these things are wrong, but i'm lazy */ OscarData *od = (OscarData *)gc->proto_data; aim_locate_setdirinfo(od->sess, first, middle, last, maiden, NULL, NULL, city, state, NULL, 0, web); } #endif static void oscar_set_idle(GaimConnection *gc, int time) { OscarData *od = (OscarData *)gc->proto_data; aim_srv_setidle(od->sess, time); } static void oscar_set_info(GaimConnection *gc, const char *text) { OscarData *od = (OscarData *)gc->proto_data; int charset = 0; char *text_html = NULL; char *msg = NULL; gsize msglen = 0; if (od->rights.maxsiglen == 0) gaim_notify_warning(gc, NULL, _("Unable to set AIM profile."), _("You have probably requested to set your " "profile before the login procedure completed. " "Your profile remains unset; try setting it " "again when you are fully connected.")); if (!text) { aim_locate_setprofile(od->sess, NULL, "", 0, NULL, NULL, 0); return; } text_html = gaim_strdup_withhtml(text); charset = oscar_charset_check(text_html); if (charset == AIM_CHARSET_UNICODE) { msg = g_convert(text_html, strlen(text_html), "UCS-2BE", "UTF-8", NULL, &msglen, NULL); aim_locate_setprofile(od->sess, "unicode-2-0", msg, (msglen > od->rights.maxsiglen ? od->rights.maxsiglen : msglen), NULL, NULL, 0); g_free(msg); } else if (charset == AIM_CHARSET_CUSTOM) { msg = g_convert(text_html, strlen(text_html), "ISO-8859-1", "UTF-8", NULL, &msglen, NULL); aim_locate_setprofile(od->sess, "iso-8859-1", msg, (msglen > od->rights.maxsiglen ? od->rights.maxsiglen : msglen), NULL, NULL, 0); g_free(msg); } else { msglen = strlen(text_html); aim_locate_setprofile(od->sess, "us-ascii", text_html, (msglen > od->rights.maxsiglen ? od->rights.maxsiglen : msglen), NULL, NULL, 0); } if (msglen > od->rights.maxsiglen) { gchar *errstr; errstr = g_strdup_printf(ngettext("The maximum profile length of %d byte " "has been exceeded. Gaim has truncated it for you.", "The maximum profile length of %d bytes " "has been exceeded. Gaim has truncated it for you.", od->rights.maxsiglen), od->rights.maxsiglen); gaim_notify_warning(gc, NULL, _("Profile too long."), errstr); g_free(errstr); } g_free(text_html); } static void oscar_set_status_aim(GaimAccount *account, GaimStatus *status) { GaimConnection *gc = gaim_account_get_connection(account); OscarData *od = NULL; GaimStatusType *status_type; GaimStatusPrimitive primitive; GaimPresence *presence; const gchar *status_id; int charset = 0; const gchar *text_html = NULL; char *msg = NULL; gsize msglen = 0; status_type = gaim_status_get_type(status); primitive = gaim_status_type_get_primitive(status_type); status_id = gaim_status_get_id(status); presence = gaim_account_get_presence(account); if (gc) od = (OscarData *)gc->proto_data; if ((od == NULL) || (od->rights.maxawaymsglen == 0)) { gaim_notify_warning(gc, NULL, _("Unable to set AIM away message."), _("You have probably requested to set your " "away message before the login procedure " "completed. You remain in a \"present\" " "state; try setting it again when you are " "fully connected.")); return; } if (primitive == GAIM_STATUS_AVAILABLE) { aim_setextstatus(od->sess, AIM_ICQ_STATE_NORMAL); aim_locate_setprofile(od->sess, NULL, NULL, 0, NULL, "", 0); text_html = gaim_status_get_attr_string(status, "message"); if (text_html != NULL) { aim_srv_setavailmsg(od->sess, text_html); } } else if (primitive == GAIM_STATUS_AWAY) { aim_setextstatus(od->sess, AIM_ICQ_STATE_NORMAL); text_html = gaim_status_get_attr_string(status, "message"); if (text_html == NULL) { text_html = _("Away"); } charset = oscar_charset_check(text_html); if (charset == AIM_CHARSET_UNICODE) { msg = g_convert(text_html, strlen(text_html), "UCS-2BE", "UTF-8", NULL, &msglen, NULL); aim_locate_setprofile(od->sess, NULL, NULL, 0, "unicode-2-0", msg, (msglen > od->rights.maxawaymsglen ? od->rights.maxawaymsglen : msglen)); g_free(msg); } else if (charset == AIM_CHARSET_CUSTOM) { msg = g_convert(text_html, strlen(text_html), "ISO-8859-1", "UTF-8", NULL, &msglen, NULL); aim_locate_setprofile(od->sess, NULL, NULL, 0, "iso-8859-1", msg, (msglen > od->rights.maxawaymsglen ? od->rights.maxawaymsglen : msglen)); g_free(msg); } else { msglen = strlen(text_html); aim_locate_setprofile(od->sess, NULL, NULL, 0, "us-ascii", text_html, (msglen > od->rights.maxawaymsglen ? od->rights.maxawaymsglen : msglen)); } if (msglen > od->rights.maxawaymsglen) { gchar *errstr; errstr = g_strdup_printf(ngettext("The maximum away message length of %d byte " "has been exceeded. Gaim has truncated it for you.", "The maximum away message length of %d bytes " "has been exceeded. Gaim has truncated it for you.", od->rights.maxawaymsglen), od->rights.maxawaymsglen); gaim_notify_warning(gc, NULL, _("Away message too long."), errstr); g_free(errstr); } } else if (primitive == GAIM_STATUS_HIDDEN) { aim_setextstatus(od->sess, AIM_ICQ_STATE_INVISIBLE); } else { gaim_debug_info("oscar", "Don't know what to do for this status\n"); } } static void oscar_set_status_icq(GaimAccount *account, GaimStatus *status) { GaimConnection *gc = gaim_account_get_connection(account); OscarData *od = NULL; const gchar *status_id = gaim_status_get_id(status); if (gc) od = (OscarData *)gc->proto_data; if (!od) return; if (gaim_status_type_get_primitive(gaim_status_get_type(status)) == GAIM_STATUS_HIDDEN) account->perm_deny = 4; else account->perm_deny = 3; if ((od->sess->ssi.received_data) && (aim_ssi_getpermdeny(od->sess->ssi.local) != account->perm_deny)) aim_ssi_setpermdeny(od->sess, account->perm_deny, 0xffffffff); if (!strcmp(status_id, OSCAR_STATUS_ID_ONLINE)) aim_setextstatus(od->sess, AIM_ICQ_STATE_NORMAL); else if (!strcmp(status_id, OSCAR_STATUS_ID_AWAY)) aim_setextstatus(od->sess, AIM_ICQ_STATE_AWAY); else if (!strcmp(status_id, OSCAR_STATUS_ID_DND)) aim_setextstatus(od->sess, AIM_ICQ_STATE_AWAY | AIM_ICQ_STATE_DND | AIM_ICQ_STATE_BUSY); else if (!strcmp(status_id, OSCAR_STATUS_ID_NA)) aim_setextstatus(od->sess, AIM_ICQ_STATE_OUT | AIM_ICQ_STATE_AWAY); else if (!strcmp(status_id, OSCAR_STATUS_ID_OCCUPIED)) aim_setextstatus(od->sess, AIM_ICQ_STATE_AWAY | AIM_ICQ_STATE_BUSY); else if (!strcmp(status_id, OSCAR_STATUS_ID_FREE4CHAT)) aim_setextstatus(od->sess, AIM_ICQ_STATE_CHAT); else if (!strcmp(status_id, OSCAR_STATUS_ID_INVISIBLE)) aim_setextstatus(od->sess, AIM_ICQ_STATE_INVISIBLE); else if (!strcmp(status_id, OSCAR_STATUS_ID_CUSTOM)) aim_setextstatus(od->sess, AIM_ICQ_STATE_OUT | AIM_ICQ_STATE_AWAY); } static void oscar_set_status(GaimAccount *account, GaimStatus *status) { gboolean connected = gaim_account_is_connected(account); GaimStatusType *type = gaim_status_get_type(status); int primitive = gaim_status_type_get_primitive(type); gaim_debug_info("oscar", "Set status to %s\n", gaim_status_get_name(status)); if (!gaim_status_is_active(status)) return; if (primitive != GAIM_STATUS_OFFLINE && !connected) { gaim_account_connect(account); } else if (primitive == GAIM_STATUS_OFFLINE && connected) { gaim_account_disconnect(account); } else { if (!connected) return; if (aim_sn_is_icq(gaim_account_get_username(account))) oscar_set_status_icq(account, status); else /* QQQ - Should probably also set this for ICQ */ oscar_set_status_aim(account, status); } } static void oscar_warn(GaimConnection *gc, const char *name, gboolean anonymous) { OscarData *od = (OscarData *)gc->proto_data; aim_im_warn(od->sess, od->conn, name, anonymous ? AIM_WARN_ANON : 0); } static void oscar_add_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group) { OscarData *od = (OscarData *)gc->proto_data; if (!aim_snvalid(buddy->name)) { gchar *buf; buf = g_strdup_printf(_("Could not add the buddy %s because the screen name is invalid. Screen names must either start with a letter and contain only letters, numbers and spaces, or contain only numbers."), buddy->name); if (!gaim_conv_present_error(buddy->name, gaim_connection_get_account(gc), buf)) gaim_notify_error(gc, NULL, _("Unable To Add"), buf); g_free(buf); /* Remove from local list */ gaim_blist_remove_buddy(buddy); return; } if ((od->sess->ssi.received_data) && !(aim_ssi_itemlist_finditem(od->sess->ssi.local, group->name, buddy->name, AIM_SSI_TYPE_BUDDY))) { if (buddy && group) { gaim_debug_info("oscar", "ssi: adding buddy %s to group %s\n", buddy->name, group->name); aim_ssi_addbuddy(od->sess, buddy->name, group->name, gaim_buddy_get_alias_only(buddy), NULL, NULL, 0); } } /* XXX - Should this be done from AIM accounts, as well? */ if (od->icq) aim_icq_getalias(od->sess, buddy->name); } static void oscar_remove_buddy(GaimConnection *gc, GaimBuddy *buddy, GaimGroup *group) { OscarData *od = (OscarData *)gc->proto_data; if (od->sess->ssi.received_data) { gaim_debug_info("oscar", "ssi: deleting buddy %s from group %s\n", buddy->name, group->name); aim_ssi_delbuddy(od->sess, buddy->name, group->name); } } static void oscar_move_buddy(GaimConnection *gc, const char *name, const char *old_group, const char *new_group) { OscarData *od = (OscarData *)gc->proto_data; if (od->sess->ssi.received_data && strcmp(old_group, new_group)) { gaim_debug_info("oscar", "ssi: moving buddy %s from group %s to group %s\n", name, old_group, new_group); aim_ssi_movebuddy(od->sess, old_group, new_group, name); } } static void oscar_alias_buddy(GaimConnection *gc, const char *name, const char *alias) { OscarData *od = (OscarData *)gc->proto_data; if (od->sess->ssi.received_data) { char *gname = aim_ssi_itemlist_findparentname(od->sess->ssi.local, name); if (gname) { gaim_debug_info("oscar", "ssi: changing the alias for buddy %s to %s\n", name, alias ? alias : "(none)"); aim_ssi_aliasbuddy(od->sess, gname, name, alias); } } } /* * FYI, the OSCAR SSI code removes empty groups automatically. */ static void oscar_rename_group(GaimConnection *gc, const char *old_name, GaimGroup *group, GList *moved_buddies) { OscarData *od = (OscarData *)gc->proto_data; if (od->sess->ssi.received_data) { if (aim_ssi_itemlist_finditem(od->sess->ssi.local, group->name, NULL, AIM_SSI_TYPE_GROUP)) { GList *cur, *groups = NULL; /* Make a list of what the groups each buddy is in */ for (cur = moved_buddies; cur != NULL; cur = cur->next) { GaimBlistNode *node = cur->data; /* node is GaimBuddy, parent is a GaimContact. * We must go two levels up to get the Group */ groups = g_list_append(groups, node->parent->parent); } serv_remove_buddies(gc, moved_buddies, groups); serv_add_buddies(gc, moved_buddies); g_list_free(groups); gaim_debug_info("oscar", "ssi: moved all buddies from group %s to %s\n", old_name, group->name); } else { aim_ssi_rename_group(od->sess, old_name, group->name); gaim_debug_info("oscar", "ssi: renamed group %s to %s\n", old_name, group->name); } } } static gboolean gaim_ssi_rerequestdata(gpointer data) { aim_session_t *sess = data; aim_ssi_reqdata(sess); return FALSE; } static int gaim_ssi_parseerr(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; va_list ap; fu16_t reason; va_start(ap, fr); reason = (fu16_t)va_arg(ap, unsigned int); va_end(ap); gaim_debug_error("oscar", "ssi: SNAC error %hu\n", reason); if (reason == 0x0005) { gaim_notify_error(gc, NULL, _("Unable To Retrieve Buddy List"), _("Gaim was temporarily unable to retrieve your buddy list from the AIM servers. Your buddy list is not lost, and will probably become available in a few hours.")); od->getblisttimer = gaim_timeout_add(300000, gaim_ssi_rerequestdata, od->sess); } /* Activate SSI */ /* Sending the enable causes other people to be able to see you, and you to see them */ /* Make sure your privacy setting/invisibility is set how you want it before this! */ gaim_debug_info("oscar", "ssi: activating server-stored buddy list\n"); aim_ssi_enable(od->sess); return 1; } static int gaim_ssi_parserights(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = (OscarData *)gc->proto_data; int i; va_list ap; int numtypes; fu16_t *maxitems; va_start(ap, fr); numtypes = va_arg(ap, int); maxitems = va_arg(ap, fu16_t *); va_end(ap); gaim_debug_misc("oscar", "ssi rights:"); for (i=0; i<numtypes; i++) gaim_debug_misc(NULL, " max type 0x%04x=%hd,", i, maxitems[i]); gaim_debug_misc(NULL, "\n"); if (numtypes >= 0) od->rights.maxbuddies = maxitems[0]; if (numtypes >= 1) od->rights.maxgroups = maxitems[1]; if (numtypes >= 2) od->rights.maxpermits = maxitems[2]; if (numtypes >= 3) od->rights.maxdenies = maxitems[3]; return 1; } static int gaim_ssi_parselist(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; GaimAccount *account = gaim_connection_get_account(gc); GaimStatus *status; OscarData *od = (OscarData *)gc->proto_data; GaimGroup *g; GaimBuddy *b; struct aim_ssi_item *curitem; int tmp; va_list ap; fu16_t fmtver, numitems; struct aim_ssi_item *items; fu32_t timestamp; va_start(ap, fr); fmtver = (fu16_t)va_arg(ap, int); numitems = (fu16_t)va_arg(ap, int); items = va_arg(ap, struct aim_ssi_item *); timestamp = va_arg(ap, fu32_t); va_end(ap); gaim_debug_info("oscar", "ssi: syncing local list and server list\n"); if ((timestamp == 0) || (numitems == 0)) { gaim_debug_info("oscar", "Got AIM SSI with a 0 timestamp or 0 numitems--not syncing. This probably means your buddy list is empty.", NULL); return 1; } /* Clean the buddy list */ aim_ssi_cleanlist(sess); { /* If not in server list then prune from local list */ GaimBlistNode *gnode, *cnode, *bnode; GaimBuddyList *blist; GSList *cur, *next; /* Buddies */ cur = NULL; if ((blist = gaim_get_blist()) != NULL) { for (gnode = blist->root; gnode; gnode = gnode->next) { if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) continue; g = (GaimGroup *)gnode; for (cnode = gnode->child; cnode; cnode = cnode->next) { if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) continue; for (bnode = cnode->child; bnode; bnode = bnode->next) { if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) continue; b = (GaimBuddy *)bnode; if (b->account == gc->account) { if (aim_ssi_itemlist_exists(sess->ssi.local, b->name)) { /* If the buddy is an ICQ user then load his nickname */ const char *servernick = gaim_blist_node_get_string((GaimBlistNode*)b, "servernick"); char *alias; if (servernick) serv_got_alias(gc, b->name, servernick); /* Store local alias on server */ alias = aim_ssi_getalias(sess->ssi.local, g->name, b->name); if (!alias && b->alias && strlen(b->alias)) aim_ssi_aliasbuddy(sess, g->name, b->name, b->alias); free(alias); } else { gaim_debug_info("oscar", "ssi: removing buddy %s from local list\n", b->name); /* We can't actually remove now because it will screw up our looping */ cur = g_slist_prepend(cur, b); } } } } } } while (cur != NULL) { b = cur->data; cur = g_slist_remove(cur, b); gaim_blist_remove_buddy(b); } /* Permit list */ if (gc->account->permit) { next = gc->account->permit; while (next != NULL) { cur = next; next = next->next; if (!aim_ssi_itemlist_finditem(sess->ssi.local, NULL, cur->data, AIM_SSI_TYPE_PERMIT)) { gaim_debug_info("oscar", "ssi: removing permit %s from local list\n", (const char *)cur->data); gaim_privacy_permit_remove(account, cur->data, TRUE); } } } /* Deny list */ if (gc->account->deny) { next = gc->account->deny; while (next != NULL) { cur = next; next = next->next; if (!aim_ssi_itemlist_finditem(sess->ssi.local, NULL, cur->data, AIM_SSI_TYPE_DENY)) { gaim_debug_info("oscar", "ssi: removing deny %s from local list\n", (const char *)cur->data); gaim_privacy_deny_remove(account, cur->data, TRUE); } } } /* Presence settings (idle time visibility) */ if ((tmp = aim_ssi_getpresence(sess->ssi.local)) != 0xFFFFFFFF) if (!(tmp & 0x400)) aim_ssi_setpresence(sess, tmp | 0x400); } /* end pruning buddies from local list */ /* Add from server list to local list */ for (curitem=sess->ssi.local; curitem; curitem=curitem->next) { if ((curitem->name == NULL) || (g_utf8_validate(curitem->name, -1, NULL))) switch (curitem->type) { case 0x0000: { /* Buddy */ if (curitem->name) { char *gname = aim_ssi_itemlist_findparentname(sess->ssi.local, curitem->name); char *gname_utf8 = gname ? gaim_utf8_try_convert(gname) : NULL; char *alias = aim_ssi_getalias(sess->ssi.local, gname, curitem->name); char *alias_utf8 = alias ? gaim_utf8_try_convert(alias) : NULL; b = gaim_find_buddy(gc->account, curitem->name); /* Should gname be freed here? -- elb */ /* Not with the current code, but that might be cleaner -- med */ free(alias); if (b) { /* Get server stored alias */ if (alias_utf8) { g_free(b->alias); b->alias = g_strdup(alias_utf8); } } else { b = gaim_buddy_new(gc->account, curitem->name, alias_utf8); if (!(g = gaim_find_group(gname_utf8 ? gname_utf8 : _("Orphans")))) { g = gaim_group_new(gname_utf8 ? gname_utf8 : _("Orphans")); gaim_blist_add_group(g, NULL); } gaim_debug_info("oscar", "ssi: adding buddy %s to group %s to local list\n", curitem->name, gname_utf8 ? gname_utf8 : _("Orphans")); gaim_blist_add_buddy(b, NULL, g, NULL); } if (!aim_sncmp(curitem->name, account->username)) { char *comment = aim_ssi_getcomment(sess->ssi.local, gname, curitem->name); gaim_check_comment(od, comment); free(comment); } g_free(gname_utf8); g_free(alias_utf8); } } break; case 0x0001: { /* Group */ /* Shouldn't add empty groups */ } break; case 0x0002: { /* Permit buddy */ if (curitem->name) { /* if (!find_permdeny_by_name(gc->permit, curitem->name)) { AAA */ GSList *list; for (list=account->permit; (list && aim_sncmp(curitem->name, list->data)); list=list->next); if (!list) { gaim_debug_info("oscar", "ssi: adding permit buddy %s to local list\n", curitem->name); gaim_privacy_permit_add(account, curitem->name, TRUE); } } } break; case 0x0003: { /* Deny buddy */ if (curitem->name) { GSList *list; for (list=account->deny; (list && aim_sncmp(curitem->name, list->data)); list=list->next); if (!list) { gaim_debug_info("oscar", "ssi: adding deny buddy %s to local list\n", curitem->name); gaim_privacy_deny_add(account, curitem->name, TRUE); } } } break; case 0x0004: { /* Permit/deny setting */ if (curitem->data) { fu8_t permdeny; if ((permdeny = aim_ssi_getpermdeny(sess->ssi.local)) && (permdeny != account->perm_deny)) { gaim_debug_info("oscar", "ssi: changing permdeny from %d to %hhu\n", account->perm_deny, permdeny); account->perm_deny = permdeny; if (od->icq && account->perm_deny == 0x03) { gaim_presence_switch_status(account->presence, OSCAR_STATUS_ID_INVISIBLE); } } } } break; case 0x0005: { /* Presence setting */ /* We don't want to change Gaim's setting because it applies to all accounts */ } break; } /* End of switch on curitem->type */ } /* End of for loop */ /* * XXX - STATUS - Set our ICQ status. We probably don't want to do * this. We probably want the SSI status setting to override the local * setting. */ status = gaim_presence_get_active_status(account->presence); if (gaim_status_is_available(status)) aim_setextstatus(sess, AIM_ICQ_STATE_NORMAL); /* Activate SSI */ /* Sending the enable causes other people to be able to see you, and you to see them */ /* Make sure your privacy setting/invisibility is set how you want it before this! */ gaim_debug_info("oscar", "ssi: activating server-stored buddy list\n"); aim_ssi_enable(sess); return 1; } static int gaim_ssi_parseack(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; va_list ap; struct aim_ssi_tmp *retval; va_start(ap, fr); retval = va_arg(ap, struct aim_ssi_tmp *); va_end(ap); while (retval) { gaim_debug_misc("oscar", "ssi: status is 0x%04hx for a 0x%04hx action with name %s\n", retval->ack, retval->action, retval->item ? (retval->item->name ? retval->item->name : "no name") : "no item"); if (retval->ack != 0xffff) switch (retval->ack) { case 0x0000: { /* added successfully */ } break; case 0x000c: { /* you are over the limit, the cheat is to the limit, come on fhqwhgads */ gchar *buf; buf = g_strdup_printf(_("Could not add the buddy %s because you have too many buddies in your buddy list. Please remove one and try again."), (retval->name ? retval->name : _("(no name)"))); if ((retval->name != NULL) && !gaim_conv_present_error(retval->name, gaim_connection_get_account(gc), buf)) gaim_notify_error(gc, NULL, _("Unable To Add"), buf); g_free(buf); } case 0x000e: { /* buddy requires authorization */ if ((retval->action == AIM_CB_SSI_ADD) && (retval->name)) gaim_auth_sendrequest(gc, retval->name); } break; default: { /* La la la */ gchar *buf; gaim_debug_error("oscar", "ssi: Action 0x%04hx was unsuccessful with error 0x%04hx\n", retval->action, retval->ack); buf = g_strdup_printf(_("Could not add the buddy %s for an unknown reason. The most common reason for this is that you have the maximum number of allowed buddies in your buddy list."), (retval->name ? retval->name : _("(no name)"))); if ((retval->name != NULL) && !gaim_conv_present_error(retval->name, gaim_connection_get_account(gc), buf)) gaim_notify_error(gc, NULL, _("Unable To Add"), buf); g_free(buf); } break; } retval = retval->next; } return 1; } static int gaim_ssi_parseadd(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; char *gname, *gname_utf8, *alias, *alias_utf8; GaimBuddy *b; GaimGroup *g; va_list ap; fu16_t type; const char *name; va_start(ap, fr); type = (fu16_t)va_arg(ap, int); name = va_arg(ap, char *); va_end(ap); if ((type != 0x0000) || (name == NULL)) return 1; gname = aim_ssi_itemlist_findparentname(sess->ssi.local, name); gname_utf8 = gname ? gaim_utf8_try_convert(gname) : NULL; alias = aim_ssi_getalias(sess->ssi.local, gname, name); alias_utf8 = alias ? gaim_utf8_try_convert(alias) : NULL; b = gaim_find_buddy(gc->account, name); free(alias); if (b) { /* Get server stored alias */ if (alias_utf8) { g_free(b->alias); b->alias = g_strdup(alias_utf8); } } else { b = gaim_buddy_new(gc->account, name, alias_utf8); if (!(g = gaim_find_group(gname_utf8 ? gname_utf8 : _("Orphans")))) { g = gaim_group_new(gname_utf8 ? gname_utf8 : _("Orphans")); gaim_blist_add_group(g, NULL); } gaim_debug_info("oscar", "ssi: adding buddy %s to group %s to local list\n", name, gname_utf8 ? gname_utf8 : _("Orphans")); gaim_blist_add_buddy(b, NULL, g, NULL); } g_free(gname_utf8); g_free(alias_utf8); return 1; } static int gaim_ssi_authgiven(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; va_list ap; char *sn, *msg; gchar *dialog_msg, *nombre; struct name_data *data; GaimBuddy *buddy; va_start(ap, fr); sn = va_arg(ap, char *); msg = va_arg(ap, char *); va_end(ap); gaim_debug_info("oscar", "ssi: %s has given you permission to add him to your buddy list\n", sn); buddy = gaim_find_buddy(gc->account, sn); if (buddy && (gaim_buddy_get_alias_only(buddy))) nombre = g_strdup_printf("%s (%s)", sn, gaim_buddy_get_alias_only(buddy)); else nombre = g_strdup(sn); dialog_msg = g_strdup_printf(_("The user %s has given you permission to add you to their buddy list. Do you want to add them?"), nombre); data = g_new(struct name_data, 1); data->gc = gc; data->name = g_strdup(sn); data->nick = NULL; gaim_request_yes_no(gc, NULL, _("Authorization Given"), dialog_msg, GAIM_DEFAULT_ACTION_NONE, data, G_CALLBACK(gaim_icq_buddyadd), G_CALLBACK(oscar_free_name_data)); g_free(dialog_msg); g_free(nombre); return 1; } static int gaim_ssi_authrequest(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; va_list ap; char *sn; char *msg; GaimAccount *account = gaim_connection_get_account(gc); gchar *nombre; gchar *reason; gchar *dialog_msg; struct name_data *data; GaimBuddy *buddy; va_start(ap, fr); sn = va_arg(ap, char *); msg = va_arg(ap, char *); va_end(ap); gaim_debug_info("oscar", "ssi: received authorization request from %s\n", sn); buddy = gaim_find_buddy(account, sn); if (buddy && (gaim_buddy_get_alias_only(buddy))) nombre = g_strdup_printf("%s (%s)", sn, gaim_buddy_get_alias_only(buddy)); else nombre = g_strdup(sn); if (msg != NULL) reason = gaim_plugin_oscar_decode_im_part(account, sn, AIM_CHARSET_CUSTOM, 0x0000, msg, strlen(msg)); else reason = g_strdup(_("No reason given.")); dialog_msg = g_strdup_printf( _("The user %s wants to add %s to their buddy list for the following reason:\n%s"), nombre, gaim_account_get_username(account), reason); g_free(reason); data = g_new(struct name_data, 1); data->gc = gc; data->name = g_strdup(sn); data->nick = NULL; gaim_request_action(gc, NULL, _("Authorization Request"), dialog_msg, GAIM_DEFAULT_ACTION_NONE, data, 2, _("Authorize"), G_CALLBACK(gaim_auth_grant), _("Deny"), G_CALLBACK(gaim_auth_dontgrant_msgprompt)); g_free(dialog_msg); g_free(nombre); return 1; } static int gaim_ssi_authreply(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; va_list ap; char *sn, *msg; gchar *dialog_msg, *nombre; fu8_t reply; GaimBuddy *buddy; va_start(ap, fr); sn = va_arg(ap, char *); reply = (fu8_t)va_arg(ap, int); msg = va_arg(ap, char *); va_end(ap); gaim_debug_info("oscar", "ssi: received authorization reply from %s. Reply is 0x%04hhx\n", sn, reply); buddy = gaim_find_buddy(gc->account, sn); if (buddy && (gaim_buddy_get_alias_only(buddy))) nombre = g_strdup_printf("%s (%s)", sn, gaim_buddy_get_alias_only(buddy)); else nombre = g_strdup(sn); if (reply) { /* Granted */ dialog_msg = g_strdup_printf(_("The user %s has granted your request to add them to your buddy list."), nombre); gaim_notify_info(gc, NULL, _("Authorization Granted"), dialog_msg); } else { /* Denied */ dialog_msg = g_strdup_printf(_("The user %s has denied your request to add them to your buddy list for the following reason:\n%s"), nombre, msg ? msg : _("No reason given.")); gaim_notify_info(gc, NULL, _("Authorization Denied"), dialog_msg); } g_free(dialog_msg); g_free(nombre); return 1; } static int gaim_ssi_gotadded(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; va_list ap; char *sn; GaimBuddy *buddy; va_start(ap, fr); sn = va_arg(ap, char *); va_end(ap); buddy = gaim_find_buddy(gc->account, sn); gaim_debug_info("oscar", "ssi: %s added you to their buddy list\n", sn); gaim_account_notify_added(gc->account, NULL, sn, (buddy ? gaim_buddy_get_alias_only(buddy) : NULL), NULL); return 1; } static GList *oscar_chat_info(GaimConnection *gc) { GList *m = NULL; struct proto_chat_entry *pce; pce = g_new0(struct proto_chat_entry, 1); pce->label = _("_Room:"); pce->identifier = "room"; pce->required = TRUE; m = g_list_append(m, pce); pce = g_new0(struct proto_chat_entry, 1); pce->label = _("_Exchange:"); pce->identifier = "exchange"; pce->required = TRUE; pce->is_int = TRUE; pce->min = 4; pce->max = 20; m = g_list_append(m, pce); return m; } GHashTable *oscar_chat_info_defaults(GaimConnection *gc, const char *chat_name) { GHashTable *defaults; defaults = g_hash_table_new_full(g_str_hash, g_str_equal, NULL, g_free); if (chat_name != NULL) g_hash_table_insert(defaults, "room", g_strdup(chat_name)); return defaults; } static char *oscar_get_chat_name(GHashTable *data) { return g_strdup(g_hash_table_lookup(data, "room")); } static void oscar_join_chat(GaimConnection *gc, GHashTable *data) { OscarData *od = (OscarData *)gc->proto_data; aim_conn_t *cur; char *name, *exchange; name = g_hash_table_lookup(data, "room"); exchange = g_hash_table_lookup(data, "exchange"); gaim_debug_info("oscar", "Attempting to join chat room %s.\n", name); if ((name == NULL) || (*name == '\0')) { gaim_notify_error(gc, NULL, _("Invalid chat name specified."), NULL); return; } if ((cur = aim_getconn_type(od->sess, AIM_CONN_TYPE_CHATNAV))) { gaim_debug_info("oscar", "chatnav exists, creating room\n"); aim_chatnav_createroom(od->sess, cur, name, atoi(exchange)); } else { /* this gets tricky */ struct create_room *cr = g_new0(struct create_room, 1); gaim_debug_info("oscar", "chatnav does not exist, opening chatnav\n"); cr->exchange = atoi(exchange); cr->name = g_strdup(name); od->create_rooms = g_slist_append(od->create_rooms, cr); aim_reqservice(od->sess, od->conn, AIM_CONN_TYPE_CHATNAV); } } static void oscar_chat_invite(GaimConnection *gc, int id, const char *message, const char *name) { OscarData *od = (OscarData *)gc->proto_data; struct chat_connection *ccon = find_oscar_chat(gc, id); if (ccon == NULL) return; aim_im_sendch2_chatinvite(od->sess, name, message ? message : "", ccon->exchange, ccon->name, 0x0); } static void oscar_chat_leave(GaimConnection *gc, int id) { GaimConversation *conv; struct chat_connection *cc; conv = gaim_find_chat(gc, id); g_return_if_fail(conv != NULL); gaim_debug_info("oscar", "Leaving chat room %s\n", conv->name); cc = find_oscar_chat(gc, gaim_conv_chat_get_id(GAIM_CONV_CHAT(conv))); oscar_chat_kill(gc, cc); } static int oscar_send_chat(GaimConnection *gc, int id, const char *message) { OscarData *od = (OscarData *)gc->proto_data; GaimConversation *conv = NULL; struct chat_connection *c = NULL; char *buf, *buf2; fu16_t charset, charsubset; char *charsetstr = NULL; int len; if (!(conv = gaim_find_chat(gc, id))) return -EINVAL; if (!(c = find_oscar_chat_by_conv(gc, conv))) return -EINVAL; buf = gaim_strdup_withhtml(message); len = strlen(buf); if (strstr(buf, "<IMG ")) gaim_conversation_write(conv, "", _("Your IM Image was not sent. " "You cannot send IM Images in AIM chats."), GAIM_MESSAGE_ERROR, time(NULL)); gaim_plugin_oscar_convert_to_best_encoding(gc, NULL, buf, &buf2, &len, &charset, &charsubset); if ((len > c->maxlen) || (len > c->maxvis)) { g_free(buf2); return -E2BIG; } if (charset == AIM_CHARSET_ASCII) charsetstr = "us-ascii"; else if (charset == AIM_CHARSET_UNICODE) charsetstr = "unicode-2-0"; else if (charset == AIM_CHARSET_CUSTOM) charsetstr = "iso-8859-1"; aim_chat_send_im(od->sess, c->conn, 0, buf2, len, charsetstr, "en"); g_free(buf2); return 0; } static const char *oscar_list_icon(GaimAccount *a, GaimBuddy *b) { if (!b || (b && b->name && b->name[0] == '+')) { if (a != NULL && aim_sn_is_icq(gaim_account_get_username(a))) return "icq"; else return "aim"; } if (b != NULL && aim_sn_is_icq(b->name)) return "icq"; return "aim"; } static void oscar_list_emblems(GaimBuddy *b, const char **se, const char **sw, const char **nw, const char **ne) { GaimConnection *gc = NULL; OscarData *od = NULL; GaimAccount *account = NULL; GaimPresence *presence; GaimStatus *status; const char *status_id; char *emblems[4] = {NULL,NULL,NULL,NULL}; int i = 0; aim_userinfo_t *userinfo = NULL; if (b != NULL) account = b->account; if (account != NULL) gc = account->gc; if (gc != NULL) od = gc->proto_data; if (od != NULL) userinfo = aim_locate_finduserinfo(od->sess, b->name); presence = gaim_buddy_get_presence(b); status = gaim_presence_get_active_status(presence); status_id = gaim_status_get_id(status); if (gaim_presence_is_online(presence) == FALSE) { char *gname; if ((b->name) && (od) && (od->sess->ssi.received_data) && (gname = aim_ssi_itemlist_findparentname(od->sess->ssi.local, b->name)) && (aim_ssi_waitingforauth(od->sess->ssi.local, gname, b->name))) { emblems[i++] = "notauthorized"; } else { emblems[i++] = "offline"; } } if (b->name && aim_sn_is_icq(b->name)) { if (!strcmp(status_id, OSCAR_STATUS_ID_INVISIBLE)) emblems[i++] = "invisible"; else if (!strcmp(status_id, OSCAR_STATUS_ID_FREE4CHAT)) emblems[i++] = "freeforchat"; else if (!strcmp(status_id, OSCAR_STATUS_ID_DND)) emblems[i++] = "dnd"; else if (!strcmp(status_id, OSCAR_STATUS_ID_NA)) emblems[i++] = "na"; else if (!strcmp(status_id, OSCAR_STATUS_ID_OCCUPIED)) emblems[i++] = "occupied"; else if (!strcmp(status_id, OSCAR_STATUS_ID_AWAY)) emblems[i++] = "away"; } else if (!strcmp(status_id, OSCAR_STATUS_ID_AWAY)) { emblems[i++] = "away"; } if (userinfo != NULL ) { /* if (userinfo->flags & AIM_FLAG_UNCONFIRMED) emblems[i++] = "unconfirmed"; */ if (userinfo->flags & AIM_FLAG_ADMINISTRATOR) emblems[i++] = "admin"; if (userinfo->flags & AIM_FLAG_AOL) emblems[i++] = "aol"; if (userinfo->flags & AIM_FLAG_WIRELESS) emblems[i++] = "wireless"; if (userinfo->flags & AIM_FLAG_ACTIVEBUDDY) emblems[i++] = "activebuddy"; if ((i < 4) && (userinfo->capabilities & AIM_CAPS_HIPTOP)) emblems[i++] = "hiptop"; if ((i < 4) && (userinfo->capabilities & AIM_CAPS_SECUREIM)) emblems[i++] = "secure"; } *se = emblems[0]; *sw = emblems[1]; *nw = emblems[2]; *ne = emblems[3]; } static char *oscar_tooltip_text(GaimBuddy *b) { GaimConnection *gc = b->account->gc; OscarData *od = gc->proto_data; aim_userinfo_t *userinfo = aim_locate_finduserinfo(od->sess, b->name); GString *str = g_string_new(""); if (GAIM_BUDDY_IS_ONLINE(b)) { oscar_string_append_info(gc, str, "\n", b, userinfo); if ((userinfo != NULL) && (userinfo->flags & AIM_FLAG_AWAY) && (userinfo->away_len > 0) && (userinfo->away != NULL) && (userinfo->away_encoding != NULL)) { gchar *charset = oscar_encoding_extract(userinfo->away_encoding); gchar *away_utf8 = oscar_encoding_to_utf8(charset, userinfo->away, userinfo->away_len); g_free(charset); if (away_utf8 != NULL) { gchar *tmp1, *tmp2; tmp2 = gaim_markup_strip_html(away_utf8); g_free(away_utf8); tmp1 = g_markup_escape_text(tmp2, -1); g_free(tmp2); tmp2 = gaim_str_sub_away_formatters(tmp1, gaim_account_get_username(gaim_connection_get_account(gc))); g_free(tmp1); g_string_append_printf(str, "\n<b>%s:</b> %s", _("Away Message"), tmp2); g_free(tmp2); } } } return g_string_free(str, FALSE); } static char *oscar_status_text(GaimBuddy *b) { GaimConnection *gc; OscarData *od; GaimStatus *status; gchar *ret = NULL; gc = gaim_account_get_connection(gaim_buddy_get_account(b)); od = gc->proto_data; status = gaim_presence_get_active_status(gaim_buddy_get_presence(b)); if (gaim_status_is_available(status) == FALSE || (((b->uc & 0xffff0000) >> 16) & AIM_ICQ_STATE_CHAT)) { if (aim_sn_is_icq(b->name)) ret = oscar_icqstatus((b->uc & 0xffff0000) >> 16); else ret = g_strdup(_("Away")); } else if (GAIM_BUDDY_IS_ONLINE(b)) { struct buddyinfo *bi = g_hash_table_lookup(od->buddyinfo, gaim_normalize(b->account, b->name)); if ((bi != NULL) && (bi->availmsg != NULL)) ret = g_markup_escape_text(bi->availmsg, strlen(bi->availmsg)); } else { char *gname = aim_ssi_itemlist_findparentname(od->sess->ssi.local, b->name); if (aim_ssi_waitingforauth(od->sess->ssi.local, gname, b->name)) ret = g_strdup(_("Not Authorized")); else ret = g_strdup(_("Offline")); } return ret; } static int oscar_icon_req(aim_session_t *sess, aim_frame_t *fr, ...) { GaimConnection *gc = sess->aux_data; OscarData *od = gc->proto_data; va_list ap; fu16_t type; fu8_t flags = 0, length = 0; guchar *md5 = NULL; va_start(ap, fr); type = va_arg(ap, int); switch(type) { case 0x0000: case 0x0001: { flags = va_arg(ap, int); length = va_arg(ap, int); md5 = va_arg(ap, guchar *); if (flags == 0x41) { if (!aim_getconn_type(od->sess, AIM_CONN_TYPE_ICON) && !od->iconconnecting) { od->iconconnecting = TRUE; od->set_icon = TRUE; aim_reqservice(od->sess, od->conn, AIM_CONN_TYPE_ICON); } else { struct stat st; const char *iconfile = gaim_account_get_buddy_icon(gaim_connection_get_account(gc)); if (iconfile == NULL) { aim_ssi_delicon(od->sess); } else if (!g_stat(iconfile, &st)) { guchar *buf = g_malloc(st.st_size); FILE *file = g_fopen(iconfile, "rb"); if (file) { /* XXX - Use g_file_get_contents()? */ fread(buf, 1, st.st_size, file); fclose(file); gaim_debug_info("oscar", "Uploading icon to icon server\n"); aim_bart_upload(od->sess, buf, st.st_size); } else gaim_debug_error("oscar", "Can't open buddy icon file!\n"); g_free(buf); } else { gaim_debug_error("oscar", "Can't stat buddy icon file!\n"); } } } else if (flags == 0x81) { const char *iconfile = gaim_account_get_buddy_icon(gaim_connection_get_account(gc)); if (iconfile == NULL) aim_ssi_delicon(od->sess); else aim_ssi_seticon(od->sess, md5, length); } } break; case 0x0002: { /* We just set an "available" message? */ } break; } va_end(ap); return 0; } static void oscar_set_permit_deny(GaimConnection *gc) { GaimAccount *account = gaim_connection_get_account(gc); OscarData *od = (OscarData *)gc->proto_data; if (od->sess->ssi.received_data) { switch (account->perm_deny) { case GAIM_PRIVACY_ALLOW_ALL: aim_ssi_setpermdeny(od->sess, 0x01, 0xffffffff); break; case GAIM_PRIVACY_ALLOW_BUDDYLIST: aim_ssi_setpermdeny(od->sess, 0x05, 0xffffffff); break; case GAIM_PRIVACY_ALLOW_USERS: aim_ssi_setpermdeny(od->sess, 0x03, 0xffffffff); break; case GAIM_PRIVACY_DENY_ALL: aim_ssi_setpermdeny(od->sess, 0x02, 0xffffffff); break; case GAIM_PRIVACY_DENY_USERS: aim_ssi_setpermdeny(od->sess, 0x04, 0xffffffff); break; default: aim_ssi_setpermdeny(od->sess, 0x01, 0xffffffff); break; } } } static void oscar_add_permit(GaimConnection *gc, const char *who) { OscarData *od = (OscarData *)gc->proto_data; gaim_debug_info("oscar", "ssi: About to add a permit\n"); if (od->sess->ssi.received_data) aim_ssi_addpermit(od->sess, who); } static void oscar_add_deny(GaimConnection *gc, const char *who) { OscarData *od = (OscarData *)gc->proto_data; gaim_debug_info("oscar", "ssi: About to add a deny\n"); if (od->sess->ssi.received_data) aim_ssi_adddeny(od->sess, who); } static void oscar_rem_permit(GaimConnection *gc, const char *who) { OscarData *od = (OscarData *)gc->proto_data; gaim_debug_info("oscar", "ssi: About to delete a permit\n"); if (od->sess->ssi.received_data) aim_ssi_delpermit(od->sess, who); } static void oscar_rem_deny(GaimConnection *gc, const char *who) { OscarData *od = (OscarData *)gc->proto_data; gaim_debug_info("oscar", "ssi: About to delete a deny\n"); if (od->sess->ssi.received_data) aim_ssi_deldeny(od->sess, who); } static GList * oscar_status_types(GaimAccount *account) { GList *status_types = NULL; GaimStatusType *type; g_return_val_if_fail(account != NULL, NULL); /* Oscar-common status types */ type = gaim_status_type_new_full(GAIM_STATUS_OFFLINE, OSCAR_STATUS_ID_OFFLINE, _("Offline"), FALSE, TRUE, FALSE); status_types = g_list_append(status_types, type); type = gaim_status_type_new_full(GAIM_STATUS_ONLINE, OSCAR_STATUS_ID_ONLINE, _("Online"), FALSE, TRUE, FALSE); status_types = g_list_append(status_types, type); type = gaim_status_type_new_with_attrs(GAIM_STATUS_AVAILABLE, OSCAR_STATUS_ID_AVAILABLE, _("Available"), TRUE, TRUE, FALSE, "message", _("Message"), gaim_value_new(GAIM_TYPE_STRING), NULL); status_types = g_list_append(status_types, type); type = gaim_status_type_new_with_attrs(GAIM_STATUS_AWAY, OSCAR_STATUS_ID_AWAY, _("Away"), TRUE, TRUE, FALSE, "message", _("Message"), gaim_value_new(GAIM_TYPE_STRING), NULL); status_types = g_list_append(status_types, type); type = gaim_status_type_new_full(GAIM_STATUS_HIDDEN, OSCAR_STATUS_ID_INVISIBLE, _("Invisible"), TRUE, TRUE, FALSE); status_types = g_list_append(status_types, type); if (aim_sn_is_icq(gaim_account_get_username(account)) == FALSE ) return status_types; /* ICQ-specific status types */ type = gaim_status_type_new_full(GAIM_STATUS_AVAILABLE, OSCAR_STATUS_ID_FREE4CHAT, _("Free For Chat"), TRUE, TRUE, FALSE); status_types = g_list_append(status_types, type); type = gaim_status_type_new_full(GAIM_STATUS_UNAVAILABLE, OSCAR_STATUS_ID_OCCUPIED, _("Occupied"), TRUE, TRUE, FALSE); status_types = g_list_append(status_types, type); type = gaim_status_type_new_full(GAIM_STATUS_EXTENDED_AWAY, OSCAR_STATUS_ID_DND, _("Do Not Disturb"), TRUE, TRUE, FALSE); status_types = g_list_append(status_types, type); type = gaim_status_type_new_full(GAIM_STATUS_EXTENDED_AWAY, OSCAR_STATUS_ID_NA, _("Not Available"), TRUE, TRUE, FALSE); status_types = g_list_append(status_types, type); return status_types; } static void oscar_ssi_editcomment(struct name_data *data, const char *text) { GaimConnection *gc = data->gc; OscarData *od = gc->proto_data; GaimBuddy *b; GaimGroup *g; if (!(b = gaim_find_buddy(gaim_connection_get_account(data->gc), data->name))) { oscar_free_name_data(data); return; } if (!(g = gaim_find_buddys_group(b))) { oscar_free_name_data(data); return; } aim_ssi_editcomment(od->sess, g->name, data->name, text); if (!aim_sncmp(data->name, gc->account->username)) gaim_check_comment(od, text); oscar_free_name_data(data); } static void oscar_buddycb_edit_comment(GaimBlistNode *node, gpointer ignore) { GaimBuddy *buddy; GaimConnection *gc; OscarData *od; struct name_data *data; GaimGroup *g; char *comment; gchar *comment_utf8; gchar *title; g_return_if_fail(GAIM_BLIST_NODE_IS_BUDDY(node)); buddy = (GaimBuddy *) node; gc = gaim_account_get_connection(buddy->account); od = gc->proto_data; data = g_new(struct name_data, 1); if (!(g = gaim_find_buddys_group(buddy))) return; comment = aim_ssi_getcomment(od->sess->ssi.local, g->name, buddy->name); comment_utf8 = comment ? gaim_utf8_try_convert(comment) : NULL; data->gc = gc; data->name = g_strdup(buddy->name); data->nick = NULL; title = g_strdup_printf(_("Buddy Comment for %s"), data->name); gaim_request_input(gc, title, _("Buddy Comment:"), NULL, comment_utf8, TRUE, FALSE, NULL, _("OK"), G_CALLBACK(oscar_ssi_editcomment), _("Cancel"), G_CALLBACK(oscar_free_name_data), data); g_free(title); free(comment); g_free(comment_utf8); } static GList *oscar_buddy_menu(GaimBuddy *buddy) { GaimConnection *gc = gaim_account_get_connection(buddy->account); OscarData *od = gc->proto_data; GList *m = NULL; GaimBlistNodeAction *act; act = gaim_blist_node_action_new(_("Edit Buddy Comment"), oscar_buddycb_edit_comment, NULL, NULL); m = g_list_append(m, act); if (od->icq) { #if 0 act = gaim_blist_node_action_new(_("Get Status Msg"), oscar_get_icqstatusmsg, NULL, NULL); m = g_list_append(m, act); #endif } else { aim_userinfo_t *userinfo; userinfo = aim_locate_finduserinfo(od->sess, buddy->name); if (userinfo && aim_sncmp(gaim_account_get_username(buddy->account), buddy->name) && GAIM_BUDDY_IS_ONLINE(buddy)) { if (userinfo->capabilities & AIM_CAPS_DIRECTIM) { act = gaim_blist_node_action_new(_("Direct IM"), oscar_ask_direct_im, NULL, NULL); m = g_list_append(m, act); } #if 0 if (userinfo->capabilities & AIM_CAPS_GETFILE) { act = gaim_blist_node_action_new(_("Get File"), oscar_ask_getfile, NULL, NULL); m = g_list_append(m, act); } #endif } } if (od->sess->ssi.received_data) { char *gname = aim_ssi_itemlist_findparentname(od->sess->ssi.local, buddy->name); if (gname && aim_ssi_waitingforauth(od->sess->ssi.local, gname, buddy->name)) { act = gaim_blist_node_action_new(_("Re-request Authorization"), gaim_auth_sendrequest_menu, NULL, NULL); m = g_list_append(m, act); } } return m; } static GList *oscar_blist_node_menu(GaimBlistNode *node) { if(GAIM_BLIST_NODE_IS_BUDDY(node)) { return oscar_buddy_menu((GaimBuddy *) node); } else { return NULL; } } static void oscar_icq_privacy_opts(GaimConnection *gc, GaimRequestFields *fields) { OscarData *od = gc->proto_data; GaimAccount *account = gaim_connection_get_account(gc); GaimRequestField *f; gboolean auth, hide_ip, web_aware; f = gaim_request_fields_get_field(fields, "authorization"); auth = gaim_request_field_bool_get_value(f); f = gaim_request_fields_get_field(fields, "hide_ip"); hide_ip = gaim_request_field_bool_get_value(f); f = gaim_request_fields_get_field(fields, "web_aware"); web_aware = gaim_request_field_bool_get_value(f); gaim_account_set_bool(account, "authorization", auth); gaim_account_set_bool(account, "hide_ip", hide_ip); gaim_account_set_bool(account, "web_aware", web_aware); aim_icq_setsecurity(od->sess, auth, web_aware, hide_ip); } static void oscar_show_icq_privacy_opts(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; GaimAccount *account = gaim_connection_get_account(gc); GaimRequestFields *fields; GaimRequestFieldGroup *g; GaimRequestField *f; gboolean auth, hide_ip, web_aware; auth = gaim_account_get_bool(account, "authorization", OSCAR_DEFAULT_AUTHORIZATION); hide_ip = gaim_account_get_bool(account, "hide_ip", OSCAR_DEFAULT_HIDE_IP); web_aware = gaim_account_get_bool(account, "web_aware", OSCAR_DEFAULT_WEB_AWARE); fields = gaim_request_fields_new(); g = gaim_request_field_group_new(NULL); f = gaim_request_field_bool_new("authorization", _("Require authorization"), auth); gaim_request_field_group_add_field(g, f); f = gaim_request_field_bool_new("hide_ip", _("Hide IP address"), hide_ip); gaim_request_field_group_add_field(g, f); f = gaim_request_field_bool_new("web_aware", _("Web aware"), web_aware); gaim_request_field_group_add_field(g, f); gaim_request_fields_add_group(fields, g); gaim_request_fields(gc, _("ICQ Privacy Options"), _("ICQ Privacy Options"), NULL, fields, _("OK"), G_CALLBACK(oscar_icq_privacy_opts), _("Cancel"), NULL, gc); } static void oscar_format_screenname(GaimConnection *gc, const char *nick) { OscarData *od = gc->proto_data; if (!aim_sncmp(gaim_account_get_username(gaim_connection_get_account(gc)), nick)) { if (!aim_getconn_type(od->sess, AIM_CONN_TYPE_AUTH)) { od->setnick = TRUE; od->newsn = g_strdup(nick); aim_reqservice(od->sess, od->conn, AIM_CONN_TYPE_AUTH); } else { aim_admin_setnick(od->sess, aim_getconn_type(od->sess, AIM_CONN_TYPE_AUTH), nick); } } else { gaim_notify_error(gc, NULL, _("The new formatting is invalid."), _("Screen name formatting can change only capitalization and whitespace.")); } } static void oscar_show_format_screenname(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; gaim_request_input(gc, NULL, _("New screen name formatting:"), NULL, gaim_connection_get_display_name(gc), FALSE, FALSE, NULL, _("OK"), G_CALLBACK(oscar_format_screenname), _("Cancel"), NULL, gc); } static void oscar_confirm_account(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; OscarData *od = gc->proto_data; aim_conn_t *conn = aim_getconn_type(od->sess, AIM_CONN_TYPE_AUTH); if (conn) { aim_admin_reqconfirm(od->sess, conn); } else { od->conf = TRUE; aim_reqservice(od->sess, od->conn, AIM_CONN_TYPE_AUTH); } } static void oscar_show_email(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; OscarData *od = gc->proto_data; aim_conn_t *conn = aim_getconn_type(od->sess, AIM_CONN_TYPE_AUTH); if (conn) { aim_admin_getinfo(od->sess, conn, 0x11); } else { od->reqemail = TRUE; aim_reqservice(od->sess, od->conn, AIM_CONN_TYPE_AUTH); } } static void oscar_change_email(GaimConnection *gc, const char *email) { OscarData *od = gc->proto_data; aim_conn_t *conn = aim_getconn_type(od->sess, AIM_CONN_TYPE_AUTH); if (conn) { aim_admin_setemail(od->sess, conn, email); } else { od->setemail = TRUE; od->email = g_strdup(email); aim_reqservice(od->sess, od->conn, AIM_CONN_TYPE_AUTH); } } static void oscar_show_change_email(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; gaim_request_input(gc, NULL, _("Change Address To:"), NULL, NULL, FALSE, FALSE, NULL, _("OK"), G_CALLBACK(oscar_change_email), _("Cancel"), NULL, gc); } static void oscar_show_awaitingauth(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; OscarData *od = gc->proto_data; gchar *nombre, *text, *tmp; GaimBlistNode *gnode, *cnode, *bnode; int num=0; text = g_strdup(""); for (gnode = gaim_get_blist()->root; gnode; gnode = gnode->next) { GaimGroup *group = (GaimGroup *)gnode; if(!GAIM_BLIST_NODE_IS_GROUP(gnode)) continue; for (cnode = gnode->child; cnode; cnode = cnode->next) { if(!GAIM_BLIST_NODE_IS_CONTACT(cnode)) continue; for (bnode = cnode->child; bnode; bnode = bnode->next) { GaimBuddy *buddy = (GaimBuddy *)bnode; if(!GAIM_BLIST_NODE_IS_BUDDY(bnode)) continue; if (buddy->account == gc->account && aim_ssi_waitingforauth(od->sess->ssi.local, group->name, buddy->name)) { if (gaim_buddy_get_alias_only(buddy)) nombre = g_strdup_printf(" %s (%s)", buddy->name, gaim_buddy_get_alias_only(buddy)); else nombre = g_strdup_printf(" %s", buddy->name); tmp = g_strdup_printf("%s%s<br>", text, nombre); g_free(text); text = tmp; g_free(nombre); num++; } } } } if (!num) { g_free(text); text = g_strdup(_("<i>you are not waiting for authorization</i>")); } gaim_notify_formatted(gc, NULL, _("You are awaiting authorization from " "the following buddies"), _("You can re-request " "authorization from these buddies by " "right-clicking on them and selecting " "\"Re-request Authorization.\""), text, NULL, NULL); g_free(text); } static void search_by_email_cb(GaimConnection *gc, const char *email) { OscarData *od = (OscarData *)gc->proto_data; aim_search_address(od->sess, od->conn, email); } static void oscar_show_find_email(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; gaim_request_input(gc, _("Find Buddy by E-mail"), _("Search for a buddy by e-mail address"), _("Type the e-mail address of the buddy you are " "searching for."), NULL, FALSE, FALSE, NULL, _("Search"), G_CALLBACK(search_by_email_cb), _("Cancel"), NULL, gc); } static void oscar_show_set_info(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; gaim_account_request_change_user_info(gaim_connection_get_account(gc)); } static void oscar_show_set_info_icqurl(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; gaim_notify_uri(gc, "http://www.icq.com/whitepages/user_details.php"); } static void oscar_change_pass(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; gaim_account_request_change_password(gaim_connection_get_account(gc)); } static void oscar_show_chpassurl(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; OscarData *od = gc->proto_data; gchar *substituted = gaim_strreplace(od->sess->authinfo->chpassurl, "%s", gaim_account_get_username(gaim_connection_get_account(gc))); gaim_notify_uri(gc, substituted); g_free(substituted); } static void oscar_show_imforwardingurl(GaimPluginAction *action) { GaimConnection *gc = (GaimConnection *) action->context; gaim_notify_uri(gc, "http://mymobile.aol.com/dbreg/register?action=imf&clientID=1"); } static void oscar_set_icon(GaimConnection *gc, const char *iconfile) { OscarData *od = gc->proto_data; aim_session_t *sess = od->sess; FILE *file; struct stat st; if (iconfile == NULL) { aim_ssi_delicon(od->sess); } else if (!g_stat(iconfile, &st)) { guchar *buf = g_malloc(st.st_size); file = g_fopen(iconfile, "rb"); if (file) { md5_state_t *state; guchar md5[16]; /* XXX - Use g_file_get_contents()? */ int len = fread(buf, 1, st.st_size, file); fclose(file); state = g_malloc(sizeof(md5_state_t)); md5_init(state); md5_append(state, buf, len); md5_finish(state, md5); g_free(state); aim_ssi_seticon(sess, md5, 16); } else gaim_debug_error("oscar", "Can't open buddy icon file!\n"); g_free(buf); } else gaim_debug_error("oscar", "Can't stat buddy icon file!\n"); } static GList *oscar_actions(GaimPlugin *plugin, gpointer context) { GaimConnection *gc = (GaimConnection *) context; OscarData *od = gc->proto_data; GList *m = NULL; GaimPluginAction *act; act = gaim_plugin_action_new(_("Set User Info..."), oscar_show_set_info); m = g_list_append(m, act); if (od->icq) { act = gaim_plugin_action_new(_("Set User Info (URL)..."), oscar_show_set_info_icqurl); m = g_list_append(m, act); } act = gaim_plugin_action_new(_("Change Password..."), oscar_change_pass); m = g_list_append(m, act); if (od->sess->authinfo->chpassurl != NULL) { act = gaim_plugin_action_new(_("Change Password (URL)"), oscar_show_chpassurl); m = g_list_append(m, act); act = gaim_plugin_action_new(_("Configure IM Forwarding (URL)"), oscar_show_imforwardingurl); m = g_list_append(m, act); } m = g_list_append(m, NULL); if (od->icq) { /* ICQ actions */ act = gaim_plugin_action_new(_("Show privacy options..."), oscar_show_icq_privacy_opts); m = g_list_append(m, act); } else { /* AIM actions */ act = gaim_plugin_action_new(_("Format Screen Name..."), oscar_show_format_screenname); m = g_list_append(m, act); act = gaim_plugin_action_new(_("Confirm Account"), oscar_confirm_account); m = g_list_append(m, act); act = gaim_plugin_action_new(_("Display Currently Registered Address"), oscar_show_email); m = g_list_append(m, act); act = gaim_plugin_action_new(_("Change Currently Registered Address..."), oscar_show_change_email); m = g_list_append(m, act); } m = g_list_append(m, NULL); act = gaim_plugin_action_new(_("Show Buddies Awaiting Authorization"), oscar_show_awaitingauth); m = g_list_append(m, act); m = g_list_append(m, NULL); act = gaim_plugin_action_new(_("Search for Buddy by Email..."), oscar_show_find_email); m = g_list_append(m, act); #if 0 act = gaim_plugin_action_new(_("Search for Buddy by Information"), show_find_info); m = g_list_append(m, act); #endif return m; } static void oscar_change_passwd(GaimConnection *gc, const char *old, const char *new) { OscarData *od = gc->proto_data; if (od->icq) { aim_icq_changepasswd(od->sess, new); } else { aim_conn_t *conn = aim_getconn_type(od->sess, AIM_CONN_TYPE_AUTH); if (conn) { aim_admin_changepasswd(od->sess, conn, new, old); } else { od->chpass = TRUE; od->oldp = g_strdup(old); od->newp = g_strdup(new); aim_reqservice(od->sess, od->conn, AIM_CONN_TYPE_AUTH); } } } static void oscar_convo_closed(GaimConnection *gc, const char *who) { OscarData *od = gc->proto_data; struct oscar_direct_im *dim = oscar_direct_im_find(od, who); if (!dim) return; oscar_direct_im_destroy(od, dim); } static void recent_buddies_cb(const char *name, GaimPrefType type, gpointer value, gpointer data) { GaimConnection *gc = data; OscarData *od = gc->proto_data; aim_session_t *sess = od->sess; fu32_t presence; presence = aim_ssi_getpresence(sess->ssi.local); if (value) { /* Based on the packet capture I thought it was the first one */ /* Stu thinks it's the second one. */ /* presence |= 0x00400000; */ presence &= ~0x00020000; aim_ssi_setpresence(sess, presence); } else { /* presence &= ~0x00400000; */ presence |= 0x00020000; aim_ssi_setpresence(sess, presence); } } #if USE_PRPL_PREFERENCES static GaimPluginPrefFrame * get_plugin_pref_frame(GaimPlugin *plugin) { GaimPluginPrefFrame *frame; GaimPluginPref *ppref; frame = gaim_plugin_pref_frame_new(); ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/prpl/oscar/recent_buddies", _("Use recent buddies group")); gaim_plugin_pref_frame_add(frame, ppref); ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/prpl/oscar/show_idle", _("Show how long you have been idle")); gaim_plugin_pref_frame_add(frame, ppref); return frame; } #endif static const char * oscar_normalize(const GaimAccount *account, const char *str) { static char buf[BUF_LEN]; char *tmp1, *tmp2; int i, j; g_return_val_if_fail(str != NULL, NULL); strncpy(buf, str, BUF_LEN); for (i=0, j=0; buf[j]; i++, j++) { while (buf[j] == ' ') j++; buf[i] = buf[j]; } buf[i] = '\0'; tmp1 = g_utf8_strdown(buf, -1); tmp2 = g_utf8_normalize(tmp1, -1, G_NORMALIZE_DEFAULT); g_snprintf(buf, sizeof(buf), "%s", tmp2); g_free(tmp2); g_free(tmp1); return buf; } static GaimPluginProtocolInfo prpl_info = { OPT_PROTO_MAIL_CHECK | OPT_PROTO_IM_IMAGE, NULL, /* user_splits */ NULL, /* protocol_options */ {"jpeg,gif,bmp,ico", 48, 48, 50, 50, GAIM_ICON_SCALE_SEND | GAIM_ICON_SCALE_DISPLAY}, /* icon_spec */ oscar_list_icon, /* list_icon */ oscar_list_emblems, /* list_emblems */ oscar_status_text, /* status_text */ oscar_tooltip_text, /* tooltip_text */ oscar_status_types, /* status_types */ oscar_blist_node_menu, /* blist_node_menu */ oscar_chat_info, /* chat_info */ oscar_chat_info_defaults, /* chat_info_defaults */ oscar_login, /* login */ oscar_close, /* close */ oscar_send_im, /* send_im */ oscar_set_info, /* set_info */ oscar_send_typing, /* send_typing */ oscar_get_info, /* get_info */ oscar_set_status, /* set_status */ oscar_set_idle, /* set_idle */ oscar_change_passwd, /* change_passwd */ oscar_add_buddy, /* add_buddy */ NULL, /* add_buddies */ oscar_remove_buddy, /* remove_buddy */ NULL, /* remove_buddies */ oscar_add_permit, /* add_permit */ oscar_add_deny, /* add_deny */ oscar_rem_permit, /* rem_permit */ oscar_rem_deny, /* rem_deny */ oscar_set_permit_deny, /* set_permit_deny */ oscar_warn, /* warn */ oscar_join_chat, /* join_chat */ NULL, /* reject_chat */ oscar_get_chat_name, /* get_chat_name */ oscar_chat_invite, /* chat_invite */ oscar_chat_leave, /* chat_leave */ NULL, /* chat_whisper */ oscar_send_chat, /* chat_send */ oscar_keepalive, /* keepalive */ NULL, /* register_user */ NULL, /* get_cb_info */ NULL, /* get_cb_away */ oscar_alias_buddy, /* alias_buddy */ oscar_move_buddy, /* group_buddy */ oscar_rename_group, /* rename_group */ NULL, /* buddy_free */ oscar_convo_closed, /* convo_closed */ oscar_normalize, /* normalize */ oscar_set_icon, /* set_buddy_icon */ NULL, /* remove_group */ NULL, /* get_cb_real_name */ NULL, /* set_chat_topic */ NULL, /* find_blist_chat */ NULL, /* roomlist_get_list */ NULL, /* roomlist_cancel */ NULL, /* roomlist_expand_category */ oscar_can_receive_file, /* can_receive_file */ oscar_send_file /* send_file */ }; #if USE_PRPL_PREFERENCES static GaimPluginUiInfo prefs_info = { get_plugin_pref_frame }; #endif static GaimPluginInfo info = { GAIM_PLUGIN_MAGIC, GAIM_MAJOR_VERSION, GAIM_MINOR_VERSION, GAIM_PLUGIN_PROTOCOL, /**< type */ NULL, /**< ui_requirement */ 0, /**< flags */ NULL, /**< dependencies */ GAIM_PRIORITY_DEFAULT, /**< priority */ "prpl-oscar", /**< id */ "AIM/ICQ", /**< name */ VERSION, /**< version */ /** summary */ N_("AIM/ICQ Protocol Plugin"), /** description */ N_("AIM/ICQ Protocol Plugin"), NULL, /**< author */ GAIM_WEBSITE, /**< homepage */ NULL, /**< load */ NULL, /**< unload */ NULL, /**< destroy */ NULL, /**< ui_info */ &prpl_info, /**< extra_info */ #if USE_PRPL_PREFERENCES NULL, /**< prefs_info */ #else NULL, /**< prefs_info */ #endif oscar_actions }; static void init_plugin(GaimPlugin *plugin) { GaimAccountOption *option; gaim_debug_register_category("oscar"); option = gaim_account_option_string_new(_("Auth host"), "server", FAIM_LOGIN_SERVER); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); option = gaim_account_option_int_new(_("Auth port"), "port", FAIM_LOGIN_PORT); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); option = gaim_account_option_string_new(_("Encoding"), "encoding", OSCAR_DEFAULT_CUSTOM_ENCODING); prpl_info.protocol_options = g_list_append(prpl_info.protocol_options, option); gaim_prefs_add_none("/plugins/prpl/oscar"); gaim_prefs_add_bool("/plugins/prpl/oscar/recent_buddies", FALSE); gaim_prefs_add_bool("/plugins/prpl/oscar/show_idle", FALSE); } GAIM_INIT_PLUGIN(oscar, init_plugin, info);