Mercurial > pidgin.yaz
view src/protocols/oscar/txqueue.c @ 11208:0a3a85452896
[gaim-migrate @ 13339]
Judging from Adam's latest commit to upnp.c, I jumped the gun yesterday when I committed the change here. I'm reverting, so this matches upnp.c again.
Adam, my apologies.
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Mon, 08 Aug 2005 16:07:27 +0000 |
parents | ccb38cf22483 |
children | 7d31d61e6438 |
line wrap: on
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/* * txqueue.c * * Herein lies all the management routines for the transmit (Tx) queue. * */ #define FAIM_INTERNAL #include <aim.h> #ifndef _WIN32 #include <sys/socket.h> #else #include "win32dep.h" #endif /* * Allocate a new tx frame. * * This is more for looks than anything else. * * Right now, that is. If/when we implement a pool of transmit * frames, this will become the request-an-unused-frame part. * * framing = AIM_FRAMETYPE_OFT/FLAP * chan = channel for FLAP, hdrtype for OFT * */ faim_internal aim_frame_t *aim_tx_new(aim_session_t *sess, aim_conn_t *conn, fu8_t framing, fu16_t chan, int datalen) { aim_frame_t *fr; if (!sess || !conn) { faimdprintf(sess, 0, "aim_tx_new: No session or no connection specified!\n"); return NULL; } /* For sanity... */ if ((conn->type == AIM_CONN_TYPE_RENDEZVOUS) || (conn->type == AIM_CONN_TYPE_LISTENER)) { if (framing != AIM_FRAMETYPE_OFT) { faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for rendezvous connection\n"); return NULL; } } else { if (framing != AIM_FRAMETYPE_FLAP) { faimdprintf(sess, 0, "aim_tx_new: attempted to allocate inappropriate frame type for FLAP connection\n"); return NULL; } } if (!(fr = (aim_frame_t *)calloc(1, sizeof(aim_frame_t)))) return NULL; fr->conn = conn; fr->hdrtype = framing; if (fr->hdrtype == AIM_FRAMETYPE_FLAP) fr->hdr.flap.channel = chan; else if (fr->hdrtype == AIM_FRAMETYPE_OFT) fr->hdr.rend.type = chan; else faimdprintf(sess, 0, "tx_new: unknown framing\n"); if (datalen > 0) { fu8_t *data; if (!(data = (unsigned char *)malloc(datalen))) { aim_frame_destroy(fr); return NULL; } aim_bstream_init(&fr->data, data, datalen); } return fr; } /* * This increments the tx command count, and returns the seqnum * that should be stamped on the next FLAP packet sent. This is * normally called during the final step of packet preparation * before enqueuement (in aim_tx_enqueue()). */ static flap_seqnum_t aim_get_next_txseqnum(aim_conn_t *conn) { flap_seqnum_t ret; ret = ++conn->seqnum; return ret; } /* * The overall purpose here is to enqueue the passed in command struct * into the outgoing (tx) queue. Basically... * 1) Make a scope-irrelevant copy of the struct * 3) Mark as not-sent-yet * 4) Enqueue the struct into the list * 6) Return * * Note that this is only used when doing queue-based transmitting; * that is, when sess->tx_enqueue is set to &aim_tx_enqueue__queuebased. * */ static int aim_tx_enqueue__queuebased(aim_session_t *sess, aim_frame_t *fr) { if (!fr->conn) { faimdprintf(sess, 1, "aim_tx_enqueue: WARNING: enqueueing packet with no connecetion\n"); fr->conn = aim_getconn_type(sess, AIM_CONN_TYPE_BOS); } if (fr->hdrtype == AIM_FRAMETYPE_FLAP) { /* assign seqnum -- XXX should really not assign until hardxmit */ fr->hdr.flap.seqnum = aim_get_next_txseqnum(fr->conn); } fr->handled = 0; /* not sent yet */ /* see overhead note in aim_rxqueue counterpart */ if (!sess->queue_outgoing) sess->queue_outgoing = fr; else { aim_frame_t *cur; for (cur = sess->queue_outgoing; cur->next; cur = cur->next); cur->next = fr; } return 0; } /* * Parallel to aim_tx_enqueue__queuebased, however, this bypasses * the whole queue mess when you want immediate writes to happen. * * Basically the same as its __queuebased couterpart, however * instead of doing a list append, it just calls aim_tx_sendframe() * right here. * */ static int aim_tx_enqueue__immediate(aim_session_t *sess, aim_frame_t *fr) { int ret; if (!fr->conn) { faimdprintf(sess, 1, "aim_tx_enqueue: ERROR: packet has no connection\n"); aim_frame_destroy(fr); return 0; } if (fr->hdrtype == AIM_FRAMETYPE_FLAP) fr->hdr.flap.seqnum = aim_get_next_txseqnum(fr->conn); fr->handled = 0; /* not sent yet */ ret = aim_tx_sendframe(sess, fr); aim_frame_destroy(fr); return ret; } faim_export int aim_tx_setenqueue(aim_session_t *sess, int what, int (*func)(aim_session_t *, aim_frame_t *)) { if (what == AIM_TX_QUEUED) sess->tx_enqueue = &aim_tx_enqueue__queuebased; else if (what == AIM_TX_IMMEDIATE) sess->tx_enqueue = &aim_tx_enqueue__immediate; else if (what == AIM_TX_USER) { if (!func) return -EINVAL; sess->tx_enqueue = func; } else return -EINVAL; /* unknown action */ return 0; } faim_internal int aim_tx_enqueue(aim_session_t *sess, aim_frame_t *fr) { /* * If we want to send on a connection that is in progress, we have to force * them to use the queue based version. Otherwise, use whatever they * want. */ if (fr && fr->conn && (fr->conn->status & AIM_CONN_STATUS_INPROGRESS)) { return aim_tx_enqueue__queuebased(sess, fr); } return (*sess->tx_enqueue)(sess, fr); } static int aim_send(int fd, const void *buf, size_t count) { int left, cur; for (cur = 0, left = count; left; ) { int ret; ret = send(fd, ((unsigned char *)buf)+cur, left, 0); if (ret == -1) return -1; else if (ret == 0) return cur; cur += ret; left -= ret; } return cur; } static int aim_bstream_send(aim_bstream_t *bs, aim_conn_t *conn, size_t count) { int wrote = 0; if (!bs || !conn || (count < 0)) return -EINVAL; /* Make sure we don't send past the end of the bs */ if (count > aim_bstream_empty(bs)) count = aim_bstream_empty(bs); /* truncate to remaining space */ if (count) { /* * I need to rewrite this. "Updating the UI" doesn't make sense. The program is * blocked and the UI can't redraw. We're blocking all of Gaim. We need to set * up an actual txqueue and a GAIM_INPUT_WRITE callback and only write when we * can. Why is this file called txqueue anyway? Lets rename it to txblock. */ if ((conn->type == AIM_CONN_TYPE_RENDEZVOUS) && (conn->subtype == AIM_CONN_SUBTYPE_OFT_DIRECTIM)) { const char *sn = aim_odc_getsn(conn); aim_rxcallback_t userfunc; while (count - wrote > 1024) { int ret; ret = aim_send(conn->fd, bs->data + bs->offset + wrote, 1024); if (ret > 0) wrote += ret; if (ret < 0) return -1; if ((userfunc=aim_callhandler(conn->sessv, conn, AIM_CB_FAM_SPECIAL, AIM_CB_SPECIAL_IMAGETRANSFER))) userfunc(conn->sessv, NULL, sn, count-wrote>1024 ? ((double)wrote / count) : 1); } } if (count - wrote) { wrote = wrote + aim_send(conn->fd, bs->data + bs->offset + wrote, count - wrote); } } bs->offset += wrote; return wrote; } static int sendframe_flap(aim_session_t *sess, aim_frame_t *fr) { aim_bstream_t bs; fu8_t *bs_raw; int payloadlen, err = 0, bslen; payloadlen = aim_bstream_curpos(&fr->data); if (!(bs_raw = malloc(6 + payloadlen))) return -ENOMEM; aim_bstream_init(&bs, bs_raw, 6 + payloadlen); /* FLAP header */ aimbs_put8(&bs, 0x2a); aimbs_put8(&bs, fr->hdr.flap.channel); aimbs_put16(&bs, fr->hdr.flap.seqnum); aimbs_put16(&bs, payloadlen); /* payload */ aim_bstream_rewind(&fr->data); aimbs_putbs(&bs, &fr->data, payloadlen); bslen = aim_bstream_curpos(&bs); aim_bstream_rewind(&bs); if (aim_bstream_send(&bs, fr->conn, bslen) != bslen) err = -errno; free(bs_raw); /* XXX aim_bstream_free */ fr->handled = 1; fr->conn->lastactivity = time(NULL); return err; } static int sendframe_rendezvous(aim_session_t *sess, aim_frame_t *fr) { aim_bstream_t bs; fu8_t *bs_raw; int payloadlen, err = 0, bslen; payloadlen = aim_bstream_curpos(&fr->data); if (!(bs_raw = malloc(8 + payloadlen))) return -ENOMEM; aim_bstream_init(&bs, bs_raw, 8 + payloadlen); /* Rendezvous header */ aimbs_putraw(&bs, fr->hdr.rend.magic, 4); aimbs_put16(&bs, fr->hdr.rend.hdrlen); aimbs_put16(&bs, fr->hdr.rend.type); /* payload */ aim_bstream_rewind(&fr->data); aimbs_putbs(&bs, &fr->data, payloadlen); bslen = aim_bstream_curpos(&bs); aim_bstream_rewind(&bs); if (aim_bstream_send(&bs, fr->conn, bslen) != bslen) err = -errno; free(bs_raw); /* XXX aim_bstream_free */ fr->handled = 1; fr->conn->lastactivity = time(NULL); return err; } faim_internal int aim_tx_sendframe(aim_session_t *sess, aim_frame_t *fr) { if (fr->hdrtype == AIM_FRAMETYPE_FLAP) return sendframe_flap(sess, fr); else if (fr->hdrtype == AIM_FRAMETYPE_OFT) return sendframe_rendezvous(sess, fr); return -1; } faim_export int aim_tx_flushqueue(aim_session_t *sess) { aim_frame_t *cur; for (cur = sess->queue_outgoing; cur; cur = cur->next) { if (cur->handled) continue; /* already been sent */ if (cur->conn && (cur->conn->status & AIM_CONN_STATUS_INPROGRESS)) continue; /* * And now for the meager attempt to force transmit * latency and avoid missed messages. */ if ((cur->conn->lastactivity + cur->conn->forcedlatency) >= time(NULL)) { /* * XXX should be a break! we don't want to block the * upper layers * * XXX or better, just do this right. * */ sleep((cur->conn->lastactivity + cur->conn->forcedlatency) - time(NULL)); } /* XXX this should call the custom "queuing" function!! */ aim_tx_sendframe(sess, cur); } /* purge sent commands from queue */ aim_tx_purgequeue(sess); return 0; } /* * This is responsible for removing sent commands from the transmit * queue. This is not a required operation, but it of course helps * reduce memory footprint at run time! */ faim_export void aim_tx_purgequeue(aim_session_t *sess) { aim_frame_t *cur, **prev; for (prev = &sess->queue_outgoing; (cur = *prev); ) { if (cur->handled) { *prev = cur->next; aim_frame_destroy(cur); } else prev = &cur->next; } return; } /** * Get rid of packets waiting for tx on a dying conn. For now this * simply marks all packets as sent and lets them disappear without * warning. * * @param sess A session. * @param conn Connection that's dying. */ faim_internal void aim_tx_cleanqueue(aim_session_t *sess, aim_conn_t *conn) { aim_frame_t *cur; for (cur = sess->queue_outgoing; cur; cur = cur->next) { if (cur->conn == conn) cur->handled = 1; } return; }